Enable anti-aliasing for clip-path in vector drawables.
I definitely do not know what I'm doing here, so please view with skepticism. I don't know how to check if there are other similar calls that should be updated. To test this I changed the Lens icon in NexusLauncher to use clip-path. You can see the diff here: https://screenshot.googleplex.com/AoXzx2iojWQSS9v Bug: 200304852 Change-Id: I482920c3449fa9e89906b46631b44e6264a46e61
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@@ -269,7 +269,7 @@ void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value)
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void ClipPath::draw(SkCanvas* outCanvas, bool useStagingData) {
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SkPath tempStagingPath;
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outCanvas->clipPath(getUpdatedPath(useStagingData, &tempStagingPath));
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outCanvas->clipPath(getUpdatedPath(useStagingData, &tempStagingPath), true);
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}
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Group::Group(const Group& group) : Node(group) {
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