Merge "Update bubbles scrim to be .32f as per visD" into udc-qpr-dev
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@@ -131,7 +131,7 @@ public class BubbleStackView extends FrameLayout
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private static final int EXPANDED_VIEW_ALPHA_ANIMATION_DURATION = 150;
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private static final float SCRIM_ALPHA = 0.6f;
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private static final float SCRIM_ALPHA = 0.32f;
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/** Minimum alpha value for scrim when alpha is being changed via drag */
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private static final float MIN_SCRIM_ALPHA_FOR_DRAG = 0.2f;
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