resolved conflicts for merge of 191a25e1 to master
Change-Id: I6f4940e337a992bf84e50bc1d22432593937499c
This commit is contained in:
@@ -320,6 +320,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService,
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// Callback is disabled by default
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mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
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mOrientation = 0;
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mOrientationChanged = false;
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mPlayShutterSound = true;
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cameraService->setCameraBusy(cameraId);
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cameraService->loadSound();
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@@ -491,6 +492,7 @@ status_t CameraService::Client::setPreviewDisplay(const sp<Surface>& surface) {
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// Force the destruction of any previous overlay
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sp<Overlay> dummy;
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mHardware->setOverlay(dummy);
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mOverlayRef = 0;
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}
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}
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if (surface != 0) {
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@@ -518,11 +520,12 @@ status_t CameraService::Client::setOverlay() {
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CameraParameters params(mHardware->getParameters());
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params.getPreviewSize(&w, &h);
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if (w != mOverlayW || h != mOverlayH) {
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if (w != mOverlayW || h != mOverlayH || mOrientationChanged) {
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// Force the destruction of any previous overlay
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sp<Overlay> dummy;
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mHardware->setOverlay(dummy);
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mOverlayRef = 0;
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mOrientationChanged = false;
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}
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status_t result = NO_ERROR;
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@@ -802,6 +805,7 @@ status_t CameraService::Client::enableShutterSound(bool enable) {
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status_t CameraService::Client::sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) {
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LOG1("sendCommand (pid %d)", getCallingPid());
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int orientation;
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Mutex::Autolock lock(mLock);
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status_t result = checkPidAndHardware();
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if (result != NO_ERROR) return result;
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@@ -813,20 +817,24 @@ status_t CameraService::Client::sendCommand(int32_t cmd, int32_t arg1, int32_t a
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}
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switch (arg1) {
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case 0:
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mOrientation = ISurface::BufferHeap::ROT_0;
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orientation = ISurface::BufferHeap::ROT_0;
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break;
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case 90:
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mOrientation = ISurface::BufferHeap::ROT_90;
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orientation = ISurface::BufferHeap::ROT_90;
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break;
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case 180:
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mOrientation = ISurface::BufferHeap::ROT_180;
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orientation = ISurface::BufferHeap::ROT_180;
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break;
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case 270:
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mOrientation = ISurface::BufferHeap::ROT_270;
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orientation = ISurface::BufferHeap::ROT_270;
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break;
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default:
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return BAD_VALUE;
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}
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if (mOrientation != orientation) {
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mOrientation = orientation;
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if (mOverlayRef != 0) mOrientationChanged = true;
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}
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return OK;
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} else if (cmd == CAMERA_CMD_ENABLE_SHUTTER_SOUND) {
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switch (arg1) {
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@@ -173,7 +173,9 @@ private:
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int mOverlayW;
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int mOverlayH;
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int mPreviewCallbackFlag;
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int mOrientation;
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int mOrientation; // Current display orientation
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// True if display orientation has been changed. This is only used in overlay.
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int mOrientationChanged;
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bool mPlayShutterSound;
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// Ensures atomicity among the public methods
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