Implement "dump displaylist" button for skia pipelines
Implement "dump displaylist" button in hierarchyviewer for skia pipelines. Test: ran hierarchyviewer for all pipelines. bug: 34819877 Change-Id: Ifeb578260f636cb67268f9f9259e7318bf7de453
This commit is contained in:
@@ -22,6 +22,7 @@
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#include "DamageAccumulator.h"
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#include "Debug.h"
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#include "DisplayList.h"
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#include "OpDumper.h"
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#include "RecordedOp.h"
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#include "RenderNode.h"
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#include "VectorDrawable.h"
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@@ -127,5 +128,17 @@ bool DisplayList::prepareListAndChildren(TreeObserver& observer, TreeInfo& info,
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return isDirty;
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}
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void DisplayList::output(std::ostream& output, uint32_t level) {
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for (auto&& op : getOps()) {
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OpDumper::dump(*op, output, level + 1);
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if (op->opId == RecordedOpId::RenderNodeOp) {
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auto rnOp = reinterpret_cast<const RenderNodeOp*>(op);
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rnOp->renderNode->output(output, level + 1);
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} else {
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output << std::endl;
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}
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}
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}
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}; // namespace uirenderer
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}; // namespace android
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@@ -128,6 +128,8 @@ public:
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virtual bool prepareListAndChildren(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
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std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn);
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virtual void output(std::ostream& output, uint32_t level);
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protected:
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// allocator into which all ops and LsaVector arrays allocated
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LinearAllocator allocator;
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@@ -19,7 +19,6 @@
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#include "BakedOpRenderer.h"
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#include "DamageAccumulator.h"
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#include "Debug.h"
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#include "OpDumper.h"
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#include "RecordedOp.h"
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#include "TreeInfo.h"
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#include "utils/FatVector.h"
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@@ -99,15 +98,7 @@ void RenderNode::output(std::ostream& output, uint32_t level) {
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properties().debugOutputProperties(output, level + 1);
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if (mDisplayList) {
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for (auto&& op : mDisplayList->getOps()) {
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OpDumper::dump(*op, output, level + 1);
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if (op->opId == RecordedOpId::RenderNodeOp) {
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auto rnOp = reinterpret_cast<const RenderNodeOp*>(op);
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rnOp->renderNode->output(output, level + 1);
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} else {
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output << std::endl;
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}
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}
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mDisplayList->output(output, level);
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}
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output << std::string(level * 2, ' ') << "/RenderNode(" << getName() << " " << this << ")";
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output << std::endl;
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@@ -248,6 +248,8 @@ public:
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// Called by CanvasContext when it drops a RenderNode from being a root node
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void clearRoot();
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void output(std::ostream& output, uint32_t level);
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private:
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void computeOrderingImpl(RenderNodeOp* opState,
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std::vector<RenderNodeOp*>* compositedChildrenOfProjectionSurface,
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@@ -266,7 +268,6 @@ private:
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void incParentRefCount() { mParentCount++; }
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void decParentRefCount(TreeObserver& observer, TreeInfo* info = nullptr);
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void output(std::ostream& output, uint32_t level);
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String8 mName;
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sp<VirtualLightRefBase> mUserContext;
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185
libs/hwui/pipeline/skia/DumpOpsCanvas.h
Normal file
185
libs/hwui/pipeline/skia/DumpOpsCanvas.h
Normal file
@@ -0,0 +1,185 @@
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/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "SkiaDisplayList.h"
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namespace android {
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namespace uirenderer {
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namespace skiapipeline {
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/**
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* DumpOpsCanvas prints drawing ops from a SkiaDisplayList into a std::ostream. Children render
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* nodes are walked recursively and their drawing ops are printed as well.
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*/
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class DumpOpsCanvas : public SkCanvas {
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public:
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DumpOpsCanvas(std::ostream& output, int level, SkiaDisplayList& displayList)
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: mOutput(output)
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, mLevel(level)
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, mDisplayList(displayList)
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, mIdent((level + 1) * 2, ' ') {
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}
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protected:
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void onClipRect(const SkRect& rect, SkClipOp, ClipEdgeStyle) override {
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mOutput << mIdent << "clipRect" << std::endl;
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}
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void onClipRRect(const SkRRect& rrect, SkClipOp, ClipEdgeStyle) override {
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mOutput << mIdent << "clipRRect" << std::endl;
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}
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void onClipPath(const SkPath& path, SkClipOp, ClipEdgeStyle) override {
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mOutput << mIdent << "clipPath" << std::endl;
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}
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void onClipRegion(const SkRegion& deviceRgn, SkClipOp) override {
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mOutput << mIdent << "clipRegion" << std::endl;
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}
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void onDrawPaint(const SkPaint&) override {
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mOutput << mIdent << "drawPaint" << std::endl;
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}
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void onDrawPath(const SkPath&, const SkPaint&) override {
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mOutput << mIdent << "drawPath" << std::endl;
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}
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void onDrawRect(const SkRect&, const SkPaint&) override {
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mOutput << mIdent << "drawRect" << std::endl;
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}
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void onDrawRegion(const SkRegion&, const SkPaint&) override {
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mOutput << mIdent << "drawRegion" << std::endl;
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}
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void onDrawOval(const SkRect&, const SkPaint&) override {
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mOutput << mIdent << "drawOval" << std::endl;
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}
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void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override {
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mOutput << mIdent << "drawArc" << std::endl;
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}
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void onDrawRRect(const SkRRect&, const SkPaint&) override {
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mOutput << mIdent << "drawRRect" << std::endl;
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}
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void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override {
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mOutput << mIdent << "drawDRRect" << std::endl;
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}
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void onDrawText(const void*, size_t, SkScalar, SkScalar, const SkPaint&) override {
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mOutput << mIdent << "drawText" << std::endl;
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}
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void onDrawPosText(const void*, size_t, const SkPoint[], const SkPaint&) override {
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mOutput << mIdent << "drawPosText" << std::endl;
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}
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void onDrawPosTextH(const void*, size_t, const SkScalar[], SkScalar,
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const SkPaint&) override {
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mOutput << mIdent << "drawPosTextH" << std::endl;
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}
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void onDrawTextOnPath(const void*, size_t, const SkPath&, const SkMatrix*,
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const SkPaint&) override {
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mOutput << mIdent << "drawTextOnPath" << std::endl;
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}
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void onDrawTextRSXform(const void*, size_t, const SkRSXform[], const SkRect*,
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const SkPaint&) override {
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mOutput << mIdent << "drawTextRSXform" << std::endl;
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}
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void onDrawTextBlob(const SkTextBlob*, SkScalar,SkScalar, const SkPaint&) override {
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mOutput << mIdent << "drawTextBlob" << std::endl;
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}
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void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override {
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mOutput << mIdent << "drawImage" << std::endl;
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}
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void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst,
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const SkPaint*) override {
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mOutput << mIdent << "drawImageNine" << std::endl;
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}
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void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*,
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SrcRectConstraint) override {
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mOutput << mIdent << "drawImageRect" << std::endl;
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}
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void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst,
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const SkPaint*) override {
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mOutput << mIdent << "drawImageLattice" << std::endl;
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}
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void onDrawPoints(SkCanvas::PointMode, size_t, const SkPoint[], const SkPaint&) override {
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mOutput << mIdent << "drawPoints" << std::endl;
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}
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void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override {
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mOutput << mIdent << "drawPicture" << std::endl;
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}
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void onDrawDrawable(SkDrawable* drawable, const SkMatrix*) override {
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mOutput << mIdent;
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auto renderNodeDrawable = getRenderNodeDrawable(drawable);
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if (nullptr != renderNodeDrawable) {
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mOutput << std::string(mLevel * 2, ' ') << "drawRenderNode";
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renderNodeDrawable->getRenderNode()->output(mOutput, mLevel + 1);
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return;
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}
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auto glFunctorDrawable = getGLFunctorDrawable(drawable);
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if (nullptr != glFunctorDrawable) {
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mOutput << std::string(mLevel * 2, ' ') << "drawGLFunctorDrawable" << std::endl;
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return;
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}
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mOutput << std::string(mLevel * 2, ' ') << "drawDrawable" << std::endl;
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}
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private:
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RenderNodeDrawable* getRenderNodeDrawable(SkDrawable* drawable) {
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for (auto& child : mDisplayList.mChildNodes) {
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if (drawable == &child) {
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return &child;
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}
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}
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return nullptr;
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}
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GLFunctorDrawable* getGLFunctorDrawable(SkDrawable* drawable) {
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for (auto& child : mDisplayList.mChildFunctors) {
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if (drawable == &child) {
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return &child;
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}
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}
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return nullptr;
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}
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std::ostream& mOutput;
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int mLevel;
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SkiaDisplayList& mDisplayList;
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std::string mIdent;
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};
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}; // namespace skiapipeline
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}; // namespace uirenderer
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}; // namespace android
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@@ -18,6 +18,7 @@
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#include "renderthread/CanvasContext.h"
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#include "VectorDrawable.h"
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#include "DumpOpsCanvas.h"
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#include <SkImagePriv.h>
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@@ -116,6 +117,11 @@ void SkiaDisplayList::reset(SkRect bounds) {
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new (&allocator) LinearAllocator();
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}
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void SkiaDisplayList::output(std::ostream& output, uint32_t level) {
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DumpOpsCanvas canvas(output, level, *this);
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mDrawable->draw(&canvas, nullptr);
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}
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}; // namespace skiapipeline
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}; // namespace uirenderer
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}; // namespace android
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@@ -126,6 +126,8 @@ public:
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*/
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inline bool containsProjectionReceiver() const { return mProjectionReceiver; }
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void output(std::ostream& output, uint32_t level) override;
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/**
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* We use std::deque here because (1) we need to iterate through these
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* elements and (2) mDrawable holds pointers to the elements, so they cannot
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