Merge "Update internal AutoScrollHelper to match support lib version" into klp-dev

This commit is contained in:
Alan Viverette
2013-08-30 23:58:08 +00:00
committed by Android (Google) Code Review

View File

@@ -32,7 +32,8 @@ import android.widget.AbsListView;
* scrolling to Views.
* <p>
* <b>Note:</b> Implementing classes are responsible for overriding the
* {@link #onScrollBy} method to scroll the target view. See
* {@link #scrollTargetBy}, {@link #canTargetScrollHorizontally}, and
* {@link #canTargetScrollVertically} methods. See
* {@link AbsListViewAutoScroller} for an {@link android.widget.AbsListView}
* -specific implementation.
* <p>
@@ -60,12 +61,14 @@ import android.widget.AbsListView;
* {@link #setMaximumEdges}. Default value is {@link #NO_MAX}.
* </ul>
* <h1>Scrolling</h1> When automatic scrolling is active, the helper will
* repeatedly call {@link #onScrollBy} to apply new scrolling offsets.
* repeatedly call {@link #scrollTargetBy} to apply new scrolling offsets.
* <p>
* The following scrolling properties may be configured:
* <ul>
* <li>Acceleration ramp-up duration, see {@link #setRampUpDuration}. Default
* value is 2.5 seconds.
* value is 2500 milliseconds.
* <li>Acceleration ramp-down duration, see {@link #setRampDownDuration}.
* Default value is 500 milliseconds.
* <li>Target velocity relative to view size, see {@link #setRelativeVelocity}.
* Default value is 100% per second for both vertical and horizontal.
* <li>Minimum velocity used to constrain relative velocity, see
@@ -163,25 +166,22 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
private float[] mMaximumVelocity = new float[] { NO_MAX, NO_MAX };
/** Whether to start activation immediately. */
private boolean mSkipDelay;
private boolean mAlreadyDelayed;
/** Whether to reset the scroller start time on the next animation. */
private boolean mResetScroller;
private boolean mNeedsReset;
/** Whether the auto-scroller is active. */
private boolean mActive;
/** Whether to send a cancel motion event to the target view. */
private boolean mNeedsCancel;
/** Whether the auto-scroller is scrolling. */
private boolean mScrolling;
/** Whether the auto-scroller is actively scrolling. */
private boolean mAnimating;
/** Whether the auto-scroller is enabled. */
private boolean mEnabled;
/** Whether the auto-scroller consumes events when scrolling. */
private boolean mExclusiveEnabled;
/** Down time of the most recent down touch event. */
private long mDownTime;
private boolean mExclusive;
// Default values.
private static final int DEFAULT_EDGE_TYPE = EDGE_TYPE_INSIDE_EXTEND;
@@ -192,7 +192,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
private static final float DEFAULT_RELATIVE_VELOCITY = 1f;
private static final int DEFAULT_ACTIVATION_DELAY = ViewConfiguration.getTapTimeout();
private static final int DEFAULT_RAMP_UP_DURATION = 2500;
// TODO: RAMP_DOWN_DURATION of 500ms?
private static final int DEFAULT_RAMP_DOWN_DURATION = 500;
/**
* Creates a new helper for scrolling the specified target view.
@@ -220,8 +220,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
setRelativeVelocity(DEFAULT_RELATIVE_VELOCITY, DEFAULT_RELATIVE_VELOCITY);
setActivationDelay(DEFAULT_ACTIVATION_DELAY);
setRampUpDuration(DEFAULT_RAMP_UP_DURATION);
mEnabled = true;
setRampDownDuration(DEFAULT_RAMP_DOWN_DURATION);
}
/**
@@ -232,8 +231,8 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* @return The scroll helper, which may used to chain setter calls.
*/
public AutoScrollHelper setEnabled(boolean enabled) {
if (!enabled) {
stop(true);
if (mEnabled && !enabled) {
requestStop();
}
mEnabled = enabled;
@@ -255,13 +254,13 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* When enabled, {@link #onTouch} will return true if the helper is
* currently scrolling and false otherwise.
*
* @param enabled True to exclusively handle touch events during scrolling,
* @param exclusive True to exclusively handle touch events during scrolling,
* false to allow the target view to receive all touch events.
* @see #isExclusiveEnabled()
* @see #onTouch(View, MotionEvent)
* @return The scroll helper, which may used to chain setter calls.
*/
public void setExclusiveEnabled(boolean enabled) {
mExclusiveEnabled = enabled;
public AutoScrollHelper setExclusive(boolean exclusive) {
mExclusive = exclusive;
return this;
}
/**
@@ -270,10 +269,10 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
*
* @return True if exclusive handling of touch events during scrolling is
* enabled, false otherwise.
* @see #setExclusiveEnabled(boolean)
* @see #setExclusive(boolean)
*/
public boolean isExclusiveEnabled() {
return mExclusiveEnabled;
public boolean isExclusive() {
return mExclusive;
}
/**
@@ -424,7 +423,22 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* @return The scroll helper, which may used to chain setter calls.
*/
public AutoScrollHelper setRampUpDuration(int durationMillis) {
mScroller.setDuration(durationMillis);
mScroller.setRampUpDuration(durationMillis);
return this;
}
/**
* Sets the amount of time after de-activation of auto-scrolling that is
* takes to slow to a stop.
* <p>
* Specifying a duration greater than zero prevents sudden jumps in
* velocity.
*
* @param durationMillis The ramp-down duration in milliseconds.
* @return The scroll helper, which may used to chain setter calls.
*/
public AutoScrollHelper setRampDownDuration(int durationMillis) {
mScroller.setRampDownDuration(durationMillis);
return this;
}
@@ -432,7 +446,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* Handles touch events by activating automatic scrolling, adjusting scroll
* velocity, or stopping.
* <p>
* If {@link #isExclusiveEnabled()} is false, always returns false so that
* If {@link #isExclusive()} is false, always returns false so that
* the host view may handle touch events. Otherwise, returns true when
* automatic scrolling is active and false otherwise.
*/
@@ -445,52 +459,135 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
final int action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_DOWN:
mDownTime = event.getDownTime();
mNeedsCancel = true;
mAlreadyDelayed = false;
// $FALL-THROUGH$
case MotionEvent.ACTION_MOVE:
final float xValue = getEdgeValue(mRelativeEdges[HORIZONTAL], v.getWidth(),
mMaximumEdges[HORIZONTAL], event.getX());
final float yValue = getEdgeValue(mRelativeEdges[VERTICAL], v.getHeight(),
mMaximumEdges[VERTICAL], event.getY());
final float maxVelX = constrain(mRelativeVelocity[HORIZONTAL] * mTarget.getWidth(),
mMinimumVelocity[HORIZONTAL], mMaximumVelocity[HORIZONTAL]);
final float maxVelY = constrain(mRelativeVelocity[VERTICAL] * mTarget.getHeight(),
mMinimumVelocity[VERTICAL], mMaximumVelocity[VERTICAL]);
mScroller.setTargetVelocity(xValue * maxVelX, yValue * maxVelY);
final float xTargetVelocity = computeTargetVelocity(
HORIZONTAL, event.getX(), v.getWidth(), mTarget.getWidth());
final float yTargetVelocity = computeTargetVelocity(
VERTICAL, event.getY(), v.getHeight(), mTarget.getHeight());
mScroller.setTargetVelocity(xTargetVelocity, yTargetVelocity);
if ((xValue != 0 || yValue != 0) && !mActive) {
mActive = true;
mResetScroller = true;
if (mRunnable == null) {
mRunnable = new AutoScrollRunnable();
}
if (mSkipDelay) {
mTarget.postOnAnimation(mRunnable);
} else {
mSkipDelay = true;
mTarget.postOnAnimationDelayed(mRunnable, mActivationDelay);
}
// If the auto scroller was not previously active, but it should
// be, then update the state and start animations.
if (!mAnimating && shouldAnimate()) {
startAnimating();
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
stop(true);
requestStop();
break;
}
return mExclusiveEnabled && mScrolling;
return mExclusive && mAnimating;
}
/**
* Override this method to scroll the target view by the specified number
* of pixels.
* <p>
* Returns whether the target view was able to scroll the requested amount.
*
* @param deltaX The amount to scroll in the X direction, in pixels.
* @param deltaY The amount to scroll in the Y direction, in pixels.
* @return true if the target view was able to scroll the requested amount.
* @return whether the target is able to scroll in the requested direction
*/
public abstract boolean onScrollBy(int deltaX, int deltaY);
private boolean shouldAnimate() {
final ClampedScroller scroller = mScroller;
final int verticalDirection = scroller.getVerticalDirection();
final int horizontalDirection = scroller.getHorizontalDirection();
return verticalDirection != 0 && canTargetScrollVertically(verticalDirection)
|| horizontalDirection != 0 && canTargetScrollHorizontally(horizontalDirection);
}
/**
* Starts the scroll animation.
*/
private void startAnimating() {
if (mRunnable == null) {
mRunnable = new ScrollAnimationRunnable();
}
mAnimating = true;
mNeedsReset = true;
if (!mAlreadyDelayed && mActivationDelay > 0) {
mTarget.postOnAnimationDelayed(mRunnable, mActivationDelay);
} else {
mRunnable.run();
}
// If we start animating again before the user lifts their finger, we
// already know it's not a tap and don't need an activation delay.
mAlreadyDelayed = true;
}
/**
* Requests that the scroll animation slow to a stop. If there is an
* activation delay, this may occur between posting the animation and
* actually running it.
*/
private void requestStop() {
if (mNeedsReset) {
// The animation has been posted, but hasn't run yet. Manually
// stopping animation will prevent it from running.
mAnimating = false;
} else {
mScroller.requestStop();
}
}
private float computeTargetVelocity(
int direction, float coordinate, float srcSize, float dstSize) {
final float relativeEdge = mRelativeEdges[direction];
final float maximumEdge = mMaximumEdges[direction];
final float value = getEdgeValue(relativeEdge, srcSize, maximumEdge, coordinate);
if (value == 0) {
// The edge in this direction is not activated.
return 0;
}
final float relativeVelocity = mRelativeVelocity[direction];
final float minimumVelocity = mMinimumVelocity[direction];
final float maximumVelocity = mMaximumVelocity[direction];
final float targetVelocity = relativeVelocity * dstSize;
// Target velocity is adjusted for interpolated edge position, then
// clamped to the minimum and maximum values. Later, this value will be
// adjusted for time-based acceleration.
if (value > 0) {
return constrain(value * targetVelocity, minimumVelocity, maximumVelocity);
} else {
return -constrain(-value * targetVelocity, minimumVelocity, maximumVelocity);
}
}
/**
* Override this method to scroll the target view by the specified number of
* pixels.
*
* @param deltaX The number of pixels to scroll by horizontally.
* @param deltaY The number of pixels to scroll by vertically.
*/
public abstract void scrollTargetBy(int deltaX, int deltaY);
/**
* Override this method to return whether the target view can be scrolled
* horizontally in a certain direction.
*
* @param direction Negative to check scrolling left, positive to check
* scrolling right.
* @return true if the target view is able to horizontally scroll in the
* specified direction.
*/
public abstract boolean canTargetScrollHorizontally(int direction);
/**
* Override this method to return whether the target view can be scrolled
* vertically in a certain direction.
*
* @param direction Negative to check scrolling up, positive to check
* scrolling down.
* @return true if the target view is able to vertically scroll in the
* specified direction.
*/
public abstract boolean canTargetScrollVertically(int direction);
/**
* Returns the interpolated position of a touch point relative to an edge
@@ -534,7 +631,7 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
if (current >= 0) {
// Movement up to the edge is scaled.
return 1f - current / leading;
} else if (mActive && (mEdgeType == EDGE_TYPE_INSIDE_EXTEND)) {
} else if (mAnimating && (mEdgeType == EDGE_TYPE_INSIDE_EXTEND)) {
// Movement beyond the edge is always maximum.
return 1f;
}
@@ -551,6 +648,16 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
return 0;
}
private static int constrain(int value, int min, int max) {
if (value > max) {
return max;
} else if (value < min) {
return min;
} else {
return value;
}
}
private static float constrain(float value, float min, float max) {
if (value > max) {
return max;
@@ -561,73 +668,49 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
}
}
/**
* Stops auto-scrolling immediately, optionally reseting the auto-scrolling
* delay.
*
* @param reset Whether to reset the auto-scrolling delay.
*/
private void stop(boolean reset) {
mActive = false;
mScrolling = false;
mSkipDelay = !reset;
if (mRunnable != null) {
mTarget.removeCallbacks(mRunnable);
}
}
/**
* Sends a {@link MotionEvent#ACTION_CANCEL} event to the target view,
* canceling any ongoing touch events.
*/
private void cancelTargetTouch() {
final long eventTime = SystemClock.uptimeMillis();
final MotionEvent cancel = MotionEvent.obtain(
mDownTime, SystemClock.uptimeMillis(), MotionEvent.ACTION_CANCEL, 0, 0, 0);
cancel.setAction(MotionEvent.ACTION_CANCEL);
eventTime, eventTime, MotionEvent.ACTION_CANCEL, 0, 0, 0);
mTarget.onTouchEvent(cancel);
cancel.recycle();
}
private class AutoScrollRunnable implements Runnable {
private class ScrollAnimationRunnable implements Runnable {
@Override
public void run() {
if (!mActive) {
if (!mAnimating) {
return;
}
if (mResetScroller) {
mResetScroller = false;
if (mNeedsReset) {
mNeedsReset = false;
mScroller.start();
}
final View target = mTarget;
final ClampedScroller scroller = mScroller;
if (scroller.isFinished() || !shouldAnimate()) {
mAnimating = false;
return;
}
if (mNeedsCancel) {
mNeedsCancel = false;
cancelTargetTouch();
}
scroller.computeScrollDelta();
final int deltaX = scroller.getDeltaX();
final int deltaY = scroller.getDeltaY();
if ((deltaX != 0 || deltaY != 0 || !scroller.isFinished())
&& onScrollBy(deltaX, deltaY)) {
// Update whether we're actively scrolling.
final boolean scrolling = (deltaX != 0 || deltaY != 0);
if (mScrolling != scrolling) {
mScrolling = scrolling;
scrollTargetBy(deltaX, deltaY);
// If we just started actively scrolling, make sure any down
// or move events send to the target view are canceled.
if (mExclusiveEnabled && scrolling) {
cancelTargetTouch();
}
}
// Keep going until the scroller has permanently stopped or the
// view can't scroll any more. If the user moves their finger
// again, we'll repost the animation.
target.postOnAnimation(this);
} else {
stop(false);
}
// Keep going until the scroller has permanently stopped.
mTarget.postOnAnimation(this);
}
}
@@ -637,27 +720,39 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* interpolated 1f value after a specified duration.
*/
private static class ClampedScroller {
private final Interpolator mInterpolator = new AccelerateInterpolator();
private int mDuration;
private int mRampUpDuration;
private int mRampDownDuration;
private float mTargetVelocityX;
private float mTargetVelocityY;
private long mStartTime;
private long mDeltaTime;
private int mDeltaX;
private int mDeltaY;
private long mStopTime;
private float mStopValue;
private int mEffectiveRampDown;
/**
* Creates a new ramp-up scroller that reaches full velocity after a
* specified duration.
*/
public ClampedScroller() {
reset();
mStartTime = Long.MIN_VALUE;
mStopTime = -1;
mDeltaTime = 0;
mDeltaX = 0;
mDeltaY = 0;
}
public void setDuration(int durationMillis) {
mDuration = durationMillis;
public void setRampUpDuration(int durationMillis) {
mRampUpDuration = durationMillis;
}
public void setRampDownDuration(int durationMillis) {
mRampDownDuration = durationMillis;
}
/**
@@ -665,34 +760,52 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
*/
public void start() {
mStartTime = AnimationUtils.currentAnimationTimeMillis();
mStopTime = -1;
mDeltaTime = mStartTime;
}
/**
* Returns whether the scroller is finished, which means that its
* acceleration is zero.
*
* @return Whether the scroller is finished.
*/
public boolean isFinished() {
if (mTargetVelocityX == 0 && mTargetVelocityY == 0) {
return true;
}
final long currentTime = AnimationUtils.currentAnimationTimeMillis();
final long elapsedSinceStart = currentTime - mStartTime;
return elapsedSinceStart > mDuration;
}
/**
* Stops the scroller and resets its values.
*/
public void reset() {
mStartTime = -1;
mDeltaTime = -1;
mStopValue = 0.5f;
mDeltaX = 0;
mDeltaY = 0;
}
/**
* Stops the scroller at the current animation time.
*/
public void requestStop() {
final long currentTime = AnimationUtils.currentAnimationTimeMillis();
mEffectiveRampDown = constrain((int) (currentTime - mStartTime), 0, mRampDownDuration);
mStopValue = getValueAt(currentTime);
mStopTime = currentTime;
}
public boolean isFinished() {
return mStopTime > 0
&& AnimationUtils.currentAnimationTimeMillis() > mStopTime + mEffectiveRampDown;
}
private float getValueAt(long currentTime) {
if (currentTime < mStartTime) {
return 0f;
} else if (mStopTime < 0 || currentTime < mStopTime) {
final long elapsedSinceStart = currentTime - mStartTime;
return 0.5f * constrain(elapsedSinceStart / (float) mRampUpDuration, 0, 1);
} else {
final long elapsedSinceEnd = currentTime - mStopTime;
return (1 - mStopValue) + mStopValue
* constrain(elapsedSinceEnd / (float) mEffectiveRampDown, 0, 1);
}
}
/**
* Interpolates the value along a parabolic curve corresponding to the equation
* <code>y = -4x * (x-1)</code>.
*
* @param value The value to interpolate, between 0 and 1.
* @return the interpolated value, between 0 and 1.
*/
private float interpolateValue(float value) {
return -4 * value * value + 4 * value;
}
/**
* Computes the current scroll deltas. This usually only be called after
* starting the scroller with {@link #start()}.
@@ -701,18 +814,13 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
* @see #getDeltaY()
*/
public void computeScrollDelta() {
final long currentTime = AnimationUtils.currentAnimationTimeMillis();
final long elapsedSinceStart = currentTime - mStartTime;
final float value;
if (mStartTime < 0) {
value = 0f;
} else if (elapsedSinceStart < mDuration) {
value = (float) elapsedSinceStart / mDuration;
} else {
value = 1f;
if (mDeltaTime == 0) {
throw new RuntimeException("Cannot compute scroll delta before calling start()");
}
final float scale = mInterpolator.getInterpolation(value);
final long currentTime = AnimationUtils.currentAnimationTimeMillis();
final float value = getValueAt(currentTime);
final float scale = interpolateValue(value);
final long elapsedSinceDelta = currentTime - mDeltaTime;
mDeltaTime = currentTime;
@@ -731,6 +839,14 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
mTargetVelocityY = y;
}
public int getHorizontalDirection() {
return (int) (mTargetVelocityX / Math.abs(mTargetVelocityX));
}
public int getVerticalDirection() {
return (int) (mTargetVelocityY / Math.abs(mTargetVelocityY));
}
/**
* The distance traveled in the X-coordinate computed by the last call
* to {@link #computeScrollDelta()}.
@@ -749,20 +865,60 @@ public abstract class AutoScrollHelper implements View.OnTouchListener {
}
/**
* Implementation of {@link AutoScrollHelper} that knows how to scroll
* generic {@link AbsListView}s.
* An implementation of {@link AutoScrollHelper} that knows how to scroll
* through an {@link AbsListView}.
*/
public static class AbsListViewAutoScroller extends AutoScrollHelper {
private final AbsListView mTarget;
public AbsListViewAutoScroller(AbsListView target) {
super(target);
mTarget = target;
}
@Override
public boolean onScrollBy(int deltaX, int deltaY) {
return mTarget.scrollListBy(deltaY);
public void scrollTargetBy(int deltaX, int deltaY) {
mTarget.scrollListBy(deltaY);
}
@Override
public boolean canTargetScrollHorizontally(int direction) {
// List do not scroll horizontally.
return false;
}
@Override
public boolean canTargetScrollVertically(int direction) {
final AbsListView target = mTarget;
final int itemCount = target.getCount();
final int childCount = target.getChildCount();
final int firstPosition = target.getFirstVisiblePosition();
final int lastPosition = firstPosition + childCount;
if (direction > 0) {
// Are we already showing the entire last item?
if (lastPosition >= itemCount) {
final View lastView = target.getChildAt(childCount - 1);
if (lastView.getBottom() <= target.getHeight()) {
return false;
}
}
} else if (direction < 0) {
// Are we already showing the entire first item?
if (firstPosition <= 0) {
final View firstView = target.getChildAt(0);
if (firstView.getTop() >= 0) {
return false;
}
}
} else {
// The behavior for direction 0 is undefined and we can return
// whatever we want.
return false;
}
return true;
}
}
}