Fix a compiling error when trying to use setBufferCount

Change-Id: I1aefaf7ec111340a584e0beeeea60b845e16bb1f
This commit is contained in:
Teng-Hui Zhu
2011-08-02 16:26:41 -07:00
committed by Jean-Baptiste Queru
parent f87743e7bd
commit c6ca43176d

View File

@@ -30,6 +30,7 @@ struct SurfaceTexture {
void setFrameAvailableListener(const sp<FrameAvailableListener>&) {}
void setSynchronousMode(bool) {}
GLenum getCurrentTextureTarget() const { return 0; }
void setBufferCount(int bufferCount) {}
};
static sp<SurfaceTexture> SurfaceTexture_getSurfaceTexture(JNIEnv* env, jobject thiz)