Merge "IsFabricatedOverlay() optimization"
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Android (Google) Code Review
commit
c477d737ee
@@ -83,15 +83,16 @@ std::unique_ptr<ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path,
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return {};
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}
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std::string overlay_path(loaded_idmap->OverlayApkPath());
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auto fd = unique_fd(::open(overlay_path.c_str(), O_RDONLY|O_CLOEXEC));
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std::unique_ptr<AssetsProvider> overlay_assets;
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const std::string overlay_path(loaded_idmap->OverlayApkPath());
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if (IsFabricatedOverlay(overlay_path)) {
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if (IsFabricatedOverlay(fd)) {
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// Fabricated overlays do not contain resource definitions. All of the overlay resource values
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// are defined inline in the idmap.
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overlay_assets = EmptyAssetsProvider::Create(overlay_path);
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overlay_assets = EmptyAssetsProvider::Create(std::move(overlay_path));
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} else {
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// The overlay should be an APK.
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overlay_assets = ZipAssetsProvider::Create(overlay_path, flags);
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overlay_assets = ZipAssetsProvider::Create(std::move(fd), std::move(overlay_path), flags);
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}
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if (overlay_assets == nullptr) {
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return {};
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@@ -393,8 +393,8 @@ std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create() {
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return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider({}));
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}
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std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create(const std::string& path) {
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return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider(path));
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std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create(std::string path) {
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return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider(std::move(path)));
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}
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std::unique_ptr<Asset> EmptyAssetsProvider::OpenInternal(const std::string& /* path */,
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@@ -33,7 +33,9 @@
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#include <type_traits>
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#include <vector>
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#include <android-base/file.h>
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#include <android-base/macros.h>
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#include <android-base/utf8.h>
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#include <androidfw/ByteBucketArray.h>
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#include <androidfw/ResourceTypes.h>
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#include <androidfw/TypeWrappers.h>
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@@ -236,12 +238,23 @@ void Res_png_9patch::serialize(const Res_png_9patch& patch, const int32_t* xDivs
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}
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bool IsFabricatedOverlay(const std::string& path) {
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std::ifstream fin(path);
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uint32_t magic;
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if (fin.read(reinterpret_cast<char*>(&magic), sizeof(uint32_t))) {
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return magic == kFabricatedOverlayMagic;
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return IsFabricatedOverlay(path.c_str());
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}
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bool IsFabricatedOverlay(const char* path) {
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auto fd = base::unique_fd(base::utf8::open(path, O_RDONLY|O_CLOEXEC));
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if (fd < 0) {
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return false;
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}
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return false;
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return IsFabricatedOverlay(fd);
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}
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bool IsFabricatedOverlay(base::borrowed_fd fd) {
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uint32_t magic;
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if (!base::ReadFullyAtOffset(fd, &magic, sizeof(magic), 0)) {
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return false;
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}
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return magic == kFabricatedOverlayMagic;
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}
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static bool assertIdmapHeader(const void* idmap, size_t size) {
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@@ -181,7 +181,7 @@ struct MultiAssetsProvider : public AssetsProvider {
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// Does not provide any assets.
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struct EmptyAssetsProvider : public AssetsProvider {
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static std::unique_ptr<AssetsProvider> Create();
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static std::unique_ptr<AssetsProvider> Create(const std::string& path);
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static std::unique_ptr<AssetsProvider> Create(std::string path);
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bool ForEachFile(const std::string& path,
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const std::function<void(StringPiece, FileType)>& f) const override;
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@@ -21,6 +21,7 @@
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#define _LIBS_UTILS_RESOURCE_TYPES_H
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#include <android-base/expected.h>
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#include <android-base/unique_fd.h>
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#include <androidfw/Asset.h>
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#include <androidfw/Errors.h>
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@@ -58,6 +59,8 @@ constexpr const uint32_t kFabricatedOverlayCurrentVersion = 3;
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// Returns whether or not the path represents a fabricated overlay.
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bool IsFabricatedOverlay(const std::string& path);
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bool IsFabricatedOverlay(const char* path);
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bool IsFabricatedOverlay(android::base::borrowed_fd fd);
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/**
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* In C++11, char16_t is defined as *at least* 16 bits. We do a lot of
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