Merge "HWUI: fix support RGB_565 for hardware bitmaps"

This commit is contained in:
Sergei Vasilinetc
2016-12-15 06:45:03 +00:00
committed by Android (Google) Code Review
3 changed files with 54 additions and 1 deletions

View File

@@ -106,6 +106,8 @@ static PixelFormat internalFormatToPixelFormat(GLint internalFormat) {
return PIXEL_FORMAT_RGBA_8888;
case GL_RGBA:
return PIXEL_FORMAT_RGBA_8888;
case GL_RGB:
return PIXEL_FORMAT_RGB_565;
default:
LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", internalFormat);
return PIXEL_FORMAT_UNKNOWN;

View File

@@ -39,7 +39,9 @@ public:
static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height,
SkColorType colorType, std::function<void(SkBitmap& bitmap)> setup) {
SkBitmap skBitmap;
sk_sp<Bitmap> heapBitmap(TestUtils::createBitmap(width, height, &skBitmap));
SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType);
skBitmap.setInfo(info);
sk_sp<Bitmap> heapBitmap(Bitmap::allocateHeapBitmap(&skBitmap, nullptr));
setup(skBitmap);
return Bitmap::allocateHardwareBitmap(skBitmap);
}

View File

@@ -0,0 +1,49 @@
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "TestSceneBase.h"
#include "utils/Color.h"
#include "tests/common/BitmapAllocationTestUtils.h"
class HwBitmap565;
static TestScene::Registrar _HwBitmap565(TestScene::Info{
"hwBitmap565",
"Draws composite shader with hardware bitmap",
TestScene::simpleCreateScene<HwBitmap565>
});
class HwBitmap565 : public TestScene {
public:
sp<RenderNode> card;
void createContent(int width, int height, Canvas& canvas) override {
canvas.drawColor(Color::Grey_200, SkBlendMode::kSrcOver);
sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap(200, 200,
kRGB_565_SkColorType, [](SkBitmap& skBitmap) {
skBitmap.eraseColor(Color::White);
SkCanvas skCanvas(skBitmap);
SkPaint skPaint;
skPaint.setColor(Color::Red_500);
skCanvas.drawRect(SkRect::MakeWH(100, 100), skPaint);
skPaint.setColor(Color::Blue_500);
skCanvas.drawRect(SkRect::MakeXYWH(100, 100, 100, 100), skPaint);
});
canvas.drawBitmap(*hardwareBitmap, 10.0f, 10.0f, nullptr);
}
void doFrame(int frameNr) override { }
};