hack up frame latency measurement

Change-Id: I6d9a466a23285304f0e229a5649815636ab5d6af
This commit is contained in:
Jamie Gennis
2012-01-15 18:54:57 -08:00
committed by Mathias Agopian
parent fa1a91628a
commit b335fad470
7 changed files with 85 additions and 1 deletions

View File

@@ -237,6 +237,15 @@ public abstract class HardwareRenderer {
private static native void nSetupShadersDiskCache(String cacheFile);
/**
* Notifies EGL that the frame is about to be rendered.
*/
private static void beginFrame() {
nBeginFrame();
}
private static native void nBeginFrame();
/**
* Interface used to receive callbacks whenever a view is drawn by
* a hardware renderer instance.
@@ -808,6 +817,7 @@ public abstract class HardwareRenderer {
}
void onPreDraw(Rect dirty) {
}
void onPostDraw() {
@@ -832,6 +842,8 @@ public abstract class HardwareRenderer {
dirty = null;
}
beginFrame();
onPreDraw(dirty);
HardwareCanvas canvas = mCanvas;

View File

@@ -22,6 +22,8 @@
#include <EGL/egl_cache.h>
EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
namespace android {
// ----------------------------------------------------------------------------
@@ -36,6 +38,12 @@ static void android_view_HardwareRenderer_setupShadersDiskCache(JNIEnv* env, job
env->ReleaseStringUTFChars(diskCachePath, cacheArray);
}
static void android_view_HardwareRenderer_beginFrame(JNIEnv* env, jobject clazz) {
EGLDisplay dpy = eglGetCurrentDisplay();
EGLSurface surf = eglGetCurrentSurface(EGL_DRAW);
eglBeginFrame(dpy, surf);
}
// ----------------------------------------------------------------------------
// JNI Glue
// ----------------------------------------------------------------------------
@@ -45,6 +53,8 @@ const char* const kClassPathName = "android/view/HardwareRenderer";
static JNINativeMethod gMethods[] = {
{ "nSetupShadersDiskCache", "(Ljava/lang/String;)V",
(void*) android_view_HardwareRenderer_setupShadersDiskCache },
{ "nBeginFrame", "()V",
(void*) android_view_HardwareRenderer_beginFrame },
};
int register_android_view_HardwareRenderer(JNIEnv* env) {

View File

@@ -477,6 +477,26 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
return result;
}
void EGLAPI eglBeginFrame(EGLDisplay dpy, EGLSurface surface) {
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) {
return;
}
SurfaceRef _s(dp, surface);
if (!_s.get()) {
setError(EGL_BAD_SURFACE, EGL_FALSE);
return;
}
int64_t timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
egl_surface_t const * const s = get_surface(surface);
native_window_set_buffers_timestamp(s->win.get(), timestamp);
}
// ----------------------------------------------------------------------------
// Contexts
// ----------------------------------------------------------------------------

View File

@@ -63,6 +63,22 @@ Layer::Layer(SurfaceFlinger* flinger,
{
mCurrentCrop.makeInvalid();
glGenTextures(1, &mTextureName);
mFrameLatencyNeeded = false;
mFrameLatencyOffset = 0;
for (int i = 0; i < 128; i++) {
mFrameLatencies[i] = 0;
}
}
void Layer::onLayerDisplayed() {
if (mFrameLatencyNeeded) {
int64_t now = systemTime(SYSTEM_TIME_MONOTONIC);
mFrameLatencies[mFrameLatencyOffset] = now -
mSurfaceTexture->getTimestamp();
mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128;
mFrameLatencyNeeded = false;
}
}
void Layer::onFirstRef()
@@ -408,6 +424,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// update the active buffer
mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
mFrameLatencyNeeded = true;
const Rect crop(mSurfaceTexture->getCurrentCrop());
const uint32_t transform(mSurfaceTexture->getCurrentTransform());
@@ -538,6 +555,18 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const
result.append(buffer);
const int64_t* l = mFrameLatencies;
int o = mFrameLatencyOffset;
for (int i = 0; i < 128; i += 8) {
snprintf(buffer, SIZE,
" "
"% 12lld % 12lld % 12lld % 12lld "
"% 12lld % 12lld % 12lld % 12lld\n",
l[(o+i+0)%128], l[(o+i+1)%128], l[(o+i+2)%128], l[(o+i+3)%128],
l[(o+i+4)%128], l[(o+i+5)%128], l[(o+i+6)%128], l[(o+i+7)%128]);
result.append(buffer);
}
if (mSurfaceTexture != 0) {
mSurfaceTexture->dump(result, " ", buffer, SIZE);
}

View File

@@ -78,6 +78,8 @@ public:
// LayerBaseClient interface
virtual wp<IBinder> getSurfaceTextureBinder() const;
virtual void onLayerDisplayed();
// only for debugging
inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
@@ -110,6 +112,9 @@ private:
uint32_t mCurrentTransform;
uint32_t mCurrentScalingMode;
bool mCurrentOpacity;
bool mFrameLatencyNeeded;
int mFrameLatencyOffset;
int64_t mFrameLatencies[128];
// constants
PixelFormat mFormat;

View File

@@ -205,7 +205,9 @@ public:
/** called with the state lock when the surface is removed from the
* current list */
virtual void onRemoved() { };
virtual void onLayerDisplayed() { };
/** always call base class first */
virtual void dump(String8& result, char* scratch, size_t size) const;
virtual void shortDump(String8& result, char* scratch, size_t size) const;

View File

@@ -445,6 +445,12 @@ void SurfaceFlinger::postFramebuffer()
const nsecs_t now = systemTime();
mDebugInSwapBuffers = now;
hw.flip(mSwapRegion);
size_t numLayers = mVisibleLayersSortedByZ.size();
for (size_t i = 0; i < numLayers; i++) {
mVisibleLayersSortedByZ[i]->onLayerDisplayed();
}
mLastSwapBufferTime = systemTime() - now;
mDebugInSwapBuffers = 0;
mSwapRegion.clear();