Remove overzealous mutate() sanity check in LayerDrawable
Child drawables of a LayerDrawable should be able to mutate() as a no-op even if they !canConstantState. Bug 7622311 Change-Id: I32c00961310f23aaf9ad868c419cbefb9d27a1d2
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@@ -575,10 +575,6 @@ public class LayerDrawable extends Drawable implements Drawable.Callback {
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@Override
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public Drawable mutate() {
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if (!mMutated && super.mutate() == this) {
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if (!mLayerState.canConstantState()) {
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throw new IllegalStateException("One or more children of this LayerDrawable does " +
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"not have constant state; this drawable cannot be mutated.");
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}
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mLayerState = new LayerState(mLayerState, this, null);
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final ChildDrawable[] array = mLayerState.mChildren;
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final int N = mLayerState.mNum;
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