Correct stride for drawing to cached glyph bitmap

fixes the glyph cachebuffer index to account for pixelbuffer
format size.

issue: in launcher home screen create icon group and rename the
group to some text string with emo-icons (smilies). without this
change the drop shadows for emo-icons will look bad.

Change-Id: I525a9219d35f4541363fd64e7fc5fd1053269725
Signed-off-by: Digish Pandya <digishp@codeaurora.org>
This commit is contained in:
Digish Pandya
2014-05-09 15:05:16 +05:30
parent 678f7edd14
commit b9312a54e4

View File

@@ -212,18 +212,28 @@ void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y, uint8_t*
int dstY = y + glyph->mBitmapTop;
CacheTexture* cacheTexture = glyph->mCacheTexture;
uint32_t cacheWidth = cacheTexture->getWidth();
uint32_t startY = glyph->mStartY * cacheWidth;
uint32_t endY = startY + (glyph->mBitmapHeight * cacheWidth);
PixelBuffer* pixelBuffer = cacheTexture->getPixelBuffer();
uint32_t formatSize = PixelBuffer::formatSize(pixelBuffer->getFormat());
uint32_t cacheWidth = cacheTexture->getWidth();
uint32_t srcStride = formatSize * cacheWidth;
uint32_t startY = glyph->mStartY * srcStride;
uint32_t endY = startY + (glyph->mBitmapHeight * srcStride);
const uint8_t* cacheBuffer = pixelBuffer->map();
for (uint32_t cacheY = startY, bitmapY = dstY * bitmapWidth; cacheY < endY;
cacheY += cacheWidth, bitmapY += bitmapWidth) {
memcpy(&bitmap[bitmapY + dstX], &cacheBuffer[cacheY + glyph->mStartX], glyph->mBitmapWidth);
cacheY += srcStride, bitmapY += bitmapWidth) {
if (formatSize == 1) {
memcpy(&bitmap[bitmapY + dstX], &cacheBuffer[cacheY + glyph->mStartX], glyph->mBitmapWidth);
} else {
for (uint32_t i = 0; i < glyph->mBitmapWidth; ++i) {
bitmap[bitmapY + dstX + i] = cacheBuffer[cacheY + (glyph->mStartX + i)*formatSize];
}
}
}
}
void Font::drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset,