partially fix build.

Addresses the following compile time errors:

  In file included from frameworks/base/libs/hwui/LayerRenderer.cpp:24:0:
  frameworks/base/libs/hwui/RenderState.h:77:24: error: 'VirtualLightRefBase' has not been declared
       void postDecStrong(VirtualLightRefBase* object);
                        ^
  In file included from frameworks/base/libs/hwui/LayerCache.h:21:0,
                   from frameworks/base/libs/hwui/LayerRenderer.cpp:25:
  frameworks/base/libs/hwui/Layer.h:55:42: error: expected class-name before '{' token
   class Layer : public VirtualLightRefBase {
                                          ^
  In file included from frameworks/base/libs/hwui/RenderState.cpp:16:0:
  frameworks/base/libs/hwui/RenderState.h:77:24: error: 'VirtualLightRefBase' has not been declared
       void postDecStrong(VirtualLightRefBase* object);
                        ^

Change-Id: I2be439b373ea356b861f413ff6ce323e8d9baf2d
This commit is contained in:
Nick Kralevich
2014-11-01 18:37:39 -07:00
parent 2042e40b96
commit bfed827028
2 changed files with 2 additions and 0 deletions

View File

@@ -20,6 +20,7 @@
#include <cutils/compiler.h>
#include <sys/types.h>
#include <utils/StrongPointer.h>
#include <utils/RefBase.h>
#include <GLES2/gl2.h>

View File

@@ -21,6 +21,7 @@
#include <GLES2/gl2ext.h>
#include <utils/Mutex.h>
#include <utils/Functor.h>
#include <utils/RefBase.h>
#include <private/hwui/DrawGlInfo.h>