Merge "HWUI: fix support RGB_565 for hardware bitmaps"
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Android (Google) Code Review
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c6fcacd46e
@@ -106,6 +106,8 @@ static PixelFormat internalFormatToPixelFormat(GLint internalFormat) {
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return PIXEL_FORMAT_RGBA_8888;
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case GL_RGBA:
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return PIXEL_FORMAT_RGBA_8888;
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case GL_RGB:
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return PIXEL_FORMAT_RGB_565;
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default:
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LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat);
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return PIXEL_FORMAT_UNKNOWN;
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@@ -39,7 +39,9 @@ public:
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static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height,
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SkColorType colorType, std::function<void(SkBitmap& bitmap)> setup) {
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SkBitmap skBitmap;
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sk_sp<Bitmap> heapBitmap(TestUtils::createBitmap(width, height, &skBitmap));
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SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType);
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skBitmap.setInfo(info);
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sk_sp<Bitmap> heapBitmap(Bitmap::allocateHeapBitmap(&skBitmap, nullptr));
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setup(skBitmap);
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return Bitmap::allocateHardwareBitmap(skBitmap);
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}
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49
libs/hwui/tests/common/scenes/HwBitmap565.cpp
Normal file
49
libs/hwui/tests/common/scenes/HwBitmap565.cpp
Normal file
@@ -0,0 +1,49 @@
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/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "TestSceneBase.h"
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#include "utils/Color.h"
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#include "tests/common/BitmapAllocationTestUtils.h"
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class HwBitmap565;
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static TestScene::Registrar _HwBitmap565(TestScene::Info{
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"hwBitmap565",
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"Draws composite shader with hardware bitmap",
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TestScene::simpleCreateScene<HwBitmap565>
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});
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class HwBitmap565 : public TestScene {
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public:
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sp<RenderNode> card;
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void createContent(int width, int height, Canvas& canvas) override {
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canvas.drawColor(Color::Grey_200, SkBlendMode::kSrcOver);
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sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap(200, 200,
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kRGB_565_SkColorType, [](SkBitmap& skBitmap) {
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skBitmap.eraseColor(Color::White);
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SkCanvas skCanvas(skBitmap);
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SkPaint skPaint;
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skPaint.setColor(Color::Red_500);
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skCanvas.drawRect(SkRect::MakeWH(100, 100), skPaint);
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skPaint.setColor(Color::Blue_500);
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skCanvas.drawRect(SkRect::MakeXYWH(100, 100, 100, 100), skPaint);
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});
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canvas.drawBitmap(*hardwareBitmap, 10.0f, 10.0f, nullptr);
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}
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void doFrame(int frameNr) override { }
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};
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