Merge "Avoid crash if layer is destroyed after GLRenderer"

This commit is contained in:
Chris Craik
2014-02-12 21:52:42 +00:00
committed by Android (Google) Code Review

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@@ -497,7 +497,9 @@ public class GLRenderer extends HardwareRenderer {
@Override
void onLayerDestroyed(HardwareLayer layer) {
mGlCanvas.cancelLayerUpdate(layer);
if (mGlCanvas != null) {
mGlCanvas.cancelLayerUpdate(layer);
}
mAttachedLayers.remove(layer);
}