Add state machine model for skipping initial brightness ramps.

Bug: 36092576, 62293899

Change-Id: I7fbcd6989b938f0bc8d369c263116e9d374ff0ee
This commit is contained in:
Julius D'souza
2017-06-02 11:03:53 -07:00
parent 4a7d0772a5
commit d5105dddbe
3 changed files with 50 additions and 1 deletions

View File

@@ -1099,6 +1099,11 @@
that can be set by the user. -->
<integer name="config_screenBrightnessDoze">1</integer>
<!-- Whether or not to skip the initial brightness ramps when the display transitions to
STATE_ON. Setting this to true will skip the brightness ramp to the last stored active
brightness value and will repeat for the following ramp if autobrightness is enabled. -->
<bool name="config_skipScreenOnBrightnessRamp">false</bool>
<!-- Allow automatic adjusting of the screen brightness while dozing in low power state. -->
<bool name="config_allowAutoBrightnessWhileDozing">false</bool>

View File

@@ -1755,6 +1755,7 @@
<java-symbol type="bool" name="config_sf_limitedAlpha" />
<java-symbol type="bool" name="config_unplugTurnsOnScreen" />
<java-symbol type="bool" name="config_usbChargingMessage" />
<java-symbol type="bool" name="config_skipScreenOnBrightnessRamp" />
<java-symbol type="bool" name="config_allowAutoBrightnessWhileDozing" />
<java-symbol type="bool" name="config_allowTheaterModeWakeFromUnplug" />
<java-symbol type="bool" name="config_allowTheaterModeWakeFromGesture" />

View File

@@ -104,6 +104,11 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
// Trigger proximity if distance is less than 5 cm.
private static final float TYPICAL_PROXIMITY_THRESHOLD = 5.0f;
// State machine constants for tracking initial brightness ramp skipping when enabled.
private static final int RAMP_STATE_SKIP_NONE = 0;
private static final int RAMP_STATE_SKIP_INITIAL = 1;
private static final int RAMP_STATE_SKIP_AUTOBRIGHT = 2;
private static final int REPORTED_TO_POLICY_SCREEN_OFF = 0;
private static final int REPORTED_TO_POLICY_SCREEN_TURNING_ON = 1;
private static final int REPORTED_TO_POLICY_SCREEN_ON = 2;
@@ -239,6 +244,9 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
// Screen state we reported to policy. Must be one of REPORTED_TO_POLICY_SCREEN_* fields.
private int mReportedScreenStateToPolicy;
// If the last recorded screen state was dozing or not.
private boolean mDozing;
// Remembers whether certain kinds of brightness adjustments
// were recently applied so that we can decide how to transition.
private boolean mAppliedAutoBrightness;
@@ -249,6 +257,15 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
private final int mBrightnessRampRateFast;
private final int mBrightnessRampRateSlow;
// Whether or not to skip the initial brightness ramps into STATE_ON.
private final boolean mSkipScreenOnBrightnessRamp;
// A record of state for skipping brightness ramps.
private int mSkipRampState = RAMP_STATE_SKIP_NONE;
// The first autobrightness value set when entering RAMP_STATE_SKIP_INITIAL.
private int mInitialAutoBrightness;
// The controller for the automatic brightness level.
private AutomaticBrightnessController mAutomaticBrightnessController;
@@ -312,6 +329,8 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
com.android.internal.R.integer.config_brightness_ramp_rate_fast);
mBrightnessRampRateSlow = resources.getInteger(
com.android.internal.R.integer.config_brightness_ramp_rate_slow);
mSkipScreenOnBrightnessRamp = resources.getBoolean(
com.android.internal.R.bool.config_skipScreenOnBrightnessRamp);
int lightSensorRate = resources.getInteger(
com.android.internal.R.integer.config_autoBrightnessLightSensorRate);
@@ -731,8 +750,29 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
// Animate the screen brightness when the screen is on or dozing.
// Skip the animation when the screen is off or suspended or transition to/from VR.
if (!mPendingScreenOff) {
if (mSkipScreenOnBrightnessRamp) {
if (state == Display.STATE_ON) {
if (mSkipRampState == RAMP_STATE_SKIP_NONE && mDozing) {
mInitialAutoBrightness = brightness;
mSkipRampState = RAMP_STATE_SKIP_INITIAL;
} else if (mSkipRampState == RAMP_STATE_SKIP_INITIAL
&& mUseSoftwareAutoBrightnessConfig
&& brightness != mInitialAutoBrightness) {
mSkipRampState = RAMP_STATE_SKIP_AUTOBRIGHT;
} else if (mSkipRampState == RAMP_STATE_SKIP_AUTOBRIGHT) {
mSkipRampState = RAMP_STATE_SKIP_NONE;
}
} else {
mSkipRampState = RAMP_STATE_SKIP_NONE;
}
}
boolean wasOrWillBeInVr = (state == Display.STATE_VR || oldState == Display.STATE_VR);
if ((state == Display.STATE_ON || state == Display.STATE_DOZE) && !wasOrWillBeInVr) {
if ((state == Display.STATE_ON
&& mSkipRampState == RAMP_STATE_SKIP_NONE
|| state == Display.STATE_DOZE)
&& !wasOrWillBeInVr) {
animateScreenBrightness(brightness,
slowChange ? mBrightnessRampRateSlow : mBrightnessRampRateFast);
} else {
@@ -790,6 +830,9 @@ final class DisplayPowerController implements AutomaticBrightnessController.Call
mUnfinishedBusiness = false;
mCallbacks.releaseSuspendBlocker();
}
// Record if dozing for future comparison.
mDozing = state != Display.STATE_ON;
}
@Override