am 3f9b7438: am 958f6505: am f82c88e2: am c48e9bde: am 9911aa51: Merge "docs: studio training basics create and run project updates" into lmp-docs automerge: 5f31276
* commit '3f9b7438fb5da9d366d2a950f5a5c22aa15601a0': docs: studio training basics create and run project updates
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@@ -100,10 +100,13 @@ lesson.</p>
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Activities</a> for more information.</p>
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</div>
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</div>
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<li>Under <strong>Add an activity to your project</strong>, select <strong>Blank Activity</strong>
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and click <strong>Next</strong>.</li>
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<li>Under <strong>Describe the new activity for your project</strong>, leave the fields as they
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are and click <strong>Finish</strong>.</li>
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<li>Under <strong>Add an activity to <<em>template</em>></strong>, select <strong>Blank
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Activity</strong> and click <strong>Next</strong>.</li>
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<li>Under <strong>Choose options for your new file</strong>, change the
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<strong>Activity Name</strong> to <em>MyActivity</em>. The <strong>Layout Name</strong> changes
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to <em>activity_my</em>, and the <strong>Title</strong> to <em>MyActivity</em>. The
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<strong>Menu Resource Name</strong> is <em>menu_my</em>.
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<li>Click the <strong>Finish</strong> button to create the project.</li>
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</ol>
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<p>Your Android project is now a basic "Hello World" app that contains some default files. Take a
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@@ -120,7 +123,7 @@ moment to review the most important of these:</p>
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select the file you see the class definition for the activity you created. When you build and
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run the app, the {@link android.app.Activity} class starts the activity and loads the layout file
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that says "Hello World!"</dd>
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<dt><code>app/src/res/AndroidManifest.xml</code></dt>
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<dt><code>app/src/main/AndroidManifest.xml</code></dt>
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<dd>The <a href="{@docRoot}guide/topics/manifest/manifest-intro.html">manifest file</a> describes
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the fundamental characteristics of the app and defines each of its components. You'll revisit
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this file as you follow these lessons and add more components to your app.</dd>
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@@ -156,13 +159,16 @@ moment to review the most important of these:</p>
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<p>Note also the <code>/res</code> subdirectories that contain the
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<a href="{@docRoot}guide/topics/resources/overview.html">resources</a> for your application:</p>
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<dl>
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<dt><code>drawable-hdpi/</code></dt>
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<dd>Directory for drawable objects (such as bitmaps) that are designed for high-density
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(hdpi) screens. Other drawable directories contain assets designed for other screen densities.
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<dt><code>drawable<em><density></em>/</code></dt>
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<dd>Directories for drawable objects (such as bitmaps) that are designed for various densities,
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such as medium-density (mdpi) and high-density (hdpi) screens. Other drawable directories
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contain assets designed for other screen densities.
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Here you'll find the ic_launcher.png that appears when you run the default app.</dd>
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<dt><code>layout/</code></dt>
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<dd>Directory for files that define your app's user interface like activity_my.xml,
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discussed above, which describes a basic layout for the MyActivity class.</dd>
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<dt><code>menu/</code></dt>
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<dd>Directory for files that define your app's menu items.</dd>
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<dt><code>values/</code></dt>
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<dd>Directory for other XML files that contain a collection of resources, such as
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string and color definitions. The strings.xml file defines the "Hello world!" string that
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@@ -177,9 +183,9 @@ moment to review the most important of these:</p>
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using the SDK tools from a command line:</p>
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<ol>
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<li>Change directories into the Android SDK’s <code>tools/</code> path.</li>
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<li>Change directories into the Android SDK’s <code>sdk/</code> path.</li>
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<li>Execute:
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<pre class="no-pretty-print">android list targets</pre>
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<pre class="no-pretty-print">tools/android list targets</pre>
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<p>This prints a list of the available Android platforms that you’ve downloaded for your SDK. Find
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the platform against which you want to compile your app. Make a note of the target ID. We
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recommend that you select the highest version possible. You can still build your app to
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@@ -209,4 +215,3 @@ To run the app, continue to the <a href="running-app.html">next lesson</a>.</p>
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@@ -83,14 +83,37 @@ from the toolbar.</li>
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<h3>Run the app from a command line</h3>
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<ol>
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<li>Change directories to the root of your Android project and execute:
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<pre class="no-pretty-print">ant debug</pre></li>
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<li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
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<code>PATH</code> environment variable, then execute:
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<pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
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<li>On your device, locate <em>MyFirstApp</em> and open it.</li>
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</ol>
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<p>Open a command-line and navigate to the root of your project directory.
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Use Gradle to build your project in debug mode, invoke the <code>assembleDebug</code> build task
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using the Gradle wrapper script (<code>gradlew assembleRelease</code>).
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<p>This creates your debug <code>.apk</code> file inside the module <code>build/</code>
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directory, named <code>MyFirstApp-debug.apk</code>. </p>
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<p>On Windows platforms, type this command:</p>
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<pre>
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> gradlew.bat assembleDebug
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</pre>
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<p>On Mac OS and Linux platforms, type these commands:</p>
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<pre>
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$ chmod +x gradlew
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$ ./gradlew assembleDebug
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</pre>
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<p>After you build the project, the output APK for the app module is located in
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<code>app/build/outputs/apk/</code>
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<p class="note"><strong>Note:</strong> The first command (<code>chmod</code>) adds the execution
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permission to the Gradle wrapper script and is only necessary the first time you build this
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project from the command line.</p>
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<p>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
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<code>PATH</code> environment variable, then execute:
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<pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre><p>
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<p>On your device, locate <em>MyFirstApp</em> and open it.</p>
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<p>That's how you build and run your Android app on a device!
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To start developing, continue to the <a href="building-ui.html">next
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@@ -113,11 +136,11 @@ device.</p>
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<li>In Android Studio, select <strong>Tools > Android > AVD Manager</strong>, or click
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the AVD Manager icon <img src="{@docRoot}images/tools/avd-manager-studio.png" style="vertical-align:bottom;margin:0;height:19px"> in the toolbar.</li>
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<li>Or, from the command line, change directories to
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<code><sdk>/tools/</code> and execute:
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<pre class="no-pretty-print">android avd</pre>
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<code>sdk/</code> and execute:
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<pre class="no-pretty-print">tools/android avd</pre>
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<p class="note"><strong>Note:</strong> The AVD Manager that appears
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when launched from the command line is different from the version in
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Android Studio, so the following instructions may not apply.</p>
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Android Studio, so the following instructions may not all apply.</p>
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</li>
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</ul>
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@@ -127,7 +150,6 @@ device.</p>
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</li>
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<li>On the AVD Manager main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
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<li>In the Select Hardware window, select a device configuration, such as Nexus 6,
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then click <strong>Next</strong>.
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</li>
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@@ -143,40 +165,33 @@ device.</p>
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<h3>Run the app from Android Studio</h3>
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<ol>
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<li>In <strong>Android Studio</strong>, select your project and click <strong>Run</strong>
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<img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" />
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from the toolbar.</li>
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<img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" /> from the toolbar.</li>
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<li>In the <strong>Choose Device</strong> window, click the <strong>Launch emulator</strong> radio
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button.</li>
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<li>From the <strong>Android virtual device</strong> pull-down menu, select the emulator
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you created, and click <strong>OK</strong>.</li>
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</ol>
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<p>It can take a few minutes for the emulator to load itself. You may have to unlock the screen.
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When you do, My First App appears on the emulator screen.</p>
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When you do, <em>My First App</em> appears on the emulator screen.</p>
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<h3>Run your app from the command line</h3>
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<ol>
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<li>Change directories to the root of your Android project and execute:
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<pre class="no-pretty-print">ant debug</pre></li>
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<ol>
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<li>Build the project from the command line. The output APK for the app module is located in
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<code>app/build/outputs/apk/</code>.</li>
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<li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
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<code>PATH</code> environment variable, then execute:
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<pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
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<code>PATH</code> environment variable.</li>
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<li>Execute this command:
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<p>
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<pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre>
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</p>
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</li>
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<li>On the emulator, locate <em>MyFirstApp</em> and open it.</li>
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</ol>
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</ol>
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<p>That's how you build and run your Android app on the emulator!
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<p>That's how you build and run your Android app on the emulator!
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To start developing, continue to the <a href="building-ui.html">next
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lesson</a>.</p>
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lesson</a>.</p>
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