Merge "Remove EGL references from CanvasContext header"

This commit is contained in:
Fedor Kudasov
2019-06-26 19:23:47 +00:00
committed by Android (Google) Code Review

View File

@@ -29,7 +29,6 @@
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
#include <EGL/egl.h>
#include <SkBitmap.h>
#include <SkRect.h>
#include <SkSize.h>
@@ -55,7 +54,6 @@ class RenderState;
namespace renderthread {
class EglManager;
class Frame;
// This per-renderer class manages the bridge between the global EGL context
@@ -216,8 +214,9 @@ private:
SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
EGLint mLastFrameWidth = 0;
EGLint mLastFrameHeight = 0;
// The same type as Frame.mWidth and Frame.mHeight
int32_t mLastFrameWidth = 0;
int32_t mLastFrameHeight = 0;
RenderThread& mRenderThread;
sp<ReliableSurface> mNativeSurface;