am 2e0c5261: Merge "Add logging to the new layers API." into honeycomb
* commit '2e0c52610bd5787d716840c71c54ee23ac3fcdd4': Add logging to the new layers API.
This commit is contained in:
@@ -44,4 +44,7 @@
|
||||
// Turn on to display debug info about textures
|
||||
#define DEBUG_TEXTURES 0
|
||||
|
||||
// Turn on to display debug info about the layer renderer
|
||||
#define DEBUG_LAYER_RENDERER 0
|
||||
|
||||
#endif // ANDROID_HWUI_DEBUG_H
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#define LOG_TAG "OpenGLRenderer"
|
||||
|
||||
#include "LayerRenderer.h"
|
||||
#include "Properties.h"
|
||||
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
@@ -26,14 +27,19 @@ namespace uirenderer {
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void LayerRenderer::prepare(bool opaque) {
|
||||
LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mFbo);
|
||||
|
||||
glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &mPreviousFbo);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, mFbo);
|
||||
|
||||
OpenGLRenderer::prepare(opaque);
|
||||
}
|
||||
|
||||
void LayerRenderer::finish() {
|
||||
OpenGLRenderer::finish();
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, mPreviousFbo);
|
||||
|
||||
LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mFbo);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
@@ -42,6 +48,8 @@ void LayerRenderer::finish() {
|
||||
|
||||
GLuint LayerRenderer::createLayer(uint32_t width, uint32_t height,
|
||||
uint32_t* layerWidth, uint32_t* layerHeight, GLuint* texture) {
|
||||
LAYER_RENDERER_LOGD("Creating new layer %dx%d", width, height);
|
||||
|
||||
GLuint previousFbo;
|
||||
glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
|
||||
|
||||
@@ -49,6 +57,12 @@ GLuint LayerRenderer::createLayer(uint32_t width, uint32_t height,
|
||||
glGenFramebuffers(1, &fbo);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
||||
|
||||
if (glGetError() != GL_NO_ERROR) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
|
||||
glDeleteBuffers(1, &fbo);
|
||||
return 0;
|
||||
}
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glGenTextures(1, texture);
|
||||
glBindTexture(GL_TEXTURE_2D, *texture);
|
||||
@@ -65,9 +79,9 @@ GLuint LayerRenderer::createLayer(uint32_t width, uint32_t height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
if (glGetError() != GL_NO_ERROR) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
|
||||
glDeleteBuffers(1, &fbo);
|
||||
glDeleteTextures(1, texture);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -75,9 +89,9 @@ GLuint LayerRenderer::createLayer(uint32_t width, uint32_t height,
|
||||
*texture, 0);
|
||||
|
||||
if (glGetError() != GL_NO_ERROR) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
|
||||
glDeleteBuffers(1, &fbo);
|
||||
glDeleteTextures(1, texture);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -91,6 +105,8 @@ GLuint LayerRenderer::createLayer(uint32_t width, uint32_t height,
|
||||
|
||||
void LayerRenderer::resizeLayer(GLuint fbo, GLuint texture, uint32_t width, uint32_t height,
|
||||
uint32_t* layerWidth, uint32_t* layerHeight) {
|
||||
LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", fbo, width, height);
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
|
||||
@@ -112,11 +128,15 @@ void LayerRenderer::resizeLayer(GLuint fbo, GLuint texture, uint32_t width, uint
|
||||
}
|
||||
|
||||
void LayerRenderer::destroyLayer(GLuint fbo, GLuint texture) {
|
||||
LAYER_RENDERER_LOGD("Destroying layer, fbo = %d", fbo);
|
||||
|
||||
if (fbo) glDeleteFramebuffers(1, &fbo);
|
||||
if (texture) glDeleteTextures(1, &texture);
|
||||
}
|
||||
|
||||
void LayerRenderer::destroyLayerDeferred(GLuint fbo, GLuint texture) {
|
||||
LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", fbo);
|
||||
|
||||
Caches& caches = Caches::getInstance();
|
||||
if (fbo) caches.deleteFboDeferred(fbo);
|
||||
if (texture) caches.deleteTextureDeferred(texture);
|
||||
|
||||
@@ -22,6 +22,17 @@
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Defines
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Debug
|
||||
#if DEBUG_LAYER_RENDERER
|
||||
#define LAYER_RENDERER_LOGD(...) LOGD(__VA_ARGS__)
|
||||
#else
|
||||
#define LAYER_RENDERER_LOGD(...)
|
||||
#endif
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Renderer
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Reference in New Issue
Block a user