Serializing display lists

This is a WIP prototype

Change-Id: Id4bfcf2b7bf905221c3734b7b6887c9b2efd37e6
This commit is contained in:
John Reck
2015-08-05 13:53:53 -07:00
parent c0877bb0ff
commit e248bd1b2c
17 changed files with 358 additions and 53 deletions

View File

@@ -407,6 +407,10 @@ public class ThreadedRenderer extends HardwareRenderer {
nRegisterAnimatingRenderNode(mRootNode.mNativeRenderNode, animator.mNativeRenderNode);
}
public void serializeDisplayListTree() {
nSerializeDisplayListTree(mNativeProxy);
}
@Override
protected void finalize() throws Throwable {
try {
@@ -532,6 +536,8 @@ public class ThreadedRenderer extends HardwareRenderer {
private static native void nStopDrawing(long nativeProxy);
private static native void nNotifyFramePending(long nativeProxy);
private static native void nSerializeDisplayListTree(long nativeProxy);
private static native void nDumpProfileInfo(long nativeProxy, FileDescriptor fd,
@DumpFlags int dumpFlags);
private static native void nDumpProfileData(byte[] data, FileDescriptor fd);

View File

@@ -2276,6 +2276,9 @@ public final class ViewRootImpl implements ViewParent,
*/
void outputDisplayList(View view) {
view.mRenderNode.output();
if (mAttachInfo.mHardwareRenderer != null) {
((ThreadedRenderer)mAttachInfo.mHardwareRenderer).serializeDisplayListTree();
}
}
/**

View File

@@ -418,6 +418,12 @@ static void android_view_ThreadedRenderer_notifyFramePending(JNIEnv* env, jobjec
proxy->notifyFramePending();
}
static void android_view_ThreadedRenderer_serializeDisplayListTree(JNIEnv* env, jobject clazz,
jlong proxyPtr) {
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
proxy->serializeDisplayListTree();
}
static void android_view_ThreadedRenderer_dumpProfileInfo(JNIEnv* env, jobject clazz,
jlong proxyPtr, jobject javaFileDescriptor, jint dumpFlags) {
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
@@ -483,6 +489,7 @@ static JNINativeMethod gMethods[] = {
{ "nFence", "(J)V", (void*) android_view_ThreadedRenderer_fence },
{ "nStopDrawing", "(J)V", (void*) android_view_ThreadedRenderer_stopDrawing },
{ "nNotifyFramePending", "(J)V", (void*) android_view_ThreadedRenderer_notifyFramePending },
{ "nSerializeDisplayListTree", "(J)V", (void*) android_view_ThreadedRenderer_serializeDisplayListTree },
{ "nDumpProfileInfo", "(JLjava/io/FileDescriptor;I)V", (void*) android_view_ThreadedRenderer_dumpProfileInfo },
{ "nDumpProfileData", "([BLjava/io/FileDescriptor;)V", (void*) android_view_ThreadedRenderer_dumpProfileData },
{ "setupShadersDiskCache", "(Ljava/lang/String;)V",

View File

@@ -75,7 +75,8 @@ hwui_src_files := \
TessellationCache.cpp \
TextDropShadowCache.cpp \
Texture.cpp \
TextureCache.cpp
TextureCache.cpp \
protos/hwui.proto
hwui_cflags := \
-DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES \
@@ -92,6 +93,12 @@ ifdef HWUI_COMPILE_FOR_PERF
hwui_cflags += -fno-omit-frame-pointer -marm -mapcs
endif
# This has to be lazy-resolved because it depends on the LOCAL_MODULE_CLASS
# which varies depending on what is being built
define hwui_proto_include
$(call local-generated-sources-dir)/proto/$(LOCAL_PATH)
endef
hwui_c_includes += \
external/skia/src/core
@@ -104,6 +111,7 @@ hwui_shared_libraries := \
libskia \
libui \
libgui \
libprotobuf-cpp-lite \
ifneq (false,$(ANDROID_ENABLE_RENDERSCRIPT))
hwui_cflags += -DANDROID_ENABLE_RENDERSCRIPT
@@ -126,7 +134,8 @@ LOCAL_MODULE := libhwui_static
LOCAL_SHARED_LIBRARIES := $(hwui_shared_libraries)
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_SRC_FILES := $(hwui_src_files)
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_EXPORT_C_INCLUDE_DIRS := $(hwui_c_includes) $(call hwui_proto_include)
include $(BUILD_STATIC_LIBRARY)
@@ -153,7 +162,6 @@ LOCAL_MODULE := hwui_unit_tests
LOCAL_MODULE_TAGS := tests
LOCAL_SHARED_LIBRARIES := $(hwui_shared_libraries)
LOCAL_STATIC_LIBRARIES := libhwui_static
LOCAL_C_INCLUDES := $(hwui_c_includes)
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_SRC_FILES += \
@@ -172,16 +180,20 @@ include $(CLEAR_VARS)
LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/local/tmp
LOCAL_MODULE:= hwuitest
LOCAL_MODULE_TAGS := tests
LOCAL_MODULE_CLASS := EXECUTABLES
LOCAL_MULTILIB := both
LOCAL_MODULE_STEM_32 := hwuitest
LOCAL_MODULE_STEM_64 := hwuitest64
LOCAL_SHARED_LIBRARIES := $(hwui_shared_libraries)
LOCAL_CFLAGS := $(hwui_cflags)
LOCAL_C_INCLUDES := $(hwui_c_includes)
HWUI_NULL_GPU := false
ifeq (true, $(HWUI_NULL_GPU))
# Only need to specify the includes if we are not linking against
# libhwui_static as libhwui_static exports the appropriate includes
LOCAL_C_INCLUDES := $(hwui_c_includes) $(call hwui_proto_include)
LOCAL_SRC_FILES := \
$(hwui_src_files) \
tests/nullegl.cpp \

View File

@@ -26,6 +26,13 @@ namespace uirenderer {
class Outline {
public:
enum class Type {
None = 0,
Empty = 1,
ConvexPath = 2,
RoundRect = 3
};
Outline()
: mShouldClip(false)
, mType(Type::None)
@@ -122,14 +129,19 @@ public:
return &mPath;
}
private:
enum class Type {
None = 0,
Empty = 1,
ConvexPath = 2,
RoundRect = 3
};
Type getType() const {
return mType;
}
const Rect& getBounds() const {
return mBounds;
}
float getRadius() const {
return mRadius;
}
private:
bool mShouldClip;
Type mType;
Rect mBounds;

View File

@@ -33,6 +33,9 @@
#include "utils/TraceUtils.h"
#include "renderthread/CanvasContext.h"
#include "protos/hwui.pb.h"
#include "protos/ProtoHelpers.h"
namespace android {
namespace uirenderer {
@@ -102,6 +105,78 @@ void RenderNode::output(uint32_t level) {
ALOGD("%*sDone (%p, %s)", (level - 1) * 2, "", this, getName());
}
void RenderNode::copyTo(proto::RenderNode *pnode) {
pnode->set_id(static_cast<uint64_t>(
reinterpret_cast<uintptr_t>(this)));
pnode->set_name(mName.string(), mName.length());
proto::RenderProperties* pprops = pnode->mutable_properties();
pprops->set_left(properties().getLeft());
pprops->set_top(properties().getTop());
pprops->set_right(properties().getRight());
pprops->set_bottom(properties().getBottom());
pprops->set_clip_flags(properties().getClippingFlags());
pprops->set_alpha(properties().getAlpha());
pprops->set_translation_x(properties().getTranslationX());
pprops->set_translation_y(properties().getTranslationY());
pprops->set_translation_z(properties().getTranslationZ());
pprops->set_elevation(properties().getElevation());
pprops->set_rotation(properties().getRotation());
pprops->set_rotation_x(properties().getRotationX());
pprops->set_rotation_y(properties().getRotationY());
pprops->set_scale_x(properties().getScaleX());
pprops->set_scale_y(properties().getScaleY());
pprops->set_pivot_x(properties().getPivotX());
pprops->set_pivot_y(properties().getPivotY());
pprops->set_has_overlapping_rendering(properties().getHasOverlappingRendering());
pprops->set_pivot_explicitly_set(properties().isPivotExplicitlySet());
pprops->set_project_backwards(properties().getProjectBackwards());
pprops->set_projection_receiver(properties().isProjectionReceiver());
set(pprops->mutable_clip_bounds(), properties().getClipBounds());
const Outline& outline = properties().getOutline();
if (outline.getType() != Outline::Type::None) {
proto::Outline* poutline = pprops->mutable_outline();
poutline->clear_path();
if (outline.getType() == Outline::Type::Empty) {
poutline->set_type(proto::Outline_Type_Empty);
} else if (outline.getType() == Outline::Type::ConvexPath) {
poutline->set_type(proto::Outline_Type_ConvexPath);
if (const SkPath* path = outline.getPath()) {
set(poutline->mutable_path(), *path);
}
} else if (outline.getType() == Outline::Type::RoundRect) {
poutline->set_type(proto::Outline_Type_RoundRect);
} else {
ALOGW("Uknown outline type! %d", static_cast<int>(outline.getType()));
poutline->set_type(proto::Outline_Type_None);
}
poutline->set_should_clip(outline.getShouldClip());
poutline->set_alpha(outline.getAlpha());
poutline->set_radius(outline.getRadius());
set(poutline->mutable_bounds(), outline.getBounds());
} else {
pprops->clear_outline();
}
const RevealClip& revealClip = properties().getRevealClip();
if (revealClip.willClip()) {
proto::RevealClip* prevealClip = pprops->mutable_reveal_clip();
prevealClip->set_x(revealClip.getX());
prevealClip->set_y(revealClip.getY());
prevealClip->set_radius(revealClip.getRadius());
} else {
pprops->clear_reveal_clip();
}
pnode->clear_children();
if (mDisplayListData) {
for (auto&& child : mDisplayListData->children()) {
child->mRenderNode->copyTo(pnode->add_children());
}
}
}
int RenderNode::getDebugSize() {
int size = sizeof(RenderNode);
if (mStagingDisplayListData) {

View File

@@ -57,6 +57,10 @@ class RestoreToCountOp;
class DrawRenderNodeOp;
class TreeInfo;
namespace proto {
class RenderNode;
}
/**
* Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
*
@@ -96,7 +100,6 @@ public:
kReplayFlag_ClipChildren = 0x1
};
static void outputLogBuffer(int fd);
void debugDumpLayers(const char* prefix);
ANDROID_API void setStagingDisplayList(DisplayListData* newData);
@@ -108,6 +111,7 @@ public:
ANDROID_API void output(uint32_t level = 1);
ANDROID_API int getDebugSize();
void copyTo(proto::RenderNode* node);
bool isRenderable() const {
return mDisplayListData && !mDisplayListData->isEmpty();

View File

@@ -70,23 +70,6 @@ LayerProperties& LayerProperties::operator=(const LayerProperties& other) {
return *this;
}
RenderProperties::PrimitiveFields::PrimitiveFields()
: mClippingFlags(CLIP_TO_BOUNDS)
, mProjectBackwards(false)
, mProjectionReceiver(false)
, mAlpha(1)
, mHasOverlappingRendering(true)
, mElevation(0)
, mTranslationX(0), mTranslationY(0), mTranslationZ(0)
, mRotation(0), mRotationX(0), mRotationY(0)
, mScaleX(1), mScaleY(1)
, mPivotX(0), mPivotY(0)
, mLeft(0), mTop(0), mRight(0), mBottom(0)
, mWidth(0), mHeight(0)
, mPivotExplicitlySet(false)
, mMatrixOrPivotDirty(false) {
}
RenderProperties::ComputedFields::ComputedFields()
: mTransformMatrix(nullptr) {
}

View File

@@ -417,7 +417,7 @@ public:
return false;
}
float getLeft() const {
int getLeft() const {
return mPrimitiveFields.mLeft;
}
@@ -432,7 +432,7 @@ public:
return false;
}
float getTop() const {
int getTop() const {
return mPrimitiveFields.mTop;
}
@@ -447,7 +447,7 @@ public:
return false;
}
float getRight() const {
int getRight() const {
return mPrimitiveFields.mRight;
}
@@ -462,7 +462,7 @@ public:
return false;
}
float getBottom() const {
int getBottom() const {
return mPrimitiveFields.mBottom;
}
@@ -541,6 +541,10 @@ public:
return mPrimitiveFields.mClippingFlags & CLIP_TO_BOUNDS;
}
const Rect& getClipBounds() const {
return mPrimitiveFields.mClipBounds;
}
void getClippingRectForFlags(uint32_t flags, Rect* outRect) const {
if (flags & CLIP_TO_BOUNDS) {
outRect->set(0, 0, getWidth(), getHeight());
@@ -621,25 +625,23 @@ public:
private:
// Rendering properties
struct PrimitiveFields {
PrimitiveFields();
int mLeft = 0, mTop = 0, mRight = 0, mBottom = 0;
int mWidth = 0, mHeight = 0;
int mClippingFlags = CLIP_TO_BOUNDS;
float mAlpha = 1;
float mTranslationX = 0, mTranslationY = 0, mTranslationZ = 0;
float mElevation = 0;
float mRotation = 0, mRotationX = 0, mRotationY = 0;
float mScaleX = 1, mScaleY = 1;
float mPivotX = 0, mPivotY = 0;
bool mHasOverlappingRendering = false;
bool mPivotExplicitlySet = false;
bool mMatrixOrPivotDirty = false;
bool mProjectBackwards = false;
bool mProjectionReceiver = false;
Rect mClipBounds;
Outline mOutline;
RevealClip mRevealClip;
int mClippingFlags;
bool mProjectBackwards;
bool mProjectionReceiver;
float mAlpha;
bool mHasOverlappingRendering;
float mElevation;
float mTranslationX, mTranslationY, mTranslationZ;
float mRotation, mRotationX, mRotationY;
float mScaleX, mScaleY;
float mPivotX, mPivotY;
int mLeft, mTop, mRight, mBottom;
int mWidth, mHeight;
bool mPivotExplicitlySet;
bool mMatrixOrPivotDirty;
Rect mClipBounds;
} mPrimitiveFields;
SkMatrix* mStaticMatrix;

View File

@@ -51,7 +51,10 @@ public:
outBounds->set(mX - mRadius, mY - mRadius,
mX + mRadius, mY + mRadius);
}
float getRadius() const { return mRadius; }
float getX() const { return mX; }
float getY() const { return mY; }
const SkPath* getPath() const {
if (!mShouldClip) return nullptr;

View File

@@ -0,0 +1,41 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef PROTOHELPERS_H
#define PROTOHELPERS_H
#include "Rect.h"
#include "protos/hwui.pb.h"
namespace android {
namespace uirenderer {
void set(proto::RectF* dest, const Rect& src) {
dest->set_left(src.left);
dest->set_top(src.top);
dest->set_right(src.right);
dest->set_bottom(src.bottom);
}
void set(std::string* dest, const SkPath& src) {
size_t size = src.writeToMemory(nullptr);
dest->resize(size);
src.writeToMemory(&*dest->begin());
}
} // namespace uirenderer
} // namespace android
#endif // PROTOHELPERS_H

View File

@@ -0,0 +1,99 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
syntax = "proto2";
package android.uirenderer.proto;
option optimize_for = LITE_RUNTIME;
message RenderNode {
required uint64 id = 1;
required string name = 2;
required RenderProperties properties = 3;
optional DisplayList display_list = 4;
repeated RenderNode children = 5;
};
message RenderProperties {
required int32 left = 1;
required int32 right = 2;
required int32 top = 3;
required int32 bottom = 4;
required int32 clip_flags = 5;
required float alpha = 6;
required float translation_x = 7;
required float translation_y = 8;
required float translation_z = 9;
required float elevation = 10;
required float rotation = 11;
required float rotation_x = 12;
required float rotation_y = 13;
required float scale_x = 14;
required float scale_y = 15;
required float pivot_x = 16;
required float pivot_y = 17;
required bool has_overlapping_rendering = 18;
required bool pivot_explicitly_set = 19;
required bool project_backwards = 20;
required bool projection_receiver = 21;
required RectF clip_bounds = 22;
optional Outline outline = 23;
optional RevealClip reveal_clip = 24;
};
message RectF {
required float left = 1;
required float right = 2;
required float top = 3;
required float bottom = 4;
}
message Outline {
required bool should_clip = 1;
enum Type {
None = 0;
Empty = 1;
ConvexPath = 2;
RoundRect = 3;
}
required Type type = 2;
required RectF bounds = 3;
required float radius = 4;
required float alpha = 5;
optional bytes path = 6;
}
message RevealClip {
required float x = 1;
required float y = 2;
required float radius = 3;
}
message DisplayList {
optional int32 projection_receive_index = 1;
repeated DrawOp draw_ops = 2;
}
message DrawOp {
oneof drawop {
DrawOp_RenderNode render_node = 1;
}
}
message DrawOp_RenderNode {
optional RenderNode node = 1;
}

View File

@@ -26,15 +26,22 @@
#include "RenderThread.h"
#include "renderstate/RenderState.h"
#include "renderstate/Stencil.h"
#include "protos/hwui.pb.h"
#include <cutils/properties.h>
#include <google/protobuf/io/zero_copy_stream_impl.h>
#include <private/hwui/DrawGlInfo.h>
#include <strings.h>
#include <algorithm>
#include <strings.h>
#include <cutils/properties.h>
#include <private/hwui/DrawGlInfo.h>
#include <fcntl.h>
#include <sys/stat.h>
#define TRIM_MEMORY_COMPLETE 80
#define TRIM_MEMORY_UI_HIDDEN 20
#define ENABLE_RENDERNODE_SERIALIZATION false
#define LOG_FRAMETIME_MMA 0
#if LOG_FRAMETIME_MMA
@@ -480,6 +487,40 @@ void CanvasContext::resetFrameStats() {
mRenderThread.jankTracker().reset();
}
void CanvasContext::serializeDisplayListTree() {
#if ENABLE_RENDERNODE_SERIALIZATION
using namespace google::protobuf::io;
char package[128];
// Check whether tracing is enabled for this process.
FILE * file = fopen("/proc/self/cmdline", "r");
if (file) {
if (!fgets(package, 128, file)) {
ALOGE("Error reading cmdline: %s (%d)", strerror(errno), errno);
fclose(file);
return;
}
fclose(file);
} else {
ALOGE("Error opening /proc/self/cmdline: %s (%d)", strerror(errno),
errno);
return;
}
char path[1024];
snprintf(path, 1024, "/data/data/%s/cache/rendertree_dump", package);
int fd = open(path, O_CREAT | O_WRONLY, S_IRWXU | S_IRGRP | S_IROTH);
if (fd == -1) {
ALOGD("Failed to open '%s'", path);
return;
}
proto::RenderNode tree;
// TODO: Streaming writes?
mRootRenderNode->copyTo(&tree);
std::string data = tree.SerializeAsString();
write(fd, data.c_str(), data.length());
close(fd);
#endif
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */

View File

@@ -111,6 +111,8 @@ public:
void setName(const std::string&& name) { mName = name; }
const std::string& name() { return mName; }
void serializeDisplayListTree();
private:
friend class RegisterFrameCallbackTask;
// TODO: Replace with something better for layer & other GL object

View File

@@ -490,6 +490,17 @@ void RenderProxy::setProcessStatsBuffer(int fd) {
post(task);
}
CREATE_BRIDGE1(serializeDisplayListTree, CanvasContext* context) {
args->context->serializeDisplayListTree();
return nullptr;
}
void RenderProxy::serializeDisplayListTree() {
SETUP_TASK(serializeDisplayListTree);
args->context = mContext;
post(task);
}
void RenderProxy::post(RenderTask* task) {
mRenderThread.queue(task);
}

View File

@@ -104,6 +104,8 @@ public:
ANDROID_API void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size);
ANDROID_API void setProcessStatsBuffer(int fd);
ANDROID_API void serializeDisplayListTree();
private:
RenderThread& mRenderThread;
CanvasContext* mContext;

View File

@@ -26,6 +26,8 @@
#include "TestContext.h"
#include "protos/hwui.pb.h"
#include <stdio.h>
#include <unistd.h>