Merge "Fix a bug that ripple might get readded to WM and cause crash." into sc-dev
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@@ -103,7 +103,10 @@ class WiredChargingRippleController @Inject constructor(
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}
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fun startRipple() {
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if (rippleView.rippleInProgress) {
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if (rippleView.rippleInProgress || rippleView.parent != null) {
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// Skip if ripple is still playing, or not playing but already added the parent
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// (which might happen just before the animation starts or right after
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// the animation ends.)
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return
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}
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val mWM = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
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