Fixed an issue where the statusbar was made opaque even though it wasnt

Because on Pixel 4 and other devices, the light reveal scrim doesn't
have full alpha, the notification panel was marked opaque which removed
the wallpaper. This could lead to the wallpaper not being visible in
a couple of situations where it should have been, leaving AOD exposed.
Because of a separate bug (b/196306312), whenever the wallpaper is
hidden, we'd see a color layer, which would lead to the screen becoming
flickery and awake on AOD.

Fixes: 194760238
Test: atest SystemUITests
Merged-In: I5a7e80e2ced8f15f1b215549d0c051f1d61d2953
Change-Id: I5a7e80e2ced8f15f1b215549d0c051f1d61d2953
This commit is contained in:
Selim Cinek
2021-08-13 15:03:06 +02:00
parent 193406410a
commit d61e4732c7
6 changed files with 116 additions and 12 deletions

View File

@@ -149,7 +149,10 @@ class PowerButtonReveal(
*/
class LightRevealScrim(context: Context?, attrs: AttributeSet?) : View(context, attrs) {
lateinit var revealAmountListener: Consumer<Float>
/**
* Listener that is called if the scrim's opaqueness changes
*/
lateinit var isScrimOpaqueChangedListener: Consumer<Boolean>
/**
* How much of the underlying views are revealed, in percent. 0 means they will be completely
@@ -161,7 +164,7 @@ class LightRevealScrim(context: Context?, attrs: AttributeSet?) : View(context,
field = value
revealEffect.setRevealAmountOnScrim(value, this)
revealAmountListener.accept(value)
updateScrimOpaque()
invalidate()
}
}
@@ -200,6 +203,31 @@ class LightRevealScrim(context: Context?, attrs: AttributeSet?) : View(context,
}
}
/**
* Is the scrim currently fully opaque
*/
var isScrimOpaque = false
private set(value) {
if (field != value) {
field = value
isScrimOpaqueChangedListener.accept(field)
}
}
private fun updateScrimOpaque() {
isScrimOpaque = revealAmount == 0.0f && alpha == 1.0f && visibility == VISIBLE
}
override fun setAlpha(alpha: Float) {
super.setAlpha(alpha)
updateScrimOpaque()
}
override fun setVisibility(visibility: Int) {
super.setVisibility(visibility)
updateScrimOpaque()
}
/**
* Paint used to draw a transparent-to-white radial gradient. This will be scaled and translated
* via local matrix in [onDraw] so we never need to construct a new shader.

View File

@@ -182,10 +182,10 @@ public interface NotificationShadeWindowController extends RemoteInputController
default void setFaceAuthDisplayBrightness(float brightness) {}
/**
* How much {@link LightRevealScrim} obscures the UI.
* @param amount 0 when opaque, 1 when not transparent
* If {@link LightRevealScrim} obscures the UI.
* @param opaque if the scrim is opaque
*/
default void setLightRevealScrimAmount(float amount) {}
default void setLightRevealScrimOpaque(boolean opaque) {}
/**
* Custom listener to pipe data back to plugins about whether or not the status bar would be

View File

@@ -605,12 +605,11 @@ public class NotificationShadeWindowControllerImpl implements NotificationShadeW
}
@Override
public void setLightRevealScrimAmount(float amount) {
boolean lightRevealScrimOpaque = amount == 0;
if (mCurrentState.mLightRevealScrimOpaque == lightRevealScrimOpaque) {
public void setLightRevealScrimOpaque(boolean opaque) {
if (mCurrentState.mLightRevealScrimOpaque == opaque) {
return;
}
mCurrentState.mLightRevealScrimOpaque = lightRevealScrimOpaque;
mCurrentState.mLightRevealScrimOpaque = opaque;
apply(mCurrentState);
}

View File

@@ -1258,8 +1258,19 @@ public class StatusBar extends SystemUI implements DemoMode,
mScrimController.attachViews(scrimBehind, notificationsScrim, scrimInFront, scrimForBubble);
mLightRevealScrim = mNotificationShadeWindowView.findViewById(R.id.light_reveal_scrim);
mLightRevealScrim.setRevealAmountListener(
mNotificationShadeWindowController::setLightRevealScrimAmount);
mLightRevealScrim.setScrimOpaqueChangedListener((opaque) -> {
Runnable updateOpaqueness = () -> {
mNotificationShadeWindowController.setLightRevealScrimOpaque(
mLightRevealScrim.isScrimOpaque());
};
if (opaque) {
// Delay making the view opaque for a frame, because it needs some time to render
// otherwise this can lead to a flicker where the scrim doesn't cover the screen
mLightRevealScrim.post(updateOpaqueness);
} else {
updateOpaqueness.run();
}
});
mUnlockedScreenOffAnimationController.initialize(this, mLightRevealScrim);
updateLightRevealScrimVisibility();

View File

@@ -0,0 +1,66 @@
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.systemui.statusbar
import android.testing.AndroidTestingRunner
import android.view.View
import androidx.test.filters.SmallTest
import com.android.systemui.SysuiTestCase
import org.junit.Assert.assertFalse
import org.junit.Assert.assertTrue
import org.junit.Before
import org.junit.Test
import org.junit.runner.RunWith
import java.util.function.Consumer
@RunWith(AndroidTestingRunner::class)
@SmallTest
class LightRevealScrimTest : SysuiTestCase() {
private lateinit var scrim: LightRevealScrim
private var isOpaque = false
@Before
fun setUp() {
scrim = LightRevealScrim(context, null)
scrim.isScrimOpaqueChangedListener = Consumer { opaque ->
isOpaque = opaque
}
scrim.revealAmount = 0f
assertTrue("Scrim is not opaque in initial setup", scrim.isScrimOpaque)
}
@Test
fun testAlphaSetsOpaque() {
scrim.alpha = 0.5f
assertFalse("Scrim is opaque even though alpha is set", scrim.isScrimOpaque)
}
@Test
fun testVisibilitySetsOpaque() {
scrim.visibility = View.INVISIBLE
assertFalse("Scrim is opaque even though it's invisible", scrim.isScrimOpaque)
scrim.visibility = View.GONE
assertFalse("Scrim is opaque even though it's gone", scrim.isScrimOpaque)
}
@Test
fun testRevealSetsOpaque() {
scrim.revealAmount = 0.5f
assertFalse("Scrim is opaque even though it's revealed", scrim.isScrimOpaque)
}
}

View File

@@ -146,7 +146,7 @@ public class NotificationShadeWindowControllerImplTest extends SysuiTestCase {
mNotificationShadeWindowController.attach();
clearInvocations(mWindowManager);
mNotificationShadeWindowController.setLightRevealScrimAmount(0f);
mNotificationShadeWindowController.setLightRevealScrimOpaque(true);
verify(mWindowManager).updateViewLayout(any(), mLayoutParameters.capture());
assertThat((mLayoutParameters.getValue().flags & FLAG_SHOW_WALLPAPER) == 0).isTrue();
}