Merge "Always cancel clock animation" into pi-dev am: a1cb973366
am: 0d6753d1ed
Change-Id: I855e9dcc604514322b2f817f03759ca2b6593fe8
This commit is contained in:
@@ -329,7 +329,7 @@ public class KeyguardSliceView extends LinearLayout implements View.OnClickListe
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}
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public boolean hasHeader() {
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return mTitle.getVisibility() == VISIBLE;
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return mHasHeader;
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}
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/**
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@@ -231,9 +231,9 @@ public class KeyguardStatusView extends GridLayout implements
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if (view == mClockView) {
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float clockScale = smallClock ? mSmallClockScale : 1;
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Paint.Style style = smallClock ? Paint.Style.FILL_AND_STROKE : Paint.Style.FILL;
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mClockView.animate().cancel();
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if (shouldAnimate) {
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mClockView.setY(oldTop + heightOffset);
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mClockView.animate().cancel();
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mClockView.animate()
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.setInterpolator(Interpolators.FAST_OUT_SLOW_IN)
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.setDuration(duration)
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@@ -257,10 +257,10 @@ public class KeyguardStatusView extends GridLayout implements
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} else if (view == mClockSeparator) {
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boolean hasSeparator = hasHeader && !mPulsing;
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float alpha = hasSeparator ? 1 : 0;
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mClockSeparator.animate().cancel();
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if (shouldAnimate) {
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boolean isAwake = mDarkAmount != 0;
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mClockSeparator.setY(oldTop + heightOffset);
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mClockSeparator.animate().cancel();
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mClockSeparator.animate()
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.setInterpolator(Interpolators.FAST_OUT_SLOW_IN)
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.setDuration(duration)
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