Merge "Remove EGL references from CanvasContext header"
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Android (Google) Code Review
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c8d5387564
@@ -29,7 +29,6 @@
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#include "renderthread/RenderTask.h"
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#include "renderthread/RenderThread.h"
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#include <EGL/egl.h>
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#include <SkBitmap.h>
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#include <SkRect.h>
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#include <SkSize.h>
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@@ -55,7 +54,6 @@ class RenderState;
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namespace renderthread {
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class EglManager;
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class Frame;
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// This per-renderer class manages the bridge between the global EGL context
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@@ -216,8 +214,9 @@ private:
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SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
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EGLint mLastFrameWidth = 0;
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EGLint mLastFrameHeight = 0;
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// The same type as Frame.mWidth and Frame.mHeight
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int32_t mLastFrameWidth = 0;
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int32_t mLastFrameHeight = 0;
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RenderThread& mRenderThread;
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sp<ReliableSurface> mNativeSurface;
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