Merge changes I38958555,Ie6879de8 into qt-dev

* changes:
  Align bubble behavior with DND settings.
  Don't animate new bubbles in until the stack pos is set.
This commit is contained in:
Josh Tsuji
2019-05-17 03:20:44 +00:00
committed by Android (Google) Code Review
7 changed files with 202 additions and 37 deletions

View File

@@ -16,6 +16,9 @@
package com.android.systemui.bubbles;
import static android.app.NotificationManager.Policy.SUPPRESSED_EFFECT_BADGE;
import static android.app.NotificationManager.Policy.SUPPRESSED_EFFECT_NOTIFICATION_LIST;
import static android.app.NotificationManager.Policy.SUPPRESSED_EFFECT_PEEK;
import static android.service.notification.NotificationListenerService.REASON_APP_CANCEL;
import static android.service.notification.NotificationListenerService.REASON_APP_CANCEL_ALL;
import static android.service.notification.NotificationListenerService.REASON_CANCEL;
@@ -49,6 +52,7 @@ import android.os.RemoteException;
import android.os.ServiceManager;
import android.provider.Settings;
import android.service.notification.StatusBarNotification;
import android.service.notification.ZenModeConfig;
import android.util.Log;
import android.view.Display;
import android.view.IPinnedStackController;
@@ -75,6 +79,7 @@ import com.android.systemui.statusbar.notification.collection.NotificationEntry;
import com.android.systemui.statusbar.notification.row.NotificationContentInflater.InflationFlag;
import com.android.systemui.statusbar.phone.StatusBarWindowController;
import com.android.systemui.statusbar.policy.ConfigurationController;
import com.android.systemui.statusbar.policy.ZenModeController;
import java.lang.annotation.Retention;
import java.lang.annotation.Target;
@@ -140,6 +145,7 @@ public class BubbleController implements ConfigurationController.ConfigurationLi
// Bubbles get added to the status bar view
private final StatusBarWindowController mStatusBarWindowController;
private final ZenModeController mZenModeController;
private StatusBarStateListener mStatusBarStateListener;
private final NotificationInterruptionStateProvider mNotificationInterruptionStateProvider;
@@ -201,17 +207,31 @@ public class BubbleController implements ConfigurationController.ConfigurationLi
@Inject
public BubbleController(Context context, StatusBarWindowController statusBarWindowController,
BubbleData data, ConfigurationController configurationController,
NotificationInterruptionStateProvider interruptionStateProvider) {
NotificationInterruptionStateProvider interruptionStateProvider,
ZenModeController zenModeController) {
this(context, statusBarWindowController, data, null /* synchronizer */,
configurationController, interruptionStateProvider);
configurationController, interruptionStateProvider, zenModeController);
}
public BubbleController(Context context, StatusBarWindowController statusBarWindowController,
BubbleData data, @Nullable BubbleStackView.SurfaceSynchronizer synchronizer,
ConfigurationController configurationController,
NotificationInterruptionStateProvider interruptionStateProvider) {
NotificationInterruptionStateProvider interruptionStateProvider,
ZenModeController zenModeController) {
mContext = context;
mNotificationInterruptionStateProvider = interruptionStateProvider;
mZenModeController = zenModeController;
mZenModeController.addCallback(new ZenModeController.Callback() {
@Override
public void onZenChanged(int zen) {
updateStackViewForZenConfig();
}
@Override
public void onConfigChanged(ZenModeConfig config) {
updateStackViewForZenConfig();
}
});
configurationController.addCallback(this /* configurationListener */);
@@ -257,6 +277,8 @@ public class BubbleController implements ConfigurationController.ConfigurationLi
if (mExpandListener != null) {
mStackView.setExpandListener(mExpandListener);
}
updateStackViewForZenConfig();
}
}
@@ -560,6 +582,28 @@ public class BubbleController implements ConfigurationController.ConfigurationLi
};
/**
* Updates the stack view's suppression flags from the latest config from the zen (do not
* disturb) controller.
*/
private void updateStackViewForZenConfig() {
final int suppressedEffects = mZenModeController.getConfig().suppressedVisualEffects;
final boolean hideNotificationDotsSelected =
(suppressedEffects & SUPPRESSED_EFFECT_BADGE) != 0;
final boolean dontPopNotifsOnScreenSelected =
(suppressedEffects & SUPPRESSED_EFFECT_PEEK) != 0;
final boolean hideFromPullDownShadeSelected =
(suppressedEffects & SUPPRESSED_EFFECT_NOTIFICATION_LIST) != 0;
final boolean dndEnabled = mZenModeController.getZen() != Settings.Global.ZEN_MODE_OFF;
mStackView.setSuppressNewDot(
dndEnabled && hideNotificationDotsSelected);
mStackView.setSuppressFlyout(
dndEnabled && (dontPopNotifsOnScreenSelected || hideFromPullDownShadeSelected));
}
/**
* Lets any listeners know if bubble state has changed.
* Updates the visibility of the bubbles based on current state.
* Does not un-bubble, just hides or un-hides. Notifies any
* {@link BubbleStateChangeListener}s of visibility changes.

View File

@@ -285,6 +285,9 @@ public class BubbleStackView extends FrameLayout {
private BubbleDismissView mDismissContainer;
private Runnable mAfterMagnet;
private boolean mSuppressNewDot = false;
private boolean mSuppressFlyout = false;
public BubbleStackView(Context context, BubbleData data,
@Nullable SurfaceSynchronizer synchronizer) {
super(context);
@@ -684,6 +687,9 @@ public class BubbleStackView extends FrameLayout {
mBubbleContainer.addView(bubble.iconView, 0,
new FrameLayout.LayoutParams(WRAP_CONTENT, WRAP_CONTENT));
ViewClippingUtil.setClippingDeactivated(bubble.iconView, true, mClippingParameters);
if (bubble.iconView != null) {
bubble.iconView.setSuppressDot(mSuppressNewDot, false /* animate */);
}
animateInFlyoutForBubble(bubble);
requestUpdate();
logBubbleEvent(bubble, StatsLog.BUBBLE_UICHANGED__ACTION__POSTED);
@@ -1301,6 +1307,29 @@ public class BubbleStackView extends FrameLayout {
}
}
/** Sets whether all bubbles in the stack should not show the 'new' dot. */
void setSuppressNewDot(boolean suppressNewDot) {
mSuppressNewDot = suppressNewDot;
for (int i = 0; i < mBubbleContainer.getChildCount(); i++) {
BubbleView bv = (BubbleView) mBubbleContainer.getChildAt(i);
bv.setSuppressDot(suppressNewDot, true /* animate */);
}
}
/**
* Sets whether the flyout should not appear, even if the notif otherwise would generate one.
*/
void setSuppressFlyout(boolean suppressFlyout) {
mSuppressFlyout = suppressFlyout;
}
/**
* Callback to run after the flyout hides. Also called if a new flyout is shown before the
* previous one animates out.
*/
private Runnable mAfterFlyoutHides;
/**
* Animates in the flyout for the given bubble, if available, and then hides it after some time.
*/
@@ -1312,22 +1341,44 @@ public class BubbleStackView extends FrameLayout {
if (updateMessage != null
&& !isExpanded()
&& !mIsExpansionAnimating
&& !mIsGestureInProgress) {
&& !mIsGestureInProgress
&& !mSuppressFlyout) {
if (bubble.iconView != null) {
bubble.iconView.setSuppressDot(true /* suppressDot */, false /* animate */);
// Temporarily suppress the dot while the flyout is visible.
bubble.iconView.setSuppressDot(
true /* suppressDot */, false /* animate */);
mFlyoutDragDeltaX = 0f;
mFlyout.setAlpha(0f);
if (mAfterFlyoutHides != null) {
mAfterFlyoutHides.run();
}
mAfterFlyoutHides = () -> {
// If we're going to suppress the dot, make it visible first so it'll
// visibly animate away.
if (mSuppressNewDot) {
bubble.iconView.setSuppressDot(
false /* suppressDot */, false /* animate */);
}
// Reset dot suppression. If we're not suppressing due to DND, then
// stop suppressing it with no animation (since the flyout has
// transformed into the dot). If we are suppressing due to DND, animate
// it away.
bubble.iconView.setSuppressDot(
mSuppressNewDot /* suppressDot */,
mSuppressNewDot /* animate */);
};
// Post in case layout isn't complete and getWidth returns 0.
post(() -> mFlyout.showFlyout(
updateMessage, mStackAnimationController.getStackPosition(), getWidth(),
mStackAnimationController.isStackOnLeftSide(),
bubble.iconView.getBadgeColor(),
() -> {
bubble.iconView.setSuppressDot(
false /* suppressDot */, false /* animate */);
}));
bubble.iconView.getBadgeColor(), mAfterFlyoutHides));
}
mFlyout.removeCallbacks(mHideFlyout);
mFlyout.postDelayed(mHideFlyout, FLYOUT_HIDE_AFTER);
logBubbleEvent(bubble, StatsLog.BUBBLE_UICHANGED__ACTION__FLYOUT);
@@ -1336,6 +1387,10 @@ public class BubbleStackView extends FrameLayout {
/** Hide the flyout immediately and cancel any pending hide runnables. */
private void hideFlyoutImmediate() {
if (mAfterFlyoutHides != null) {
mAfterFlyoutHides.run();
}
mFlyout.removeCallbacks(mHideFlyout);
mFlyout.hideFlyout();
}
@@ -1438,6 +1493,7 @@ public class BubbleStackView extends FrameLayout {
int bubbsCount = mBubbleContainer.getChildCount();
for (int i = 0; i < bubbsCount; i++) {
BubbleView bv = (BubbleView) mBubbleContainer.getChildAt(i);
bv.updateDotVisibility(true /* animate */);
bv.setZ((BubbleController.MAX_BUBBLES
* getResources().getDimensionPixelSize(R.dimen.bubble_elevation)) - i);

View File

@@ -138,19 +138,6 @@ public class BubbleView extends FrameLayout {
updateDotVisibility(animate, null /* after */);
}
/**
* Changes the dot's visibility to match the bubble view's state, running the provided callback
* after animation if requested.
*/
void updateDotVisibility(boolean animate, Runnable after) {
boolean showDot = getEntry().showInShadeWhenBubble() && !mSuppressDot;
if (animate) {
animateDot(showDot, after);
} else {
mBadgedImageView.setShowDot(showDot);
}
}
/**
* Sets whether or not to hide the dot even if we'd otherwise show it. This is used while the
@@ -177,18 +164,35 @@ public class BubbleView extends FrameLayout {
return mBadgedImageView.getDotPosition();
}
/**
* Changes the dot's visibility to match the bubble view's state, running the provided callback
* after animation if requested.
*/
private void updateDotVisibility(boolean animate, Runnable after) {
boolean showDot = getEntry().showInShadeWhenBubble() && !mSuppressDot;
if (animate) {
animateDot(showDot, after);
} else {
mBadgedImageView.setShowDot(showDot);
}
}
/**
* Animates the badge to show or hide.
*/
private void animateDot(boolean showDot, Runnable after) {
if (mBadgedImageView.isShowingDot() != showDot) {
mBadgedImageView.setShowDot(showDot);
if (showDot) {
mBadgedImageView.setShowDot(true);
}
mBadgedImageView.clearAnimation();
mBadgedImageView.animate().setDuration(200)
.setInterpolator(Interpolators.FAST_OUT_SLOW_IN)
.setUpdateListener((valueAnimator) -> {
float fraction = valueAnimator.getAnimatedFraction();
fraction = showDot ? fraction : 1 - fraction;
fraction = showDot ? fraction : 1f - fraction;
mBadgedImageView.setDotScale(fraction);
}).withEndAction(() -> {
if (!showDot) {

View File

@@ -86,7 +86,10 @@ public class StackAnimationController extends
* we need to keep track of it separately from the first bubble's translation in case there are
* no bubbles, or the first bubble was just added and being animated to its new position.
*/
private PointF mStackPosition = new PointF();
private PointF mStackPosition = new PointF(-1, -1);
/** Whether or not the stack's start position has been set. */
private boolean mStackMovedToStartPosition = false;
/** The most recent position in which the stack was resting on the edge of the screen. */
private PointF mRestingStackPosition;
@@ -193,9 +196,10 @@ public class StackAnimationController extends
/** Whether the stack is on the left side of the screen. */
public boolean isStackOnLeftSide() {
if (mLayout == null) {
if (mLayout == null || !isStackPositionSet()) {
return false;
}
float stackCenter = mStackPosition.x + mIndividualBubbleSize / 2;
float screenCenter = mLayout.getWidth() / 2;
return stackCenter < screenCenter;
@@ -630,10 +634,9 @@ public class StackAnimationController extends
@Override
void onChildAdded(View child, int index) {
if (mLayout.getChildCount() == 1) {
// If this is the first child added, position the stack in its starting position before
// animating in.
moveStackToStartPosition(() -> animateInBubble(child));
} else if (mLayout.indexOfChild(child) == 0) {
// If this is the first child added, position the stack in its starting position.
moveStackToStartPosition();
} else if (isStackPositionSet() && mLayout.indexOfChild(child) == 0) {
// Otherwise, animate the bubble in if it's the newest bubble. If we're adding a bubble
// to the back of the stack, it'll be largely invisible so don't bother animating it in.
animateInBubble(child);
@@ -657,16 +660,21 @@ public class StackAnimationController extends
}
/** Moves the stack, without any animation, to the starting position. */
private void moveStackToStartPosition(Runnable after) {
private void moveStackToStartPosition() {
// Post to ensure that the layout's width and height have been calculated.
mLayout.setVisibility(View.INVISIBLE);
mLayout.post(() -> {
mStackMovedToStartPosition = true;
setStackPosition(
mRestingStackPosition == null
? getDefaultStartPosition()
: mRestingStackPosition);
mLayout.setVisibility(View.VISIBLE);
after.run();
// Animate in the top bubble now that we're visible.
if (mLayout.getChildCount() > 0) {
animateInBubble(mLayout.getChildAt(0));
}
});
}
@@ -718,6 +726,10 @@ public class StackAnimationController extends
getAllowableStackPositionRegion().top + mStackStartingVerticalOffset);
}
private boolean isStackPositionSet() {
return mStackMovedToStartPosition;
}
/** Animates in the given bubble. */
private void animateInBubble(View child) {
child.setTranslationY(mStackPosition.y);

View File

@@ -47,6 +47,7 @@ import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.graphics.drawable.Icon;
import android.service.notification.ZenModeConfig;
import android.testing.AndroidTestingRunner;
import android.testing.TestableLooper;
import android.view.WindowManager;
@@ -69,6 +70,7 @@ import com.android.systemui.statusbar.phone.DozeParameters;
import com.android.systemui.statusbar.phone.StatusBarWindowController;
import com.android.systemui.statusbar.policy.ConfigurationController;
import com.android.systemui.statusbar.policy.HeadsUpManager;
import com.android.systemui.statusbar.policy.ZenModeController;
import org.junit.Before;
import org.junit.Test;
@@ -99,6 +101,10 @@ public class BubbleControllerTest extends SysuiTestCase {
private DozeParameters mDozeParameters;
@Mock
private ConfigurationController mConfigurationController;
@Mock
private ZenModeController mZenModeController;
@Mock
private ZenModeConfig mZenModeConfig;
private FrameLayout mStatusBarView;
@Captor
@@ -162,6 +168,9 @@ public class BubbleControllerTest extends SysuiTestCase {
when(mNotificationEntryManager.getNotificationData()).thenReturn(mNotificationData);
when(mNotificationData.getChannel(mRow.getEntry().key)).thenReturn(mRow.getEntry().channel);
mZenModeConfig.suppressedVisualEffects = 0;
when(mZenModeController.getConfig()).thenReturn(mZenModeConfig);
TestableNotificationInterruptionStateProvider interruptionStateProvider =
new TestableNotificationInterruptionStateProvider(mContext);
interruptionStateProvider.setUpWithPresenter(
@@ -170,7 +179,8 @@ public class BubbleControllerTest extends SysuiTestCase {
mock(NotificationInterruptionStateProvider.HeadsUpSuppressor.class));
mBubbleData = new BubbleData(mContext);
mBubbleController = new TestableBubbleController(mContext, mStatusBarWindowController,
mBubbleData, mConfigurationController, interruptionStateProvider);
mBubbleData, mConfigurationController, interruptionStateProvider,
mZenModeController);
mBubbleController.setBubbleStateChangeListener(mBubbleStateChangeListener);
mBubbleController.setExpandListener(mBubbleExpandListener);
@@ -628,9 +638,10 @@ public class BubbleControllerTest extends SysuiTestCase {
TestableBubbleController(Context context,
StatusBarWindowController statusBarWindowController, BubbleData data,
ConfigurationController configurationController,
NotificationInterruptionStateProvider interruptionStateProvider) {
NotificationInterruptionStateProvider interruptionStateProvider,
ZenModeController zenModeController) {
super(context, statusBarWindowController, data, Runnable::run,
configurationController, interruptionStateProvider);
configurationController, interruptionStateProvider, zenModeController);
}
@Override

View File

@@ -137,6 +137,16 @@ public class PhysicsAnimationLayoutTestCase extends SysuiTestCase {
super(context);
}
@Override
public boolean post(Runnable action) {
return mMainThreadHandler.post(action);
}
@Override
public boolean postDelayed(Runnable action, long delayMillis) {
return mMainThreadHandler.postDelayed(action, delayMillis);
}
@Override
public void setController(PhysicsAnimationController controller) {
runOnMainThreadAndBlock(

View File

@@ -38,6 +38,9 @@ import org.junit.runner.RunWith;
import org.mockito.Mockito;
import org.mockito.Spy;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
@SmallTest
@RunWith(AndroidTestingRunner.class)
public class StackAnimationControllerTest extends PhysicsAnimationLayoutTestCase {
@@ -46,12 +49,13 @@ public class StackAnimationControllerTest extends PhysicsAnimationLayoutTestCase
private TestableStackController mStackController = new TestableStackController();
private int mStackOffset;
private Runnable mCheckStartPosSet;
@Before
public void setUp() throws Exception {
super.setUp();
addOneMoreThanRenderLimitBubbles();
mLayout.setController(mStackController);
addOneMoreThanRenderLimitBubbles();
mStackOffset = mLayout.getResources().getDimensionPixelSize(R.dimen.bubble_stack_offset);
}
@@ -166,6 +170,8 @@ public class StackAnimationControllerTest extends PhysicsAnimationLayoutTestCase
0,
new FrameLayout.LayoutParams(50, 50));
waitForStartPosToBeSet();
waitForLayoutMessageQueue();
waitForPropertyAnimations(
DynamicAnimation.TRANSLATION_X,
DynamicAnimation.TRANSLATION_Y,
@@ -293,6 +299,28 @@ public class StackAnimationControllerTest extends PhysicsAnimationLayoutTestCase
}
}
/** Waits up to 2 seconds for the initial stack position to be initialized. */
private void waitForStartPosToBeSet() throws InterruptedException {
final CountDownLatch animLatch = new CountDownLatch(1);
mCheckStartPosSet = () -> {
if (mStackController.getStackPosition().x >= 0) {
animLatch.countDown();
} else {
mMainThreadHandler.post(mCheckStartPosSet);
}
};
mMainThreadHandler.post(mCheckStartPosSet);
try {
animLatch.await(2, TimeUnit.SECONDS);
} catch (InterruptedException e) {
mMainThreadHandler.removeCallbacks(mCheckStartPosSet);
throw e;
}
}
/**
* Testable version of the stack controller that dispatches its animations on the main thread.
*/