Merge "Switch default renderer to Skia's OpenGL pipeline."

This commit is contained in:
Derek Sollenberger
2017-08-08 12:37:42 +00:00
committed by Android (Google) Code Review

View File

@@ -176,7 +176,7 @@ RenderPipelineType Properties::getRenderPipelineType() {
return sRenderPipelineType;
}
char prop[PROPERTY_VALUE_MAX];
property_get(PROPERTY_RENDERER, prop, "opengl");
property_get(PROPERTY_RENDERER, prop, "skiagl");
if (!strcmp(prop, "skiagl") ) {
ALOGD("Skia GL Pipeline");
sRenderPipelineType = RenderPipelineType::SkiaGL;