Defer initialization for mEglConfigA8
This will only be used by some devices, when requested by SystemUI. Defer initialization until its needed. This removes the unnecessary ALOGE. If the device needs A8 and doesn't have it, it will still emit a fatal log, which will enclude the EGL error. Bug: 210501051 Test: make Change-Id: I2c45d910a272e6bf434b8dae52da88fb927ac82a
This commit is contained in:
@@ -354,10 +354,6 @@ void EglManager::loadConfigs() {
|
||||
ALOGW("Failed to initialize 101010-2 format, error = %s",
|
||||
eglErrorString());
|
||||
}
|
||||
mEglConfigA8 = loadA8Config(mEglDisplay, mSwapBehavior);
|
||||
if (mEglConfigA8 == EGL_NO_CONFIG_KHR) {
|
||||
ALOGE("Failed to initialize A8 format, error = %s", eglErrorString());
|
||||
}
|
||||
}
|
||||
|
||||
void EglManager::createContext() {
|
||||
@@ -431,9 +427,13 @@ Result<EGLSurface, EGLint> EglManager::createSurface(EGLNativeWindowType window,
|
||||
EGLConfig config = mEglConfig;
|
||||
if (colorMode == ColorMode::A8) {
|
||||
// A8 doesn't use a color space
|
||||
if (!mEglConfigA8) {
|
||||
mEglConfigA8 = loadA8Config(mEglDisplay, mSwapBehavior);
|
||||
LOG_ALWAYS_FATAL_IF(!mEglConfigA8,
|
||||
"Requested ColorMode::A8, but EGL lacks support! error = %s",
|
||||
eglErrorString());
|
||||
}
|
||||
config = mEglConfigA8;
|
||||
|
||||
LOG_ALWAYS_FATAL_IF(!mEglConfigA8, "Requested ColorMode::A8, but EGL lacks support!");
|
||||
} else {
|
||||
if (!mHasWideColorGamutSupport) {
|
||||
colorMode = ColorMode::Default;
|
||||
|
||||
Reference in New Issue
Block a user