Merge "Add a way to query GL extensions."

This commit is contained in:
Romain Guy
2010-07-22 18:53:03 -07:00
committed by Android (Google) Code Review
4 changed files with 79 additions and 6 deletions

65
libs/hwui/Extensions.h Normal file
View File

@@ -0,0 +1,65 @@
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#ifndef ANDROID_UI_EXTENSIONS_H
#define ANDROID_UI_EXTENSIONS_H
#include <utils/SortedVector.h>
#include <utils/String8.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
namespace android {
namespace uirenderer {
class Extensions {
public:
Extensions() {
const char* buffer = (const char*) glGetString(GL_EXTENSIONS);
const char* current = buffer;
const char* head = current;
do {
head = strchr(current, ' ');
String8 s(current, head ? head - current : strlen(current));
if (s.length()) {
mExtensionList.add(s);
}
current = head + 1;
} while (head);
mHasNPot = hasExtension("GL_OES_texture_npot");
}
inline bool hasNPot() const { return mHasNPot; }
bool hasExtension(const char* extension) const {
const String8 s(extension);
return mExtensionList.indexOf(s) >= 0;
}
private:
SortedVector<String8> mExtensionList;
bool mHasNPot;
}; // class Extensions
}; // namespace uirenderer
}; // namespace android
#endif // ANDROID_UI_EXTENSIONS_H

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@@ -43,10 +43,8 @@ public:
static Font* create(FontRenderer* state, uint32_t fontId, float fontSize);
protected:
friend class FontRenderer;
void invalidateTextureCache();
struct CachedGlyphInfo {
// Has the cache been invalidated?
bool mIsValid;
@@ -68,17 +66,19 @@ protected:
uint32_t mBitmapTop;
};
FontRenderer* mState;
uint32_t mFontId;
float mFontSize;
Font(FontRenderer* state, uint32_t fontId, float fontSize);
DefaultKeyedVector<int32_t, CachedGlyphInfo*> mCachedGlyphs;
void invalidateTextureCache();
CachedGlyphInfo *cacheGlyph(SkPaint* paint, int32_t glyph);
void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph);
void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y);
FontRenderer* mState;
uint32_t mFontId;
float mFontSize;
};
class FontRenderer {

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@@ -40,6 +40,7 @@
#include "PatchCache.h"
#include "Vertex.h"
#include "FontRenderer.h"
#include "Extensions.h"
namespace android {
namespace uirenderer {
@@ -369,6 +370,8 @@ private:
LayerCache mLayerCache;
GradientCache mGradientCache;
PatchCache mPatchCache;
Extensions mExtensions;
}; // class OpenGLRenderer
}; // namespace uirenderer

View File

@@ -128,6 +128,11 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
switch (bitmap->getConfig()) {
case SkBitmap::kA8_Config:
texture->blend = true;
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, bitmap->rowBytesAsPixels(), texture->height, 0,
GL_ALPHA, GL_UNSIGNED_BYTE, bitmap->getPixels());
break;
case SkBitmap::kRGB_565_Config:
texture->blend = false;
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, bitmap->rowBytesAsPixels(), texture->height, 0,