Fix deadlock issue.

It might cause deadlock sometimes:

The locking order of setEventsMask is:
    registerDisplayListener -> <DMG.mLock> -> setEventsMask -> <class lock>;

The Locking order of handleMessage is:
    Looper.loop -> Looper.loopOnce -> Handler.dispatchMessage -> handleMessage -> <class lock>;

Therefore, when the registerDisplayListener is called by client,
the DisplayListenerDelegate.handleMessage also called by DMS's callback,
at this time, if the method with DMG.mLock is called in handleMessage(),
it will lead to deadlock.

Test: (For example)
Thread A:
DisplayListenerDelegate.handleMessage() -> <class lock>
DisplayListener.onDisplayChanged() -> DMG.getCompatibleDisplay() ->
DMG.getDisplayInfo() -> <DMS.mLock>

Thead B:
DMG.registerDisplayListener() -> <DMS.mLock> -> DisplayListenerDelegate.setEventsMask() -> <class lock>

Signed-off-by: jiayongqiang <jiayongqiang@xiaomi.com>
Change-Id: Ie1a8728339c16fa8f4c4f5c758821c836fa1c96b
This commit is contained in:
jiayongqiang
2021-12-10 16:20:05 +08:00
parent 2a1dc3a8e9
commit d2280b8107

View File

@@ -908,7 +908,7 @@ public final class DisplayManagerGlobal {
private static final class DisplayListenerDelegate extends Handler {
public final DisplayListener mListener;
public long mEventsMask;
public volatile long mEventsMask;
private final DisplayInfo mDisplayInfo = new DisplayInfo();
@@ -928,12 +928,12 @@ public final class DisplayManagerGlobal {
removeCallbacksAndMessages(null);
}
public synchronized void setEventsMask(@EventsMask long newEventsMask) {
public void setEventsMask(@EventsMask long newEventsMask) {
mEventsMask = newEventsMask;
}
@Override
public synchronized void handleMessage(Message msg) {
public void handleMessage(Message msg) {
switch (msg.what) {
case EVENT_DISPLAY_ADDED:
if ((mEventsMask & DisplayManager.EVENT_FLAG_DISPLAY_ADDED) != 0) {