Merge "Annotate Path with nullability annotations"
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Android (Google) Code Review
commit
d410db12cb
@@ -66,7 +66,7 @@ public class Path {
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*
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* @param src The path to copy from when initializing the new path
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*/
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public Path(Path src) {
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public Path(@Nullable Path src) {
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long valNative = 0;
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if (src != null) {
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valNative = src.mNativePath;
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@@ -168,7 +168,7 @@ public class Path {
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* @see Op
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* @see #op(Path, Path, android.graphics.Path.Op)
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*/
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public boolean op(Path path, Op op) {
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public boolean op(@NonNull Path path, @NonNull Op op) {
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return op(this, path, op);
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}
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@@ -186,7 +186,7 @@ public class Path {
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* @see Op
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* @see #op(Path, android.graphics.Path.Op)
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*/
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public boolean op(Path path1, Path path2, Op op) {
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public boolean op(@NonNull Path path1, @NonNull Path path2, @NonNull Op op) {
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if (nOp(path1.mNativePath, path2.mNativePath, op.ordinal(), this.mNativePath)) {
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isSimplePath = false;
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rects = null;
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@@ -255,6 +255,7 @@ public class Path {
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*
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* @return the path's fill type
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*/
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@NonNull
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public FillType getFillType() {
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return sFillTypeArray[nGetFillType(mNativePath)];
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}
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@@ -264,7 +265,7 @@ public class Path {
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*
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* @param ft The new fill type for this path
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*/
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public void setFillType(FillType ft) {
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public void setFillType(@NonNull FillType ft) {
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nSetFillType(mNativePath, ft.nativeInt);
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}
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@@ -318,7 +319,7 @@ public class Path {
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* @param exact This parameter is no longer used.
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*/
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@SuppressWarnings({"UnusedDeclaration"})
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public void computeBounds(RectF bounds, boolean exact) {
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public void computeBounds(@NonNull RectF bounds, boolean exact) {
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nComputeBounds(mNativePath, bounds);
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}
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@@ -461,7 +462,7 @@ public class Path {
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* mod 360.
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* @param forceMoveTo If true, always begin a new contour with the arc
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*/
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public void arcTo(RectF oval, float startAngle, float sweepAngle,
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public void arcTo(@NonNull RectF oval, float startAngle, float sweepAngle,
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boolean forceMoveTo) {
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arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, forceMoveTo);
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}
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@@ -477,7 +478,7 @@ public class Path {
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* @param startAngle Starting angle (in degrees) where the arc begins
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* @param sweepAngle Sweep angle (in degrees) measured clockwise
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*/
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public void arcTo(RectF oval, float startAngle, float sweepAngle) {
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public void arcTo(@NonNull RectF oval, float startAngle, float sweepAngle) {
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arcTo(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle, false);
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}
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@@ -542,7 +543,7 @@ public class Path {
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* @param rect The rectangle to add as a closed contour to the path
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* @param dir The direction to wind the rectangle's contour
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*/
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public void addRect(RectF rect, Direction dir) {
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public void addRect(@NonNull RectF rect, @NonNull Direction dir) {
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addRect(rect.left, rect.top, rect.right, rect.bottom, dir);
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}
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@@ -555,7 +556,7 @@ public class Path {
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* @param bottom The bottom of a rectangle to add to the path
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* @param dir The direction to wind the rectangle's contour
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*/
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public void addRect(float left, float top, float right, float bottom, Direction dir) {
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public void addRect(float left, float top, float right, float bottom, @NonNull Direction dir) {
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detectSimplePath(left, top, right, bottom, dir);
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nAddRect(mNativePath, left, top, right, bottom, dir.nativeInt);
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}
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@@ -566,7 +567,7 @@ public class Path {
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* @param oval The bounds of the oval to add as a closed contour to the path
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* @param dir The direction to wind the oval's contour
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*/
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public void addOval(RectF oval, Direction dir) {
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public void addOval(@NonNull RectF oval, @NonNull Direction dir) {
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addOval(oval.left, oval.top, oval.right, oval.bottom, dir);
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}
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@@ -575,7 +576,7 @@ public class Path {
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*
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* @param dir The direction to wind the oval's contour
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*/
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public void addOval(float left, float top, float right, float bottom, Direction dir) {
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public void addOval(float left, float top, float right, float bottom, @NonNull Direction dir) {
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isSimplePath = false;
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nAddOval(mNativePath, left, top, right, bottom, dir.nativeInt);
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}
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@@ -588,7 +589,7 @@ public class Path {
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* @param radius The radius of a circle to add to the path
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* @param dir The direction to wind the circle's contour
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*/
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public void addCircle(float x, float y, float radius, Direction dir) {
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public void addCircle(float x, float y, float radius, @NonNull Direction dir) {
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isSimplePath = false;
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nAddCircle(mNativePath, x, y, radius, dir.nativeInt);
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}
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@@ -600,7 +601,7 @@ public class Path {
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* @param startAngle Starting angle (in degrees) where the arc begins
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* @param sweepAngle Sweep angle (in degrees) measured clockwise
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*/
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public void addArc(RectF oval, float startAngle, float sweepAngle) {
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public void addArc(@NonNull RectF oval, float startAngle, float sweepAngle) {
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addArc(oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle);
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}
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@@ -624,7 +625,7 @@ public class Path {
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* @param ry The y-radius of the rounded corners on the round-rectangle
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* @param dir The direction to wind the round-rectangle's contour
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*/
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public void addRoundRect(RectF rect, float rx, float ry, Direction dir) {
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public void addRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Direction dir) {
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addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir);
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}
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@@ -636,7 +637,7 @@ public class Path {
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* @param dir The direction to wind the round-rectangle's contour
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*/
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public void addRoundRect(float left, float top, float right, float bottom, float rx, float ry,
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Direction dir) {
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@NonNull Direction dir) {
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isSimplePath = false;
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nAddRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt);
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}
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@@ -650,7 +651,7 @@ public class Path {
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* @param radii Array of 8 values, 4 pairs of [X,Y] radii
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* @param dir The direction to wind the round-rectangle's contour
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*/
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public void addRoundRect(RectF rect, float[] radii, Direction dir) {
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public void addRoundRect(@NonNull RectF rect, @NonNull float[] radii, @NonNull Direction dir) {
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if (rect == null) {
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throw new NullPointerException("need rect parameter");
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}
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@@ -665,8 +666,8 @@ public class Path {
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* @param radii Array of 8 values, 4 pairs of [X,Y] radii
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* @param dir The direction to wind the round-rectangle's contour
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*/
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public void addRoundRect(float left, float top, float right, float bottom, float[] radii,
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Direction dir) {
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public void addRoundRect(float left, float top, float right, float bottom,
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@NonNull float[] radii, @NonNull Direction dir) {
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if (radii.length < 8) {
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throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values");
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}
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@@ -680,7 +681,7 @@ public class Path {
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* @param src The path to add as a new contour
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* @param dx The amount to translate the path in X as it is added
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*/
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public void addPath(Path src, float dx, float dy) {
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public void addPath(@NonNull Path src, float dx, float dy) {
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isSimplePath = false;
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nAddPath(mNativePath, src.mNativePath, dx, dy);
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}
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@@ -690,7 +691,7 @@ public class Path {
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*
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* @param src The path that is appended to the current path
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*/
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public void addPath(Path src) {
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public void addPath(@NonNull Path src) {
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isSimplePath = false;
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nAddPath(mNativePath, src.mNativePath);
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}
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@@ -700,7 +701,7 @@ public class Path {
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*
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* @param src The path to add as a new contour
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*/
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public void addPath(Path src, Matrix matrix) {
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public void addPath(@NonNull Path src, @NonNull Matrix matrix) {
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if (!src.isSimplePath) isSimplePath = false;
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nAddPath(mNativePath, src.mNativePath, matrix.native_instance);
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}
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@@ -760,7 +761,7 @@ public class Path {
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* @param dst The transformed path is written here. If dst is null,
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* then the the original path is modified
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*/
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public void transform(Matrix matrix, Path dst) {
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public void transform(@NonNull Matrix matrix, @Nullable Path dst) {
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long dstNative = 0;
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if (dst != null) {
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dst.isSimplePath = false;
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@@ -774,7 +775,7 @@ public class Path {
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*
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* @param matrix The matrix to apply to the path
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*/
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public void transform(Matrix matrix) {
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public void transform(@NonNull Matrix matrix) {
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isSimplePath = false;
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nTransform(mNativePath, matrix.native_instance);
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}
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