Merge "Draw text decorations correctly."
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@@ -1116,6 +1116,8 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
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}
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// TODO: Handle paint->getTextScaleX()
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const float oldX = x;
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const float oldY = y;
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const bool pureTranslate = mSnapshot->transform->isPureTranslate();
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if (pureTranslate) {
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x = (int) floorf(x + mSnapshot->transform->getTranslateX() + 0.5f);
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@@ -1194,7 +1196,7 @@ void OpenGLRenderer::drawText(const char* text, int bytesCount, int count,
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
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glDisableVertexAttribArray(mCaches.currentProgram->getAttrib("texCoords"));
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drawTextDecorations(text, bytesCount, length, x, y, paint);
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drawTextDecorations(text, bytesCount, length, oldX, oldY, paint);
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}
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void OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
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