Count baseGlyphCount once for scripts without typefaces
Characters from complex scripts without dedicated typefaces were getting baseGlyphCount counted twice: once in shapeFontRun() and then a second time during SkScalerContext::getNextContext() chaining. This was a problem for text runs beginning with full-width Latn characters - shapeFontRun() would get the base glyph count for the typeface containing those characters, then realise it had no typeface specified for the Latn script, resetting the typeface to default without resetting the base glyph count along with it. Mojibake full-width Latn characters, ho! The same issue also affected Cherokee text, which this fix also addresses. Bug: 8127795 Bug: 8034351 Change-Id: I058d81cffbbf86426cc3c5aafcc91a76f4fe6b62
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@@ -785,10 +785,6 @@ void TextLayoutShaper::computeRunValues(const SkPaint* paint, const UChar* conte
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/**
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* Return the first typeface in the logical change, starting with this typeface,
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* that contains the specified unichar, or NULL if none is found.
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*
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* Note that this function does _not_ increment the reference count on the typeface, as the
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* assumption is that its lifetime is managed elsewhere - in particular, the fallback typefaces
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* for the default font live in a global cache.
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*/
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SkTypeface* TextLayoutShaper::typefaceForScript(const SkPaint* paint, SkTypeface* typeface,
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hb_script_t script) {
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@@ -798,7 +794,7 @@ SkTypeface* TextLayoutShaper::typefaceForScript(const SkPaint* paint, SkTypeface
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}
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typeface = SkCreateTypefaceForScriptNG(script, currentStyle);
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#if DEBUG_GLYPHS
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ALOGD("Using Harfbuzz Script %d, Style %d", script, currentStyle);
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ALOGD("Using Harfbuzz Script %c%c%c%c, Style %d", HB_UNTAG(script), currentStyle);
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#endif
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return typeface;
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}
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@@ -845,6 +841,7 @@ size_t TextLayoutShaper::shapeFontRun(const SkPaint* paint) {
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if (baseGlyphCount != 0) {
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typeface = typefaceForScript(paint, typeface, hb_buffer_get_script(mBuffer));
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if (!typeface) {
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baseGlyphCount = 0;
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typeface = mDefaultTypeface;
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SkSafeRef(typeface);
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#if DEBUG_GLYPHS
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