Disable texture atlas

Bug: 14952384

Change-Id: If38b3e4c08c2c3dd9c00ae9e6e8c10e208e737d1
This commit is contained in:
John Reck
2014-05-14 16:35:46 -07:00
parent 54b6fd0cbe
commit cdfeef6624

View File

@@ -31,11 +31,10 @@
#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
#define GLES_VERSION 2
#define USE_TEXTURE_ATLAS false
#ifdef USE_OPENGL_RENDERER
// Android-specific addition that is used to show when frames began in systrace
EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
#endif
namespace android {
namespace uirenderer {
@@ -230,7 +229,9 @@ void GlobalContext::setTextureAtlas(const sp<GraphicBuffer>& buffer,
}
void GlobalContext::initAtlas() {
Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
if (USE_TEXTURE_ATLAS) {
Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
}
}
void GlobalContext::usePBufferSurface() {