Merge "Fix ReOpenImeWindowTest flicker test for shell transitions"

This commit is contained in:
Evan Rosky
2021-09-15 20:18:52 +00:00
committed by Android (Google) Code Review

View File

@@ -17,6 +17,7 @@
package com.android.server.wm.flicker.ime
import android.app.Instrumentation
import android.os.SystemProperties
import android.platform.test.annotations.Presubmit
import android.view.Surface
import android.view.WindowManagerPolicyConstants
@@ -42,6 +43,7 @@ import com.android.server.wm.flicker.statusBarLayerIsVisible
import com.android.server.wm.flicker.statusBarLayerRotatesScales
import com.android.server.wm.flicker.statusBarWindowIsVisible
import com.android.server.wm.traces.common.FlickerComponentName
import org.junit.Assume
import org.junit.FixMethodOrder
import org.junit.Test
import org.junit.runner.RunWith
@@ -60,6 +62,8 @@ import org.junit.runners.Parameterized
class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
private val instrumentation: Instrumentation = InstrumentationRegistry.getInstrumentation()
private val testApp = ImeAppAutoFocusHelper(instrumentation, testSpec.config.startRotation)
private val isShellTransitionsEnabled =
SystemProperties.getBoolean("persist.debug.shell_transit", false)
@FlickerBuilderProvider
fun buildFlicker(): FlickerBuilder {
@@ -121,15 +125,17 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
@Presubmit
@Test
fun imeWindowIsAlwaysVisible() = testSpec.imeWindowIsAlwaysVisible(true)
fun imeWindowIsAlwaysVisible() = testSpec.imeWindowIsAlwaysVisible(!isShellTransitionsEnabled)
@Presubmit
@Test
fun imeAppWindowVisibility() {
// the app starts visible in live tile, then becomes invisible during animation and
// is again launched. Since we log 1x per frame, sometimes the activity visibility and
// the app visibility are updated together, sometimes not, thus ignore activity check
// at the start
fun imeAppWindowVisibilityLegacy() {
Assume.assumeFalse(isShellTransitionsEnabled)
// the app starts visible in live tile, and stays visible for the duration of entering
// and exiting overview. However, legacy transitions seem to have a bug which causes
// everything to restart during the test, so expect the app to disappear and come back.
// Since we log 1x per frame, sometimes the activity visibility and the app visibility
// are updated together, sometimes not, thus ignore activity check at the start
testSpec.assertWm {
this.isAppWindowVisible(testApp.component, ignoreActivity = true)
.then()
@@ -139,6 +145,19 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
}
}
@Presubmit
@Test
fun imeAppWindowVisibility() {
Assume.assumeTrue(isShellTransitionsEnabled)
// the app starts visible in live tile, and stays visible for the duration of entering
// and exiting overview. Since we log 1x per frame, sometimes the activity visibility
// and the app visibility are updated together, sometimes not, thus ignore activity
// check at the start
testSpec.assertWm {
this.isAppWindowVisible(testApp.component, ignoreActivity = true)
}
}
@Presubmit
@Test
// During testing the launcher is always in portrait mode
@@ -154,7 +173,8 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
@Presubmit
@Test
fun imeLayerIsBecomesVisible() {
fun imeLayerIsBecomesVisibleLegacy() {
Assume.assumeFalse(isShellTransitionsEnabled)
testSpec.assertLayers {
this.isVisible(FlickerComponentName.IME)
.then()
@@ -164,6 +184,15 @@ class ReOpenImeWindowTest(private val testSpec: FlickerTestParameter) {
}
}
@Presubmit
@Test
fun imeLayerIsBecomesVisible() {
Assume.assumeTrue(isShellTransitionsEnabled)
testSpec.assertLayers {
this.isVisible(FlickerComponentName.IME)
}
}
@Presubmit
@Test
fun appLayerReplacesLauncher() {