Merge changes I5c61ac40,I67c40a3c,I3e2ddd01

* changes:
  frameworks/base: switch CameraService to a HAL module
  frameworks/base: make the ANativeWindow query() method const
  frameworks/base: include system/core header camera.h in Camera.h
This commit is contained in:
Iliyan Malchev
2011-05-03 16:38:07 -07:00
committed by Android (Google) Code Review
15 changed files with 718 additions and 469 deletions

View File

@@ -218,7 +218,7 @@ void JNICameraContext::copyAndPost(JNIEnv* env, const sp<IMemory>& dataPtr, int
if (mCallbackBuffers.isEmpty()) {
LOGV("Out of buffers, clearing callback!");
mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_NOOP);
mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_NOOP);
mManualCameraCallbackSet = false;
if (obj == NULL) {
@@ -305,22 +305,22 @@ void JNICameraContext::setCallbackMode(JNIEnv *env, bool installed, bool manualM
mManualCameraCallbackSet = false;
// In order to limit the over usage of binder threads, all non-manual buffer
// callbacks use FRAME_CALLBACK_FLAG_BARCODE_SCANNER mode now.
// callbacks use CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER mode now.
//
// Continuous callbacks will have the callback re-registered from handleMessage.
// Manual buffer mode will operate as fast as possible, relying on the finite supply
// of buffers for throttling.
if (!installed) {
mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_NOOP);
mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_NOOP);
clearCallbackBuffers_l(env, &mCallbackBuffers);
} else if (mManualBufferMode) {
if (!mCallbackBuffers.isEmpty()) {
mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_CAMERA);
mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_CAMERA);
mManualCameraCallbackSet = true;
}
} else {
mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_BARCODE_SCANNER);
mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_BARCODE_SCANNER);
clearCallbackBuffers_l(env, &mCallbackBuffers);
}
}
@@ -343,7 +343,7 @@ void JNICameraContext::addCallbackBuffer(
// next frame. This may have come unset had we not had a
// callbackbuffer ready for it last time.
if (mManualBufferMode && !mManualCameraCallbackSet) {
mCamera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_CAMERA);
mCamera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_CAMERA);
mManualCameraCallbackSet = true;
}
break;
@@ -456,7 +456,7 @@ static void android_hardware_Camera_release(JNIEnv *env, jobject thiz)
// clear callbacks
if (camera != NULL) {
camera->setPreviewCallbackFlags(FRAME_CALLBACK_FLAG_NOOP);
camera->setPreviewCallbackFlags(CAMERA_FRAME_CALLBACK_FLAG_NOOP);
camera->disconnect();
}

View File

@@ -20,122 +20,28 @@
#include <utils/Timers.h>
#include <camera/ICameraClient.h>
#include <gui/ISurfaceTexture.h>
#include <system/camera.h>
namespace android {
/*
* A set of bit masks for specifying how the received preview frames are
* handled before the previewCallback() call.
*
* The least significant 3 bits of an "int" value are used for this purpose:
*
* ..... 0 0 0
* ^ ^ ^
* | | |---------> determine whether the callback is enabled or not
* | |-----------> determine whether the callback is one-shot or not
* |-------------> determine whether the frame is copied out or not
*
* WARNING:
* When a frame is sent directly without copying, it is the frame receiver's
* responsiblity to make sure that the frame data won't get corrupted by
* subsequent preview frames filled by the camera. This flag is recommended
* only when copying out data brings significant performance price and the
* handling/processing of the received frame data is always faster than
* the preview frame rate so that data corruption won't occur.
*
* For instance,
* 1. 0x00 disables the callback. In this case, copy out and one shot bits
* are ignored.
* 2. 0x01 enables a callback without copying out the received frames. A
* typical use case is the Camcorder application to avoid making costly
* frame copies.
* 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
* use case is the Camera application.
* 4. 0x07 is enabling a callback with frame copied out only once. A typical use
* case is the Barcode scanner application.
*/
#define FRAME_CALLBACK_FLAG_ENABLE_MASK 0x01
#define FRAME_CALLBACK_FLAG_ONE_SHOT_MASK 0x02
#define FRAME_CALLBACK_FLAG_COPY_OUT_MASK 0x04
// Typical use cases
#define FRAME_CALLBACK_FLAG_NOOP 0x00
#define FRAME_CALLBACK_FLAG_CAMCORDER 0x01
#define FRAME_CALLBACK_FLAG_CAMERA 0x05
#define FRAME_CALLBACK_FLAG_BARCODE_SCANNER 0x07
// msgType in notifyCallback and dataCallback functions
enum {
CAMERA_MSG_ERROR = 0x0001,
CAMERA_MSG_SHUTTER = 0x0002,
CAMERA_MSG_FOCUS = 0x0004,
CAMERA_MSG_ZOOM = 0x0008,
CAMERA_MSG_PREVIEW_FRAME = 0x0010,
CAMERA_MSG_VIDEO_FRAME = 0x0020,
CAMERA_MSG_POSTVIEW_FRAME = 0x0040,
CAMERA_MSG_RAW_IMAGE = 0x0080,
CAMERA_MSG_COMPRESSED_IMAGE = 0x0100,
CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200,
CAMERA_MSG_ALL_MSGS = 0xFFFF
};
// cmdType in sendCommand functions
enum {
CAMERA_CMD_START_SMOOTH_ZOOM = 1,
CAMERA_CMD_STOP_SMOOTH_ZOOM = 2,
// Set the clockwise rotation of preview display (setPreviewDisplay) in
// degrees. This affects the preview frames and the picture displayed after
// snapshot. This method is useful for portrait mode applications. Note that
// preview display of front-facing cameras is flipped horizontally before
// the rotation, that is, the image is reflected along the central vertical
// axis of the camera sensor. So the users can see themselves as looking
// into a mirror.
//
// This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
// CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
// or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
// preview.
CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
// cmdType to disable/enable shutter sound.
// In sendCommand passing arg1 = 0 will disable,
// while passing arg1 = 1 will enable the shutter sound.
CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4,
// cmdType to play recording sound.
CAMERA_CMD_PLAY_RECORDING_SOUND = 5,
};
// camera fatal errors
enum {
CAMERA_ERROR_UNKNOWN = 1,
CAMERA_ERROR_SERVER_DIED = 100
};
enum {
CAMERA_FACING_BACK = 0, /* The facing of the camera is opposite to that of the screen. */
CAMERA_FACING_FRONT = 1 /* The facing of the camera is the same as that of the screen. */
};
struct CameraInfo {
/**
* The direction that the camera faces to. It should be
* CAMERA_FACING_BACK or CAMERA_FACING_FRONT.
* The direction that the camera faces to. It should be CAMERA_FACING_BACK
* or CAMERA_FACING_FRONT.
*/
int facing;
/**
* The orientation of the camera image. The value is the angle that the
* camera image needs to be rotated clockwise so it shows correctly on
* the display in its natural orientation. It should be 0, 90, 180, or 270.
* camera image needs to be rotated clockwise so it shows correctly on the
* display in its natural orientation. It should be 0, 90, 180, or 270.
*
* For example, suppose a device has a naturally tall screen. The
* back-facing camera sensor is mounted in landscape. You are looking at
* the screen. If the top side of the camera sensor is aligned with the
* right edge of the screen in natural orientation, the value should be
* 90. If the top side of a front-facing camera sensor is aligned with
* the right of the screen, the value should be 270.
* 90. If the top side of a front-facing camera sensor is aligned with the
* right of the screen, the value should be 270.
*/
int orientation;
};

View File

@@ -1,266 +0,0 @@
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
#define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
#include <binder/IMemory.h>
#include <ui/egl/android_natives.h>
#include <utils/RefBase.h>
#include <surfaceflinger/ISurface.h>
#include <ui/android_native_buffer.h>
#include <ui/GraphicBuffer.h>
#include <camera/Camera.h>
#include <camera/CameraParameters.h>
namespace android {
typedef void (*notify_callback)(int32_t msgType,
int32_t ext1,
int32_t ext2,
void* user);
typedef void (*data_callback)(int32_t msgType,
const sp<IMemory>& dataPtr,
void* user);
typedef void (*data_callback_timestamp)(nsecs_t timestamp,
int32_t msgType,
const sp<IMemory>& dataPtr,
void* user);
/**
* CameraHardwareInterface.h defines the interface to the
* camera hardware abstraction layer, used for setting and getting
* parameters, live previewing, and taking pictures.
*
* It is a referenced counted interface with RefBase as its base class.
* CameraService calls openCameraHardware() to retrieve a strong pointer to the
* instance of this interface and may be called multiple times. The
* following steps describe a typical sequence:
*
* -# After CameraService calls openCameraHardware(), getParameters() and
* setParameters() are used to initialize the camera instance.
* CameraService calls getPreviewHeap() to establish access to the
* preview heap so it can be registered with SurfaceFlinger for
* efficient display updating while in preview mode.
* -# startPreview() is called. The camera instance then periodically
* sends the message CAMERA_MSG_PREVIEW_FRAME (if enabled) each time
* a new preview frame is available. If data callback code needs to use
* this memory after returning, it must copy the data.
*
* Prior to taking a picture, CameraService calls autofocus(). When auto
* focusing has completed, the camera instance sends a CAMERA_MSG_FOCUS notification,
* which informs the application whether focusing was successful. The camera instance
* only sends this message once and it is up to the application to call autoFocus()
* again if refocusing is desired.
*
* CameraService calls takePicture() to request the camera instance take a
* picture. At this point, if a shutter, postview, raw, and/or compressed callback
* is desired, the corresponding message must be enabled. As with CAMERA_MSG_PREVIEW_FRAME,
* any memory provided in a data callback must be copied if it's needed after returning.
*/
class CameraHardwareInterface : public virtual RefBase {
public:
virtual ~CameraHardwareInterface() { }
/** Set the ANativeWindow to which preview frames are sent */
virtual status_t setPreviewWindow(const sp<ANativeWindow>& buf) = 0;
/** Set the notification and data callbacks */
virtual void setCallbacks(notify_callback notify_cb,
data_callback data_cb,
data_callback_timestamp data_cb_timestamp,
void* user) = 0;
/**
* The following three functions all take a msgtype,
* which is a bitmask of the messages defined in
* include/ui/Camera.h
*/
/**
* Enable a message, or set of messages.
*/
virtual void enableMsgType(int32_t msgType) = 0;
/**
* Disable a message, or a set of messages.
*
* Once received a call to disableMsgType(CAMERA_MSG_VIDEO_FRAME), camera hal
* should not rely on its client to call releaseRecordingFrame() to release
* video recording frames sent out by the cameral hal before and after the
* disableMsgType(CAMERA_MSG_VIDEO_FRAME) call. Camera hal clients must not
* modify/access any video recording frame after calling
* disableMsgType(CAMERA_MSG_VIDEO_FRAME).
*/
virtual void disableMsgType(int32_t msgType) = 0;
/**
* Query whether a message, or a set of messages, is enabled.
* Note that this is operates as an AND, if any of the messages
* queried are off, this will return false.
*/
virtual bool msgTypeEnabled(int32_t msgType) = 0;
/**
* Start preview mode.
*/
virtual status_t startPreview() = 0;
/**
* Stop a previously started preview.
*/
virtual void stopPreview() = 0;
/**
* Returns true if preview is enabled.
*/
virtual bool previewEnabled() = 0;
/**
* Request the camera hal to store meta data or real YUV data in
* the video buffers send out via CAMERA_MSG_VIDEO_FRRAME for a
* recording session. If it is not called, the default camera
* hal behavior is to store real YUV data in the video buffers.
*
* This method should be called before startRecording() in order
* to be effective.
*
* If meta data is stored in the video buffers, it is up to the
* receiver of the video buffers to interpret the contents and
* to find the actual frame data with the help of the meta data
* in the buffer. How this is done is outside of the scope of
* this method.
*
* Some camera hal may not support storing meta data in the video
* buffers, but all camera hal should support storing real YUV data
* in the video buffers. If the camera hal does not support storing
* the meta data in the video buffers when it is requested to do
* do, INVALID_OPERATION must be returned. It is very useful for
* the camera hal to pass meta data rather than the actual frame
* data directly to the video encoder, since the amount of the
* uncompressed frame data can be very large if video size is large.
*
* @param enable if true to instruct the camera hal to store
* meta data in the video buffers; false to instruct
* the camera hal to store real YUV data in the video
* buffers.
*
* @return OK on success.
*/
virtual status_t storeMetaDataInBuffers(bool enable) {
return enable? INVALID_OPERATION: OK;
}
/**
* Start record mode. When a record image is available a CAMERA_MSG_VIDEO_FRAME
* message is sent with the corresponding frame. Every record frame must be released
* by a cameral hal client via releaseRecordingFrame() before the client calls
* disableMsgType(CAMERA_MSG_VIDEO_FRAME). After the client calls
* disableMsgType(CAMERA_MSG_VIDEO_FRAME), it is camera hal's responsibility
* to manage the life-cycle of the video recording frames, and the client must
* not modify/access any video recording frames.
*/
virtual status_t startRecording() = 0;
/**
* Stop a previously started recording.
*/
virtual void stopRecording() = 0;
/**
* Returns true if recording is enabled.
*/
virtual bool recordingEnabled() = 0;
/**
* Release a record frame previously returned by CAMERA_MSG_VIDEO_FRAME.
*
* It is camera hal client's responsibility to release video recording
* frames sent out by the camera hal before the camera hal receives
* a call to disableMsgType(CAMERA_MSG_VIDEO_FRAME). After it receives
* the call to disableMsgType(CAMERA_MSG_VIDEO_FRAME), it is camera hal's
* responsibility of managing the life-cycle of the video recording
* frames.
*/
virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
/**
* Start auto focus, the notification callback routine is called
* with CAMERA_MSG_FOCUS once when focusing is complete. autoFocus()
* will be called again if another auto focus is needed.
*/
virtual status_t autoFocus() = 0;
/**
* Cancels auto-focus function. If the auto-focus is still in progress,
* this function will cancel it. Whether the auto-focus is in progress
* or not, this function will return the focus position to the default.
* If the camera does not support auto-focus, this is a no-op.
*/
virtual status_t cancelAutoFocus() = 0;
/**
* Take a picture.
*/
virtual status_t takePicture() = 0;
/**
* Cancel a picture that was started with takePicture. Calling this
* method when no picture is being taken is a no-op.
*/
virtual status_t cancelPicture() = 0;
/**
* Set the camera parameters. This returns BAD_VALUE if any parameter is
* invalid or not supported. */
virtual status_t setParameters(const CameraParameters& params) = 0;
/** Return the camera parameters. */
virtual CameraParameters getParameters() const = 0;
/**
* Send command to camera driver.
*/
virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
/**
* Release the hardware resources owned by this object. Note that this is
* *not* done in the destructor.
*/
virtual void release() = 0;
/**
* Dump state of the camera hardware
*/
virtual status_t dump(int fd, const Vector<String16>& args) const = 0;
};
/**
* The functions need to be provided by the camera HAL.
*
* If getNumberOfCameras() returns N, the valid cameraId for getCameraInfo()
* and openCameraHardware() is 0 to N-1.
*/
extern "C" int HAL_getNumberOfCameras();
extern "C" void HAL_getCameraInfo(int cameraId, struct CameraInfo* cameraInfo);
/* HAL should return NULL if it fails to open camera hardware. */
extern "C" sp<CameraHardwareInterface> HAL_openCameraHardware(int cameraId);
}; // namespace android
#endif

View File

@@ -49,7 +49,7 @@ private:
static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int perform(ANativeWindow* window, int operation, ...);
static int query(ANativeWindow* window, int what, int* value);
static int query(const ANativeWindow* window, int what, int* value);
static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int setSwapInterval(ANativeWindow* window, int interval);
@@ -57,7 +57,7 @@ private:
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
int perform(int operation, va_list args);
int query(int what, int* value);
int query(int what, int* value) const;
int queueBuffer(android_native_buffer_t* buffer);
int setSwapInterval(int interval);

View File

@@ -206,14 +206,14 @@ private:
static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int query(ANativeWindow* window, int what, int* value);
static int query(const ANativeWindow* window, int what, int* value);
static int perform(ANativeWindow* window, int operation, ...);
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
int queueBuffer(android_native_buffer_t* buffer);
int cancelBuffer(android_native_buffer_t* buffer);
int query(int what, int* value);
int query(int what, int* value) const;
int perform(int operation, va_list args);
void dispatch_setUsage(va_list args);

View File

@@ -70,7 +70,7 @@ private:
static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int query(ANativeWindow* window, int what, int* value);
static int query(const ANativeWindow* window, int what, int* value);
static int perform(ANativeWindow* window, int operation, ...);
framebuffer_device_t* fbDev;

View File

@@ -249,7 +249,7 @@ struct ANativeWindow
*
* Returns 0 on success or -errno on error.
*/
int (*query)(struct ANativeWindow* window,
int (*query)(const struct ANativeWindow* window,
int what, int* value);
/*

View File

@@ -536,9 +536,9 @@ int Surface::queueBuffer(ANativeWindow* window,
return self->queueBuffer(buffer);
}
int Surface::query(ANativeWindow* window,
int Surface::query(const ANativeWindow* window,
int what, int* value) {
Surface* self = getSelf(window);
const Surface* self = getSelf(window);
return self->query(what, value);
}
@@ -697,7 +697,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
return err;
}
int Surface::query(int what, int* value)
int Surface::query(int what, int* value) const
{
switch (what) {
case NATIVE_WINDOW_WIDTH:

View File

@@ -76,8 +76,9 @@ int SurfaceTextureClient::queueBuffer(ANativeWindow* window,
return c->queueBuffer(buffer);
}
int SurfaceTextureClient::query(ANativeWindow* window, int what, int* value) {
SurfaceTextureClient* c = getSelf(window);
int SurfaceTextureClient::query(const ANativeWindow* window,
int what, int* value) {
const SurfaceTextureClient* c = getSelf(window);
return c->query(what, value);
}
@@ -160,7 +161,7 @@ int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
return BAD_VALUE;
}
int SurfaceTextureClient::query(int what, int* value) {
int SurfaceTextureClient::query(int what, int* value) const {
LOGV("SurfaceTextureClient::query");
Mutex::Autolock lock(mMutex);
switch (what) {

View File

@@ -270,10 +270,10 @@ int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
return res;
}
int FramebufferNativeWindow::query(ANativeWindow* window,
int FramebufferNativeWindow::query(const ANativeWindow* window,
int what, int* value)
{
FramebufferNativeWindow* self = getSelf(window);
const FramebufferNativeWindow* self = getSelf(window);
Mutex::Autolock _l(self->mutex);
framebuffer_device_t* fb = self->fbDev;
switch (what) {

View File

@@ -1,38 +1,5 @@
LOCAL_PATH:= $(call my-dir)
# Set USE_CAMERA_STUB if you don't want to use the hardware camera.
# force these builds to use camera stub only
ifneq ($(filter sooner generic sim,$(TARGET_DEVICE)),)
USE_CAMERA_STUB:=true
endif
ifeq ($(USE_CAMERA_STUB),)
USE_CAMERA_STUB:=false
endif
ifeq ($(USE_CAMERA_STUB),true)
#
# libcamerastub
#
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
CameraHardwareStub.cpp \
FakeCamera.cpp
LOCAL_MODULE:= libcamerastub
ifeq ($(TARGET_SIMULATOR),true)
LOCAL_CFLAGS += -DSINGLE_PROCESS
endif
LOCAL_SHARED_LIBRARIES:= libui
include $(BUILD_STATIC_LIBRARY)
endif # USE_CAMERA_STUB
#
# libcameraservice
#
@@ -49,18 +16,9 @@ LOCAL_SHARED_LIBRARIES:= \
libcutils \
libmedia \
libcamera_client \
libgui
libgui \
libhardware
LOCAL_MODULE:= libcameraservice
ifeq ($(TARGET_SIMULATOR),true)
LOCAL_CFLAGS += -DSINGLE_PROCESS
endif
ifeq ($(USE_CAMERA_STUB), true)
LOCAL_STATIC_LIBRARIES += libcamerastub
else
LOCAL_SHARED_LIBRARIES += libcamera
endif
include $(BUILD_SHARED_LIBRARY)

View File

@@ -0,0 +1,619 @@
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
#define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
#include <binder/IMemory.h>
#include <binder/MemoryBase.h>
#include <binder/MemoryHeapBase.h>
#include <utils/RefBase.h>
#include <surfaceflinger/ISurface.h>
#include <ui/android_native_buffer.h>
#include <ui/GraphicBuffer.h>
#include <camera/Camera.h>
#include <camera/CameraParameters.h>
#include <system/window.h>
#include <hardware/camera.h>
namespace android {
typedef void (*notify_callback)(int32_t msgType,
int32_t ext1,
int32_t ext2,
void* user);
typedef void (*data_callback)(int32_t msgType,
const sp<IMemory> &dataPtr,
void* user);
typedef void (*data_callback_timestamp)(nsecs_t timestamp,
int32_t msgType,
const sp<IMemory> &dataPtr,
void *user);
/**
* CameraHardwareInterface.h defines the interface to the
* camera hardware abstraction layer, used for setting and getting
* parameters, live previewing, and taking pictures.
*
* It is a referenced counted interface with RefBase as its base class.
* CameraService calls openCameraHardware() to retrieve a strong pointer to the
* instance of this interface and may be called multiple times. The
* following steps describe a typical sequence:
*
* -# After CameraService calls openCameraHardware(), getParameters() and
* setParameters() are used to initialize the camera instance.
* CameraService calls getPreviewHeap() to establish access to the
* preview heap so it can be registered with SurfaceFlinger for
* efficient display updating while in preview mode.
* -# startPreview() is called. The camera instance then periodically
* sends the message CAMERA_MSG_PREVIEW_FRAME (if enabled) each time
* a new preview frame is available. If data callback code needs to use
* this memory after returning, it must copy the data.
*
* Prior to taking a picture, CameraService calls autofocus(). When auto
* focusing has completed, the camera instance sends a CAMERA_MSG_FOCUS notification,
* which informs the application whether focusing was successful. The camera instance
* only sends this message once and it is up to the application to call autoFocus()
* again if refocusing is desired.
*
* CameraService calls takePicture() to request the camera instance take a
* picture. At this point, if a shutter, postview, raw, and/or compressed callback
* is desired, the corresponding message must be enabled. As with CAMERA_MSG_PREVIEW_FRAME,
* any memory provided in a data callback must be copied if it's needed after returning.
*/
class CameraHardwareInterface : public virtual RefBase {
public:
CameraHardwareInterface(hw_module_t *module, const char *name)
{
mDevice = 0;
mName = name;
LOGI("Opening camera %s, this %p", name, this);
int rc = module->methods->open(module, name,
(hw_device_t **)&mDevice);
if (rc != OK)
LOGE("Could not open camera %s: %d", name, rc);
initHalPreviewWindow();
}
~CameraHardwareInterface()
{
LOGI("Destroying camera %s", mName.string());
int rc = mDevice->common.close(&mDevice->common);
if (rc != OK)
LOGE("Could not close camera %s: %d", mName.string(), rc);
}
/** Set the ANativeWindow to which preview frames are sent */
status_t setPreviewWindow(const sp<ANativeWindow>& buf)
{
LOGV("%s(%s) buf %p", __FUNCTION__, mName.string(), buf.get());
if (mDevice->ops->set_preview_window) {
mPreviewWindow = buf;
mHalPreviewWindow.user = this;
LOGV("%s &mHalPreviewWindow %p mHalPreviewWindow.user %p", __FUNCTION__,
&mHalPreviewWindow, mHalPreviewWindow.user);
return mDevice->ops->set_preview_window(mDevice,
buf.get() ? &mHalPreviewWindow.nw : 0);
}
return INVALID_OPERATION;
}
/** Set the notification and data callbacks */
void setCallbacks(notify_callback notify_cb,
data_callback data_cb,
data_callback_timestamp data_cb_timestamp,
void* user)
{
mNotifyCb = notify_cb;
mDataCb = data_cb;
mDataCbTimestamp = data_cb_timestamp;
mCbUser = user;
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->set_callbacks) {
mDevice->ops->set_callbacks(mDevice,
__notify_cb,
__data_cb,
__data_cb_timestamp,
__get_memory,
this);
}
}
/**
* The following three functions all take a msgtype,
* which is a bitmask of the messages defined in
* include/ui/Camera.h
*/
/**
* Enable a message, or set of messages.
*/
void enableMsgType(int32_t msgType)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->enable_msg_type)
mDevice->ops->enable_msg_type(mDevice, msgType);
}
/**
* Disable a message, or a set of messages.
*
* Once received a call to disableMsgType(CAMERA_MSG_VIDEO_FRAME), camera hal
* should not rely on its client to call releaseRecordingFrame() to release
* video recording frames sent out by the cameral hal before and after the
* disableMsgType(CAMERA_MSG_VIDEO_FRAME) call. Camera hal clients must not
* modify/access any video recording frame after calling
* disableMsgType(CAMERA_MSG_VIDEO_FRAME).
*/
void disableMsgType(int32_t msgType)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->disable_msg_type)
mDevice->ops->disable_msg_type(mDevice, msgType);
}
/**
* Query whether a message, or a set of messages, is enabled.
* Note that this is operates as an AND, if any of the messages
* queried are off, this will return false.
*/
int msgTypeEnabled(int32_t msgType)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->msg_type_enabled)
return mDevice->ops->msg_type_enabled(mDevice, msgType);
return false;
}
/**
* Start preview mode.
*/
status_t startPreview()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->start_preview)
return mDevice->ops->start_preview(mDevice);
return INVALID_OPERATION;
}
/**
* Stop a previously started preview.
*/
void stopPreview()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->stop_preview)
mDevice->ops->stop_preview(mDevice);
}
/**
* Returns true if preview is enabled.
*/
int previewEnabled()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->preview_enabled)
return mDevice->ops->preview_enabled(mDevice);
return false;
}
/**
* Request the camera hal to store meta data or real YUV data in
* the video buffers send out via CAMERA_MSG_VIDEO_FRRAME for a
* recording session. If it is not called, the default camera
* hal behavior is to store real YUV data in the video buffers.
*
* This method should be called before startRecording() in order
* to be effective.
*
* If meta data is stored in the video buffers, it is up to the
* receiver of the video buffers to interpret the contents and
* to find the actual frame data with the help of the meta data
* in the buffer. How this is done is outside of the scope of
* this method.
*
* Some camera hal may not support storing meta data in the video
* buffers, but all camera hal should support storing real YUV data
* in the video buffers. If the camera hal does not support storing
* the meta data in the video buffers when it is requested to do
* do, INVALID_OPERATION must be returned. It is very useful for
* the camera hal to pass meta data rather than the actual frame
* data directly to the video encoder, since the amount of the
* uncompressed frame data can be very large if video size is large.
*
* @param enable if true to instruct the camera hal to store
* meta data in the video buffers; false to instruct
* the camera hal to store real YUV data in the video
* buffers.
*
* @return OK on success.
*/
status_t storeMetaDataInBuffers(int enable)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->store_meta_data_in_buffers)
return mDevice->ops->store_meta_data_in_buffers(mDevice, enable);
return enable ? INVALID_OPERATION: OK;
}
/**
* Start record mode. When a record image is available a CAMERA_MSG_VIDEO_FRAME
* message is sent with the corresponding frame. Every record frame must be released
* by a cameral hal client via releaseRecordingFrame() before the client calls
* disableMsgType(CAMERA_MSG_VIDEO_FRAME). After the client calls
* disableMsgType(CAMERA_MSG_VIDEO_FRAME), it is camera hal's responsibility
* to manage the life-cycle of the video recording frames, and the client must
* not modify/access any video recording frames.
*/
status_t startRecording()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->start_recording)
return mDevice->ops->start_recording(mDevice);
return INVALID_OPERATION;
}
/**
* Stop a previously started recording.
*/
void stopRecording()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->stop_recording)
mDevice->ops->stop_recording(mDevice);
}
/**
* Returns true if recording is enabled.
*/
int recordingEnabled()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->recording_enabled)
return mDevice->ops->recording_enabled(mDevice);
return false;
}
/**
* Release a record frame previously returned by CAMERA_MSG_VIDEO_FRAME.
*
* It is camera hal client's responsibility to release video recording
* frames sent out by the camera hal before the camera hal receives
* a call to disableMsgType(CAMERA_MSG_VIDEO_FRAME). After it receives
* the call to disableMsgType(CAMERA_MSG_VIDEO_FRAME), it is camera hal's
* responsibility of managing the life-cycle of the video recording
* frames.
*/
void releaseRecordingFrame(const sp<IMemory>& mem)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->release_recording_frame) {
ssize_t offset;
size_t size;
sp<IMemoryHeap> heap = mem->getMemory(&offset, &size);
void *data = ((uint8_t *)heap->base()) + offset;
return mDevice->ops->release_recording_frame(mDevice, data);
}
}
/**
* Start auto focus, the notification callback routine is called
* with CAMERA_MSG_FOCUS once when focusing is complete. autoFocus()
* will be called again if another auto focus is needed.
*/
status_t autoFocus()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->auto_focus)
return mDevice->ops->auto_focus(mDevice);
return INVALID_OPERATION;
}
/**
* Cancels auto-focus function. If the auto-focus is still in progress,
* this function will cancel it. Whether the auto-focus is in progress
* or not, this function will return the focus position to the default.
* If the camera does not support auto-focus, this is a no-op.
*/
status_t cancelAutoFocus()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->cancel_auto_focus)
return mDevice->ops->cancel_auto_focus(mDevice);
return INVALID_OPERATION;
}
/**
* Take a picture.
*/
status_t takePicture()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->take_picture)
return mDevice->ops->take_picture(mDevice);
return INVALID_OPERATION;
}
/**
* Cancel a picture that was started with takePicture. Calling this
* method when no picture is being taken is a no-op.
*/
status_t cancelPicture()
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->cancel_picture)
return mDevice->ops->cancel_picture(mDevice);
return INVALID_OPERATION;
}
/**
* Set the camera parameters. This returns BAD_VALUE if any parameter is
* invalid or not supported. */
status_t setParameters(const CameraParameters &params)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->set_parameters)
return mDevice->ops->set_parameters(mDevice,
params.flatten().string());
return INVALID_OPERATION;
}
/** Return the camera parameters. */
CameraParameters getParameters() const
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
CameraParameters parms;
if (mDevice->ops->get_parameters) {
char *temp = mDevice->ops->get_parameters(mDevice);
String8 str_parms(temp);
free(temp);
parms.unflatten(str_parms);
}
return parms;
}
/**
* Send command to camera driver.
*/
status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2)
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->send_command)
return mDevice->ops->send_command(mDevice, cmd, arg1, arg2);
return INVALID_OPERATION;
}
/**
* Release the hardware resources owned by this object. Note that this is
* *not* done in the destructor.
*/
void release() {
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->release)
mDevice->ops->release(mDevice);
}
/**
* Dump state of the camera hardware
*/
status_t dump(int fd, const Vector<String16>& args) const
{
LOGV("%s(%s)", __FUNCTION__, mName.string());
if (mDevice->ops->dump)
return mDevice->ops->dump(mDevice, fd);
return OK; // It's fine if the HAL doesn't implement dump()
}
private:
camera_device_t *mDevice;
String8 mName;
static void __notify_cb(int32_t msg_type, int32_t ext1,
int32_t ext2, void *user)
{
LOGV("%s", __FUNCTION__);
CameraHardwareInterface *__this =
static_cast<CameraHardwareInterface *>(user);
__this->mNotifyCb(msg_type, ext1, ext2, __this->mCbUser);
}
static void __data_cb(int32_t msg_type,
const camera_memory_t *data,
void *user)
{
LOGV("%s", __FUNCTION__);
CameraHardwareInterface *__this =
static_cast<CameraHardwareInterface *>(user);
sp<CameraHeapMemory> mem(static_cast<CameraHeapMemory *>(data->handle));
__this->mDataCb(msg_type, mem, __this->mCbUser);
}
static void __data_cb_timestamp(nsecs_t timestamp, int32_t msg_type,
const camera_memory_t *data,
void *user)
{
LOGV("%s", __FUNCTION__);
CameraHardwareInterface *__this =
static_cast<CameraHardwareInterface *>(user);
// Start refcounting the heap object from here on. When the clients
// drop all references, it will be destroyed (as well as the enclosed
// MemoryHeapBase.
sp<CameraHeapMemory> mem(static_cast<CameraHeapMemory *>(data->handle));
__this->mDataCbTimestamp(timestamp, msg_type, mem, __this->mCbUser);
}
// This is a utility class that combines a MemoryHeapBase and a MemoryBase
// in one. Since we tend to use them in a one-to-one relationship, this is
// handy.
class CameraHeapMemory : public MemoryBase {
public:
CameraHeapMemory(size_t size) :
MemoryBase(new MemoryHeapBase(size), 0, size)
{
handle.data = getHeap()->base();
handle.size = size;
handle.handle = this;
}
camera_memory_t handle;
};
static camera_memory_t* __get_memory(size_t size,
void *user __attribute__((unused)))
{
// We allocate the object here, but we do not assign it to a strong
// pointer yet. The HAL will pass it back to us via the data callback
// or the data-timestamp callback, and from there on we will wrap it
// within a strong pointer.
CameraHeapMemory *mem = new CameraHeapMemory(size);
return &mem->handle;
}
static ANativeWindow *__to_anw(void *user)
{
CameraHardwareInterface *__this =
reinterpret_cast<CameraHardwareInterface *>(user);
return __this->mPreviewWindow.get();
}
#define anw(n) __to_anw(((struct camera_preview_window *)n)->user)
static int __dequeue_buffer(struct preview_stream_ops* w,
buffer_handle_t** buffer)
{
int rc;
ANativeWindow *a = anw(w);
struct android_native_buffer_t* anb;
rc = a->dequeueBuffer(a, &anb);
if (!rc) {
rc = a->lockBuffer(a, anb);
if (!rc)
*buffer = &anb->handle;
else
a->cancelBuffer(a, anb);
}
return rc;
}
#ifndef container_of
#define container_of(ptr, type, member) ({ \
const typeof(((type *) 0)->member) *__mptr = (ptr); \
(type *) ((char *) __mptr - (char *)(&((type *)0)->member)); })
#endif
static int __enqueue_buffer(struct preview_stream_ops* w,
buffer_handle_t* buffer)
{
ANativeWindow *a = anw(w);
return a->queueBuffer(a,
container_of(buffer, android_native_buffer_t, handle));
}
static int __cancel_buffer(struct preview_stream_ops* w,
buffer_handle_t* buffer)
{
ANativeWindow *a = anw(w);
return a->cancelBuffer(a,
container_of(buffer, android_native_buffer_t, handle));
}
static int __set_buffer_count(struct preview_stream_ops* w, int count)
{
ANativeWindow *a = anw(w);
return a->perform(a, NATIVE_WINDOW_SET_BUFFER_COUNT, count);
}
static int __set_buffers_geometry(struct preview_stream_ops* w,
int width, int height, int format)
{
ANativeWindow *a = anw(w);
return a->perform(a, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
width, height, format);
}
static int __set_crop(struct preview_stream_ops *w,
int left, int top, int right, int bottom)
{
ANativeWindow *a = anw(w);
android_native_rect_t crop;
crop.left = left;
crop.top = top;
crop.right = right;
crop.bottom = bottom;
return a->perform(a, NATIVE_WINDOW_SET_CROP, &crop);
}
static int __set_usage(struct preview_stream_ops* w, int usage)
{
ANativeWindow *a = anw(w);
return a->perform(a, NATIVE_WINDOW_SET_USAGE, usage);
}
static int __set_swap_interval(struct preview_stream_ops *w, int interval)
{
ANativeWindow *a = anw(w);
return a->setSwapInterval(a, interval);
}
static int __get_min_undequeued_buffer_count(
const struct preview_stream_ops *w,
int *count)
{
ANativeWindow *a = anw(w);
return a->query(a, NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, count);
}
void initHalPreviewWindow()
{
mHalPreviewWindow.nw.cancel_buffer = __cancel_buffer;
mHalPreviewWindow.nw.dequeue_buffer = __dequeue_buffer;
mHalPreviewWindow.nw.enqueue_buffer = __enqueue_buffer;
mHalPreviewWindow.nw.set_buffer_count = __set_buffer_count;
mHalPreviewWindow.nw.set_buffers_geometry = __set_buffers_geometry;
mHalPreviewWindow.nw.set_crop = __set_crop;
mHalPreviewWindow.nw.set_usage = __set_usage;
mHalPreviewWindow.nw.set_swap_interval = __set_swap_interval;
mHalPreviewWindow.nw.get_min_undequeued_buffer_count =
__get_min_undequeued_buffer_count;
}
sp<ANativeWindow> mPreviewWindow;
struct camera_preview_window {
struct preview_stream_ops nw;
void *user;
};
struct camera_preview_window mHalPreviewWindow;
notify_callback mNotifyCb;
data_callback mDataCb;
data_callback_timestamp mDataCbTimestamp;
void *mCbUser;
};
}; // namespace android
#endif

View File

@@ -16,6 +16,7 @@
*/
#define LOG_TAG "CameraService"
//#define LOG_NDEBUG 0
#include <stdio.h>
#include <sys/types.h>
@@ -37,6 +38,7 @@
#include <utils/String16.h>
#include "CameraService.h"
#include "CameraHardwareInterface.h"
namespace android {
@@ -69,24 +71,34 @@ static int getCallingUid() {
static CameraService *gCameraService;
CameraService::CameraService()
:mSoundRef(0)
:mSoundRef(0), mModule(0)
{
LOGI("CameraService started (pid=%d)", getpid());
mNumberOfCameras = HAL_getNumberOfCameras();
if (mNumberOfCameras > MAX_CAMERAS) {
LOGE("Number of cameras(%d) > MAX_CAMERAS(%d).",
mNumberOfCameras, MAX_CAMERAS);
mNumberOfCameras = MAX_CAMERAS;
}
for (int i = 0; i < mNumberOfCameras; i++) {
setCameraFree(i);
}
gCameraService = this;
}
void CameraService::onFirstRef()
{
BnCameraService::onFirstRef();
if (hw_get_module(CAMERA_HARDWARE_MODULE_ID,
(const hw_module_t **)&mModule) < 0) {
LOGE("Could not load camera HAL module");
mNumberOfCameras = 0;
}
else {
mNumberOfCameras = mModule->get_number_of_cameras();
if (mNumberOfCameras > MAX_CAMERAS) {
LOGE("Number of cameras(%d) > MAX_CAMERAS(%d).",
mNumberOfCameras, MAX_CAMERAS);
mNumberOfCameras = MAX_CAMERAS;
}
for (int i = 0; i < mNumberOfCameras; i++) {
setCameraFree(i);
}
}
}
CameraService::~CameraService() {
for (int i = 0; i < mNumberOfCameras; i++) {
if (mBusy[i]) {
@@ -103,12 +115,19 @@ int32_t CameraService::getNumberOfCameras() {
status_t CameraService::getCameraInfo(int cameraId,
struct CameraInfo* cameraInfo) {
if (!mModule) {
return NO_INIT;
}
if (cameraId < 0 || cameraId >= mNumberOfCameras) {
return BAD_VALUE;
}
HAL_getCameraInfo(cameraId, cameraInfo);
return OK;
struct camera_info info;
status_t rc = mModule->get_camera_info(cameraId, &info);
cameraInfo->facing = info.facing;
cameraInfo->orientation = info.orientation;
return rc;
}
sp<ICamera> CameraService::connect(
@@ -116,6 +135,11 @@ sp<ICamera> CameraService::connect(
int callingPid = getCallingPid();
LOG1("CameraService::connect E (pid %d, id %d)", callingPid, cameraId);
if (!mModule) {
LOGE("Camera HAL module not loaded");
return NULL;
}
sp<Client> client;
if (cameraId < 0 || cameraId >= mNumberOfCameras) {
LOGE("CameraService::connect X (pid %d) rejected (invalid cameraId %d).",
@@ -146,15 +170,19 @@ sp<ICamera> CameraService::connect(
return NULL;
}
sp<CameraHardwareInterface> hardware = HAL_openCameraHardware(cameraId);
if (hardware == NULL) {
LOGE("Fail to open camera hardware (id=%d)", cameraId);
struct camera_info info;
if (mModule->get_camera_info(cameraId, &info) != OK) {
LOGE("Invalid camera id %d", cameraId);
return NULL;
}
CameraInfo info;
HAL_getCameraInfo(cameraId, &info);
client = new Client(this, cameraClient, hardware, cameraId, info.facing,
callingPid);
char camera_device_name[10];
snprintf(camera_device_name, sizeof(camera_device_name), "%d", cameraId);
client = new Client(this, cameraClient,
new CameraHardwareInterface(&mModule->common,
camera_device_name),
cameraId, info.facing, callingPid);
mClient[cameraId] = client;
LOG1("CameraService::connect X");
return client;
@@ -320,7 +348,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService,
CAMERA_MSG_FOCUS);
// Callback is disabled by default
mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
mPreviewCallbackFlag = CAMERA_FRAME_CALLBACK_FLAG_NOOP;
mOrientation = getOrientation(0, mCameraFacing == CAMERA_FACING_FRONT);
mPlayShutterSound = true;
cameraService->setCameraBusy(cameraId);
@@ -410,7 +438,7 @@ status_t CameraService::Client::connect(const sp<ICameraClient>& client) {
return NO_ERROR;
}
mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
mPreviewCallbackFlag = CAMERA_FRAME_CALLBACK_FLAG_NOOP;
mClientPid = callingPid;
mCameraClient = client;
@@ -543,7 +571,7 @@ void CameraService::Client::setPreviewCallbackFlag(int callback_flag) {
if (checkPidAndHardware() != NO_ERROR) return;
mPreviewCallbackFlag = callback_flag;
if (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ENABLE_MASK) {
if (mPreviewCallbackFlag & CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK) {
enableMsgType(CAMERA_MSG_PREVIEW_FRAME);
} else {
disableMsgType(CAMERA_MSG_PREVIEW_FRAME);
@@ -1009,7 +1037,7 @@ void CameraService::Client::handlePreviewData(const sp<IMemory>& mem) {
int flags = mPreviewCallbackFlag;
// is callback enabled?
if (!(flags & FRAME_CALLBACK_FLAG_ENABLE_MASK)) {
if (!(flags & CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK)) {
// If the enable bit is off, the copy-out and one-shot bits are ignored
LOG2("frame callback is disabled");
mLock.unlock();
@@ -1020,17 +1048,17 @@ void CameraService::Client::handlePreviewData(const sp<IMemory>& mem) {
sp<ICameraClient> c = mCameraClient;
// clear callback flags if no client or one-shot mode
if (c == 0 || (mPreviewCallbackFlag & FRAME_CALLBACK_FLAG_ONE_SHOT_MASK)) {
if (c == 0 || (mPreviewCallbackFlag & CAMERA_FRAME_CALLBACK_FLAG_ONE_SHOT_MASK)) {
LOG2("Disable preview callback");
mPreviewCallbackFlag &= ~(FRAME_CALLBACK_FLAG_ONE_SHOT_MASK |
FRAME_CALLBACK_FLAG_COPY_OUT_MASK |
FRAME_CALLBACK_FLAG_ENABLE_MASK);
mPreviewCallbackFlag &= ~(CAMERA_FRAME_CALLBACK_FLAG_ONE_SHOT_MASK |
CAMERA_FRAME_CALLBACK_FLAG_COPY_OUT_MASK |
CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK);
disableMsgType(CAMERA_MSG_PREVIEW_FRAME);
}
if (c != 0) {
// Is the received frame copied out or not?
if (flags & FRAME_CALLBACK_FLAG_COPY_OUT_MASK) {
if (flags & CAMERA_FRAME_CALLBACK_FLAG_COPY_OUT_MASK) {
LOG2("frame is copied");
copyFrameAndPostCopiedFrame(c, heap, offset, size);
} else {

View File

@@ -19,9 +19,8 @@
#define ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
#include <binder/BinderService.h>
#include <camera/ICameraService.h>
#include <camera/CameraHardwareInterface.h>
#include <hardware/camera.h>
/* This needs to be increased if we can have more cameras */
#define MAX_CAMERAS 2
@@ -30,6 +29,7 @@ namespace android {
class MemoryHeapBase;
class MediaPlayer;
class CameraHardwareInterface;
class CameraService :
public BinderService<CameraService>,
@@ -53,6 +53,7 @@ public:
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t onTransact(uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags);
virtual void onFirstRef();
enum sound_kind {
SOUND_SHUTTER = 0,
@@ -199,6 +200,8 @@ private:
// is found to be disabled. It returns true if mLock is grabbed.
bool lockIfMessageWanted(int32_t msgType);
};
camera_module_t *mModule;
};
} // namespace android

View File

@@ -830,10 +830,10 @@ public:
ASSERT(c->previewEnabled() == true);
sleep(2);
c->stopPreview();
if ((v & FRAME_CALLBACK_FLAG_ENABLE_MASK) == 0) {
if ((v & CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK) == 0) {
cc->assertData(CAMERA_MSG_PREVIEW_FRAME, MCameraClient::EQ, 0);
} else {
if ((v & FRAME_CALLBACK_FLAG_ONE_SHOT_MASK) == 0) {
if ((v & CAMERA_FRAME_CALLBACK_FLAG_ONE_SHOT_MASK) == 0) {
cc->assertData(CAMERA_MSG_PREVIEW_FRAME, MCameraClient::GE, 10);
} else {
cc->assertData(CAMERA_MSG_PREVIEW_FRAME, MCameraClient::EQ, 1);
@@ -849,7 +849,7 @@ public:
ASSERT(c->recordingEnabled() == false);
sp<MSurface> surface = new MSurface();
ASSERT(c->setPreviewDisplay(surface) == NO_ERROR);
c->setPreviewCallbackFlag(FRAME_CALLBACK_FLAG_ENABLE_MASK);
c->setPreviewCallbackFlag(CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK);
cc->setReleaser(c.get());
c->startRecording();
ASSERT(c->recordingEnabled() == true);
@@ -870,7 +870,7 @@ public:
CameraParameters param(c->getParameters());
param.setPreviewSize(w, h);
c->setPreviewCallbackFlag(FRAME_CALLBACK_FLAG_ENABLE_MASK);
c->setPreviewCallbackFlag(CAMERA_FRAME_CALLBACK_FLAG_ENABLE_MASK);
c->setParameters(param.flatten());
c->startPreview();