Merge "Make simple paths made of lines work."
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@@ -236,6 +236,7 @@ public class Path {
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* @param y The y-coordinate of the end of a line
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*/
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public void lineTo(float x, float y) {
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isSimplePath = false;
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native_lineTo(mNativePath, x, y);
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}
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@@ -250,6 +251,7 @@ public class Path {
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* this contour, to specify a line
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*/
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public void rLineTo(float dx, float dy) {
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isSimplePath = false;
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native_rLineTo(mNativePath, dx, dy);
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}
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@@ -138,8 +138,8 @@ PathTexture* PathCache::addTexture(const PathCacheEntry& entry,
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const SkPath *path, const SkPaint* paint) {
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const SkRect& bounds = path->getBounds();
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const float pathWidth = bounds.width();
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const float pathHeight = bounds.height();
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const float pathWidth = fmax(bounds.width(), 1.0f);
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const float pathHeight = fmax(bounds.height(), 1.0f);
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if (pathWidth > mMaxTextureSize || pathHeight > mMaxTextureSize) {
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LOGW("Path too large to be rendered into a texture");
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