|
|
|
|
@@ -46,82 +46,87 @@ public:
|
|
|
|
|
canvas->ref();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual SkCanvas* getSkCanvas() {
|
|
|
|
|
virtual SkCanvas* asSkCanvas() override {
|
|
|
|
|
return mCanvas.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
virtual void setBitmap(SkBitmap* bitmap, bool copyState);
|
|
|
|
|
virtual void setBitmap(SkBitmap* bitmap, bool copyState) override;
|
|
|
|
|
|
|
|
|
|
virtual bool isOpaque();
|
|
|
|
|
virtual int width();
|
|
|
|
|
virtual int height();
|
|
|
|
|
virtual bool isOpaque() override;
|
|
|
|
|
virtual int width() override;
|
|
|
|
|
virtual int height() override;
|
|
|
|
|
|
|
|
|
|
virtual int getSaveCount() const;
|
|
|
|
|
virtual int save(SkCanvas::SaveFlags flags);
|
|
|
|
|
virtual void restore();
|
|
|
|
|
virtual void restoreToCount(int saveCount);
|
|
|
|
|
virtual int getSaveCount() const override;
|
|
|
|
|
virtual int save(SkCanvas::SaveFlags flags) override;
|
|
|
|
|
virtual void restore() override;
|
|
|
|
|
virtual void restoreToCount(int saveCount) override;
|
|
|
|
|
|
|
|
|
|
virtual int saveLayer(float left, float top, float right, float bottom,
|
|
|
|
|
const SkPaint* paint, SkCanvas::SaveFlags flags);
|
|
|
|
|
const SkPaint* paint, SkCanvas::SaveFlags flags) override;
|
|
|
|
|
virtual int saveLayerAlpha(float left, float top, float right, float bottom,
|
|
|
|
|
int alpha, SkCanvas::SaveFlags flags);
|
|
|
|
|
int alpha, SkCanvas::SaveFlags flags) override;
|
|
|
|
|
|
|
|
|
|
virtual void getMatrix(SkMatrix* outMatrix) const;
|
|
|
|
|
virtual void setMatrix(const SkMatrix& matrix);
|
|
|
|
|
virtual void concat(const SkMatrix& matrix);
|
|
|
|
|
virtual void rotate(float degrees);
|
|
|
|
|
virtual void scale(float sx, float sy);
|
|
|
|
|
virtual void skew(float sx, float sy);
|
|
|
|
|
virtual void translate(float dx, float dy);
|
|
|
|
|
virtual void getMatrix(SkMatrix* outMatrix) const override;
|
|
|
|
|
virtual void setMatrix(const SkMatrix& matrix) override;
|
|
|
|
|
virtual void concat(const SkMatrix& matrix) override;
|
|
|
|
|
virtual void rotate(float degrees) override;
|
|
|
|
|
virtual void scale(float sx, float sy) override;
|
|
|
|
|
virtual void skew(float sx, float sy) override;
|
|
|
|
|
virtual void translate(float dx, float dy) override;
|
|
|
|
|
|
|
|
|
|
virtual bool getClipBounds(SkRect* outRect) const;
|
|
|
|
|
virtual bool quickRejectRect(float left, float top, float right, float bottom) const;
|
|
|
|
|
virtual bool quickRejectPath(const SkPath& path) const;
|
|
|
|
|
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
|
|
|
|
|
virtual bool clipPath(const SkPath* path, SkRegion::Op op);
|
|
|
|
|
virtual bool clipRegion(const SkRegion* region, SkRegion::Op op);
|
|
|
|
|
virtual bool getClipBounds(SkRect* outRect) const override;
|
|
|
|
|
virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
|
|
|
|
|
virtual bool quickRejectPath(const SkPath& path) const override;
|
|
|
|
|
virtual bool clipRect(float left, float top, float right, float bottom,
|
|
|
|
|
SkRegion::Op op) override;
|
|
|
|
|
virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
|
|
|
|
|
virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
|
|
|
|
|
|
|
|
|
|
virtual SkDrawFilter* getDrawFilter();
|
|
|
|
|
virtual void setDrawFilter(SkDrawFilter* drawFilter);
|
|
|
|
|
virtual SkDrawFilter* getDrawFilter() override;
|
|
|
|
|
virtual void setDrawFilter(SkDrawFilter* drawFilter) override;
|
|
|
|
|
|
|
|
|
|
virtual void drawColor(int color, SkXfermode::Mode mode);
|
|
|
|
|
virtual void drawPaint(const SkPaint& paint);
|
|
|
|
|
virtual void drawColor(int color, SkXfermode::Mode mode) override;
|
|
|
|
|
virtual void drawPaint(const SkPaint& paint) override;
|
|
|
|
|
|
|
|
|
|
virtual void drawPoint(float x, float y, const SkPaint& paint);
|
|
|
|
|
virtual void drawPoints(const float* points, int count, const SkPaint& paint);
|
|
|
|
|
virtual void drawPoint(float x, float y, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawLine(float startX, float startY, float stopX, float stopY,
|
|
|
|
|
const SkPaint& paint);
|
|
|
|
|
virtual void drawLines(const float* points, int count, const SkPaint& paint);
|
|
|
|
|
virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint);
|
|
|
|
|
const SkPaint& paint) override;
|
|
|
|
|
virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawRect(float left, float top, float right, float bottom,
|
|
|
|
|
const SkPaint& paint) override;
|
|
|
|
|
virtual void drawRoundRect(float left, float top, float right, float bottom,
|
|
|
|
|
float rx, float ry, const SkPaint& paint);
|
|
|
|
|
virtual void drawCircle(float x, float y, float radius, const SkPaint& paint);
|
|
|
|
|
virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint);
|
|
|
|
|
float rx, float ry, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawOval(float left, float top, float right, float bottom,
|
|
|
|
|
const SkPaint& paint) override;
|
|
|
|
|
virtual void drawArc(float left, float top, float right, float bottom,
|
|
|
|
|
float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint);
|
|
|
|
|
virtual void drawPath(const SkPath& path, const SkPaint& paint);
|
|
|
|
|
float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
|
|
|
|
|
const float* verts, const float* tex, const int* colors,
|
|
|
|
|
const uint16_t* indices, int indexCount, const SkPaint& paint);
|
|
|
|
|
const uint16_t* indices, int indexCount, const SkPaint& paint) override;
|
|
|
|
|
|
|
|
|
|
virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint);
|
|
|
|
|
virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint);
|
|
|
|
|
virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
|
|
|
|
|
const SkPaint* paint) override;
|
|
|
|
|
virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
|
|
|
|
|
const SkPaint* paint) override;
|
|
|
|
|
virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
|
|
|
|
|
float srcRight, float srcBottom, float dstLeft, float dstTop,
|
|
|
|
|
float dstRight, float dstBottom, const SkPaint* paint);
|
|
|
|
|
float dstRight, float dstBottom, const SkPaint* paint) override;
|
|
|
|
|
virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
|
|
|
|
|
const float* vertices, const int* colors, const SkPaint* paint);
|
|
|
|
|
const float* vertices, const int* colors, const SkPaint* paint) override;
|
|
|
|
|
|
|
|
|
|
virtual void drawText(const uint16_t* text, const float* positions, int count,
|
|
|
|
|
const SkPaint& paint, float x, float y,
|
|
|
|
|
float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
|
|
|
|
|
float totalAdvance);
|
|
|
|
|
float totalAdvance) override;
|
|
|
|
|
virtual void drawPosText(const uint16_t* text, const float* positions, int count,
|
|
|
|
|
int posCount, const SkPaint& paint);
|
|
|
|
|
int posCount, const SkPaint& paint) override;
|
|
|
|
|
virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
|
|
|
|
|
float hOffset, float vOffset, const SkPaint& paint);
|
|
|
|
|
float hOffset, float vOffset, const SkPaint& paint) override;
|
|
|
|
|
|
|
|
|
|
virtual bool drawTextAbsolutePos() const { return true; }
|
|
|
|
|
virtual bool drawTextAbsolutePos() const override { return true; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
struct SaveRec {
|
|
|
|
|
|