Fix regressions in PiP movement bounds handling
- When we return early when detecting when to skip applying the bounds
the stored bounds and rotation weren't being updated
- In landscape, the addition of the nav bar inset in the bottom pushed
the movement bounds to be out of range, which cause an incorrect
offset to be calculated
- Simplified the logic to calculate the offset for the adjustment for
IME and shelf -- keep track of the previous offset, check the previous
movement+offset bounds with the next movement+offset bounds and only
update if the PIP is currently between those two bounds
- Tweak to landscape policy, if there isn't enough space for the ime
offset, then don't apply it as a part of the shift
Bug: 126199952
Test: Go to landscape + pip, open IME and dismiss IME and ensure the
PIP is pushed off and restored correctly
Test: In portrait, test going from app/home/ime and verify that the right
offsets are applied, and then if the stack is not in the bounds of
the offset change, that it is not applied
Change-Id: I67eee7d321995f403137db940b06f685d0c919af
This commit is contained in:
@@ -125,6 +125,7 @@ public class PipTouchHandler {
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private int mImeOffset;
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private boolean mIsShelfShowing;
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private int mShelfHeight;
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private int mMovementBoundsExtraOffsets;
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private float mSavedSnapFraction = -1f;
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private boolean mSendingHoverAccessibilityEvents;
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private boolean mMovementWithinMinimize;
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@@ -262,7 +263,7 @@ public class PipTouchHandler {
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mShelfHeight = shelfHeight;
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}
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public void onMovementBoundsChanged(Rect insetBounds, Rect normalBounds, Rect animatingBounds,
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public void onMovementBoundsChanged(Rect insetBounds, Rect normalBounds, Rect curBounds,
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boolean fromImeAdjustment, boolean fromShelfAdjustment, int displayRotation) {
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final int bottomOffset = mIsImeShowing ? mImeHeight : 0;
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@@ -283,6 +284,12 @@ public class PipTouchHandler {
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mSnapAlgorithm.getMovementBounds(mExpandedBounds, insetBounds, expandedMovementBounds,
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bottomOffset);
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// The extra offset does not really affect the movement bounds, but are applied based on the
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// current state (ime showing, or shelf offset) when we need to actually shift
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int extraOffset = Math.max(
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mIsImeShowing ? mImeOffset : 0,
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!mIsImeShowing && mIsShelfShowing ? mShelfHeight : 0);
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// If this is from an IME or shelf adjustment, then we should move the PiP so that it is not
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// occluded by the IME or shelf.
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if (fromImeAdjustment || fromShelfAdjustment) {
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@@ -290,41 +297,19 @@ public class PipTouchHandler {
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// Defer the update of the current movement bounds until after the user finishes
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// touching the screen
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} else {
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final int adjustedOffset = Math.max(mIsImeShowing ? mImeHeight + mImeOffset : 0,
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mIsShelfShowing ? mShelfHeight : 0);
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Rect normalAdjustedBounds = new Rect();
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mSnapAlgorithm.getMovementBounds(mNormalBounds, insetBounds, normalAdjustedBounds,
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adjustedOffset);
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Rect expandedAdjustedBounds = new Rect();
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mSnapAlgorithm.getMovementBounds(mExpandedBounds, insetBounds,
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expandedAdjustedBounds, adjustedOffset);
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final Rect toAdjustedBounds = mMenuState == MENU_STATE_FULL
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? expandedAdjustedBounds
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: normalAdjustedBounds;
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final Rect toMovementBounds = mMenuState == MENU_STATE_FULL
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? expandedMovementBounds
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: normalMovementBounds;
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// If the PIP window needs to shift to right above shelf/IME and it's already above
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// that, don't move the PIP window.
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if (toAdjustedBounds.bottom < mMovementBounds.bottom
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&& animatingBounds.top < toAdjustedBounds.bottom) {
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return;
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}
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// If the PIP window needs to shift down due to dismissal of shelf/IME but it's way
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// above the position as if shelf/IME shows, don't move the PIP window.
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int movementBoundsAdjustment = toMovementBounds.bottom - mMovementBounds.bottom;
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int offsetAdjustment = fromImeAdjustment ? mImeOffset : mShelfHeight;
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final float bottomOffsetBufferInPx = BOTTOM_OFFSET_BUFFER_DP
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final float offsetBufferPx = BOTTOM_OFFSET_BUFFER_DP
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* mContext.getResources().getDisplayMetrics().density;
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if (toAdjustedBounds.bottom >= mMovementBounds.bottom
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&& animatingBounds.top + Math.round(bottomOffsetBufferInPx)
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< toAdjustedBounds.bottom - movementBoundsAdjustment - offsetAdjustment) {
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return;
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final Rect toMovementBounds = mMenuState == MENU_STATE_FULL
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? new Rect(expandedMovementBounds)
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: new Rect(normalMovementBounds);
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final int prevBottom = mMovementBounds.bottom - mMovementBoundsExtraOffsets;
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final int toBottom = toMovementBounds.bottom < toMovementBounds.top
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? toMovementBounds.bottom
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: toMovementBounds.bottom - extraOffset;
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if ((Math.min(prevBottom, toBottom) - offsetBufferPx) <= curBounds.top
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&& curBounds.top <= (Math.max(prevBottom, toBottom) + offsetBufferPx)) {
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mMotionHelper.animateToOffset(curBounds, toBottom - curBounds.top);
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}
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animateToOffset(animatingBounds, toAdjustedBounds);
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}
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}
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@@ -335,6 +320,7 @@ public class PipTouchHandler {
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mDisplayRotation = displayRotation;
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mInsetBounds.set(insetBounds);
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updateMovementBounds(mMenuState);
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mMovementBoundsExtraOffsets = extraOffset;
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// If we have a deferred resize, apply it now
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if (mDeferResizeToNormalBoundsUntilRotation == displayRotation) {
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@@ -346,14 +332,6 @@ public class PipTouchHandler {
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}
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}
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private void animateToOffset(Rect animatingBounds, Rect toAdjustedBounds) {
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int offset = toAdjustedBounds.bottom - animatingBounds.top;
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// In landscape mode, PIP window can go offset while launching IME. We want to align the
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// the top of the PIP window with the top of the movement bounds in that case.
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offset += Math.max(0, mMovementBounds.top - animatingBounds.top);
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mMotionHelper.animateToOffset(animatingBounds, offset);
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}
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private void onRegistrationChanged(boolean isRegistered) {
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mAccessibilityManager.setPictureInPictureActionReplacingConnection(isRegistered
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? new PipAccessibilityInteractionConnection(mMotionHelper,
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