Merge "Deprecate Display#getRealSize / getRealMetrics, and direct users to WindowManager#getCurrentWindowMetrics instead" into sc-dev

This commit is contained in:
TreeHugger Robot
2021-03-09 22:34:59 +00:00
committed by Android (Google) Code Review
2 changed files with 86 additions and 26 deletions

View File

@@ -46425,8 +46425,8 @@ package android.view {
method @Deprecated public int getPixelFormat();
method @Nullable public android.graphics.ColorSpace getPreferredWideGamutColorSpace();
method public long getPresentationDeadlineNanos();
method public void getRealMetrics(android.util.DisplayMetrics);
method public void getRealSize(android.graphics.Point);
method @Deprecated public void getRealMetrics(android.util.DisplayMetrics);
method @Deprecated public void getRealSize(android.graphics.Point);
method @Deprecated public void getRectSize(android.graphics.Rect);
method public float getRefreshRate();
method public int getRotation();

View File

@@ -26,7 +26,6 @@ import android.annotation.SuppressLint;
import android.annotation.TestApi;
import android.app.KeyguardManager;
import android.compat.annotation.UnsupportedAppUsage;
import android.content.Context;
import android.content.res.CompatibilityInfo;
import android.content.res.Configuration;
import android.content.res.Resources;
@@ -61,11 +60,12 @@ import java.util.List;
* be smaller than the real display area because the system subtracts the space needed
* for decor elements such as the status bar. Use {@link WindowMetrics#getBounds()} to query the
* application window bounds.</li>
* <li>The real display area specifies the part of the display that contains content
* including the system decorations. Even so, the real display area may be smaller than the
* physical size of the display if the window manager is emulating a smaller display
* using (adb shell wm size). Use the following methods to query the
* real display area: {@link #getRealSize}, {@link #getRealMetrics}.</li>
* <li>The real display area specifies the part of the display that is accessible to an application
* in the current system state. The real display area may be smaller than the physical size of the
* display in a few scenarios. Use {@link WindowManager#getCurrentWindowMetrics()} to identify the
* current size of the activity window. UI-related work, such as choosing UI layouts, should rely
* upon {@link WindowMetrics#getBounds()}. See {@link #getRealSize} / {@link #getRealMetrics} for
* details.</li>
* </ul>
* </p><p>
* A logical display does not necessarily represent a particular physical display device
@@ -1230,27 +1230,51 @@ public final class Display {
}
/**
* Gets the real size of the display without subtracting any window decor or
* applying any compatibility scale factors.
* Gets the size of the largest region of the display accessible to an app in the current system
* state, without subtracting any window decor or applying scaling factors.
* <p>
* The size is adjusted based on the current rotation of the display.
* <p></p>
* The returned size will fall into one of these scenarios:
* <ol>
* <li>The device has no partitions on the display. The returned value is the largest region
* of the display accessible to an app in the current system state, regardless of windowing
* mode.</li>
* <li>The device divides a single display into multiple partitions. An application is
* restricted to a portion of the display. This is common in devices where the display changes
* size, such as foldables or large screens. The returned size will match the portion of
* the display the application is restricted to.</li>
* <li>The window manager is emulating a different display size, using {@code adb shell wm
* size}. The returned size will match the emulated display size.</li>
* </ol>
* </p><p>
* The real size may be smaller than the physical size of the screen when the
* window manager is emulating a smaller display (using adb shell wm size).
* </p><p>
* In general, {@link #getRealSize(Point)} and {@link WindowManager#getMaximumWindowMetrics()}
* report the same bounds except that certain areas of the display may not be available to
* windows created in the {@link WindowManager}'s {@link Context}.
*
* For example, imagine a device which has a multi-task mode that limits windows to half of the
* screen. In this case, {@link WindowManager#getMaximumWindowMetrics()} reports the
* bounds of the screen half where the window is located, while {@link #getRealSize(Point)}
* still reports the bounds of the whole display.
* The returned value is <b>unsuitable to use when sizing and placing UI elements</b>, since it
* does not reflect the application window size in any of these scenarios.
* {@link WindowManager#getCurrentWindowMetrics()} is an alternative that returns the size
* of the current application window, even if the window is on a device with a partitioned
* display. This helps prevent UI bugs where UI elements are misaligned or placed beyond the
* bounds of the window.
* <p></p>
* Handling multi-window mode correctly is necessary since applications are not always
* fullscreen. A user on a large screen device, such as a tablet or Chrome OS devices, is more
* likely to use multi-window modes.
* <p></p>
* For example, consider a device with a display partitioned into two halves. The user may have
* a fullscreen application open on the first partition. They may have two applications open in
* split screen (an example of multi-window mode) on the second partition, with each application
* consuming half of the partition. In this case,
* {@link WindowManager#getCurrentWindowMetrics()} reports the fullscreen window is half of the
* screen in size, and each split screen window is a quarter of the screen in size. On the other
* hand, {@link #getRealSize} reports half of the screen size for all windows, since the
* application windows are all restricted to their respective partitions.
* </p>
*
* @param outSize Set to the real size of the display.
*
* @see WindowManager#getMaximumWindowMetrics()
* @deprecated Use {@link WindowManager#getCurrentWindowMetrics()} to identify the current size
* of the activity window. UI-related work, such as choosing UI layouts, should rely
* upon {@link WindowMetrics#getBounds()}.
*/
@Deprecated
public void getRealSize(Point outSize) {
synchronized (this) {
updateDisplayInfoLocked();
@@ -1263,16 +1287,52 @@ public final class Display {
}
/**
* Gets display metrics based on the real size of this display.
* Gets the size of the largest region of the display accessible to an app in the current system
* state, without subtracting any window decor or applying scaling factors.
* <p>
* The size is adjusted based on the current rotation of the display.
* <p></p>
* The returned size will fall into one of these scenarios:
* <ol>
* <li>The device has no partitions on the display. The returned value is the largest region
* of the display accessible to an app in the current system state, regardless of windowing
* mode.</li>
* <li>The device divides a single display into multiple partitions. An application is
* restricted to a portion of the display. This is common in devices where the display changes
* size, such as foldables or large screens. The returned size will match the portion of
* the display the application is restricted to.</li>
* <li>The window manager is emulating a different display size, using {@code adb shell wm
* size}. The returned size will match the emulated display size.</li>
* </ol>
* </p><p>
* The real size may be smaller than the physical size of the screen when the
* window manager is emulating a smaller display (using adb shell wm size).
* The returned value is <b>unsuitable to use when sizing and placing UI elements</b>, since it
* does not reflect the application window size in any of these scenarios.
* {@link WindowManager#getCurrentWindowMetrics()} is an alternative that returns the size
* of the current application window, even if the window is on a device with a partitioned
* display. This helps prevent UI bugs where UI elements are misaligned or placed beyond the
* bounds of the window.
* <p></p>
* Handling multi-window mode correctly is necessary since applications are not always
* fullscreen. A user on a large screen device, such as a tablet or Chrome OS devices, is more
* likely to use multi-window modes.
* <p></p>
* For example, consider a device with a display partitioned into two halves. The user may have
* a fullscreen application open on the first partition. They may have two applications open in
* split screen (an example of multi-window mode) on the second partition, with each application
* consuming half of the partition. In this case,
* {@link WindowManager#getCurrentWindowMetrics()} reports the fullscreen window is half of the
* screen in size, and each split screen window is a quarter of the screen in size. On the other
* hand, {@link #getRealMetrics} reports half of the screen size for all windows, since the
* application windows are all restricted to their respective partitions.
* </p>
*
* @param outMetrics A {@link DisplayMetrics} object to receive the metrics.
* @deprecated Use {@link WindowManager#getCurrentWindowMetrics()} to identify the current size
* of the activity window. UI-related work, such as choosing UI layouts, should rely
* upon {@link WindowMetrics#getBounds()}. Use {@link Configuration#densityDpi} to
* get the current density.
*/
@Deprecated
public void getRealMetrics(DisplayMetrics outMetrics) {
synchronized (this) {
updateDisplayInfoLocked();