Merge "Fixed an issue where media was transitioning oddly for split shade" into sc-dev
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@@ -279,12 +279,14 @@ class LockscreenShadeTransitionController @Inject constructor(
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nsslController.setTransitionToFullShadeAmount(field)
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notificationPanelController.setTransitionToFullShadeAmount(field,
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false /* animate */, 0 /* delay */)
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mediaHierarchyManager.setTransitionToFullShadeAmount(field)
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val scrimProgress = MathUtils.saturate(field / scrimTransitionDistance)
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scrimController.setTransitionToFullShadeProgress(scrimProgress)
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// TODO: appear qs also in split shade
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val qsAmount = if (useSplitShade) 0f else field
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qS.setTransitionToFullShadeAmount(qsAmount, false /* animate */)
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// TODO: appear media also in split shade
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val mediaAmount = if (useSplitShade) 0f else field
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mediaHierarchyManager.setTransitionToFullShadeAmount(mediaAmount)
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}
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}
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}
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