Use System.nanoTime(), avoid desyncing frame times am: 7ab7a81845 am: fcb64ad8cd

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/18322679

Change-Id: Ia39e2b59f5d4cf3fabf8f33fe7c3d7f2a3333dc6
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
Mark Renouf
2022-05-12 21:50:22 +00:00
committed by Automerger Merge Worker

View File

@@ -395,7 +395,7 @@ public class ScrollCaptureViewSupport<V extends View> implements ScrollCaptureCa
@SyncAndDrawResult
public int renderView(View view, Rect sourceRect) {
HardwareRenderer.FrameRenderRequest request = mRenderer.createRenderRequest();
request.setVsyncTime(SystemClock.elapsedRealtimeNanos());
request.setVsyncTime(System.nanoTime());
if (updateForView(view)) {
setupLighting(view);
}