am 29277c8c: Merge "RenderThread animator support"

* commit '29277c8c85092e3da9362cb62e96dae0ba4fec5e':
  RenderThread animator support
This commit is contained in:
John Reck
2014-04-29 17:58:48 +00:00
committed by Android Git Automerger
29 changed files with 1242 additions and 164 deletions

View File

@@ -20,6 +20,9 @@ import android.annotation.NonNull;
import android.graphics.Matrix;
import android.graphics.Outline;
import java.util.ArrayList;
import java.util.List;
/**
* <p>A display list records a series of graphics related operations and can replay
* them later. Display lists are usually built by recording operations on a
@@ -176,10 +179,23 @@ public class RenderNode {
private boolean mValid;
private final long mNativeRenderNode;
// We need to keep a strong reference to all running animators to ensure that
// they can call removeAnimator when they have finished, as the native-side
// object can only hold a WeakReference<> to avoid leaking memory due to
// cyclic references.
private List<RenderNodeAnimator> mActiveAnimators;
private RenderNode(String name) {
mNativeRenderNode = nCreate(name);
}
/**
* @see RenderNode#adopt(long)
*/
private RenderNode(long nativePtr) {
mNativeRenderNode = nativePtr;
}
/**
* Creates a new display list that can be used to record batches of
* drawing operations.
@@ -194,6 +210,17 @@ public class RenderNode {
return new RenderNode(name);
}
/**
* Adopts an existing native render node.
*
* Note: This will *NOT* incRef() on the native object, however it will
* decRef() when it is destroyed. The caller should have already incRef'd it
*/
public static RenderNode adopt(long nativePtr) {
return new RenderNode(nativePtr);
}
/**
* Starts recording a display list for the render node. All
* operations performed on the returned canvas are recorded and
@@ -821,6 +848,23 @@ public class RenderNode {
nOutput(mNativeRenderNode);
}
///////////////////////////////////////////////////////////////////////////
// Animations
///////////////////////////////////////////////////////////////////////////
public void addAnimator(RenderNodeAnimator animator) {
if (mActiveAnimators == null) {
mActiveAnimators = new ArrayList<RenderNodeAnimator>();
}
mActiveAnimators.add(animator);
nAddAnimator(mNativeRenderNode, animator.getNativeAnimator());
}
public void removeAnimator(RenderNodeAnimator animator) {
nRemoveAnimator(mNativeRenderNode, animator.getNativeAnimator());
mActiveAnimators.remove(animator);
}
///////////////////////////////////////////////////////////////////////////
// Native methods
///////////////////////////////////////////////////////////////////////////
@@ -895,6 +939,13 @@ public class RenderNode {
private static native float nGetPivotY(long renderNode);
private static native void nOutput(long renderNode);
///////////////////////////////////////////////////////////////////////////
// Animations
///////////////////////////////////////////////////////////////////////////
private static native void nAddAnimator(long renderNode, long animatorPtr);
private static native void nRemoveAnimator(long renderNode, long animatorPtr);
///////////////////////////////////////////////////////////////////////////
// Finalization
///////////////////////////////////////////////////////////////////////////

View File

@@ -0,0 +1,122 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.util.SparseIntArray;
import java.lang.ref.WeakReference;
/**
* @hide
*/
public final class RenderNodeAnimator {
// Keep in sync with enum RenderProperty in Animator.h
private static final int TRANSLATION_X = 0;
private static final int TRANSLATION_Y = 1;
private static final int TRANSLATION_Z = 2;
private static final int SCALE_X = 3;
private static final int SCALE_Y = 4;
private static final int ROTATION = 5;
private static final int ROTATION_X = 6;
private static final int ROTATION_Y = 7;
private static final int X = 8;
private static final int Y = 9;
private static final int Z = 10;
private static final int ALPHA = 11;
// ViewPropertyAnimator uses a mask for its values, we need to remap them
// to the enum values here. RenderPropertyAnimator can't use the mask values
// directly as internally it uses a lookup table so it needs the values to
// be sequential starting from 0
private static final SparseIntArray sViewPropertyAnimatorMap = new SparseIntArray(15) {{
put(ViewPropertyAnimator.TRANSLATION_X, TRANSLATION_X);
put(ViewPropertyAnimator.TRANSLATION_Y, TRANSLATION_Y);
put(ViewPropertyAnimator.TRANSLATION_Z, TRANSLATION_Z);
put(ViewPropertyAnimator.SCALE_X, SCALE_X);
put(ViewPropertyAnimator.SCALE_Y, SCALE_Y);
put(ViewPropertyAnimator.ROTATION, ROTATION);
put(ViewPropertyAnimator.ROTATION_X, ROTATION_X);
put(ViewPropertyAnimator.ROTATION_Y, ROTATION_Y);
put(ViewPropertyAnimator.X, X);
put(ViewPropertyAnimator.Y, Y);
put(ViewPropertyAnimator.Z, Z);
put(ViewPropertyAnimator.ALPHA, ALPHA);
}};
// Keep in sync DeltaValueType in Animator.h
private static final int DELTA_TYPE_ABSOLUTE = 0;
private static final int DELTA_TYPE_DELTA = 1;
private RenderNode mTarget;
private long mNativePtr;
public int mapViewPropertyToRenderProperty(int viewProperty) {
return sViewPropertyAnimatorMap.get(viewProperty);
}
public RenderNodeAnimator(int property, int deltaType, float deltaValue) {
mNativePtr = nCreateAnimator(new WeakReference<RenderNodeAnimator>(this),
property, deltaType, deltaValue);
}
public void start(View target) {
mTarget = target.mRenderNode;
mTarget.addAnimator(this);
// Kick off a frame to start the process
target.invalidateViewProperty(true, false);
}
public void cancel() {
mTarget.removeAnimator(this);
}
public void setDuration(int duration) {
nSetDuration(mNativePtr, duration);
}
long getNativeAnimator() {
return mNativePtr;
}
private void onFinished() {
mTarget.removeAnimator(this);
}
// Called by native
private static void callOnFinished(WeakReference<RenderNodeAnimator> weakThis) {
RenderNodeAnimator animator = weakThis.get();
if (animator != null) {
animator.onFinished();
}
}
@Override
protected void finalize() throws Throwable {
try {
nUnref(mNativePtr);
mNativePtr = 0;
} finally {
super.finalize();
}
}
private static native long nCreateAnimator(WeakReference<RenderNodeAnimator> weakThis,
int property, int deltaValueType, float deltaValue);
private static native void nSetDuration(long nativePtr, int duration);
private static native void nUnref(long nativePtr);
}

View File

@@ -50,7 +50,7 @@ import java.io.PrintWriter;
public class ThreadedRenderer extends HardwareRenderer {
private static final String LOGTAG = "ThreadedRenderer";
private static final Rect NULL_RECT = new Rect(-1, -1, -1, -1);
private static final Rect NULL_RECT = new Rect();
private int mWidth, mHeight;
private long mNativeProxy;
@@ -58,9 +58,10 @@ public class ThreadedRenderer extends HardwareRenderer {
private RenderNode mRootNode;
ThreadedRenderer(boolean translucent) {
mNativeProxy = nCreateProxy(translucent);
mRootNode = RenderNode.create("RootNode");
long rootNodePtr = nCreateRootRenderNode();
mRootNode = RenderNode.adopt(rootNodePtr);
mRootNode.setClipToBounds(false);
mNativeProxy = nCreateProxy(translucent, rootNodePtr);
}
@Override
@@ -202,8 +203,7 @@ public class ThreadedRenderer extends HardwareRenderer {
if (dirty == null) {
dirty = NULL_RECT;
}
nDrawDisplayList(mNativeProxy, mRootNode.getNativeDisplayList(),
dirty.left, dirty.top, dirty.right, dirty.bottom);
nSyncAndDrawFrame(mNativeProxy, dirty.left, dirty.top, dirty.right, dirty.bottom);
}
@Override
@@ -293,7 +293,8 @@ public class ThreadedRenderer extends HardwareRenderer {
/** @hide */
public static native void postToRenderThread(Runnable runnable);
private static native long nCreateProxy(boolean translucent);
private static native long nCreateRootRenderNode();
private static native long nCreateProxy(boolean translucent, long rootRenderNode);
private static native void nDeleteProxy(long nativeProxy);
private static native boolean nInitialize(long nativeProxy, Surface window);
@@ -302,7 +303,7 @@ public class ThreadedRenderer extends HardwareRenderer {
private static native void nSetup(long nativeProxy, int width, int height);
private static native void nSetDisplayListData(long nativeProxy, long displayList,
long newData);
private static native void nDrawDisplayList(long nativeProxy, long displayList,
private static native void nSyncAndDrawFrame(long nativeProxy,
int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
private static native void nRunWithGlContext(long nativeProxy, Runnable runnable);
private static native void nDestroyCanvasAndSurface(long nativeProxy);

View File

@@ -133,19 +133,19 @@ public class ViewPropertyAnimator {
* Constants used to associate a property being requested and the mechanism used to set
* the property (this class calls directly into View to set the properties in question).
*/
private static final int NONE = 0x0000;
private static final int TRANSLATION_X = 0x0001;
private static final int TRANSLATION_Y = 0x0002;
private static final int TRANSLATION_Z = 0x0004;
private static final int SCALE_X = 0x0008;
private static final int SCALE_Y = 0x0010;
private static final int ROTATION = 0x0020;
private static final int ROTATION_X = 0x0040;
private static final int ROTATION_Y = 0x0080;
private static final int X = 0x0100;
private static final int Y = 0x0200;
private static final int Z = 0x0400;
private static final int ALPHA = 0x0800;
static final int NONE = 0x0000;
static final int TRANSLATION_X = 0x0001;
static final int TRANSLATION_Y = 0x0002;
static final int TRANSLATION_Z = 0x0004;
static final int SCALE_X = 0x0008;
static final int SCALE_Y = 0x0010;
static final int ROTATION = 0x0020;
static final int ROTATION_X = 0x0040;
static final int ROTATION_Y = 0x0080;
static final int X = 0x0100;
static final int Y = 0x0200;
static final int Z = 0x0400;
static final int ALPHA = 0x0800;
private static final int TRANSFORM_MASK = TRANSLATION_X | TRANSLATION_Y | TRANSLATION_Z |
SCALE_X | SCALE_Y | ROTATION | ROTATION_X | ROTATION_Y | X | Y | Z;

View File

@@ -61,6 +61,7 @@ LOCAL_SRC_FILES:= \
android_view_MotionEvent.cpp \
android_view_PointerIcon.cpp \
android_view_RenderNode.cpp \
android_view_RenderNodeAnimator.cpp \
android_view_VelocityTracker.cpp \
android_text_AndroidCharacter.cpp \
android_text_AndroidBidi.cpp \

View File

@@ -120,6 +120,7 @@ extern int register_android_graphics_Xfermode(JNIEnv* env);
extern int register_android_graphics_pdf_PdfDocument(JNIEnv* env);
extern int register_android_view_DisplayEventReceiver(JNIEnv* env);
extern int register_android_view_RenderNode(JNIEnv* env);
extern int register_android_view_RenderNodeAnimator(JNIEnv* env);
extern int register_android_view_GraphicBuffer(JNIEnv* env);
extern int register_android_view_GLES20Canvas(JNIEnv* env);
extern int register_android_view_GLRenderer(JNIEnv* env);
@@ -1193,6 +1194,7 @@ static const RegJNIRec gRegJNI[] = {
REG_JNI(register_android_graphics_Graphics),
REG_JNI(register_android_view_DisplayEventReceiver),
REG_JNI(register_android_view_RenderNode),
REG_JNI(register_android_view_RenderNodeAnimator),
REG_JNI(register_android_view_GraphicBuffer),
REG_JNI(register_android_view_GLES20Canvas),
REG_JNI(register_android_view_GLRenderer),

View File

@@ -23,6 +23,7 @@
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <Animator.h>
#include <DisplayListRenderer.h>
#include <RenderNode.h>
@@ -438,6 +439,25 @@ static jfloat android_view_RenderNode_getPivotY(JNIEnv* env,
return renderNode->stagingProperties().getPivotY();
}
// ----------------------------------------------------------------------------
// RenderProperties - Animations
// ----------------------------------------------------------------------------
static void android_view_RenderNode_addAnimator(JNIEnv* env, jobject clazz,
jlong renderNodePtr, jlong animatorPtr) {
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
RenderPropertyAnimator* animator = reinterpret_cast<RenderPropertyAnimator*>(animatorPtr);
renderNode->addAnimator(animator);
}
static void android_view_RenderNode_removeAnimator(JNIEnv* env, jobject clazz,
jlong renderNodePtr, jlong animatorPtr) {
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
RenderPropertyAnimator* animator = reinterpret_cast<RenderPropertyAnimator*>(animatorPtr);
renderNode->removeAnimator(animator);
}
#endif // USE_OPENGL_RENDERER
// ----------------------------------------------------------------------------
@@ -513,6 +533,9 @@ static JNINativeMethod gMethods[] = {
{ "nGetPivotX", "(J)F", (void*) android_view_RenderNode_getPivotX },
{ "nGetPivotY", "(J)F", (void*) android_view_RenderNode_getPivotY },
{ "nAddAnimator", "(JJ)V", (void*) android_view_RenderNode_addAnimator },
{ "nRemoveAnimator", "(JJ)V", (void*) android_view_RenderNode_removeAnimator },
#endif
};

View File

@@ -0,0 +1,127 @@
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include "android_view_RenderNodeAnimator.h"
#include "jni.h"
#include "GraphicsJNI.h"
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <Animator.h>
#include <Interpolator.h>
#include <RenderProperties.h>
namespace android {
using namespace uirenderer;
static struct {
jclass clazz;
jmethodID callOnFinished;
} gRenderNodeAnimatorClassInfo;
static JNIEnv* getEnv(JavaVM* vm) {
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
return 0;
}
return env;
}
RenderNodeAnimator::RenderNodeAnimator(JNIEnv* env, jobject weakThis,
RenderProperty property, DeltaValueType deltaType, float delta)
: RenderPropertyAnimator(property, deltaType, delta) {
mWeakThis = env->NewGlobalRef(weakThis);
env->GetJavaVM(&mJvm);
}
RenderNodeAnimator::~RenderNodeAnimator() {
JNIEnv* env = getEnv(mJvm);
env->DeleteGlobalRef(mWeakThis);
mWeakThis = NULL;
}
void RenderNodeAnimator::callOnFinished() {
JNIEnv* env = getEnv(mJvm);
env->CallStaticVoidMethod(
gRenderNodeAnimatorClassInfo.clazz,
gRenderNodeAnimatorClassInfo.callOnFinished,
mWeakThis);
}
static jlong createAnimator(JNIEnv* env, jobject clazz, jobject weakThis,
jint property, jint deltaType, jfloat deltaValue) {
LOG_ALWAYS_FATAL_IF(property < 0 || property > RenderNodeAnimator::ALPHA,
"Invalid property %d", property);
LOG_ALWAYS_FATAL_IF(deltaType != RenderPropertyAnimator::DELTA
&& deltaType != RenderPropertyAnimator::ABSOLUTE,
"Invalid delta type %d", deltaType);
RenderNodeAnimator* animator = new RenderNodeAnimator(env, weakThis,
static_cast<RenderPropertyAnimator::RenderProperty>(property),
static_cast<RenderPropertyAnimator::DeltaValueType>(deltaType),
deltaValue);
animator->incStrong(0);
return reinterpret_cast<jlong>( animator );
}
static void setDuration(JNIEnv* env, jobject clazz, jlong animatorPtr, jint duration) {
LOG_ALWAYS_FATAL_IF(duration < 0, "Duration cannot be negative");
RenderNodeAnimator* animator = reinterpret_cast<RenderNodeAnimator*>(animatorPtr);
animator->setDuration(duration);
}
static void unref(JNIEnv* env, jobject clazz, jlong objPtr) {
VirtualLightRefBase* obj = reinterpret_cast<VirtualLightRefBase*>(objPtr);
obj->decStrong(0);
}
// ----------------------------------------------------------------------------
// JNI Glue
// ----------------------------------------------------------------------------
const char* const kClassPathName = "android/view/RenderNodeAnimator";
static JNINativeMethod gMethods[] = {
{ "nCreateAnimator", "(Ljava/lang/ref/WeakReference;IIF)J", (void*) createAnimator },
{ "nSetDuration", "(JI)V", (void*) setDuration },
{ "nUnref", "(J)V", (void*) unref },
};
#define FIND_CLASS(var, className) \
var = env->FindClass(className); \
LOG_FATAL_IF(! var, "Unable to find class " className);
#define GET_STATIC_METHOD_ID(var, clazz, methodName, methodDescriptor) \
var = env->GetStaticMethodID(clazz, methodName, methodDescriptor); \
LOG_FATAL_IF(! var, "Unable to find method " methodName);
int register_android_view_RenderNodeAnimator(JNIEnv* env) {
FIND_CLASS(gRenderNodeAnimatorClassInfo.clazz, kClassPathName);
gRenderNodeAnimatorClassInfo.clazz = jclass(env->NewGlobalRef(gRenderNodeAnimatorClassInfo.clazz));
GET_STATIC_METHOD_ID(gRenderNodeAnimatorClassInfo.callOnFinished, gRenderNodeAnimatorClassInfo.clazz,
"callOnFinished", "(Ljava/lang/ref/WeakReference;)V");
return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
}
} // namespace android

View File

@@ -0,0 +1,36 @@
/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "jni.h"
#include <Animator.h>
namespace android {
class RenderNodeAnimator : public uirenderer::RenderPropertyAnimator {
public:
RenderNodeAnimator(JNIEnv* env, jobject callbackObject,
RenderProperty property, DeltaValueType deltaType, float delta);
virtual ~RenderNodeAnimator();
void callOnFinished();
private:
JavaVM* mJvm;
jobject mWeakThis;
};
}

View File

@@ -16,6 +16,8 @@
#define LOG_TAG "ThreadedRenderer"
#include <algorithm>
#include "jni.h"
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
@@ -24,6 +26,8 @@
#include <android_runtime/android_view_Surface.h>
#include <system/window.h>
#include "android_view_RenderNodeAnimator.h"
#include <RenderNode.h>
#include <renderthread/RenderProxy.h>
#include <renderthread/RenderTask.h>
#include <renderthread/RenderThread.h>
@@ -63,15 +67,75 @@ private:
jobject mRunnable;
};
class InvokeAnimationListeners : public MessageHandler {
public:
InvokeAnimationListeners(std::vector< sp<RenderNodeAnimator> >& animators) {
mAnimators.swap(animators);
}
static void callOnFinished(const sp<RenderNodeAnimator>& animator) {
animator->callOnFinished();
}
virtual void handleMessage(const Message& message) {
std::for_each(mAnimators.begin(), mAnimators.end(), callOnFinished);
mAnimators.clear();
}
private:
std::vector< sp<RenderNodeAnimator> > mAnimators;
};
class RootRenderNode : public RenderNode, public AnimationListener {
public:
RootRenderNode() : RenderNode() {
mLooper = Looper::getForThread();
LOG_ALWAYS_FATAL_IF(!mLooper.get(),
"Must create RootRenderNode on a thread with a looper!");
}
virtual ~RootRenderNode() {}
void onAnimationFinished(const sp<RenderPropertyAnimator>& animator) {
mFinishedAnimators.push_back(
reinterpret_cast<RenderNodeAnimator*>(animator.get()));
}
virtual void prepareTree(TreeInfo& info) {
info.animationListener = this;
RenderNode::prepareTree(info);
info.animationListener = NULL;
// post all the finished stuff
if (mFinishedAnimators.size()) {
sp<InvokeAnimationListeners> message
= new InvokeAnimationListeners(mFinishedAnimators);
mLooper->sendMessage(message, 0);
}
}
private:
sp<Looper> mLooper;
std::vector< sp<RenderNodeAnimator> > mFinishedAnimators;
};
static void android_view_ThreadedRenderer_postToRenderThread(JNIEnv* env, jobject clazz,
jobject jrunnable) {
RenderTask* task = new JavaTask(env, jrunnable);
RenderThread::getInstance().queue(task);
}
static jlong android_view_ThreadedRenderer_createRootRenderNode(JNIEnv* env, jobject clazz) {
RootRenderNode* node = new RootRenderNode();
node->incStrong(0);
node->setName("RootRenderNode");
return reinterpret_cast<jlong>(node);
}
static jlong android_view_ThreadedRenderer_createProxy(JNIEnv* env, jobject clazz,
jboolean translucent) {
return (jlong) new RenderProxy(translucent);
jboolean translucent, jlong rootRenderNodePtr) {
RenderNode* rootRenderNode = reinterpret_cast<RenderNode*>(rootRenderNodePtr);
return (jlong) new RenderProxy(translucent, rootRenderNode);
}
static void android_view_ThreadedRenderer_deleteProxy(JNIEnv* env, jobject clazz,
@@ -113,12 +177,11 @@ static void android_view_ThreadedRenderer_setup(JNIEnv* env, jobject clazz,
proxy->setup(width, height);
}
static void android_view_ThreadedRenderer_drawDisplayList(JNIEnv* env, jobject clazz,
jlong proxyPtr, jlong displayListPtr, jint dirtyLeft, jint dirtyTop,
static void android_view_ThreadedRenderer_syncAndDrawFrame(JNIEnv* env, jobject clazz,
jlong proxyPtr, jint dirtyLeft, jint dirtyTop,
jint dirtyRight, jint dirtyBottom) {
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
RenderNode* displayList = reinterpret_cast<RenderNode*>(displayListPtr);
proxy->drawDisplayList(displayList, dirtyLeft, dirtyTop, dirtyRight, dirtyBottom);
proxy->syncAndDrawFrame(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom);
}
static void android_view_ThreadedRenderer_destroyCanvasAndSurface(JNIEnv* env, jobject clazz,
@@ -187,13 +250,14 @@ const char* const kClassPathName = "android/view/ThreadedRenderer";
static JNINativeMethod gMethods[] = {
#ifdef USE_OPENGL_RENDERER
{ "postToRenderThread", "(Ljava/lang/Runnable;)V", (void*) android_view_ThreadedRenderer_postToRenderThread },
{ "nCreateProxy", "(Z)J", (void*) android_view_ThreadedRenderer_createProxy },
{ "nCreateRootRenderNode", "()J", (void*) android_view_ThreadedRenderer_createRootRenderNode },
{ "nCreateProxy", "(ZJ)J", (void*) android_view_ThreadedRenderer_createProxy },
{ "nDeleteProxy", "(J)V", (void*) android_view_ThreadedRenderer_deleteProxy },
{ "nInitialize", "(JLandroid/view/Surface;)Z", (void*) android_view_ThreadedRenderer_initialize },
{ "nUpdateSurface", "(JLandroid/view/Surface;)V", (void*) android_view_ThreadedRenderer_updateSurface },
{ "nPauseSurface", "(JLandroid/view/Surface;)V", (void*) android_view_ThreadedRenderer_pauseSurface },
{ "nSetup", "(JII)V", (void*) android_view_ThreadedRenderer_setup },
{ "nDrawDisplayList", "(JJIIII)V", (void*) android_view_ThreadedRenderer_drawDisplayList },
{ "nSyncAndDrawFrame", "(JIIII)V", (void*) android_view_ThreadedRenderer_syncAndDrawFrame },
{ "nDestroyCanvasAndSurface", "(J)V", (void*) android_view_ThreadedRenderer_destroyCanvasAndSurface },
{ "nInvokeFunctor", "(JJZ)V", (void*) android_view_ThreadedRenderer_invokeFunctor },
{ "nRunWithGlContext", "(JLjava/lang/Runnable;)V", (void*) android_view_ThreadedRenderer_runWithGlContext },

View File

@@ -11,6 +11,7 @@ ifeq ($(USE_OPENGL_RENDERER),true)
font/CacheTexture.cpp \
font/Font.cpp \
AmbientShadow.cpp \
Animator.cpp \
AssetAtlas.cpp \
FontRenderer.cpp \
GammaFontRenderer.cpp \
@@ -25,6 +26,7 @@ ifeq ($(USE_OPENGL_RENDERER),true)
FboCache.cpp \
GradientCache.cpp \
Image.cpp \
Interpolator.cpp \
Layer.cpp \
LayerCache.cpp \
LayerRenderer.cpp \
@@ -66,6 +68,8 @@ ifeq ($(USE_OPENGL_RENDERER),true)
$(LOCAL_PATH)/../../include/utils \
external/skia/src/core
include external/stlport/libstlport.mk
LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES
LOCAL_CFLAGS += -Wno-unused-parameter
LOCAL_MODULE_CLASS := SHARED_LIBRARIES

240
libs/hwui/Animator.cpp Normal file
View File

@@ -0,0 +1,240 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "RT-Animator"
#include "Animator.h"
#include <set>
#include "RenderProperties.h"
namespace android {
namespace uirenderer {
/************************************************************
* Private header
************************************************************/
typedef void (RenderProperties::*SetFloatProperty)(float value);
typedef float (RenderProperties::*GetFloatProperty)() const;
struct PropertyAccessors {
GetFloatProperty getter;
SetFloatProperty setter;
};
// Maps RenderProperty enum to accessors
static const PropertyAccessors PROPERTY_ACCESSOR_LUT[] = {
{&RenderProperties::getTranslationX, &RenderProperties::setTranslationX },
{&RenderProperties::getTranslationY, &RenderProperties::setTranslationY },
{&RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ },
{&RenderProperties::getScaleX, &RenderProperties::setScaleX },
{&RenderProperties::getScaleY, &RenderProperties::setScaleY },
{&RenderProperties::getRotation, &RenderProperties::setRotation },
{&RenderProperties::getRotationX, &RenderProperties::setRotationX },
{&RenderProperties::getRotationY, &RenderProperties::setRotationY },
{&RenderProperties::getX, &RenderProperties::setX },
{&RenderProperties::getY, &RenderProperties::setY },
{&RenderProperties::getZ, &RenderProperties::setZ },
{&RenderProperties::getAlpha, &RenderProperties::setAlpha },
};
// Helper class to contain generic animator helpers
class BaseAnimator {
public:
BaseAnimator();
virtual ~BaseAnimator();
void setInterpolator(Interpolator* interpolator);
void setDuration(nsecs_t durationInMs);
bool isFinished() { return mPlayState == FINISHED; }
protected:
// This is the main animation entrypoint that subclasses should call
// to generate the onAnimation* lifecycle events
// Returns true if the animation has finished, false otherwise
bool animateFrame(nsecs_t frameTime);
// Called when PlayState switches from PENDING to RUNNING
virtual void onAnimationStarted() {}
virtual void onAnimationUpdated(float fraction) = 0;
virtual void onAnimationFinished() {}
private:
enum PlayState {
PENDING,
RUNNING,
FINISHED,
};
Interpolator* mInterpolator;
PlayState mPlayState;
long mStartTime;
long mDuration;
};
// Hide the base classes & private bits from the exported RenderPropertyAnimator
// in this Impl class so that subclasses of RenderPropertyAnimator don't require
// knowledge of the inner guts but only the public virtual methods.
// Animates a single property
class RenderPropertyAnimatorImpl : public BaseAnimator {
public:
RenderPropertyAnimatorImpl(GetFloatProperty getter, SetFloatProperty setter,
RenderPropertyAnimator::DeltaValueType deltaType, float delta);
~RenderPropertyAnimatorImpl();
bool animate(RenderProperties* target, TreeInfo& info);
protected:
virtual void onAnimationStarted();
virtual void onAnimationUpdated(float fraction);
private:
// mTarget is only valid inside animate()
RenderProperties* mTarget;
GetFloatProperty mGetter;
SetFloatProperty mSetter;
RenderPropertyAnimator::DeltaValueType mDeltaValueType;
float mDeltaValue;
float mFromValue;
};
RenderPropertyAnimator::RenderPropertyAnimator(RenderProperty property,
DeltaValueType deltaType, float deltaValue) {
PropertyAccessors pa = PROPERTY_ACCESSOR_LUT[property];
mImpl = new RenderPropertyAnimatorImpl(pa.getter, pa.setter, deltaType, deltaValue);
}
RenderPropertyAnimator::~RenderPropertyAnimator() {
delete mImpl;
mImpl = NULL;
}
void RenderPropertyAnimator::setInterpolator(Interpolator* interpolator) {
mImpl->setInterpolator(interpolator);
}
void RenderPropertyAnimator::setDuration(nsecs_t durationInMs) {
mImpl->setDuration(durationInMs);
}
bool RenderPropertyAnimator::isFinished() {
return mImpl->isFinished();
}
bool RenderPropertyAnimator::animate(RenderProperties* target, TreeInfo& info) {
return mImpl->animate(target, info);
}
/************************************************************
* Base animator
************************************************************/
BaseAnimator::BaseAnimator()
: mInterpolator(0)
, mPlayState(PENDING)
, mStartTime(0)
, mDuration(300) {
}
BaseAnimator::~BaseAnimator() {
setInterpolator(NULL);
}
void BaseAnimator::setInterpolator(Interpolator* interpolator) {
delete mInterpolator;
mInterpolator = interpolator;
}
void BaseAnimator::setDuration(nsecs_t duration) {
mDuration = duration;
}
bool BaseAnimator::animateFrame(nsecs_t frameTime) {
if (mPlayState == PENDING) {
mPlayState = RUNNING;
mStartTime = frameTime;
// No interpolator was set, use the default
if (!mInterpolator) {
setInterpolator(Interpolator::createDefaultInterpolator());
}
onAnimationStarted();
}
float fraction = 1.0f;
if (mPlayState == RUNNING) {
fraction = mDuration > 0 ? (float)(frameTime - mStartTime) / mDuration : 1.0f;
if (fraction >= 1.0f) {
fraction = 1.0f;
mPlayState = FINISHED;
}
}
fraction = mInterpolator->interpolate(fraction);
onAnimationUpdated(fraction);
if (mPlayState == FINISHED) {
onAnimationFinished();
return true;
}
return false;
}
/************************************************************
* RenderPropertyAnimator
************************************************************/
RenderPropertyAnimatorImpl::RenderPropertyAnimatorImpl(
GetFloatProperty getter, SetFloatProperty setter,
RenderPropertyAnimator::DeltaValueType deltaType, float delta)
: mTarget(0)
, mGetter(getter)
, mSetter(setter)
, mDeltaValueType(deltaType)
, mDeltaValue(delta)
, mFromValue(-1) {
}
RenderPropertyAnimatorImpl::~RenderPropertyAnimatorImpl() {
}
bool RenderPropertyAnimatorImpl::animate(RenderProperties* target, TreeInfo& info) {
mTarget = target;
bool finished = animateFrame(info.frameTimeMs);
mTarget = NULL;
return finished;
}
void RenderPropertyAnimatorImpl::onAnimationStarted() {
mFromValue = (mTarget->*mGetter)();
if (mDeltaValueType == RenderPropertyAnimator::ABSOLUTE) {
mDeltaValue = (mDeltaValue - mFromValue);
mDeltaValueType = RenderPropertyAnimator::DELTA;
}
}
void RenderPropertyAnimatorImpl::onAnimationUpdated(float fraction) {
float value = mFromValue + (mDeltaValue * fraction);
(mTarget->*mSetter)(value);
}
} /* namespace uirenderer */
} /* namespace android */

79
libs/hwui/Animator.h Normal file
View File

@@ -0,0 +1,79 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANIMATOR_H
#define ANIMATOR_H
#include <cutils/compiler.h>
#include "Interpolator.h"
#include "TreeInfo.h"
#include "utils/VirtualLightRefBase.h"
namespace android {
namespace uirenderer {
class RenderProperties;
class RenderPropertyAnimatorImpl;
class RenderPropertyAnimator : public VirtualLightRefBase {
public:
// Since the UI thread doesn't necessarily know what the current values
// actually are and thus can't do the calculations, this is used to inform
// the animator how to lazy-resolve the input value
enum DeltaValueType {
// The delta value represents an absolute value endpoint
// mDeltaValue needs to be recalculated to be mDelta = (mDelta - fromValue)
// in onAnimationStarted()
ABSOLUTE = 0,
// The final value represents an offset from the current value
// No recalculation is needed
DELTA,
};
enum RenderProperty {
TRANSLATION_X = 0,
TRANSLATION_Y,
TRANSLATION_Z,
SCALE_X,
SCALE_Y,
ROTATION,
ROTATION_X,
ROTATION_Y,
X,
Y,
Z,
ALPHA,
};
ANDROID_API void setInterpolator(Interpolator* interpolator);
ANDROID_API void setDuration(nsecs_t durationInMs);
ANDROID_API bool isFinished();
bool animate(RenderProperties* target, TreeInfo& info);
protected:
ANDROID_API RenderPropertyAnimator(RenderProperty property, DeltaValueType deltaType,
float deltaValue);
ANDROID_API virtual ~RenderPropertyAnimator();
private:
RenderPropertyAnimatorImpl* mImpl;
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* ANIMATOR_H */

View File

@@ -0,0 +1,32 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Interpolator.h"
#include <math.h>
namespace android {
namespace uirenderer {
Interpolator* Interpolator::createDefaultInterpolator() {
return new AccelerateDecelerateInterpolator();
}
float AccelerateDecelerateInterpolator::interpolate(float input) {
return (float)(cosf((input + 1) * M_PI) / 2.0f) + 0.5f;
}
} /* namespace uirenderer */
} /* namespace android */

45
libs/hwui/Interpolator.h Normal file
View File

@@ -0,0 +1,45 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef INTERPOLATOR_H
#define INTERPOLATOR_H
namespace android {
namespace uirenderer {
class Interpolator {
public:
virtual ~Interpolator() {}
virtual float interpolate(float input) = 0;
static Interpolator* createDefaultInterpolator();
protected:
Interpolator() {}
};
class AccelerateDecelerateInterpolator : public Interpolator {
public:
AccelerateDecelerateInterpolator() {}
virtual ~AccelerateDecelerateInterpolator() {}
virtual float interpolate(float input);
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* INTERPOLATOR_H */

View File

@@ -18,6 +18,8 @@
#include "RenderNode.h"
#include <algorithm>
#include <SkCanvas.h>
#include <algorithm>
@@ -54,7 +56,8 @@ RenderNode::RenderNode()
: mNeedsPropertiesSync(false)
, mNeedsDisplayListDataSync(false)
, mDisplayListData(0)
, mStagingDisplayListData(0) {
, mStagingDisplayListData(0)
, mNeedsAnimatorsSync(false) {
}
RenderNode::~RenderNode() {
@@ -97,15 +100,32 @@ void RenderNode::prepareTree(TreeInfo& info) {
}
void RenderNode::prepareTreeImpl(TreeInfo& info) {
pushStagingChanges(info);
if (info.performStagingPush) {
pushStagingChanges(info);
}
if (info.evaluateAnimations) {
evaluateAnimations(info);
}
prepareSubTree(info, mDisplayListData);
}
static bool is_finished(const sp<RenderPropertyAnimator>& animator) {
return animator->isFinished();
}
void RenderNode::pushStagingChanges(TreeInfo& info) {
if (mNeedsPropertiesSync) {
mNeedsPropertiesSync = false;
mProperties = mStagingProperties;
}
if (mNeedsAnimatorsSync) {
mAnimators.reserve(mStagingAnimators.size());
std::vector< sp<RenderPropertyAnimator> >::iterator it;
// hint: this means copy_if_not()
it = std::remove_copy_if(mStagingAnimators.begin(), mStagingAnimators.end(),
mAnimators.begin(), is_finished);
mAnimators.resize(std::distance(mAnimators.begin(), it));
}
if (mNeedsDisplayListDataSync) {
mNeedsDisplayListDataSync = false;
// Do a push pass on the old tree to handle freeing DisplayListData
@@ -119,6 +139,34 @@ void RenderNode::pushStagingChanges(TreeInfo& info) {
}
}
class AnimateFunctor {
public:
AnimateFunctor(RenderProperties* target, TreeInfo& info)
: mTarget(target), mInfo(info) {}
bool operator() (sp<RenderPropertyAnimator>& animator) {
bool finished = animator->animate(mTarget, mInfo);
if (finished && mInfo.animationListener) {
mInfo.animationListener->onAnimationFinished(animator);
}
return finished;
}
private:
RenderProperties* mTarget;
TreeInfo& mInfo;
};
void RenderNode::evaluateAnimations(TreeInfo& info) {
if (!mAnimators.size()) return;
AnimateFunctor functor(&mProperties, info);
std::vector< sp<RenderPropertyAnimator> >::iterator newEnd;
newEnd = std::remove_if(mAnimators.begin(), mAnimators.end(), functor);
mAnimators.erase(newEnd, mAnimators.end());
mProperties.updateMatrix();
info.hasAnimations |= mAnimators.size();
}
void RenderNode::prepareSubTree(TreeInfo& info, DisplayListData* subtree) {
if (subtree) {
TextureCache& cache = Caches::getInstance().textureCache;

View File

@@ -20,6 +20,9 @@
#define LOG_TAG "OpenGLRenderer"
#endif
#include <set>
#include <vector>
#include <SkCamera.h>
#include <SkMatrix.h>
@@ -41,6 +44,7 @@
#include "DeferredDisplayList.h"
#include "DisplayList.h"
#include "RenderProperties.h"
#include "TreeInfo.h"
#include "utils/VirtualLightRefBase.h"
class SkBitmap;
@@ -65,17 +69,6 @@ class SaveOp;
class RestoreToCountOp;
class DrawDisplayListOp;
struct TreeInfo {
TreeInfo()
: hasFunctors(false)
, prepareTextures(false)
{}
bool hasFunctors;
bool prepareTextures;
// TODO: Damage calculations? Flag to skip staging pushes for RT animations?
};
/**
* Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
*
@@ -91,7 +84,7 @@ struct TreeInfo {
class RenderNode : public VirtualLightRefBase {
public:
ANDROID_API RenderNode();
ANDROID_API ~RenderNode();
ANDROID_API virtual ~RenderNode();
// See flags defined in DisplayList.java
enum ReplayFlag {
@@ -152,7 +145,19 @@ public:
return properties().getHeight();
}
ANDROID_API void prepareTree(TreeInfo& info);
ANDROID_API virtual void prepareTree(TreeInfo& info);
// UI thread only!
ANDROID_API void addAnimator(const sp<RenderPropertyAnimator>& animator) {
mStagingAnimators.insert(animator);
mNeedsAnimatorsSync = true;
}
// UI thread only!
ANDROID_API void removeAnimator(const sp<RenderPropertyAnimator>& animator) {
mStagingAnimators.erase(animator);
mNeedsAnimatorsSync = true;
}
private:
typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
@@ -214,6 +219,7 @@ private:
void prepareTreeImpl(TreeInfo& info);
void pushStagingChanges(TreeInfo& info);
void evaluateAnimations(TreeInfo& info);
void prepareSubTree(TreeInfo& info, DisplayListData* subtree);
String8 mName;
@@ -226,6 +232,10 @@ private:
DisplayListData* mDisplayListData;
DisplayListData* mStagingDisplayListData;
bool mNeedsAnimatorsSync;
std::set< sp<RenderPropertyAnimator> > mStagingAnimators;
std::vector< sp<RenderPropertyAnimator> > mAnimators;
/**
* Draw time state - these properties are only set and used during rendering
*/

View File

@@ -51,7 +51,8 @@ RenderProperties::PrimitiveFields::PrimitiveFields()
RenderProperties::ComputedFields::ComputedFields()
: mTransformMatrix(NULL)
, mClipPath(NULL) {
, mClipPath(NULL)
, mClipPathOp(SkRegion::kIntersect_Op) {
}
RenderProperties::ComputedFields::~ComputedFields() {

View File

@@ -16,7 +16,9 @@
#ifndef RENDERNODEPROPERTIES_H
#define RENDERNODEPROPERTIES_H
#include <algorithm>
#include <stddef.h>
#include <vector>
#include <cutils/compiler.h>
#include <androidfw/ResourceTypes.h>
@@ -24,6 +26,7 @@
#include <SkMatrix.h>
#include <SkRegion.h>
#include "Animator.h"
#include "Rect.h"
#include "RevealClip.h"
#include "Outline.h"
@@ -149,6 +152,31 @@ public:
return mPrimitiveFields.mTranslationZ;
}
// Animation helper
void setX(float value) {
setTranslationX(value - getLeft());
}
// Animation helper
float getX() const {
return getLeft() + getTranslationX();
}
// Animation helper
void setY(float value) {
setTranslationY(value - getTop());
}
// Animation helper
float getY() const {
return getTop() + getTranslationY();
}
// Animation helper
void setZ(float value) {
setTranslationZ(value - getElevation());
}
float getZ() const {
return getElevation() + getTranslationZ();
}
@@ -457,7 +485,6 @@ private:
bool mCaching;
} mPrimitiveFields;
// mCameraDistance isn't in mPrimitiveFields as it has a complex setter
SkMatrix* mStaticMatrix;
SkMatrix* mAnimationMatrix;

64
libs/hwui/TreeInfo.h Normal file
View File

@@ -0,0 +1,64 @@
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TREEINFO_H
#define TREEINFO_H
#include <cutils/compiler.h>
#include <utils/Timers.h>
#include <utils/StrongPointer.h>
namespace android {
namespace uirenderer {
class RenderPropertyAnimator;
class AnimationListener {
public:
ANDROID_API virtual void onAnimationFinished(const sp<RenderPropertyAnimator>&) = 0;
protected:
ANDROID_API virtual ~AnimationListener() {}
};
struct TreeInfo {
// The defaults here should be safe for everyone but DrawFrameTask to use as-is.
TreeInfo()
: hasFunctors(false)
, prepareTextures(false)
, performStagingPush(true)
, frameTimeMs(0)
, evaluateAnimations(false)
, hasAnimations(false)
, animationListener(0)
{}
bool hasFunctors;
bool prepareTextures;
bool performStagingPush;
// Animations
nsecs_t frameTimeMs;
bool evaluateAnimations;
// This is only updated if evaluateAnimations is true
bool hasAnimations;
AnimationListener* animationListener;
// TODO: Damage calculations
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* TREEINFO_H */

View File

@@ -308,18 +308,20 @@ bool GlobalContext::enableDirtyRegions(EGLSurface surface) {
return value == EGL_BUFFER_PRESERVED;
}
CanvasContext::CanvasContext(bool translucent)
CanvasContext::CanvasContext(bool translucent, RenderNode* rootRenderNode)
: mRenderThread(RenderThread::getInstance())
, mEglSurface(EGL_NO_SURFACE)
, mDirtyRegionsEnabled(false)
, mOpaque(!translucent)
, mCanvas(0)
, mHaveNewSurface(false) {
, mHaveNewSurface(false)
, mRootRenderNode(rootRenderNode) {
mGlobalContext = GlobalContext::get();
}
CanvasContext::~CanvasContext() {
destroyCanvasAndSurface();
mRenderThread.removeFrameCallback(this);
}
void CanvasContext::destroyCanvasAndSurface() {
@@ -403,7 +405,16 @@ void CanvasContext::processLayerUpdates(const Vector<DeferredLayerUpdater*>* lay
}
}
void CanvasContext::drawDisplayList(RenderNode* displayList, Rect* dirty) {
void CanvasContext::prepareTree(TreeInfo& info) {
mRootRenderNode->prepareTree(info);
if (info.hasAnimations && !info.hasFunctors) {
// TODO: Functors
mRenderThread.postFrameCallback(this);
}
}
void CanvasContext::draw(Rect* dirty) {
LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
"drawDisplayList called on a context with no canvas or surface!");
@@ -417,7 +428,7 @@ void CanvasContext::drawDisplayList(RenderNode* displayList, Rect* dirty) {
}
status_t status;
if (dirty) {
if (dirty && !dirty->isEmpty()) {
status = mCanvas->prepareDirty(dirty->left, dirty->top,
dirty->right, dirty->bottom, mOpaque);
} else {
@@ -425,7 +436,7 @@ void CanvasContext::drawDisplayList(RenderNode* displayList, Rect* dirty) {
}
Rect outBounds;
status |= mCanvas->drawDisplayList(displayList, outBounds);
status |= mCanvas->drawDisplayList(mRootRenderNode.get(), outBounds);
// TODO: Draw debug info
// TODO: Performance tracking
@@ -437,6 +448,20 @@ void CanvasContext::drawDisplayList(RenderNode* displayList, Rect* dirty) {
}
}
// Called by choreographer to do an RT-driven animation
void CanvasContext::doFrame(nsecs_t frameTimeNanos) {
ATRACE_CALL();
TreeInfo info;
info.evaluateAnimations = true;
info.frameTimeMs = nanoseconds_to_milliseconds(frameTimeNanos);
info.performStagingPush = false;
info.prepareTextures = false;
prepareTree(info);
draw(NULL);
}
void CanvasContext::invokeFunctor(Functor* functor) {
ATRACE_CALL();
DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;

View File

@@ -25,6 +25,7 @@
#include "../RenderNode.h"
#include "RenderTask.h"
#include "RenderThread.h"
#define FUNCTOR_PROCESS_DELAY 4
@@ -39,15 +40,13 @@ class Layer;
namespace renderthread {
class GlobalContext;
class CanvasContext;
class RenderThread;
// This per-renderer class manages the bridge between the global EGL context
// and the render surface.
class CanvasContext {
class CanvasContext : public IFrameCallback {
public:
CanvasContext(bool translucent);
~CanvasContext();
CanvasContext(bool translucent, RenderNode* rootRenderNode);
virtual ~CanvasContext();
bool initialize(EGLNativeWindowType window);
void updateSurface(EGLNativeWindowType window);
@@ -55,9 +54,13 @@ public:
void setup(int width, int height);
void makeCurrent();
void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters, TreeInfo& info);
void drawDisplayList(RenderNode* displayList, Rect* dirty);
void prepareTree(TreeInfo& info);
void draw(Rect* dirty);
void destroyCanvasAndSurface();
// IFrameCallback, Chroreographer-driven frame callback entry point
virtual void doFrame(nsecs_t frameTimeNanos);
bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
void invokeFunctor(Functor* functor);
@@ -82,6 +85,8 @@ private:
bool mOpaque;
OpenGLRenderer* mCanvas;
bool mHaveNewSurface;
const sp<RenderNode> mRootRenderNode;
};
} /* namespace renderthread */

View File

@@ -30,7 +30,7 @@ namespace android {
namespace uirenderer {
namespace renderthread {
DrawFrameTask::DrawFrameTask() : mContext(0), mRenderNode(0) {
DrawFrameTask::DrawFrameTask() : mContext(0) {
}
DrawFrameTask::~DrawFrameTask() {
@@ -55,25 +55,17 @@ void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) {
}
}
void DrawFrameTask::setRenderNode(RenderNode* renderNode) {
LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to setRenderNode with!");
mRenderNode = renderNode;
}
void DrawFrameTask::setDirty(int left, int top, int right, int bottom) {
mDirty.set(left, top, right, bottom);
}
void DrawFrameTask::drawFrame(RenderThread* renderThread) {
LOG_ALWAYS_FATAL_IF(!mRenderNode.get(), "Cannot drawFrame with no render node!");
LOG_ALWAYS_FATAL_IF(!mContext, "Cannot drawFrame with no CanvasContext!");
postAndWait(renderThread);
// Reset the single-frame data
mDirty.setEmpty();
mRenderNode = 0;
}
void DrawFrameTask::postAndWait(RenderThread* renderThread) {
@@ -88,8 +80,7 @@ void DrawFrameTask::run() {
bool canUnblockUiThread = syncFrameState();
// Grab a copy of everything we need
Rect dirtyCopy(mDirty);
sp<RenderNode> renderNode = mRenderNode;
Rect dirty(mDirty);
CanvasContext* context = mContext;
// From this point on anything in "this" is *UNSAFE TO ACCESS*
@@ -97,15 +88,20 @@ void DrawFrameTask::run() {
unblockUiThread();
}
drawRenderNode(context, renderNode.get(), &dirtyCopy);
context->draw(&dirty);
if (!canUnblockUiThread) {
unblockUiThread();
}
}
static void prepareTreeInfo(TreeInfo& info) {
static void initTreeInfo(TreeInfo& info) {
info.prepareTextures = true;
info.performStagingPush = true;
info.evaluateAnimations = true;
// TODO: Get this from Choreographer
nsecs_t frameTimeNs = systemTime(CLOCK_MONOTONIC);
info.frameTimeMs = nanoseconds_to_milliseconds(frameTimeNs);
}
bool DrawFrameTask::syncFrameState() {
@@ -113,9 +109,9 @@ bool DrawFrameTask::syncFrameState() {
mContext->makeCurrent();
Caches::getInstance().textureCache.resetMarkInUse();
TreeInfo info;
prepareTreeInfo(info);
initTreeInfo(info);
mContext->processLayerUpdates(&mLayers, info);
mRenderNode->prepareTree(info);
mContext->prepareTree(info);
// If prepareTextures is false, we ran out of texture cache space
return !info.hasFunctors && info.prepareTextures;
}
@@ -125,16 +121,6 @@ void DrawFrameTask::unblockUiThread() {
mSignal.signal();
}
void DrawFrameTask::drawRenderNode(CanvasContext* context, RenderNode* renderNode, Rect* dirty) {
ATRACE_CALL();
if (dirty->bottom == -1 && dirty->left == -1
&& dirty->top == -1 && dirty->right == -1) {
dirty = 0;
}
context->drawDisplayList(renderNode, dirty);
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */

View File

@@ -53,7 +53,6 @@ public:
void addLayer(DeferredLayerUpdater* layer);
void removeLayer(DeferredLayerUpdater* layer);
void setRenderNode(RenderNode* renderNode);
void setDirty(int left, int top, int right, int bottom);
void drawFrame(RenderThread* renderThread);
@@ -63,7 +62,6 @@ private:
void postAndWait(RenderThread* renderThread);
bool syncFrameState();
void unblockUiThread();
static void drawRenderNode(CanvasContext* context, RenderNode* renderNode, Rect* dirty);
Mutex mLock;
Condition mSignal;
@@ -73,7 +71,6 @@ private:
/*********************************************
* Single frame data
*********************************************/
sp<RenderNode> mRenderNode;
Rect mDirty;
/*********************************************

View File

@@ -51,15 +51,16 @@ namespace renderthread {
MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
ARGS(method) *args = (ARGS(method) *) task->payload()
CREATE_BRIDGE1(createContext, bool translucent) {
return new CanvasContext(args->translucent);
CREATE_BRIDGE2(createContext, bool translucent, RenderNode* rootRenderNode) {
return new CanvasContext(args->translucent, args->rootRenderNode);
}
RenderProxy::RenderProxy(bool translucent)
RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode)
: mRenderThread(RenderThread::getInstance())
, mContext(0) {
SETUP_TASK(createContext);
args->translucent = translucent;
args->rootRenderNode = rootRenderNode;
mContext = (CanvasContext*) postAndWait(task);
mDrawFrameTask.setContext(mContext);
}
@@ -133,9 +134,8 @@ void RenderProxy::setup(int width, int height) {
post(task);
}
void RenderProxy::drawDisplayList(RenderNode* displayList,
void RenderProxy::syncAndDrawFrame(
int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom) {
mDrawFrameTask.setRenderNode(displayList);
mDrawFrameTask.setDirty(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom);
mDrawFrameTask.drawFrame(&mRenderThread);
}

View File

@@ -56,14 +56,14 @@ class RenderProxyBridge;
*/
class ANDROID_API RenderProxy {
public:
ANDROID_API RenderProxy(bool translucent);
ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode);
ANDROID_API virtual ~RenderProxy();
ANDROID_API bool initialize(const sp<ANativeWindow>& window);
ANDROID_API void updateSurface(const sp<ANativeWindow>& window);
ANDROID_API void pauseSurface(const sp<ANativeWindow>& window);
ANDROID_API void setup(int width, int height);
ANDROID_API void drawDisplayList(RenderNode* displayList,
ANDROID_API void syncAndDrawFrame(
int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom);
ANDROID_API void destroyCanvasAndSurface();

View File

@@ -18,9 +18,11 @@
#include "RenderThread.h"
#include <gui/DisplayEventReceiver.h>
#include <utils/Log.h>
#include "CanvasContext.h"
#include "RenderProxy.h"
#include <utils/Log.h>
namespace android {
using namespace uirenderer::renderthread;
@@ -29,6 +31,14 @@ ANDROID_SINGLETON_STATIC_INSTANCE(RenderThread);
namespace uirenderer {
namespace renderthread {
// Number of events to read at a time from the DisplayEventReceiver pipe.
// The value should be large enough that we can quickly drain the pipe
// using just a few large reads.
static const size_t EVENT_BUFFER_SIZE = 100;
// Slight delay to give the UI time to push us a new frame before we replay
static const int DISPATCH_FRAME_CALLBACKS_DELAY = 0;
TaskQueue::TaskQueue() : mHead(0), mTail(0) {}
RenderTask* TaskQueue::next() {
@@ -103,8 +113,25 @@ void TaskQueue::remove(RenderTask* task) {
}
}
class DispatchFrameCallbacks : public RenderTask {
private:
RenderThread* mRenderThread;
public:
DispatchFrameCallbacks(RenderThread* rt) : mRenderThread(rt) {}
virtual void run() {
mRenderThread->dispatchFrameCallbacks();
}
};
RenderThread::RenderThread() : Thread(true), Singleton<RenderThread>()
, mNextWakeup(LLONG_MAX) {
, mNextWakeup(LLONG_MAX)
, mDisplayEventReceiver(0)
, mVsyncRequested(false)
, mFrameCallbackTaskPending(false)
, mFrameCallbackTask(0)
, mFrameTime(0) {
mFrameCallbackTask = new DispatchFrameCallbacks(this);
mLooper = new Looper(false);
run("RenderThread");
}
@@ -112,10 +139,86 @@ RenderThread::RenderThread() : Thread(true), Singleton<RenderThread>()
RenderThread::~RenderThread() {
}
void RenderThread::initializeDisplayEventReceiver() {
LOG_ALWAYS_FATAL_IF(mDisplayEventReceiver, "Initializing a second DisplayEventReceiver?");
mDisplayEventReceiver = new DisplayEventReceiver();
status_t status = mDisplayEventReceiver->initCheck();
LOG_ALWAYS_FATAL_IF(status != NO_ERROR, "Initialization of DisplayEventReceiver "
"failed with status: %d", status);
// Register the FD
mLooper->addFd(mDisplayEventReceiver->getFd(), 0,
Looper::EVENT_INPUT, RenderThread::displayEventReceiverCallback, this);
}
int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
ALOGE("Display event receiver pipe was closed or an error occurred. "
"events=0x%x", events);
return 0; // remove the callback
}
if (!(events & Looper::EVENT_INPUT)) {
ALOGW("Received spurious callback for unhandled poll event. "
"events=0x%x", events);
return 1; // keep the callback
}
reinterpret_cast<RenderThread*>(data)->drainDisplayEventQueue();
return 1; // keep the callback
}
static nsecs_t latestVsyncEvent(DisplayEventReceiver* receiver) {
DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
nsecs_t latest = 0;
ssize_t n;
while ((n = receiver->getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
for (ssize_t i = 0; i < n; i++) {
const DisplayEventReceiver::Event& ev = buf[i];
switch (ev.header.type) {
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
latest = ev.header.timestamp;
break;
}
}
}
if (n < 0) {
ALOGW("Failed to get events from display event receiver, status=%d", status_t(n));
}
return latest;
}
void RenderThread::drainDisplayEventQueue() {
nsecs_t vsyncEvent = latestVsyncEvent(mDisplayEventReceiver);
if (vsyncEvent > 0) {
mVsyncRequested = false;
mFrameTime = vsyncEvent;
if (!mFrameCallbackTaskPending) {
mFrameCallbackTaskPending = true;
//queueDelayed(mFrameCallbackTask, DISPATCH_FRAME_CALLBACKS_DELAY);
queue(mFrameCallbackTask);
}
}
}
void RenderThread::dispatchFrameCallbacks() {
mFrameCallbackTaskPending = false;
std::set<IFrameCallback*> callbacks;
mFrameCallbacks.swap(callbacks);
for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end(); it++) {
(*it)->doFrame(mFrameTime);
}
}
bool RenderThread::threadLoop() {
initializeDisplayEventReceiver();
int timeoutMillis = -1;
for (;;) {
int result = mLooper->pollAll(timeoutMillis);
int result = mLooper->pollOnce(timeoutMillis);
LOG_ALWAYS_FATAL_IF(result == Looper::POLL_ERROR,
"RenderThread Looper POLL_ERROR!");
@@ -159,6 +262,20 @@ void RenderThread::remove(RenderTask* task) {
mQueue.remove(task);
}
void RenderThread::postFrameCallback(IFrameCallback* callback) {
mFrameCallbacks.insert(callback);
if (!mVsyncRequested) {
mVsyncRequested = true;
status_t status = mDisplayEventReceiver->requestNextVsync();
LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
"requestNextVsync failed with status: %d", status);
}
}
void RenderThread::removeFrameCallback(IFrameCallback* callback) {
mFrameCallbacks.erase(callback);
}
RenderTask* RenderThread::nextTask(nsecs_t* nextWakeup) {
AutoMutex _lock(mLock);
RenderTask* next = mQueue.peek();

View File

@@ -18,6 +18,10 @@
#define RENDERTHREAD_H_
#include "RenderTask.h"
#include <memory>
#include <set>
#include <cutils/compiler.h>
#include <utils/Looper.h>
#include <utils/Mutex.h>
@@ -25,9 +29,13 @@
#include <utils/Thread.h>
namespace android {
class DisplayEventReceiver;
namespace uirenderer {
namespace renderthread {
class DispatchFrameCallbacks;
class TaskQueue {
public:
TaskQueue();
@@ -42,6 +50,15 @@ private:
RenderTask* mTail;
};
// Mimics android.view.Choreographer.FrameCallback
class IFrameCallback {
public:
virtual void doFrame(nsecs_t frameTimeNanos) = 0;
protected:
~IFrameCallback() {}
};
class ANDROID_API RenderThread : public Thread, public Singleton<RenderThread> {
public:
// RenderThread takes complete ownership of tasks that are queued
@@ -50,15 +67,25 @@ public:
void queueDelayed(RenderTask* task, int delayMs);
void remove(RenderTask* task);
// Mimics android.view.Choreographer
void postFrameCallback(IFrameCallback* callback);
void removeFrameCallback(IFrameCallback* callback);
protected:
virtual bool threadLoop();
private:
friend class Singleton<RenderThread>;
friend class DispatchFrameCallbacks;
RenderThread();
virtual ~RenderThread();
void initializeDisplayEventReceiver();
static int displayEventReceiverCallback(int fd, int events, void* data);
void drainDisplayEventQueue();
void dispatchFrameCallbacks();
// Returns the next task to be run. If this returns NULL nextWakeup is set
// to the time to requery for the nextTask to run. mNextWakeup is also
// set to this time
@@ -69,6 +96,13 @@ private:
nsecs_t mNextWakeup;
TaskQueue mQueue;
DisplayEventReceiver* mDisplayEventReceiver;
bool mVsyncRequested;
std::set<IFrameCallback*> mFrameCallbacks;
bool mFrameCallbackTaskPending;
DispatchFrameCallbacks* mFrameCallbackTask;
nsecs_t mFrameTime;
};
} /* namespace renderthread */

View File

@@ -1,17 +1,13 @@
package com.example.renderthread;
import android.animation.TimeInterpolator;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.os.Handler;
import android.os.SystemClock;
import android.view.RenderNode;
import android.view.HardwareRenderer;
import android.view.ThreadedRenderer;
import android.view.RenderNodeAnimator;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.ListView;
@@ -23,6 +19,8 @@ import java.util.Map;
public class MainActivity extends Activity implements OnItemClickListener {
static final int TRANSLATION_Y = 1;
static final int DELTA_TYPE_DELTA = 1;
static final int DURATION = 400;
static final String KEY_NAME = "name";
@@ -66,82 +64,21 @@ public class MainActivity extends Activity implements OnItemClickListener {
}
}
private static class DisplayListAnimator {
private static final TimeInterpolator sDefaultInterpolator =
new AccelerateDecelerateInterpolator();
RenderNode mDisplayList;
float mFromValue;
float mDelta;
long mDuration = DURATION * 2;
long mStartTime;
DisplayListAnimator(View view, float translateXBy) {
mDelta = translateXBy;
mFromValue = view.getTranslationY();
mDisplayList = view.getDisplayList();
}
boolean animate(long currentTime) {
if (mStartTime == 0) mStartTime = currentTime;
float fraction = (float)(currentTime - mStartTime) / mDuration;
if (fraction > 1) {
return false;
}
fraction = sDefaultInterpolator.getInterpolation(fraction);
float translation = mFromValue + (mDelta * fraction);
mDisplayList.setTranslationY(translation);
return fraction < 1f;
}
}
private static class AnimationExecutor implements Runnable {
DisplayListAnimator[] mAnimations;
ThreadedRenderer mRenderer;
AnimationExecutor(ThreadedRenderer renderer, DisplayListAnimator[] animations) {
mRenderer = renderer;
mAnimations = animations;
ThreadedRenderer.postToRenderThread(this);
}
@Override
public void run() {
boolean hasMore = false;
long now = SystemClock.uptimeMillis();
for (DisplayListAnimator animator : mAnimations) {
hasMore |= animator.animate(now);
}
mRenderer.repeatLastDraw();
if (hasMore) {
ThreadedRenderer.postToRenderThread(this);
}
}
}
@Override
public void onItemClick(final AdapterView<?> adapterView, View clickedView,
int clickedPosition, long clickedId) {
int topPosition = adapterView.getFirstVisiblePosition();
int dy = adapterView.getHeight();
final DisplayListAnimator[] animators = new DisplayListAnimator[adapterView.getChildCount()];
for (int i = 0; i < adapterView.getChildCount(); i++) {
int pos = topPosition + i;
View child = adapterView.getChildAt(i);
float delta = (pos - clickedPosition) * 1.1f;
if (delta == 0) delta = -1;
animators[i] = new DisplayListAnimator(child, dy * delta);
RenderNodeAnimator animator = new RenderNodeAnimator(
TRANSLATION_Y, DELTA_TYPE_DELTA, dy * delta);
animator.setDuration(DURATION);
animator.start(child);
}
adapterView.invalidate();
adapterView.post(new Runnable() {
@Override
public void run() {
new AnimationExecutor((ThreadedRenderer) adapterView.getHardwareRenderer(), animators);
}
});
//mHandler.postDelayed(mLaunchActivity, (long) (DURATION * .4));
mLaunchActivity.run();
}