Merge "Docs: add more detail to SurfaceTexture#getTimestamp" into pi-dev
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@@ -318,13 +318,17 @@ public class SurfaceTexture {
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* Retrieve the timestamp associated with the texture image set by the most recent call to
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* updateTexImage.
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*
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* This timestamp is in nanoseconds, and is normally monotonically increasing. The timestamp
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* should be unaffected by time-of-day adjustments, and for a camera should be strictly
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* monotonic but for a MediaPlayer may be reset when the position is set. The
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* specific meaning and zero point of the timestamp depends on the source providing images to
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* the SurfaceTexture. Unless otherwise specified by the image source, timestamps cannot
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* generally be compared across SurfaceTexture instances, or across multiple program
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* invocations. It is mostly useful for determining time offsets between subsequent frames.
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* <p>This timestamp is in nanoseconds, and is normally monotonically increasing. The timestamp
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* should be unaffected by time-of-day adjustments. The specific meaning and zero point of the
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* timestamp depends on the source providing images to the SurfaceTexture. Unless otherwise
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* specified by the image source, timestamps cannot generally be compared across SurfaceTexture
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* instances, or across multiple program invocations. It is mostly useful for determining time
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* offsets between subsequent frames.</p>
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*
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* <p>For camera sources, timestamps should be strictly monotonic. Timestamps from MediaPlayer
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* sources may be reset when the playback position is set. For EGL and Vulkan producers, the
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* timestamp is the desired present time set with the EGL_ANDROID_presentation_time or
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* VK_GOOGLE_display_timing extensions.</p>
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*/
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public long getTimestamp() {
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