docs: setup-virtual-device
Change-Id: I7c49f97c6ebbf64fb642dc24698e172361e5694f
This commit is contained in:
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@@ -160,7 +160,7 @@ href="{@docRoot}tools/devices/index.html">Managing Virtual Devices</a>.</p>
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<p>During development and testing of your application, you install and run your
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application in the Android emulator. You can launch the emulator as a standalone
|
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application from a command line, or you can run it from within your Eclipse
|
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application from a command line, or you can run it from within your Android Studio
|
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development environment. In either case, you specify the AVD configuration to
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load and any startup options you want to use, as described in this document.
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</p>
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@@ -188,13 +188,13 @@ window. For more information about command line options for the emulator, see th
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instances of the emulator concurrently, each with its own AVD configuration and
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storage area for user data, SD card, and so on.</p>
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<p>If you are working in Eclipse, the ADT plugin for Eclipse installs your
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application and starts the emulator automatically, when you run or debug
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the application. You can specify emulator startup options in the Run/Debug
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<p>When you run your app from Android Studio, it installs and launches the
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app on your connected device or emulator (launching the emulator, if necessary).
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You can specify emulator startup options in the Run/Debug
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dialog, in the Target tab. When the emulator is running, you can issue
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console commands as described later in this document.</p>
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<p>If you are not working in Eclipse, see <a href="#apps">Installing Applications
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<p>If you are not working in Android Studio, see <a href="#apps">Installing Applications
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on the Emulator</a> for information about how to install your application.</p>
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<p>To stop an emulator instance, just close the emulator's window.</p>
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@@ -206,7 +206,7 @@ reference.</p>
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<h2 id="apps">Installing Applications on the Emulator</h2>
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<p>If you don't have access to Eclipse or the ADT Plugin, you can install your application on the
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<p>If you don't have access to Android Studio, you can install your application on the
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emulator using the <a href="{@docRoot}tools/help/adb.html#move">adb</a> utility. Before
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installing the application, you need to build and package it into an <code>.apk</code> as described
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in <a href="{@docRoot}tools/building/index.html">Building and
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@@ -287,16 +287,16 @@ option:
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Android 4.0.3 (API Level 15, revision 3) or higher system image target. Graphics acceleration is not
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available for earlier system images.</p>
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</li>
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<li>If you are running the emulator from Eclipse, run your Android application using an AVD with
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the {@code -gpu on} option enabled:
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<li>If you are running the emulator from Android Studio, run your Android application using an AVD
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with the {@code -gpu on} option enabled:
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<ol>
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<li>In Eclipse, click your Android project folder and then select <strong>Run > Run
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Configurations...</strong></li>
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<li>In the left panel of the <strong>Run Configurations</strong> dialog, select your Android
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project run configuration or create a new configuration.</li>
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<li>Click the <strong>Target</strong> tab.</li>
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<li>Select the AVD you created in the previous procedure.</li>
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<li>In the <strong>Additional Emulator Command Line Options</strong> field, enter:<br>
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<li>In Android Studio, click your Android application module folder and then select
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<strong>Run > Edit Configurations...</strong></li>
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<li>In the left panel of the <strong>Run/Debug Configurations</strong> dialog, select your Android
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run configuration or create a new configuration.</li>
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<li>Under the <strong>Device Target</strong> options,
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select the AVD you created in the previous procedure.</li>
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<li>In the <strong>Additional Command Line Options</strong> field, enter:<br>
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{@code -gpu on}</li>
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<li>Run your Android project using this run configuration.</li>
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</ol>
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@@ -414,15 +414,15 @@ SERVICE_NAME: intelhaxm
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<p class="note"><strong>Note:</strong> You must provide an x86-based AVD configuration
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name, otherwise VM acceleration will not be enabled.</p>
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</li>
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<li>If you are running the emulator from Eclipse, run your Android application with an x86-based
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<li>If you are running the emulator from Android Studio, run your Android application with an x86-based
|
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AVD:
|
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<ol>
|
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<li>In Eclipse, click your Android project folder and then select <strong>Run > Run
|
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<li>In Android Studio, click your Android project folder and then select <strong>Run > Edit
|
||||
Configurations...</strong></li>
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<li>In the left panel of the <strong>Run Configurations</strong> dialog, select your Android
|
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project run configuration or create a new configuration.</li>
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<li>Click the <strong>Target</strong> tab.</li>
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<li>Select the x86-based AVD you created previously.</li>
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<li>In the left panel of the <strong>Run/Debug Configurations</strong> dialog, select your Android
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run configuration or create a new configuration.</li>
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<li>Under the <strong>Device Target</strong> options, select the x86-based AVD you created
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previously.</li>
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<li>Run your Android project using this run configuration.</li>
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</ol>
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</li>
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@@ -467,15 +467,15 @@ opening a terminal window and running the following command:
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<p class="note"><strong>Note:</strong> You must provide an x86-based AVD configuration
|
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name, otherwise VM acceleration will not be enabled.</p>
|
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</li>
|
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<li>If you are running the emulator from Eclipse, run your Android application with an x86-based
|
||||
<li>If you are running the emulator from Andriod Studio, run your Android application with an x86-based
|
||||
AVD:
|
||||
<ol>
|
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<li>In Eclipse, click your Android project folder and then select <strong>Run > Run
|
||||
<li>In Android Studio, click your Android module folder and then select <strong>Run > Edit
|
||||
Configurations...</strong></li>
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<li>In the left panel of the <strong>Run Configurations</strong> dialog, select your Android
|
||||
project run configuration or create a new configuration.</li>
|
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<li>Click the <strong>Target</strong> tab.</li>
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<li>Select the x86-based AVD you created previously.</li>
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<li>In the left panel of the <strong>Run/Debug Configurations</strong> dialog, select your Android
|
||||
run configuration or create a new configuration.</li>
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<li>Under the <strong>Device Target</strong> options,
|
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select the x86-based AVD you created previously.</li>
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<li>Run your Android project using this run configuration.</li>
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</ol>
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</li>
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@@ -513,16 +513,16 @@ AVD and include the KVM options:
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<p class="note"><strong>Note:</strong> You must provide an x86-based AVD configuration
|
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name, otherwise VM acceleration will not be enabled.</p>
|
||||
</li>
|
||||
<li>If you are running the emulator from Eclipse, run your Android application with an x86-based
|
||||
<li>If you are running the emulator from Android Studio, run your Android application with an x86-based
|
||||
AVD and include the KVM options:
|
||||
<ol>
|
||||
<li>In Eclipse, click your Android project folder and then select <strong>Run > Run
|
||||
<li>In Android Studio, click your Android module folder and then select <strong>Run > Edit
|
||||
Configurations...</strong></li>
|
||||
<li>In the left panel of the <strong>Run Configurations</strong> dialog, select your Android
|
||||
project run configuration or create a new configuration.</li>
|
||||
<li>Click the <strong>Target</strong> tab.</li>
|
||||
<li>Select the x86-based AVD you created previously.</li>
|
||||
<li>In the <strong>Additional Emulator Command Line Options</strong> field, enter:
|
||||
<li>In the left panel of the <strong>Run/Debug Configurations</strong> dialog, select your Android
|
||||
run configuration or create a new configuration.</li>
|
||||
<li>Under the <strong>Device Target</strong> options, select the x86-based AVD you created
|
||||
previously.</li>
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<li>In the <strong>Additional Command Line Options</strong> field, enter:
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<pre>-qemu -m 512 -enable-kvm</pre>
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</li>
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<li>Run your Android project using this run configuration.</li>
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@@ -721,7 +721,7 @@ in the AVD directory, or in a custom location (if you specified a path with the
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<td>Override using <code>-data <filepath></code>, where <code><filepath></code> is the
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path the image, relative to the current working directory. If you supply a filename only,
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the emulator looks for the file in the current working directory. If the file at <code><filepath></code> does
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not exist, the emulator creates an image from the default userdata.img, stores it under the name you
|
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not exist, the emulator creates an image from the default <code>userdata.img</code>, stores it under the name you
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specified, and persists user data to it at shutdown. </td>
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</tr>
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@@ -67,7 +67,7 @@ options, from the <strong><sdk>/tools/</strong> directory.</p>
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<p>To learn how to manage AVDs using a graphical tool, read <a href=
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"{@docRoot}tools/devices/managing-avds.html">Managing AVDs with AVD Manager</a>. To
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learn how to manage AVDs on the command line, read
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learn how to manage AVDs on the command line, read
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<a href="{@docRoot}tools/devices/managing-avds-cmdline.html">Managing AVDs
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from the Command Line</a>.</p>
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@@ -10,100 +10,110 @@ parent.link=index.html
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<ol>
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<li><a href="#createavd">Creating an AVD</a>
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<ol>
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<li><a href="#CreateDefinition">Creating a device definition</a></li>
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<li><a href="#hardwareopts">Hardware options</a></li>
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</ol>
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</li>
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<li><a href="#skins">Creating Emulator Skins</a></li>
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</ol>
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</div>
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</div>
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<p>The AVD Manager is an easy to use user interface to manage your AVD (Android Virtual Device)
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configurations. An AVD is a device configuration for the Android emulator that allows you to
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model different configurations of Android-powered devices. When you start the AVD Manager in Android
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Studio or navigate to your SDK's {@code tools/} directory and execute
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<code>android avd</code>, you will see the AVD Manager main screen with your current virtual
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devices. You can right-click an existing AVD to perform actions on the AVD, such as delete,
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duplicate, wipe data, show on disk, and display details. </p>
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<p>The AVD Manager is a tool you can use
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to create and manage Android virtual devices (AVDs), which define device configurations
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for the <a href="{@docRoot}tools/devices/emulator.html"
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>Android Emulator</a>.</p>
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<p>To launch the AVD Manager:</p>
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<ul>
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<li>In Android Studio, select <strong>Tools > Android > AVD Manager</strong>, or click
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the AVD Manager icon <img src="{@docRoot}images/tools/avd-manager-studio.png"
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||||
style="vertical-align:bottom;margin:0;height:19px"> in the toolbar.</li>
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<li>Or, use the command line to navigate to your SDK's <code>tools/</code> directory and execute:
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<pre class="no-prettyprint classic">$ android avd</pre>
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</li>
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</ul>
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<p>The AVD Manager main screen shows your current virtual devices, as shown in figure 1.</p>
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<img src="{@docRoot}images/studio-avdmgr-firstscreen.png" alt="">
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<p class="img-caption"><strong>Figure 1.</strong> AVD Manager.</p>
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<p class="img-caption"><strong>Figure 1.</strong> The AVD Manager main screen shows your current
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virtual devices.</p>
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<p class="note"><strong>Note:</strong> If you launch the AVD Manager from the command line, the UI
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is different than how it appears in Android Studio, as documented here. Most of the same
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functionality is available, but the command-line version of the AVD Manager
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is currently not documented.</p>
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<h2 id="createavd">Creating an AVD</h2>
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<p>You can create as many AVDs as you would like to test on. It is recommended that you test your
|
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applications on all API levels higher than the target API level for your application.</p>
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<p>You can create as many AVDs as you would like to use with the Android Emulator.
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To effectively test your app, you should create an AVD that models each device type for which
|
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you have designed your app to support. For instance, you should create an AVD for each
|
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API level equal to and higher than the minimum version you've specified in your manifest
|
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<a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html" style="white-space: nowrap;"
|
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>{@code <uses-sdk>}</a> tag.</p>
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<p>To create an AVD:</p>
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<p>To create an AVD based on an existing device definition:</p>
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|
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<ol>
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<li>Start the AVD Manager:
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<li>From the main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
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<ul>
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<li>In Android Studio: select <strong>Tools > Android > AVD Manager</strong>, or click
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the AVD Manager icon <img src="{@docRoot}images/ui/studio-avdmgr-icon.png"style="vertical-align:bottom;margin:0;height:19px"> in the Android Studio toolbar.</li>
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<li><p>In the Select Hardware window, select a device configuration, such as Nexus 6,
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then click <strong>Next</strong>.</p>
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|
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|
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<li>In other IDEs: Navigate to your SDK's <code>tools/</code> directory and execute the
|
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<code>android</code> tool with no arguments.</li>
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</ul>
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<img src="{@docRoot}images/studio-avdmgr-selecthdwr.png" alt="">
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<p class="img-caption"><strong>Figure 2.</strong> The Select Hardware window.</p>
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</li>
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<li><p>Click <strong>Create Virtual Device</strong> to create an AVD. The
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<strong>Select Hardware</strong> dialog appears.</p>
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<img src="{@docRoot}images/studio-avdmgr-selecthdwr.png">
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<p class="img-caption"><strong>Figure 2.</strong> Select Hardware window.</p>
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<li>Select the desired system version for the AVD and click <strong>Next</strong>.
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</li>
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<li><p>Select the device category and form factor. Click <strong>Edit Device</strong> to modify
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an existing AVD, or click <strong>New Hardware Profile</strong> to create a new hardware profile.
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Click <strong>Next</strong> to continue. </p>
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<p>The hardware profile includes settings for screen size, camera, memory options,input type,
|
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and sensors. For a list of hardware features, see <a href="#hardwareopts">Hardware options</a>.</p>
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<img src="{@docRoot}images/studio-avdmgr-confighardwareprof.png" alt="">
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<p class="img-caption"><strong>Figure 3.</strong> Configure Hardware window.</p>
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<li>Verify the configuration settings, then click <strong>Finish</strong>.
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<p>If necessary, click <strong>Show Advanced Settings</strong> to select a custom skin
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for the hardware profile and adjust other hardware settings.</p>
|
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</li>
|
||||
|
||||
<li>Select the desired system image. Click <strong>Install Latest Version</strong> to download
|
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a new system image. Click <strong>Next</strong> to continue.
|
||||
</li>
|
||||
|
||||
<li>Fill in the details for the AVD.
|
||||
|
||||
<p>Give it a name, device type, platform target, image size, orientation, and emulator
|
||||
performance. Click <strong>Show Advanced Settings</strong> to assign a custom skin to the
|
||||
hardware profile and other advanced settings for the device type.
|
||||
</p>
|
||||
|
||||
<p class="note"><strong>Tip:</strong>Store custom skins in an easily accessible directory,
|
||||
such as <em>~/skins</em>. From information about custom skins, see
|
||||
<a href="#skins">Skins</a>. </p>
|
||||
|
||||
<img src="{@docRoot}images/studio-avdmgr-configavd.png" alt="">
|
||||
<p class="img-caption"><strong>Figure 4.</strong> Configure AVD window.</p>
|
||||
|
||||
<p class="note"><strong>Tip:</strong> Be sure to define a target for your AVD that satisfies
|
||||
your application's Build Target (the AVD platform target must have an API Level equal to or
|
||||
greater than the API Level that your application compiles against).</p>
|
||||
</li>
|
||||
|
||||
<li>Click <strong>Finish</strong>.</li>
|
||||
</ol>
|
||||
|
||||
<p>Your AVD is now ready and you can either close the AVD Manager, create more AVDs, or
|
||||
manage an emulator with the AVD by clicking an icon in the <strong>Actions</strong> column:
|
||||
</p>
|
||||
<p>To launch the AVD in the Android Emulator, click the launch button
|
||||
<img src="{@docRoot}images/tools/as-avd-start.png"
|
||||
style="vertical-align:bottom;margin:0;height:19px">
|
||||
in the list of AVDs.</p>
|
||||
|
||||
|
||||
<h3 id="CreateDefinition">Creating a device definition</h3>
|
||||
|
||||
<p>In case the available device definitions do not match the device type you'd like to emulate,
|
||||
you can create a custom device definition for your AVD:</p>
|
||||
<ol>
|
||||
<li>From the main screen (figure 1), click <strong>Create Virtual Device</strong>.</li>
|
||||
<li>To begin you custom device by using an existing device profile as a template, select
|
||||
a device profile then click <strong>Clone Device</strong>.
|
||||
<p>Or, to start from scratch, click <strong>New Hardware Profile</strong>.</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>The following Configure Hardware Profile window (figure 3) allows you to specify various
|
||||
configurations such as the screen size, memory options, input type, and sensors.</p>
|
||||
|
||||
<p>When you're done configuring the device, click <strong>Finish</strong>.</p>
|
||||
|
||||
<img src="{@docRoot}images/studio-avdmgr-confighardwareprof.png" alt="">
|
||||
<p class="img-caption"><strong>Figure 3.</strong> The Configure Hardware window when
|
||||
creating a custom device configuration.</p>
|
||||
</li>
|
||||
<li>Your custom device configuration is now available in the list of device definitions
|
||||
(shown after you click <strong>Create Virtual Device</strong>). To continue preparing an AVD
|
||||
with your custom device configuration, select the new configuration and follow the instructions
|
||||
above to create an AVD with an existing device definition (and select your new definition).</li>
|
||||
|
||||
</ol>
|
||||
|
||||
<ul>
|
||||
<li>Start an AVD <img src="{@docRoot}images/tools/studio-avdmgr-action-icon.png" alt=""></li>
|
||||
<li>Edit an AVD <img src="{@docRoot}images/tools/studio-avdmgr-actions-edit-icon.png" alt=""></li>
|
||||
<li>Perform management actions <img src="{@docRoot}images/tools/studio-avdmgr-actions-dropdown-icon.png" alt=""></li>
|
||||
</ul>
|
||||
|
||||
|
||||
<h3 id="hardwareopts">Hardware options</h3>
|
||||
|
||||
<p>If you are creating a new AVD, you can specify the following hardware options for the AVD
|
||||
to emulate:</p>
|
||||
|
||||
@@ -264,28 +274,31 @@ to emulate:</p>
|
||||
</table>
|
||||
|
||||
|
||||
<h3 id="skins">Using Custom Emulator Skins</h3>
|
||||
<p>A custom Android emulator skin is a collection of files that enable you to customize the visual
|
||||
and control elements of an emulator display. Custom emulator skins enable you to define variations
|
||||
of emulation properties, such as the use of a trackball or touchscreen, to match your device
|
||||
customizations. Each custom emulator skin contains:</p>
|
||||
<h2 id="skins">Creating Emulator Skins</h2>
|
||||
|
||||
<p>An Android emulator skin is a collection of files that define the visual and control elements of
|
||||
an emulator display. If the skin definitions available in the AVD settings don't meet your needs,
|
||||
you can create your own custom skin definition, then apply it to your AVD from the
|
||||
advanced settings on the Verify Configuration screen.</p>
|
||||
|
||||
<p>Each emulator skin contains:</p>
|
||||
<ul>
|
||||
<li>A <code>hardware.ini file</code> for initialization settings</li>
|
||||
<li>A <code>hardware.ini</code> file</li>
|
||||
<li>Layout files for supported orientations (landscape, portrait) and physical configuration</li>
|
||||
<li>Image files for display elements, such as background, keys and buttons</li>
|
||||
</ul>
|
||||
<p>To create and use a custom skin:</p>
|
||||
<ol>
|
||||
<li>Create a skin folder in an easily accessible location, such as <em>~/skins</em>. </li>
|
||||
<li>Define the skin orientation and configuration settings in a file called <code>layout</code>
|
||||
in the skin folder.
|
||||
<pre>
|
||||
<ol>
|
||||
<li>Create a new directory where you will save your skin configuration files. </li>
|
||||
<li>Define the visual appearance of the skin in a text file named
|
||||
<code>layout</code>. This file defines many characteristics of the skin, such as the
|
||||
size and image assets for specific buttons. For example:
|
||||
<pre class="no-prettyprint">
|
||||
parts {
|
||||
|
||||
device {
|
||||
display {
|
||||
width 1080
|
||||
height 1920
|
||||
width 320
|
||||
height 480
|
||||
x 0
|
||||
y 0
|
||||
}
|
||||
@@ -299,32 +312,25 @@ parts {
|
||||
buttons {
|
||||
power {
|
||||
image button_vertical.png
|
||||
x 1229
|
||||
y 616
|
||||
x 1229
|
||||
y 616
|
||||
}
|
||||
}
|
||||
}
|
||||
...
|
||||
...
|
||||
}
|
||||
|
||||
</pre></li>
|
||||
|
||||
<li>Creates a <code>hardware.ini</code> file for the skin-specific properties that determine
|
||||
emulator specifications and behavior. For a complete list of emulator properties, see
|
||||
<a href="{@docRoot}tools/devices/managing-avds-cmdline.html">Managing AVDs from the Command
|
||||
Line</a>. For example:</li>
|
||||
<pre>
|
||||
# skin-specific hardware values
|
||||
hw.lcd.density=213
|
||||
vm.heapSize=48
|
||||
hw.ramSize=1024
|
||||
hw.keyboard.lid=no
|
||||
hw.mainKeys=no
|
||||
</pre>
|
||||
<li>Add the bitmap files of the device images to the skin folder. </li>
|
||||
<li>Archive the files in the skin folder. </li>
|
||||
<li>Create a new AVD and select the archive file as a custom skin. </li>
|
||||
</ol>
|
||||
<li>Add the bitmap files of the device images in the same directory.</li>
|
||||
<li>Specify additional hardware-specific device configurations an <code>hardware.ini</code>
|
||||
file for the device settings, such as <code>hw.keyboard</code> and
|
||||
<code>hw.lcd.density</code>.</li>
|
||||
<li>Archive the files in the skin folder and select the archive file as a custom skin. </li>
|
||||
</ol>
|
||||
|
||||
<p>For more detailed information about creating emulator skins, see the
|
||||
<a href="https://android.googlesource.com/platform/external/qemu.git/+/master/docs/ANDROID-SKIN-FILES.TXT"
|
||||
>Android Emulator Skin File Specification</a> in the tools source code.</p>
|
||||
|
||||
|
||||
<p>You can now run the AVD with a custom skin for testing and viewing your app. </p>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user