Merge change 3083

* changes:
  Generalize bitmap support and add remaining GL formats. Fix bug in command fifo looping case.
This commit is contained in:
Android (Google) Code Review
2009-06-03 16:05:59 -07:00
5 changed files with 197 additions and 27 deletions

View File

@@ -47,6 +47,7 @@ Allocation::Allocation(const Type *type)
Allocation::~Allocation()
{
LOGE("Allocation %p destryed", this);
}
void Allocation::setCpuWritable(bool)
@@ -77,6 +78,13 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
//LOGE("uploadToTexture %i, lod %i", mTextureID, lodOffset);
GLenum type = mType->getElement()->getGLType();
GLenum format = mType->getElement()->getGLFormat();
if (!type || !format) {
return;
}
if (!mTextureID) {
glGenTextures(1, &mTextureID);
}
@@ -87,9 +95,9 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
adapt.setLOD(lod+lodOffset);
uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0));
glTexImage2D(GL_TEXTURE_2D, lod, GL_RGB,
adapt.getDimX(), adapt.getDimY(),
0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, ptr);
glTexImage2D(GL_TEXTURE_2D, lod, format,
adapt.getDimX(), adapt.getDimY(),
0, format, type, ptr);
}
}
@@ -121,7 +129,7 @@ void Allocation::subData(uint32_t xoff, uint32_t count, const void *data)
memcpy(ptr, data, count * eSize);
}
void Allocation::subData(uint32_t xoff, uint32_t yoff,
void Allocation::subData(uint32_t xoff, uint32_t yoff,
uint32_t w, uint32_t h, const void *data)
{
uint32_t eSize = mType->getElementSizeBytes();
@@ -147,7 +155,7 @@ void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
/////////////////
//
//
namespace android {
@@ -192,7 +200,7 @@ void rsi_AllocationDestroy(Context *rsc, RsAllocation)
{
}
static void mip(const Adapter2D &out, const Adapter2D &in)
static void mip565(const Adapter2D &out, const Adapter2D &in)
{
uint32_t w = out.getDimX();
uint32_t h = out.getDimY();
@@ -203,7 +211,26 @@ static void mip(const Adapter2D &out, const Adapter2D &in)
const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1));
for (uint32_t x=0; x < h; x++) {
*oPtr = rsBoxFilter565(i1[0], i1[2], i2[0], i2[1]);
*oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
oPtr ++;
i1 += 2;
i2 += 2;
}
}
}
static void mip8888(const Adapter2D &out, const Adapter2D &in)
{
uint32_t w = out.getDimX();
uint32_t h = out.getDimY();
for (uint32_t y=0; y < w; y++) {
uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y));
const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2));
const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1));
for (uint32_t x=0; x < h; x++) {
*oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
oPtr ++;
i1 += 2;
i2 += 2;
@@ -255,21 +282,25 @@ static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t co
static ElementConverter_t pickConverter(RsElementPredefined dstFmt, RsElementPredefined srcFmt)
{
if ((dstFmt == RS_ELEMENT_RGB_565) &&
if ((dstFmt == RS_ELEMENT_RGB_565) &&
(srcFmt == RS_ELEMENT_RGB_565)) {
return elementConverter_cpy_16;
}
if ((dstFmt == RS_ELEMENT_RGB_565) &&
if ((dstFmt == RS_ELEMENT_RGB_565) &&
(srcFmt == RS_ELEMENT_RGB_888)) {
return elementConverter_888_to_565;
}
if ((dstFmt == RS_ELEMENT_RGB_565) &&
if ((dstFmt == RS_ELEMENT_RGB_565) &&
(srcFmt == RS_ELEMENT_RGBA_8888)) {
return elementConverter_8888_to_565;
}
if ((dstFmt == RS_ELEMENT_RGBA_8888) &&
(srcFmt == RS_ELEMENT_RGBA_8888)) {
return elementConverter_cpy_32;
}
LOGE("pickConverter, unsuported combo");
return 0;
@@ -303,7 +334,7 @@ RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h
for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
adapt.setLOD(lod);
adapt2.setLOD(lod + 1);
mip(adapt2, adapt);
mip565(adapt2, adapt);
}
}
@@ -312,6 +343,8 @@ RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h
RsAllocation rsi_AllocationCreateFromFile(Context *rsc, const char *file, bool genMips)
{
bool use32bpp = false;
typedef struct _Win3xBitmapHeader
{
uint16_t type;
@@ -351,7 +384,11 @@ RsAllocation rsi_AllocationCreateFromFile(Context *rsc, const char *file, bool g
int32_t texWidth = rsHigherPow2(hdr.width);
int32_t texHeight = rsHigherPow2(hdr.height);
rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGB_565));
if (use32bpp) {
rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGBA_8888));
} else {
rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGB_565));
}
rsi_TypeAdd(rsc, RS_DIMENSION_X, texWidth);
rsi_TypeAdd(rsc, RS_DIMENSION_Y, texHeight);
if (genMips) {
@@ -372,14 +409,29 @@ RsAllocation rsi_AllocationCreateFromFile(Context *rsc, const char *file, bool g
Adapter2D adapt(texAlloc);
uint8_t * fileInBuf = new uint8_t[texWidth * 3];
uint32_t yOffset = (hdr.width - hdr.height) / 2;
uint16_t *tmp = static_cast<uint16_t *>(adapt.getElement(0, yOffset));
for (int y=0; y < hdr.height; y++) {
fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET);
fread(fileInBuf, 1, hdr.width * 3, f);
for(int x=0; x < hdr.width; x++) {
*tmp = rs888to565(fileInBuf[x*3], fileInBuf[x*3 + 1], fileInBuf[x*3 + 2]);
tmp++;
if (use32bpp) {
uint8_t *tmp = static_cast<uint8_t *>(adapt.getElement(0, yOffset));
for (int y=0; y < hdr.height; y++) {
fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET);
fread(fileInBuf, 1, hdr.width * 3, f);
for(int x=0; x < hdr.width; x++) {
tmp[0] = fileInBuf[x*3 + 2];
tmp[1] = fileInBuf[x*3 + 1];
tmp[2] = fileInBuf[x*3];
tmp[3] = 0xff;
tmp += 4;
}
}
} else {
uint16_t *tmp = static_cast<uint16_t *>(adapt.getElement(0, yOffset));
for (int y=0; y < hdr.height; y++) {
fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET);
fread(fileInBuf, 1, hdr.width * 3, f);
for(int x=0; x < hdr.width; x++) {
*tmp = rs888to565(fileInBuf[x*3 + 2], fileInBuf[x*3 + 1], fileInBuf[x*3]);
tmp++;
}
}
}
@@ -391,7 +443,11 @@ RsAllocation rsi_AllocationCreateFromFile(Context *rsc, const char *file, bool g
for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
adapt.setLOD(lod);
adapt2.setLOD(lod + 1);
mip(adapt2, adapt);
if (use32bpp) {
mip8888(adapt2, adapt);
} else {
mip565(adapt2, adapt);
}
}
}

View File

@@ -16,6 +16,8 @@
#include "rsContext.h"
#include <GLES/gl.h>
using namespace android;
using namespace android::renderscript;
@@ -235,6 +237,108 @@ size_t Element::getComponentOffsetBits(uint32_t componentNumber) const
return offset;
}
uint32_t Element::getGLType() const
{
int bits[4];
if (mComponentCount > 4) {
return 0;
}
for (uint32_t ct=0; ct < mComponentCount; ct++) {
bits[ct] = mComponents[ct]->getBits();
if (mComponents[ct]->getType() != Component::UNSIGNED) {
return 0;
}
if (!mComponents[ct]->getIsNormalized()) {
return 0;
}
}
switch(mComponentCount) {
case 1:
if (bits[0] == 8) {
return GL_UNSIGNED_BYTE;
}
return 0;
case 2:
if ((bits[0] == 8) &&
(bits[1] == 8)) {
return GL_UNSIGNED_BYTE;
}
return 0;
case 3:
if ((bits[0] == 8) &&
(bits[1] == 8) &&
(bits[2] == 8)) {
return GL_UNSIGNED_BYTE;
}
if ((bits[0] == 5) &&
(bits[1] == 6) &&
(bits[2] == 5)) {
return GL_UNSIGNED_SHORT_5_6_5;
}
return 0;
case 4:
if ((bits[0] == 8) &&
(bits[1] == 8) &&
(bits[2] == 8) &&
(bits[3] == 8)) {
return GL_UNSIGNED_BYTE;
}
if ((bits[0] == 4) &&
(bits[1] == 4) &&
(bits[2] == 4) &&
(bits[3] == 4)) {
return GL_UNSIGNED_SHORT_4_4_4_4;
}
if ((bits[0] == 5) &&
(bits[1] == 5) &&
(bits[2] == 5) &&
(bits[3] == 1)) {
return GL_UNSIGNED_SHORT_5_5_5_1;
}
}
return 0;
}
uint32_t Element::getGLFormat() const
{
switch(mComponentCount) {
case 1:
if (mComponents[0]->getKind() == Component::ALPHA) {
return GL_ALPHA;
}
if (mComponents[0]->getKind() == Component::LUMINANCE) {
return GL_LUMINANCE;
}
break;
case 2:
if ((mComponents[0]->getKind() == Component::LUMINANCE) &&
(mComponents[1]->getKind() == Component::ALPHA)) {
return GL_LUMINANCE_ALPHA;
}
break;
case 3:
if ((mComponents[0]->getKind() == Component::RED) &&
(mComponents[1]->getKind() == Component::GREEN) &&
(mComponents[2]->getKind() == Component::BLUE)) {
return GL_RGB;
}
break;
case 4:
if ((mComponents[0]->getKind() == Component::RED) &&
(mComponents[1]->getKind() == Component::GREEN) &&
(mComponents[2]->getKind() == Component::BLUE) &&
(mComponents[3]->getKind() == Component::ALPHA)) {
return GL_RGBA;
}
break;
}
return 0;
}
ElementState::ElementState()
{
}

View File

@@ -36,6 +36,8 @@ public:
void setComponent(uint32_t idx, Component *c);
uint32_t getGLType() const;
uint32_t getGLFormat() const;
size_t getSizeBits() const;

View File

@@ -74,6 +74,7 @@ uint32_t LocklessCommandFifo::getFreeSpace() const
freeSpace = 0;
}
//LOGE("free %i", freeSpace);
return freeSpace;
}
@@ -85,8 +86,8 @@ bool LocklessCommandFifo::isEmpty() const
void * LocklessCommandFifo::reserve(uint32_t sizeInBytes)
{
// Add space for command header;
sizeInBytes += 4;
// Add space for command header and loop token;
sizeInBytes += 8;
//dumpState("reserve");
if (getFreeSpace() < sizeInBytes) {
@@ -153,16 +154,17 @@ void LocklessCommandFifo::next()
void LocklessCommandFifo::makeSpace(uint32_t bytes)
{
//dumpState("make space");
if ((mPut+bytes) > mEnd) {
// Need to loop regardless of where get is.
while((mGet > mPut) && (mPut+4 >= mGet)) {
while((mGet > mPut) && (mBuffer+4 >= mGet)) {
sleep(1);
}
// Toss in a reset then the normal wait for space will do the rest.
reinterpret_cast<uint16_t *>(mPut)[0] = 0;
reinterpret_cast<uint16_t *>(mPut)[1] = 0;
mPut += 4;
mPut = mBuffer;
}
// it will fit here so we just need to wait for space.

View File

@@ -96,13 +96,19 @@ static inline uint16_t rs888to565(uint32_t r, uint32_t g, uint32_t b)
static inline uint16_t rsBoxFilter565(uint16_t i1, uint16_t i2, uint16_t i3, uint16_t i4)
{
uint32_t r = ((i1 & 0x1f) + (i2 & 0x1f) + (i3 & 0x1f) + (i4 & 0x1f));
uint32_t g = ((i1 >> 5) & 0x3f) + ((i2 >> 5) & 0x3f) + ((i3 >> 5) & 0x3f) + ((i1 >> 5) & 0x3f);
uint32_t g = ((i1 >> 5) & 0x3f) + ((i2 >> 5) & 0x3f) + ((i3 >> 5) & 0x3f) + ((i4 >> 5) & 0x3f);
uint32_t b = ((i1 >> 11) + (i2 >> 11) + (i3 >> 11) + (i4 >> 11));
return (r >> 2) | ((g >> 2) << 5) | ((b >> 2) << 11);
}
static inline uint32_t rsBoxFilter8888(uint32_t i1, uint32_t i2, uint32_t i3, uint32_t i4)
{
uint32_t r = (i1 & 0xff) + (i2 & 0xff) + (i3 & 0xff) + (i4 & 0xff);
uint32_t g = ((i1 >> 8) & 0xff) + ((i2 >> 8) & 0xff) + ((i3 >> 8) & 0xff) + ((i4 >> 8) & 0xff);
uint32_t b = ((i1 >> 16) & 0xff) + ((i2 >> 16) & 0xff) + ((i3 >> 16) & 0xff) + ((i4 >> 16) & 0xff);
uint32_t a = ((i1 >> 24) & 0xff) + ((i2 >> 24) & 0xff) + ((i3 >> 24) & 0xff) + ((i4 >> 24) & 0xff);
return (r >> 2) | ((g >> 2) << 8) | ((b >> 2) << 16) | ((a >> 2) << 24);
}