am f82c88e2: am c48e9bde: am 9911aa51: Merge "docs: studio training basics create and run project updates" into lmp-docs automerge: 5f31276

* commit 'f82c88e28eddd5f38b53f66b345c030063bc17fe':
  docs: studio training basics create and run project updates
This commit is contained in:
Rich Slogar
2015-02-18 00:22:35 +00:00
committed by Android Git Automerger
2 changed files with 64 additions and 44 deletions

View File

@@ -100,10 +100,13 @@ lesson.</p>
Activities</a> for more information.</p>
</div>
</div>
<li>Under <strong>Add an activity to your project</strong>, select <strong>Blank Activity</strong>
and click <strong>Next</strong>.</li>
<li>Under <strong>Describe the new activity for your project</strong>, leave the fields as they
are and click <strong>Finish</strong>.</li>
<li>Under <strong>Add an activity to &lt;<em>template</em>&gt;</strong>, select <strong>Blank
Activity</strong> and click <strong>Next</strong>.</li>
<li>Under <strong>Choose options for your new file</strong>, change the
<strong>Activity Name</strong> to <em>MyActivity</em>. The <strong>Layout Name</strong> changes
to <em>activity_my</em>, and the <strong>Title</strong> to <em>MyActivity</em>. The
<strong>Menu Resource Name</strong> is <em>menu_my</em>.
<li>Click the <strong>Finish</strong> button to create the project.</li>
</ol>
<p>Your Android project is now a basic "Hello World" app that contains some default files. Take a
@@ -120,7 +123,7 @@ moment to review the most important of these:</p>
select the file you see the class definition for the activity you created. When you build and
run the app, the {@link android.app.Activity} class starts the activity and loads the layout file
that says "Hello World!"</dd>
<dt><code>app/src/res/AndroidManifest.xml</code></dt>
<dt><code>app/src/main/AndroidManifest.xml</code></dt>
<dd>The <a href="{@docRoot}guide/topics/manifest/manifest-intro.html">manifest file</a> describes
the fundamental characteristics of the app and defines each of its components. You'll revisit
this file as you follow these lessons and add more components to your app.</dd>
@@ -156,13 +159,16 @@ moment to review the most important of these:</p>
<p>Note also the <code>/res</code> subdirectories that contain the
<a href="{@docRoot}guide/topics/resources/overview.html">resources</a> for your application:</p>
<dl>
<dt><code>drawable-hdpi/</code></dt>
<dd>Directory for drawable objects (such as bitmaps) that are designed for high-density
(hdpi) screens. Other drawable directories contain assets designed for other screen densities.
<dt><code>drawable<em>&lt;density&gt;</em>/</code></dt>
<dd>Directories for drawable objects (such as bitmaps) that are designed for various densities,
such as medium-density (mdpi) and high-density (hdpi) screens. Other drawable directories
contain assets designed for other screen densities.
Here you'll find the ic_launcher.png that appears when you run the default app.</dd>
<dt><code>layout/</code></dt>
<dd>Directory for files that define your app's user interface like activity_my.xml,
discussed above, which describes a basic layout for the MyActivity class.</dd>
<dt><code>menu/</code></dt>
<dd>Directory for files that define your app's menu items.</dd>
<dt><code>values/</code></dt>
<dd>Directory for other XML files that contain a collection of resources, such as
string and color definitions. The strings.xml file defines the "Hello world!" string that
@@ -177,9 +183,9 @@ moment to review the most important of these:</p>
using the SDK tools from a command line:</p>
<ol>
<li>Change directories into the Android SDKs <code>tools/</code> path.</li>
<li>Change directories into the Android SDKs <code>sdk/</code> path.</li>
<li>Execute:
<pre class="no-pretty-print">android list targets</pre>
<pre class="no-pretty-print">tools/android list targets</pre>
<p>This prints a list of the available Android platforms that youve downloaded for your SDK. Find
the platform against which you want to compile your app. Make a note of the target ID. We
recommend that you select the highest version possible. You can still build your app to
@@ -209,4 +215,3 @@ To run the app, continue to the <a href="running-app.html">next lesson</a>.</p>

View File

@@ -83,14 +83,37 @@ from the toolbar.</li>
<h3>Run the app from a command line</h3>
<ol>
<li>Change directories to the root of your Android project and execute:
<pre class="no-pretty-print">ant debug</pre></li>
<li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
<code>PATH</code> environment variable, then execute:
<pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
<li>On your device, locate <em>MyFirstApp</em> and open it.</li>
</ol>
<p>Open a command-line and navigate to the root of your project directory.
Use Gradle to build your project in debug mode, invoke the <code>assembleDebug</code> build task
using the Gradle wrapper script (<code>gradlew assembleRelease</code>).
<p>This creates your debug <code>.apk</code> file inside the module <code>build/</code>
directory, named <code>MyFirstApp-debug.apk</code>. </p>
<p>On Windows platforms, type this command:</p>
<pre>
> gradlew.bat assembleDebug
</pre>
<p>On Mac OS and Linux platforms, type these commands:</p>
<pre>
$ chmod +x gradlew
$ ./gradlew assembleDebug
</pre>
<p>After you build the project, the output APK for the app module is located in
<code>app/build/outputs/apk/</code>
<p class="note"><strong>Note:</strong> The first command (<code>chmod</code>) adds the execution
permission to the Gradle wrapper script and is only necessary the first time you build this
project from the command line.</p>
<p>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
<code>PATH</code> environment variable, then execute:
<pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre><p>
<p>On your device, locate <em>MyFirstApp</em> and open it.</p>
<p>That's how you build and run your Android app on a device!
To start developing, continue to the <a href="building-ui.html">next
@@ -113,11 +136,11 @@ device.</p>
<li>In Android Studio, select <strong>Tools &gt; Android &gt; AVD Manager</strong>, or click
the AVD Manager icon <img src="{@docRoot}images/tools/avd-manager-studio.png" style="vertical-align:bottom;margin:0;height:19px"> in the toolbar.</li>
<li>Or, from the command line, change directories to
<code>&lt;sdk>/tools/</code> and execute:
<pre class="no-pretty-print">android avd</pre>
<code>sdk/</code> and execute:
<pre class="no-pretty-print">tools/android avd</pre>
<p class="note"><strong>Note:</strong> The AVD Manager that appears
when launched from the command line is different from the version in
Android Studio, so the following instructions may not apply.</p>
Android Studio, so the following instructions may not all apply.</p>
</li>
</ul>
@@ -127,7 +150,6 @@ device.</p>
</li>
<li>On the AVD Manager main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
<li>In the Select Hardware window, select a device configuration, such as Nexus 6,
then click <strong>Next</strong>.
</li>
@@ -143,40 +165,33 @@ device.</p>
<h3>Run the app from Android Studio</h3>
<ol>
<li>In <strong>Android Studio</strong>, select your project and click <strong>Run</strong>
<img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" />
from the toolbar.</li>
<img src="{@docRoot}images/tools/as-run.png" style="vertical-align:baseline;margin:0; max-height:1em" /> from the toolbar.</li>
<li>In the <strong>Choose Device</strong> window, click the <strong>Launch emulator</strong> radio
button.</li>
<li>From the <strong>Android virtual device</strong> pull-down menu, select the emulator
you created, and click <strong>OK</strong>.</li>
</ol>
<p>It can take a few minutes for the emulator to load itself. You may have to unlock the screen.
When you do, My First App appears on the emulator screen.</p>
When you do, <em>My First App</em> appears on the emulator screen.</p>
<h3>Run your app from the command line</h3>
<ol>
<li>Change directories to the root of your Android project and execute:
<pre class="no-pretty-print">ant debug</pre></li>
<ol>
<li>Build the project from the command line. The output APK for the app module is located in
<code>app/build/outputs/apk/</code>.</li>
<li>Make sure the Android SDK <code>platform-tools/</code> directory is included in your
<code>PATH</code> environment variable, then execute:
<pre class="no-pretty-print">adb install bin/MyFirstApp-debug.apk</pre></li>
<code>PATH</code> environment variable.</li>
<li>Execute this command:
<p>
<pre class="no-pretty-print">adb install app/build/outputs/MyFirstApp-debug.apk</pre>
</p>
</li>
<li>On the emulator, locate <em>MyFirstApp</em> and open it.</li>
</ol>
</ol>
<p>That's how you build and run your Android app on the emulator!
<p>That's how you build and run your Android app on the emulator!
To start developing, continue to the <a href="building-ui.html">next
lesson</a>.</p>
lesson</a>.</p>