Disable texture atlas
Bug: 14952384 Change-Id: If38b3e4c08c2c3dd9c00ae9e6e8c10e208e737d1
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@@ -31,11 +31,10 @@
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#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
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#define GLES_VERSION 2
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#define USE_TEXTURE_ATLAS false
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#ifdef USE_OPENGL_RENDERER
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// Android-specific addition that is used to show when frames began in systrace
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EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
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#endif
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namespace android {
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namespace uirenderer {
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@@ -230,7 +229,9 @@ void GlobalContext::setTextureAtlas(const sp<GraphicBuffer>& buffer,
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}
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void GlobalContext::initAtlas() {
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Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
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if (USE_TEXTURE_ATLAS) {
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Caches::getInstance().assetAtlas.init(mAtlasBuffer, mAtlasMap, mAtlasMapSize);
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}
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}
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void GlobalContext::usePBufferSurface() {
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