Fix bad pixel out-of-bounds filter

Bug: 78243840
Test: build
Change-Id: I48c5e4bf7081c9d0dc79128e644f4f9f9debb84e
This commit is contained in:
Sam Hasinoff
2018-04-11 11:19:41 -07:00
parent 4ea0a5a2df
commit c82cd24ac7

View File

@@ -1723,13 +1723,13 @@ static sp<TiffWriter> DngCreator_setup(JNIEnv* env, jobject thiz, uint32_t image
// Adjust the bad pixel coordinates to be relative to the origin of the active area DNG tag
std::vector<uint32_t> v;
for (size_t i = 0; i < entry3.count; i+=2) {
for (size_t i = 0; i < entry3.count; i += 2) {
int32_t x = entry3.data.i32[i];
int32_t y = entry3.data.i32[i + 1];
x -= static_cast<int32_t>(xmin);
y -= static_cast<int32_t>(ymin);
if (x < 0 || y < 0 || static_cast<uint32_t>(x) >= width ||
static_cast<uint32_t>(y) >= width) {
static_cast<uint32_t>(y) >= height) {
continue;
}
v.push_back(x);