Merge "Improve multi-window render clipping logic" into nyc-dev am: c79c324
am: 2554b09
* commit '2554b09fc91fda917aa4bd7242908468488bcb13':
Improve multi-window render clipping logic
Change-Id: Ibca751f733efe13da822222f8e5a7e626d8d2e6f
This commit is contained in:
@@ -270,15 +270,12 @@ public class BackdropFrameRenderer extends Thread implements Choreographer.Frame
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mLastXOffset = xOffset;
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mLastYOffset = yOffset;
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// Only clip the content to the bounds if we are not fullscreen. In the other case, we
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// actually need to draw outside these.
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if (mResizeMode == RESIZE_MODE_FREEFORM) {
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mRenderer.setContentDrawBounds(
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mLastXOffset,
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mLastYOffset,
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mLastXOffset + mLastContentWidth,
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mLastYOffset + mLastCaptionHeight + mLastContentHeight);
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}
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// Inform the renderer of the content's new bounds
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mRenderer.setContentDrawBounds(
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mLastXOffset,
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mLastYOffset,
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mLastXOffset + mLastContentWidth,
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mLastYOffset + mLastCaptionHeight + mLastContentHeight);
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// If this was the first call and redrawLocked got already called prior
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// to us, we should re-issue a redrawLocked now.
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@@ -31,18 +31,16 @@
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namespace android {
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namespace uirenderer {
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FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
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FrameBuilder::FrameBuilder(const SkRect& clip,
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uint32_t viewportWidth, uint32_t viewportHeight,
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const std::vector< sp<RenderNode> >& nodes,
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const LightGeometry& lightGeometry, const Rect &contentDrawBounds, Caches& caches)
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: mCanvasState(*this)
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const LightGeometry& lightGeometry, Caches& caches)
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: mStdAllocator(mAllocator)
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, mLayerBuilders(mStdAllocator)
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, mLayerStack(mStdAllocator)
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, mCanvasState(*this)
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, mCaches(caches)
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, mLightRadius(lightGeometry.radius)
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, mDrawFbo0(!nodes.empty()) {
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ATRACE_NAME("prepare drawing commands");
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mLayerBuilders.reserve(layers.entries().size());
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mLayerStack.reserve(layers.entries().size());
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, mDrawFbo0(true) {
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// Prepare to defer Fbo0
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auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip));
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@@ -51,7 +49,31 @@ FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
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mCanvasState.initializeSaveStack(viewportWidth, viewportHeight,
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clip.fLeft, clip.fTop, clip.fRight, clip.fBottom,
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lightGeometry.center);
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}
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FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers,
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const LightGeometry& lightGeometry, Caches& caches)
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: mStdAllocator(mAllocator)
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, mLayerBuilders(mStdAllocator)
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, mLayerStack(mStdAllocator)
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, mCanvasState(*this)
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, mCaches(caches)
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, mLightRadius(lightGeometry.radius)
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, mDrawFbo0(false) {
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// TODO: remove, with each layer on its own save stack
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// Prepare to defer Fbo0 (which will be empty)
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auto fbo0 = mAllocator.create<LayerBuilder>(1, 1, Rect(1, 1));
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mLayerBuilders.push_back(fbo0);
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mLayerStack.push_back(0);
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mCanvasState.initializeSaveStack(1, 1,
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0, 0, 1, 1,
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lightGeometry.center);
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deferLayers(layers);
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}
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void FrameBuilder::deferLayers(const LayerUpdateQueue& layers) {
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// Render all layers to be updated, in order. Defer in reverse order, so that they'll be
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// updated in the order they're passed in (mLayerBuilders are issued to Renderer in reverse)
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for (int i = layers.entries().size() - 1; i >= 0; i--) {
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@@ -76,10 +98,45 @@ FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
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restoreForLayer();
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}
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}
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}
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void FrameBuilder::deferRenderNode(RenderNode& renderNode) {
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renderNode.computeOrdering();
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mCanvasState.save(SaveFlags::MatrixClip);
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deferNodePropsAndOps(renderNode);
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mCanvasState.restore();
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}
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void FrameBuilder::deferRenderNode(float tx, float ty, Rect clipRect, RenderNode& renderNode) {
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renderNode.computeOrdering();
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mCanvasState.save(SaveFlags::MatrixClip);
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mCanvasState.translate(tx, ty);
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mCanvasState.clipRect(clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
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SkRegion::kIntersect_Op);
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deferNodePropsAndOps(renderNode);
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mCanvasState.restore();
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}
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static Rect nodeBounds(RenderNode& node) {
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auto& props = node.properties();
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return Rect(props.getLeft(), props.getTop(),
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props.getRight(), props.getBottom());
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}
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void FrameBuilder::deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes,
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const Rect& contentDrawBounds) {
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if (nodes.size() < 1) return;
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if (nodes.size() == 1) {
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if (!nodes[0]->nothingToDraw()) {
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deferRenderNode(*nodes[0]);
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}
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return;
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}
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// It there are multiple render nodes, they are laid out as follows:
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// #0 - backdrop (content + caption)
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// #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
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// #1 - content (local bounds are at (0,0), will be translated and clipped to backdrop)
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// #2 - additional overlay nodes
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// Usually the backdrop cannot be seen since it will be entirely covered by the content. While
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// resizing however it might become partially visible. The following render loop will crop the
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@@ -88,45 +145,52 @@ FrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
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//
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// Additional nodes will be drawn on top with no particular clipping semantics.
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// The bounds of the backdrop against which the content should be clipped.
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Rect backdropBounds = contentDrawBounds;
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// Usually the contents bounds should be mContentDrawBounds - however - we will
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// move it towards the fixed edge to give it a more stable appearance (for the moment).
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// If there is no content bounds we ignore the layering as stated above and start with 2.
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int layer = (contentDrawBounds.isEmpty() || nodes.size() == 1) ? 2 : 0;
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for (const sp<RenderNode>& node : nodes) {
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if (node->nothingToDraw()) continue;
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node->computeOrdering();
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int count = mCanvasState.save(SaveFlags::MatrixClip);
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// Backdrop bounds in render target space
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const Rect backdrop = nodeBounds(*nodes[0]);
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if (layer == 0) {
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const RenderProperties& properties = node->properties();
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Rect targetBounds(properties.getLeft(), properties.getTop(),
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properties.getRight(), properties.getBottom());
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// Move the content bounds towards the fixed corner of the backdrop.
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const int x = targetBounds.left;
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const int y = targetBounds.top;
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// Remember the intersection of the target bounds and the intersection bounds against
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// which we have to crop the content.
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backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
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backdropBounds.doIntersect(targetBounds);
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} else if (layer == 1) {
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// We shift and clip the content to match its final location in the window.
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const float left = contentDrawBounds.left;
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const float top = contentDrawBounds.top;
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const float dx = backdropBounds.left - left;
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const float dy = backdropBounds.top - top;
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const float width = backdropBounds.getWidth();
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const float height = backdropBounds.getHeight();
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mCanvasState.translate(dx, dy);
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// It gets cropped against the bounds of the backdrop to stay inside.
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mCanvasState.clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op);
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// Bounds that content will fill in render target space (note content node bounds may be bigger)
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Rect content(contentDrawBounds.getWidth(), contentDrawBounds.getHeight());
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content.translate(backdrop.left, backdrop.top);
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if (!content.contains(backdrop) && !nodes[0]->nothingToDraw()) {
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// Content doesn't entirely overlap backdrop, so fill around content (right/bottom)
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// Note: in the future, if content doesn't snap to backdrop's left/top, this may need to
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// also fill left/top. Currently, both 2up and freeform position content at the top/left of
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// the backdrop, so this isn't necessary.
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if (content.right < backdrop.right) {
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// draw backdrop to right side of content
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deferRenderNode(0, 0, Rect(content.right, backdrop.top,
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backdrop.right, backdrop.bottom), *nodes[0]);
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}
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if (content.bottom < backdrop.bottom) {
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// draw backdrop to bottom of content
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// Note: bottom fill uses content left/right, to avoid overdrawing left/right fill
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deferRenderNode(0, 0, Rect(content.left, content.bottom,
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content.right, backdrop.bottom), *nodes[0]);
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}
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}
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deferNodePropsAndOps(*node);
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mCanvasState.restoreToCount(count);
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layer++;
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if (!backdrop.isEmpty()) {
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// content node translation to catch up with backdrop
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float dx = contentDrawBounds.left - backdrop.left;
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float dy = contentDrawBounds.top - backdrop.top;
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Rect contentLocalClip = backdrop;
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contentLocalClip.translate(dx, dy);
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deferRenderNode(-dx, -dy, contentLocalClip, *nodes[1]);
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} else {
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deferRenderNode(*nodes[1]);
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}
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// remaining overlay nodes, simply defer
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for (size_t index = 2; index < nodes.size(); index++) {
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if (!nodes[index]->nothingToDraw()) {
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deferRenderNode(*nodes[index]);
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}
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}
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}
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@@ -37,8 +37,8 @@ class OffscreenBuffer;
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class Rect;
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/**
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* Traverses all of the drawing commands from the layers and RenderNodes passed into it, preparing
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* them to be rendered.
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* Processes, optimizes, and stores rendering commands from RenderNodes and
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* LayerUpdateQueue, building content needed to render a frame.
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*
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* Resolves final drawing state for each operation (including clip, alpha and matrix), and then
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* reorder and merge each op as it is resolved for drawing efficiency. Each layer of content (either
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@@ -60,21 +60,21 @@ public:
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float radius;
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};
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// TODO: remove
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FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
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FrameBuilder(const SkRect& clip,
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uint32_t viewportWidth, uint32_t viewportHeight,
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const std::vector< sp<RenderNode> >& nodes,
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const LightGeometry& lightGeometry,
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Caches& caches)
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: FrameBuilder(layers, clip, viewportWidth, viewportHeight,
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nodes, lightGeometry, Rect(), caches) {}
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const LightGeometry& lightGeometry, Caches& caches);
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FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
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uint32_t viewportWidth, uint32_t viewportHeight,
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const std::vector< sp<RenderNode> >& nodes,
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const LightGeometry& lightGeometry,
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const Rect &contentDrawBounds,
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Caches& caches);
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FrameBuilder(const LayerUpdateQueue& layerUpdateQueue,
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const LightGeometry& lightGeometry, Caches& caches);
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void deferLayers(const LayerUpdateQueue& layers);
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void deferRenderNode(RenderNode& renderNode);
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void deferRenderNode(float tx, float ty, Rect clipRect, RenderNode& renderNode);
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void deferRenderNodeScene(const std::vector< sp<RenderNode> >& nodes,
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const Rect& contentDrawBounds);
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virtual ~FrameBuilder() {}
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@@ -223,8 +223,12 @@ private:
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MAP_DEFERRABLE_OPS(X)
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#undef X
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// contains single-frame objects, such as BakedOpStates, LayerBuilders, Batches
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LinearAllocator mAllocator;
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LinearStdAllocator<void*> mStdAllocator;
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// List of every deferred layer's render state. Replayed in reverse order to render a frame.
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std::vector<LayerBuilder*> mLayerBuilders;
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LsaVector<LayerBuilder*> mLayerBuilders;
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/*
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* Stack of indices within mLayerBuilders representing currently active layers. If drawing
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@@ -238,7 +242,7 @@ private:
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* won't be in mLayerStack. This is because it can be replayed, but can't have any more drawing
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* ops added to it.
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*/
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std::vector<size_t> mLayerStack;
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LsaVector<size_t> mLayerStack;
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CanvasState mCanvasState;
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@@ -246,9 +250,6 @@ private:
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float mLightRadius;
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// contains single-frame objects, such as BakedOpStates, LayerBuilders, Batches
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LinearAllocator mAllocator;
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const bool mDrawFbo0;
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};
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@@ -244,7 +244,8 @@ void LayerBuilder::onDeferOp(LinearAllocator& allocator, const BakedOpState* bak
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if (CC_UNLIKELY(activeUnclippedSaveLayers.empty()
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&& bakedState->computedState.opaqueOverClippedBounds
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&& bakedState->computedState.clippedBounds.contains(repaintRect))) {
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&& bakedState->computedState.clippedBounds.contains(repaintRect)
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&& !Properties::debugOverdraw)) {
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// discard all deferred drawing ops, since new one will occlude them
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clear();
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}
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@@ -356,9 +356,13 @@ void CanvasContext::draw() {
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#if HWUI_NEW_OPS
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auto& caches = Caches::getInstance();
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FrameBuilder frameBuilder(mLayerUpdateQueue, dirty, frame.width(), frame.height(),
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mRenderNodes, mLightGeometry, mContentDrawBounds, caches);
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FrameBuilder frameBuilder(dirty, frame.width(), frame.height(), mLightGeometry, caches);
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frameBuilder.deferLayers(mLayerUpdateQueue);
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mLayerUpdateQueue.clear();
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frameBuilder.deferRenderNodeScene(mRenderNodes, mContentDrawBounds);
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BakedOpRenderer renderer(caches, mRenderThread.renderState(),
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mOpaque, mLightInfo);
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frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
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@@ -623,8 +627,7 @@ void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) {
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#if HWUI_NEW_OPS
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static const std::vector< sp<RenderNode> > emptyNodeList;
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auto& caches = Caches::getInstance();
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FrameBuilder frameBuilder(mLayerUpdateQueue, SkRect::MakeWH(1, 1), 1, 1,
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emptyNodeList, mLightGeometry, mContentDrawBounds, caches);
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FrameBuilder frameBuilder(mLayerUpdateQueue, mLightGeometry, caches);
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mLayerUpdateQueue.clear();
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BakedOpRenderer renderer(caches, mRenderThread.renderState(),
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mOpaque, mLightInfo);
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@@ -171,11 +171,9 @@ public:
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syncHierarchyPropertiesAndDisplayListImpl(node.get());
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}
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static std::vector<sp<RenderNode>> createSyncedNodeList(sp<RenderNode>& node) {
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TestUtils::syncHierarchyPropertiesAndDisplayList(node);
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std::vector<sp<RenderNode>> vec;
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vec.emplace_back(node);
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return vec;
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static sp<RenderNode>& getSyncedNode(sp<RenderNode>& node) {
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syncHierarchyPropertiesAndDisplayList(node);
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return node;
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}
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typedef std::function<void(renderthread::RenderThread& thread)> RtCallback;
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@@ -35,11 +35,10 @@ using namespace android::uirenderer;
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using namespace android::uirenderer::renderthread;
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using namespace android::uirenderer::test;
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const LayerUpdateQueue sEmptyLayerUpdateQueue;
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const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
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const BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
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static std::vector<sp<RenderNode>> createTestNodeList() {
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static sp<RenderNode> createTestNode() {
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auto node = TestUtils::createNode(0, 0, 200, 200,
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[](RenderProperties& props, RecordingCanvas& canvas) {
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SkBitmap bitmap = TestUtils::createSkBitmap(10, 10);
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@@ -56,31 +55,33 @@ static std::vector<sp<RenderNode>> createTestNodeList() {
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canvas.restore();
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});
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TestUtils::syncHierarchyPropertiesAndDisplayList(node);
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std::vector<sp<RenderNode>> vec;
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vec.emplace_back(node);
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return vec;
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return node;
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}
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void BM_FrameBuilder_defer(benchmark::State& state) {
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auto nodes = createTestNodeList();
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while (state.KeepRunning()) {
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FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
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nodes, sLightGeometry, Caches::getInstance());
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benchmark::DoNotOptimize(&frameBuilder);
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}
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TestUtils::runOnRenderThread([&state](RenderThread& thread) {
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auto node = createTestNode();
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while (state.KeepRunning()) {
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FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
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sLightGeometry, Caches::getInstance());
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frameBuilder.deferRenderNode(*node);
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benchmark::DoNotOptimize(&frameBuilder);
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}
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});
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}
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BENCHMARK(BM_FrameBuilder_defer);
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void BM_FrameBuilder_deferAndRender(benchmark::State& state) {
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TestUtils::runOnRenderThread([&state](RenderThread& thread) {
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auto nodes = createTestNodeList();
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auto node = createTestNode();
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RenderState& renderState = thread.renderState();
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Caches& caches = Caches::getInstance();
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while (state.KeepRunning()) {
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FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
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nodes, sLightGeometry, Caches::getInstance());
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FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
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sLightGeometry, caches);
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frameBuilder.deferRenderNode(*node);
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BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
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frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
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@@ -90,7 +91,7 @@ void BM_FrameBuilder_deferAndRender(benchmark::State& state) {
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}
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BENCHMARK(BM_FrameBuilder_deferAndRender);
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static std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) {
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static sp<RenderNode> getSyncedSceneNode(const char* sceneName) {
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gDisplay = getBuiltInDisplay(); // switch to real display if present
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TestContext testContext;
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@@ -103,9 +104,7 @@ static std::vector<sp<RenderNode>> getSyncedSceneNodes(const char* sceneName) {
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});
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TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
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std::vector<sp<RenderNode>> nodes;
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nodes.emplace_back(rootNode);
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return nodes;
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return rootNode;
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}
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static auto SCENES = {
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@@ -116,11 +115,12 @@ void BM_FrameBuilder_defer_scene(benchmark::State& state) {
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TestUtils::runOnRenderThread([&state](RenderThread& thread) {
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const char* sceneName = *(SCENES.begin() + state.range_x());
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state.SetLabel(sceneName);
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auto nodes = getSyncedSceneNodes(sceneName);
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auto node = getSyncedSceneNode(sceneName);
|
||||
while (state.KeepRunning()) {
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
|
||||
SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
|
||||
nodes, sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h),
|
||||
gDisplay.w, gDisplay.h,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*node);
|
||||
benchmark::DoNotOptimize(&frameBuilder);
|
||||
}
|
||||
});
|
||||
@@ -131,15 +131,16 @@ void BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) {
|
||||
TestUtils::runOnRenderThread([&state](RenderThread& thread) {
|
||||
const char* sceneName = *(SCENES.begin() + state.range_x());
|
||||
state.SetLabel(sceneName);
|
||||
auto nodes = getSyncedSceneNodes(sceneName);
|
||||
auto node = getSyncedSceneNode(sceneName);
|
||||
|
||||
RenderState& renderState = thread.renderState();
|
||||
Caches& caches = Caches::getInstance();
|
||||
|
||||
while (state.KeepRunning()) {
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
|
||||
SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
|
||||
nodes, sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h),
|
||||
gDisplay.w, gDisplay.h,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*node);
|
||||
|
||||
BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
|
||||
frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
|
||||
|
||||
@@ -29,11 +29,8 @@
|
||||
namespace android {
|
||||
namespace uirenderer {
|
||||
|
||||
const LayerUpdateQueue sEmptyLayerUpdateQueue;
|
||||
const std::vector< sp<RenderNode> > sEmptyNodeList;
|
||||
const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
|
||||
|
||||
|
||||
/**
|
||||
* Virtual class implemented by each test to redirect static operation / state transitions to
|
||||
* virtual methods.
|
||||
@@ -136,8 +133,10 @@ RENDERTHREAD_TEST(FrameBuilder, simple) {
|
||||
canvas.drawRect(0, 0, 100, 200, SkPaint());
|
||||
canvas.drawBitmap(bitmap, 10, 10, nullptr);
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SimpleTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(4, renderer.getIndex()); // 2 ops + start + end
|
||||
@@ -162,8 +161,10 @@ RENDERTHREAD_TEST(FrameBuilder, simpleStroke) {
|
||||
strokedPaint.setStrokeWidth(10);
|
||||
canvas.drawPoint(50, 50, strokedPaint);
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 200), 100, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SimpleStrokeTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex());
|
||||
@@ -177,8 +178,9 @@ RENDERTHREAD_TEST(FrameBuilder, simpleRejection) {
|
||||
canvas.drawRect(0, 0, 400, 400, SkPaint());
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
FailRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
@@ -211,15 +213,111 @@ RENDERTHREAD_TEST(FrameBuilder, simpleBatching) {
|
||||
}
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
SimpleBatchingTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2 * LOOPS, renderer.getIndex())
|
||||
<< "Expect number of ops = 2 * loop count";
|
||||
}
|
||||
|
||||
RENDERTHREAD_TEST(FrameBuilder, deferRenderNode_translateClip) {
|
||||
class DeferRenderNodeTranslateClipTestRenderer : public TestRendererBase {
|
||||
public:
|
||||
void onRectOp(const RectOp& op, const BakedOpState& state) override {
|
||||
EXPECT_EQ(0, mIndex++);
|
||||
EXPECT_EQ(Rect(5, 10, 55, 60), state.computedState.clippedBounds);
|
||||
EXPECT_EQ(OpClipSideFlags::Right | OpClipSideFlags::Bottom,
|
||||
state.computedState.clipSideFlags);
|
||||
}
|
||||
};
|
||||
|
||||
auto node = TestUtils::createNode(0, 0, 100, 100,
|
||||
[](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
canvas.drawRect(0, 0, 100, 100, SkPaint());
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(5, 10, Rect(50, 50), // translate + clip node
|
||||
*TestUtils::getSyncedNode(node));
|
||||
|
||||
DeferRenderNodeTranslateClipTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex());
|
||||
}
|
||||
|
||||
RENDERTHREAD_TEST(FrameBuilder, deferRenderNodeScene) {
|
||||
class DeferRenderNodeSceneTestRenderer : public TestRendererBase {
|
||||
public:
|
||||
void onRectOp(const RectOp& op, const BakedOpState& state) override {
|
||||
const Rect& clippedBounds = state.computedState.clippedBounds;
|
||||
Matrix4 expected;
|
||||
switch (mIndex++) {
|
||||
case 0:
|
||||
// background - left side
|
||||
EXPECT_EQ(Rect(600, 100, 700, 500), clippedBounds);
|
||||
expected.loadTranslate(100, 100, 0);
|
||||
break;
|
||||
case 1:
|
||||
// background - top side
|
||||
EXPECT_EQ(Rect(100, 400, 600, 500), clippedBounds);
|
||||
expected.loadTranslate(100, 100, 0);
|
||||
break;
|
||||
case 2:
|
||||
// content
|
||||
EXPECT_EQ(Rect(100, 100, 700, 500), clippedBounds);
|
||||
expected.loadTranslate(-50, -50, 0);
|
||||
break;
|
||||
case 3:
|
||||
// overlay
|
||||
EXPECT_EQ(Rect(0, 0, 800, 200), clippedBounds);
|
||||
break;
|
||||
default:
|
||||
ADD_FAILURE() << "Too many rects observed";
|
||||
}
|
||||
EXPECT_EQ(expected, state.computedState.transform);
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<sp<RenderNode>> nodes;
|
||||
SkPaint transparentPaint;
|
||||
transparentPaint.setAlpha(128);
|
||||
|
||||
// backdrop
|
||||
nodes.push_back(TestUtils::createNode(100, 100, 700, 500, // 600x400
|
||||
[&transparentPaint](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
canvas.drawRect(0, 0, 600, 400, transparentPaint);
|
||||
}));
|
||||
|
||||
// content
|
||||
Rect contentDrawBounds(150, 150, 650, 450); // 500x300
|
||||
nodes.push_back(TestUtils::createNode(0, 0, 800, 600,
|
||||
[&transparentPaint](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
canvas.drawRect(0, 0, 800, 600, transparentPaint);
|
||||
}));
|
||||
|
||||
// overlay
|
||||
nodes.push_back(TestUtils::createNode(0, 0, 800, 600,
|
||||
[&transparentPaint](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
canvas.drawRect(0, 0, 800, 200, transparentPaint);
|
||||
}));
|
||||
|
||||
for (auto& node : nodes) {
|
||||
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
|
||||
}
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(800, 600), 800, 600,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNodeScene(nodes, contentDrawBounds);
|
||||
|
||||
DeferRenderNodeSceneTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(4, renderer.getIndex());
|
||||
}
|
||||
|
||||
RENDERTHREAD_TEST(FrameBuilder, empty_noFbo0) {
|
||||
class EmptyNoFbo0TestRenderer : public TestRendererBase {
|
||||
public:
|
||||
@@ -231,9 +329,9 @@ RENDERTHREAD_TEST(FrameBuilder, empty_noFbo0) {
|
||||
}
|
||||
};
|
||||
|
||||
// Pass empty node list, so no work is enqueued for Fbo0
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
sEmptyNodeList, sLightGeometry, Caches::getInstance());
|
||||
// Use layer update constructor, so no work is enqueued for Fbo0
|
||||
LayerUpdateQueue emptyLayerUpdateQueue;
|
||||
FrameBuilder frameBuilder(emptyLayerUpdateQueue, sLightGeometry, Caches::getInstance());
|
||||
EmptyNoFbo0TestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
}
|
||||
@@ -252,11 +350,12 @@ RENDERTHREAD_TEST(FrameBuilder, empty_withFbo0) {
|
||||
[](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
// no drawn content
|
||||
});
|
||||
auto syncedNodeList = TestUtils::createSyncedNodeList(node);
|
||||
|
||||
// Draw, but pass empty node list, so no work is done for primary frame
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
syncedNodeList, sLightGeometry, Caches::getInstance());
|
||||
// Draw, but pass node without draw content, so no work is done for primary frame
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
EmptyWithFbo0TestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex()) << "No drawing content produced,"
|
||||
@@ -281,9 +380,9 @@ RENDERTHREAD_TEST(FrameBuilder, avoidOverdraw_rects) {
|
||||
|
||||
// Damage (and therefore clip) is same as last draw, subset of renderable area.
|
||||
// This means last op occludes other contents, and they'll be rejected to avoid overdraw.
|
||||
SkRect damageRect = SkRect::MakeLTRB(10, 10, 190, 190);
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, damageRect, 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 10, 190, 190), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
EXPECT_EQ(3u, node->getDisplayList()->getOps().size())
|
||||
<< "Recording must not have rejected ops, in order for this test to be valid";
|
||||
@@ -324,9 +423,9 @@ RENDERTHREAD_TEST(FrameBuilder, avoidOverdraw_bitmaps) {
|
||||
canvas.drawBitmap(opaqueBitmap, 0, 0, nullptr);
|
||||
canvas.drawBitmap(transpBitmap, 0, 0, nullptr);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(50, 50), 50, 50,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(50, 50), 50, 50,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
EXPECT_EQ(5u, node->getDisplayList()->getOps().size())
|
||||
<< "Recording must not have rejected ops, in order for this test to be valid";
|
||||
@@ -369,8 +468,10 @@ RENDERTHREAD_TEST(FrameBuilder, clippedMerging) {
|
||||
canvas.drawBitmap(bitmap, 40, 70, nullptr);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
ClippedMergingTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(4, renderer.getIndex());
|
||||
@@ -397,8 +498,10 @@ RENDERTHREAD_TEST(FrameBuilder, textMerging) {
|
||||
TestUtils::drawUtf8ToCanvas(&canvas, "Test string1", paint, 100, 0); // will be top clipped
|
||||
TestUtils::drawUtf8ToCanvas(&canvas, "Test string1", paint, 100, 100); // not clipped
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(400, 400), 400, 400,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
TextMergingTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex()) << "Expect 2 ops";
|
||||
@@ -428,8 +531,11 @@ RENDERTHREAD_TEST(FrameBuilder, textStrikethrough) {
|
||||
TestUtils::drawUtf8ToCanvas(&canvas, "test text", textPaint, 10, 100 * (i + 1));
|
||||
}
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 2000), 200, 2000,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 2000), 200, 2000,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
TextStrikethroughTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2 * LOOPS, renderer.getIndex())
|
||||
@@ -485,8 +591,9 @@ RENDERTHREAD_TEST(FrameBuilder, textStyle) {
|
||||
TestUtils::drawUtf8ToCanvas(&canvas, "Test string1", paint, 100, 100);
|
||||
}
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(400, 400), 400, 400,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
TextStyleTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(3, renderer.getIndex()) << "Expect 3 ops";
|
||||
@@ -516,8 +623,11 @@ RENDERTHREAD_TEST(FrameBuilder, textureLayer_clipLocalMatrix) {
|
||||
canvas.drawLayer(layerUpdater.get());
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
TextureLayerClipLocalMatrixTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex());
|
||||
@@ -546,8 +656,10 @@ RENDERTHREAD_TEST(FrameBuilder, textureLayer_combineMatrices) {
|
||||
canvas.restore();
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
TextureLayerCombineMatricesTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex());
|
||||
@@ -562,8 +674,11 @@ RENDERTHREAD_TEST(FrameBuilder, textureLayer_reject) {
|
||||
[&layerUpdater](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
canvas.drawLayer(layerUpdater.get());
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
FailRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
}
|
||||
@@ -584,9 +699,10 @@ RENDERTHREAD_TEST(FrameBuilder, functor_reject) {
|
||||
canvas.callDrawGLFunction(&noopFunctor, nullptr);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(scrolledFunctorView),
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(scrolledFunctorView));
|
||||
|
||||
FunctorTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex()) << "Functor should not be rejected";
|
||||
@@ -608,9 +724,10 @@ RENDERTHREAD_TEST(FrameBuilder, deferColorOp_unbounded) {
|
||||
canvas.drawColor(SK_ColorWHITE, SkXfermode::Mode::kSrcOver_Mode);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(unclippedColorView),
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(unclippedColorView));
|
||||
|
||||
ColorTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex()) << "ColorOp should not be rejected";
|
||||
@@ -654,8 +771,10 @@ TEST(FrameBuilder, renderNode) {
|
||||
canvas.restore();
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(parent), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
RenderNodeTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex());
|
||||
@@ -678,9 +797,11 @@ RENDERTHREAD_TEST(FrameBuilder, clipped) {
|
||||
canvas.drawBitmap(bitmap, 0, 0, nullptr);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
|
||||
SkRect::MakeLTRB(10, 20, 30, 40), // clip to small area, should see in receiver
|
||||
200, 200, TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
// clip to small area, should see in receiver
|
||||
FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 20, 30, 40), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
ClippedTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
}
|
||||
@@ -725,8 +846,11 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayer_simple) {
|
||||
canvas.drawRect(10, 10, 190, 190, SkPaint());
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SaveLayerSimpleTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(5, renderer.getIndex());
|
||||
@@ -806,8 +930,10 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayer_nested) {
|
||||
canvas.restore();
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(800, 800), 800, 800,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(800, 800), 800, 800,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SaveLayerNestedTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(12, renderer.getIndex());
|
||||
@@ -826,8 +952,10 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayer_contentRejection) {
|
||||
canvas.restore();
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
FailRenderer renderer;
|
||||
// should see no ops, even within the layer, since the layer should be rejected
|
||||
@@ -869,8 +997,11 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_simple) {
|
||||
canvas.drawRect(0, 0, 200, 200, SkPaint());
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SaveLayerUnclippedSimpleTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(4, renderer.getIndex());
|
||||
@@ -923,8 +1054,11 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_mergedClears) {
|
||||
canvas.drawRect(0, 0, 100, 100, SkPaint());
|
||||
canvas.restoreToCount(restoreTo);
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SaveLayerUnclippedMergedClearsTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(10, renderer.getIndex())
|
||||
@@ -964,8 +1098,10 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_clearClip) {
|
||||
});
|
||||
|
||||
// draw with partial screen dirty, and assert we see that rect later
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeLTRB(50, 50, 150, 150), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeLTRB(50, 50, 150, 150), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SaveLayerUnclippedClearClipTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(4, renderer.getIndex());
|
||||
@@ -981,8 +1117,10 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_reject) {
|
||||
});
|
||||
|
||||
// draw with partial screen dirty that doesn't intersect with savelayer
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
FailRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
}
|
||||
@@ -1046,8 +1184,11 @@ RENDERTHREAD_TEST(FrameBuilder, saveLayerUnclipped_complex) {
|
||||
canvas.restore();
|
||||
canvas.restore();
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(600, 600), 600, 600,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(600, 600), 600, 600,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
SaveLayerUnclippedComplexTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(13, renderer.getIndex());
|
||||
@@ -1098,14 +1239,17 @@ RENDERTHREAD_TEST(FrameBuilder, hwLayer_simple) {
|
||||
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
|
||||
*layerHandle = &layer;
|
||||
|
||||
auto syncedNodeList = TestUtils::createSyncedNodeList(node);
|
||||
auto syncedNode = TestUtils::getSyncedNode(node);
|
||||
|
||||
// only enqueue partial damage
|
||||
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
|
||||
layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75));
|
||||
|
||||
FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
syncedNodeList, sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferLayers(layerUpdateQueue);
|
||||
frameBuilder.deferRenderNode(*syncedNode);
|
||||
|
||||
HwLayerSimpleTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(6, renderer.getIndex());
|
||||
@@ -1202,14 +1346,17 @@ RENDERTHREAD_TEST(FrameBuilder, hwLayer_complex) {
|
||||
OffscreenBuffer parentLayer(renderThread.renderState(), Caches::getInstance(), 200, 200);
|
||||
*(parent->getLayerHandle()) = &parentLayer;
|
||||
|
||||
auto syncedList = TestUtils::createSyncedNodeList(parent);
|
||||
auto syncedNode = TestUtils::getSyncedNode(parent);
|
||||
|
||||
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
|
||||
layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(100, 100));
|
||||
layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(200, 200));
|
||||
|
||||
FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
syncedList, sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferLayers(layerUpdateQueue);
|
||||
frameBuilder.deferRenderNode(*syncedNode);
|
||||
|
||||
HwLayerComplexTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(14, renderer.getIndex());
|
||||
@@ -1260,15 +1407,14 @@ RENDERTHREAD_TEST(FrameBuilder, buildLayer) {
|
||||
OffscreenBuffer layer(renderThread.renderState(), Caches::getInstance(), 100, 100);
|
||||
*layerHandle = &layer;
|
||||
|
||||
auto syncedNodeList = TestUtils::createSyncedNodeList(node);
|
||||
TestUtils::syncHierarchyPropertiesAndDisplayList(node);
|
||||
|
||||
// only enqueue partial damage
|
||||
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
|
||||
layerUpdateQueue.enqueueLayerWithDamage(node.get(), Rect(25, 25, 75, 75));
|
||||
|
||||
// Draw, but pass empty node list, so no work is done for primary frame
|
||||
FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(1, 1), 1, 1,
|
||||
sEmptyNodeList, sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(layerUpdateQueue, sLightGeometry, Caches::getInstance());
|
||||
BuildLayerTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(3, renderer.getIndex());
|
||||
@@ -1315,8 +1461,10 @@ RENDERTHREAD_TEST(FrameBuilder, zReorder) {
|
||||
drawOrderedRect(&canvas, 8);
|
||||
drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder
|
||||
});
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
|
||||
TestUtils::createSyncedNodeList(parent), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ZReorderTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(10, renderer.getIndex());
|
||||
@@ -1406,8 +1554,10 @@ RENDERTHREAD_TEST(FrameBuilder, projectionReorder) {
|
||||
canvas.restore();
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
|
||||
TestUtils::createSyncedNodeList(parent), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ProjectionReorderTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(3, renderer.getIndex());
|
||||
@@ -1486,11 +1636,16 @@ RENDERTHREAD_TEST(FrameBuilder, projectionHwLayer) {
|
||||
layer.setWindowTransform(windowTransform);
|
||||
*layerHandle = &layer;
|
||||
|
||||
auto syncedList = TestUtils::createSyncedNodeList(parent);
|
||||
auto syncedNode = TestUtils::getSyncedNode(parent);
|
||||
|
||||
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
|
||||
layerUpdateQueue.enqueueLayerWithDamage(child.get(), Rect(200, 200));
|
||||
FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(400, 400), 400, 400,
|
||||
syncedList, sLightGeometry, Caches::getInstance());
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferLayers(layerUpdateQueue);
|
||||
frameBuilder.deferRenderNode(*syncedNode);
|
||||
|
||||
ProjectionHwLayerTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(6, renderer.getIndex());
|
||||
@@ -1545,8 +1700,10 @@ RENDERTHREAD_TEST(FrameBuilder, projectionChildScroll) {
|
||||
canvas.drawRenderNode(child.get());
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(400, 400), 400, 400,
|
||||
TestUtils::createSyncedNodeList(parent), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(400, 400), 400, 400,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ProjectionChildScrollTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex());
|
||||
@@ -1588,8 +1745,10 @@ RENDERTHREAD_TEST(FrameBuilder, shadow) {
|
||||
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(parent), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ShadowTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex());
|
||||
@@ -1632,9 +1791,10 @@ RENDERTHREAD_TEST(FrameBuilder, shadowSaveLayer) {
|
||||
canvas.restoreToCount(count);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(parent),
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ShadowSaveLayerTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(6, renderer.getIndex());
|
||||
@@ -1681,12 +1841,15 @@ RENDERTHREAD_TEST(FrameBuilder, shadowHwLayer) {
|
||||
layer.setWindowTransform(windowTransform);
|
||||
*layerHandle = &layer;
|
||||
|
||||
auto syncedList = TestUtils::createSyncedNodeList(parent);
|
||||
auto syncedNode = TestUtils::getSyncedNode(parent);
|
||||
LayerUpdateQueue layerUpdateQueue; // Note: enqueue damage post-sync, so bounds are valid
|
||||
layerUpdateQueue.enqueueLayerWithDamage(parent.get(), Rect(100, 100));
|
||||
FrameBuilder frameBuilder(layerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
syncedList,
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 30}, Caches::getInstance());
|
||||
frameBuilder.deferLayers(layerUpdateQueue);
|
||||
frameBuilder.deferRenderNode(*syncedNode);
|
||||
|
||||
ShadowHwLayerTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(5, renderer.getIndex());
|
||||
@@ -1713,10 +1876,10 @@ RENDERTHREAD_TEST(FrameBuilder, shadowLayering) {
|
||||
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
|
||||
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0001f).get());
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(parent),
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ShadowLayeringTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(4, renderer.getIndex());
|
||||
@@ -1743,9 +1906,10 @@ RENDERTHREAD_TEST(FrameBuilder, shadowClipping) {
|
||||
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
|
||||
TestUtils::createSyncedNodeList(parent),
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
|
||||
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(parent));
|
||||
|
||||
ShadowClippingTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex());
|
||||
@@ -1772,8 +1936,10 @@ static void testProperty(std::function<void(RenderProperties&)> propSetupCallbac
|
||||
canvas.drawRect(0, 0, 100, 100, paint);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
PropertyTestRenderer renderer(opValidateCallback);
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex()) << "Should have seen one op";
|
||||
@@ -1915,10 +2081,12 @@ void testSaveLayerAlphaClip(SaveLayerAlphaData* outObservedData,
|
||||
paint.setColor(SK_ColorWHITE);
|
||||
canvas.drawRect(0, 0, 10000, 10000, paint);
|
||||
});
|
||||
auto nodes = TestUtils::createSyncedNodeList(node); // sync before querying height
|
||||
auto syncedNode = TestUtils::getSyncedNode(node); // sync before querying height
|
||||
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*syncedNode);
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
nodes, sLightGeometry, Caches::getInstance());
|
||||
SaveLayerAlphaClipTestRenderer renderer(outObservedData);
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
|
||||
@@ -1991,8 +2159,10 @@ RENDERTHREAD_TEST(FrameBuilder, clip_replace) {
|
||||
canvas.drawColor(SK_ColorWHITE, SkXfermode::Mode::kSrcOver_Mode);
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeLTRB(10, 10, 40, 40), 50, 50,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometry, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeLTRB(10, 10, 40, 40), 50, 50,
|
||||
sLightGeometry, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
|
||||
ClipReplaceTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(1, renderer.getIndex());
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
using namespace android;
|
||||
using namespace android::uirenderer;
|
||||
|
||||
const LayerUpdateQueue sEmptyLayerUpdateQueue;
|
||||
const FrameBuilder::LightGeometry sLightGeometery = { {100, 100, 100}, 50};
|
||||
const BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
|
||||
|
||||
@@ -43,8 +42,9 @@ RENDERTHREAD_TEST(LeakCheck, saveLayer_overdrawRejection) {
|
||||
RenderState& renderState = renderThread.renderState();
|
||||
Caches& caches = Caches::getInstance();
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometery, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
|
||||
sLightGeometery, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
|
||||
frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
|
||||
}
|
||||
@@ -59,8 +59,9 @@ RENDERTHREAD_TEST(LeakCheck, saveLayerUnclipped_simple) {
|
||||
RenderState& renderState = renderThread.renderState();
|
||||
Caches& caches = Caches::getInstance();
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(200, 200), 200, 200,
|
||||
TestUtils::createSyncedNodeList(node), sLightGeometery, Caches::getInstance());
|
||||
FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
|
||||
sLightGeometery, Caches::getInstance());
|
||||
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
|
||||
BakedOpRenderer renderer(caches, renderState, true, sLightInfo);
|
||||
frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user