Revert "Enable input window rotation flag"
This reverts commit 87f382b514.
Reason for revert: This is causing touches on foldable/large screen devices to be registered in the incorrect orientation. b/195617582
Bug: 195617582
Change-Id: I20698191b3799881d66768cc8d937d0da7dd3f83
This commit is contained in:
committed by
Prabir Pradhan
parent
87f382b514
commit
e0f1d459c9
@@ -106,7 +106,7 @@ public class EdgeBackGestureHandler extends CurrentUserTracker
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static final String DEBUG_MISSING_GESTURE_TAG = "NoBackGesture";
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private static final boolean ENABLE_PER_WINDOW_INPUT_ROTATION =
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SystemProperties.getBoolean("persist.debug.per_window_input_rotation", true);
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SystemProperties.getBoolean("persist.debug.per_window_input_rotation", false);
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private ISystemGestureExclusionListener mGestureExclusionListener =
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new ISystemGestureExclusionListener.Stub() {
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@@ -180,7 +180,7 @@ public class InputManagerService extends IInputManager.Stub
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private static final boolean UNTRUSTED_TOUCHES_TOAST = false;
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public static final boolean ENABLE_PER_WINDOW_INPUT_ROTATION =
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SystemProperties.getBoolean("persist.debug.per_window_input_rotation", true);
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SystemProperties.getBoolean("persist.debug.per_window_input_rotation", false);
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// Pointer to native input manager service object.
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private final long mPtr;
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