Start invocation light length from 0
Per discussion with UX Test: verify WAI Bug: 134590932 Change-Id: I623862ec1a24ab141584f513ddb5ab30e77f5b8f
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@@ -130,7 +130,7 @@ public class InvocationLightsView extends View
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float arcLengthNormalized = cornerLengthNormalized * MINIMUM_CORNER_RATIO;
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float arcOffsetNormalized = (cornerLengthNormalized - arcLengthNormalized) / 2f;
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float minLightLength = arcLengthNormalized / 2;
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float minLightLength = 0;
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float maxLightLength = mGuide.getRegionWidth(PerimeterPathGuide.Region.BOTTOM) / 4f;
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float lightLength = MathUtils.lerp(minLightLength, maxLightLength, progress);
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