am 29277c8c: Merge "RenderThread animator support"

* commit '29277c8c85092e3da9362cb62e96dae0ba4fec5e':
  RenderThread animator support
This commit is contained in:
John Reck
2014-04-29 17:58:48 +00:00
committed by Android Git Automerger
29 changed files with 1242 additions and 164 deletions

View File

@@ -20,6 +20,9 @@ import android.annotation.NonNull;
import android.graphics.Matrix;
import android.graphics.Outline;
import java.util.ArrayList;
import java.util.List;
/**
* <p>A display list records a series of graphics related operations and can replay
* them later. Display lists are usually built by recording operations on a
@@ -176,10 +179,23 @@ public class RenderNode {
private boolean mValid;
private final long mNativeRenderNode;
// We need to keep a strong reference to all running animators to ensure that
// they can call removeAnimator when they have finished, as the native-side
// object can only hold a WeakReference<> to avoid leaking memory due to
// cyclic references.
private List<RenderNodeAnimator> mActiveAnimators;
private RenderNode(String name) {
mNativeRenderNode = nCreate(name);
}
/**
* @see RenderNode#adopt(long)
*/
private RenderNode(long nativePtr) {
mNativeRenderNode = nativePtr;
}
/**
* Creates a new display list that can be used to record batches of
* drawing operations.
@@ -194,6 +210,17 @@ public class RenderNode {
return new RenderNode(name);
}
/**
* Adopts an existing native render node.
*
* Note: This will *NOT* incRef() on the native object, however it will
* decRef() when it is destroyed. The caller should have already incRef'd it
*/
public static RenderNode adopt(long nativePtr) {
return new RenderNode(nativePtr);
}
/**
* Starts recording a display list for the render node. All
* operations performed on the returned canvas are recorded and
@@ -821,6 +848,23 @@ public class RenderNode {
nOutput(mNativeRenderNode);
}
///////////////////////////////////////////////////////////////////////////
// Animations
///////////////////////////////////////////////////////////////////////////
public void addAnimator(RenderNodeAnimator animator) {
if (mActiveAnimators == null) {
mActiveAnimators = new ArrayList<RenderNodeAnimator>();
}
mActiveAnimators.add(animator);
nAddAnimator(mNativeRenderNode, animator.getNativeAnimator());
}
public void removeAnimator(RenderNodeAnimator animator) {
nRemoveAnimator(mNativeRenderNode, animator.getNativeAnimator());
mActiveAnimators.remove(animator);
}
///////////////////////////////////////////////////////////////////////////
// Native methods
///////////////////////////////////////////////////////////////////////////
@@ -895,6 +939,13 @@ public class RenderNode {
private static native float nGetPivotY(long renderNode);
private static native void nOutput(long renderNode);
///////////////////////////////////////////////////////////////////////////
// Animations
///////////////////////////////////////////////////////////////////////////
private static native void nAddAnimator(long renderNode, long animatorPtr);
private static native void nRemoveAnimator(long renderNode, long animatorPtr);
///////////////////////////////////////////////////////////////////////////
// Finalization
///////////////////////////////////////////////////////////////////////////

View File

@@ -0,0 +1,122 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.util.SparseIntArray;
import java.lang.ref.WeakReference;
/**
* @hide
*/
public final class RenderNodeAnimator {
// Keep in sync with enum RenderProperty in Animator.h
private static final int TRANSLATION_X = 0;
private static final int TRANSLATION_Y = 1;
private static final int TRANSLATION_Z = 2;
private static final int SCALE_X = 3;
private static final int SCALE_Y = 4;
private static final int ROTATION = 5;
private static final int ROTATION_X = 6;
private static final int ROTATION_Y = 7;
private static final int X = 8;
private static final int Y = 9;
private static final int Z = 10;
private static final int ALPHA = 11;
// ViewPropertyAnimator uses a mask for its values, we need to remap them
// to the enum values here. RenderPropertyAnimator can't use the mask values
// directly as internally it uses a lookup table so it needs the values to
// be sequential starting from 0
private static final SparseIntArray sViewPropertyAnimatorMap = new SparseIntArray(15) {{
put(ViewPropertyAnimator.TRANSLATION_X, TRANSLATION_X);
put(ViewPropertyAnimator.TRANSLATION_Y, TRANSLATION_Y);
put(ViewPropertyAnimator.TRANSLATION_Z, TRANSLATION_Z);
put(ViewPropertyAnimator.SCALE_X, SCALE_X);
put(ViewPropertyAnimator.SCALE_Y, SCALE_Y);
put(ViewPropertyAnimator.ROTATION, ROTATION);
put(ViewPropertyAnimator.ROTATION_X, ROTATION_X);
put(ViewPropertyAnimator.ROTATION_Y, ROTATION_Y);
put(ViewPropertyAnimator.X, X);
put(ViewPropertyAnimator.Y, Y);
put(ViewPropertyAnimator.Z, Z);
put(ViewPropertyAnimator.ALPHA, ALPHA);
}};
// Keep in sync DeltaValueType in Animator.h
private static final int DELTA_TYPE_ABSOLUTE = 0;
private static final int DELTA_TYPE_DELTA = 1;
private RenderNode mTarget;
private long mNativePtr;
public int mapViewPropertyToRenderProperty(int viewProperty) {
return sViewPropertyAnimatorMap.get(viewProperty);
}
public RenderNodeAnimator(int property, int deltaType, float deltaValue) {
mNativePtr = nCreateAnimator(new WeakReference<RenderNodeAnimator>(this),
property, deltaType, deltaValue);
}
public void start(View target) {
mTarget = target.mRenderNode;
mTarget.addAnimator(this);
// Kick off a frame to start the process
target.invalidateViewProperty(true, false);
}
public void cancel() {
mTarget.removeAnimator(this);
}
public void setDuration(int duration) {
nSetDuration(mNativePtr, duration);
}
long getNativeAnimator() {
return mNativePtr;
}
private void onFinished() {
mTarget.removeAnimator(this);
}
// Called by native
private static void callOnFinished(WeakReference<RenderNodeAnimator> weakThis) {
RenderNodeAnimator animator = weakThis.get();
if (animator != null) {
animator.onFinished();
}
}
@Override
protected void finalize() throws Throwable {
try {
nUnref(mNativePtr);
mNativePtr = 0;
} finally {
super.finalize();
}
}
private static native long nCreateAnimator(WeakReference<RenderNodeAnimator> weakThis,
int property, int deltaValueType, float deltaValue);
private static native void nSetDuration(long nativePtr, int duration);
private static native void nUnref(long nativePtr);
}

View File

@@ -50,7 +50,7 @@ import java.io.PrintWriter;
public class ThreadedRenderer extends HardwareRenderer {
private static final String LOGTAG = "ThreadedRenderer";
private static final Rect NULL_RECT = new Rect(-1, -1, -1, -1);
private static final Rect NULL_RECT = new Rect();
private int mWidth, mHeight;
private long mNativeProxy;
@@ -58,9 +58,10 @@ public class ThreadedRenderer extends HardwareRenderer {
private RenderNode mRootNode;
ThreadedRenderer(boolean translucent) {
mNativeProxy = nCreateProxy(translucent);
mRootNode = RenderNode.create("RootNode");
long rootNodePtr = nCreateRootRenderNode();
mRootNode = RenderNode.adopt(rootNodePtr);
mRootNode.setClipToBounds(false);
mNativeProxy = nCreateProxy(translucent, rootNodePtr);
}
@Override
@@ -202,8 +203,7 @@ public class ThreadedRenderer extends HardwareRenderer {
if (dirty == null) {
dirty = NULL_RECT;
}
nDrawDisplayList(mNativeProxy, mRootNode.getNativeDisplayList(),
dirty.left, dirty.top, dirty.right, dirty.bottom);
nSyncAndDrawFrame(mNativeProxy, dirty.left, dirty.top, dirty.right, dirty.bottom);
}
@Override
@@ -293,7 +293,8 @@ public class ThreadedRenderer extends HardwareRenderer {
/** @hide */
public static native void postToRenderThread(Runnable runnable);
private static native long nCreateProxy(boolean translucent);
private static native long nCreateRootRenderNode();
private static native long nCreateProxy(boolean translucent, long rootRenderNode);
private static native void nDeleteProxy(long nativeProxy);
private static native boolean nInitialize(long nativeProxy, Surface window);
@@ -302,7 +303,7 @@ public class ThreadedRenderer extends HardwareRenderer {
private static native void nSetup(long nativeProxy, int width, int height);
private static native void nSetDisplayListData(long nativeProxy, long displayList,
long newData);
private static native void nDrawDisplayList(long nativeProxy, long displayList,
private static native void nSyncAndDrawFrame(long nativeProxy,
int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
private static native void nRunWithGlContext(long nativeProxy, Runnable runnable);
private static native void nDestroyCanvasAndSurface(long nativeProxy);

View File

@@ -133,19 +133,19 @@ public class ViewPropertyAnimator {
* Constants used to associate a property being requested and the mechanism used to set
* the property (this class calls directly into View to set the properties in question).
*/
private static final int NONE = 0x0000;
private static final int TRANSLATION_X = 0x0001;
private static final int TRANSLATION_Y = 0x0002;
private static final int TRANSLATION_Z = 0x0004;
private static final int SCALE_X = 0x0008;
private static final int SCALE_Y = 0x0010;
private static final int ROTATION = 0x0020;
private static final int ROTATION_X = 0x0040;
private static final int ROTATION_Y = 0x0080;
private static final int X = 0x0100;
private static final int Y = 0x0200;
private static final int Z = 0x0400;
private static final int ALPHA = 0x0800;
static final int NONE = 0x0000;
static final int TRANSLATION_X = 0x0001;
static final int TRANSLATION_Y = 0x0002;
static final int TRANSLATION_Z = 0x0004;
static final int SCALE_X = 0x0008;
static final int SCALE_Y = 0x0010;
static final int ROTATION = 0x0020;
static final int ROTATION_X = 0x0040;
static final int ROTATION_Y = 0x0080;
static final int X = 0x0100;
static final int Y = 0x0200;
static final int Z = 0x0400;
static final int ALPHA = 0x0800;
private static final int TRANSFORM_MASK = TRANSLATION_X | TRANSLATION_Y | TRANSLATION_Z |
SCALE_X | SCALE_Y | ROTATION | ROTATION_X | ROTATION_Y | X | Y | Z;