Fix recent apps in system UI for Skia pipeline

Enable HW Bitmaps for Skia pipeline just enough to make
recent apps list working by adding support for BitmapShader.
Drawing HW bitmaps in a canvas is also supported.

Test: recent apps work, HWUI unit tests pass, CTS tests pass.
bug: 38136140
Change-Id: Ibd06c859c86dc213310d5ce5272497e1882d0cc6
This commit is contained in:
Stan Iliev
2017-05-05 19:41:36 -04:00
parent 2ad3219be0
commit b33013fb3c
12 changed files with 192 additions and 30 deletions

View File

@@ -60,14 +60,17 @@ static void Shader_safeUnref(JNIEnv* env, jobject o, jlong shaderHandle) {
static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, jobject jbitmap,
jint tileModeX, jint tileModeY) {
const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
SkBitmap bitmap;
sk_sp<SkImage> image;
if (jbitmap) {
// Only pass a valid SkBitmap object to the constructor if the Bitmap exists. Otherwise,
// we'll pass an empty SkBitmap to avoid crashing/excepting for compatibility.
android::bitmap::toBitmap(env, jbitmap).getSkBitmapForShaders(&bitmap);
image = android::bitmap::toBitmap(env, jbitmap).makeImage(nullptr);
}
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!image.get()) {
SkBitmap bitmap;
image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
}
sk_sp<SkShader> baseShader = image->makeShader(
(SkShader::TileMode)tileModeX, (SkShader::TileMode)tileModeY);

View File

@@ -16,6 +16,7 @@
#include "Bitmap.h"
#include "Caches.h"
#include "pipeline/skia/SkiaOpenGLPipeline.h"
#include "renderthread/EglManager.h"
#include "renderthread/RenderThread.h"
#include "renderthread/RenderProxy.h"
@@ -34,11 +35,15 @@
#include <private/gui/ComposerService.h>
#include <binder/IServiceManager.h>
#include <ui/PixelFormat.h>
#include <GrTexture.h>
#include <SkCanvas.h>
#include <SkImagePriv.h>
namespace android {
Mutex Bitmap::gLock;
static bool computeAllocationSize(size_t rowBytes, int height, size_t* size) {
int32_t rowBytes32 = SkToS32(rowBytes);
int64_t bigSize = (int64_t) height * rowBytes32;
@@ -311,8 +316,7 @@ sk_sp<Bitmap> Bitmap::createFrom(sp<GraphicBuffer> graphicBuffer) {
return nullptr;
}
SkImageInfo info = SkImageInfo::Make(graphicBuffer->getWidth(), graphicBuffer->getHeight(),
kRGBA_8888_SkColorType, kPremul_SkAlphaType,
SkColorSpace::MakeSRGB());
kRGBA_8888_SkColorType, kPremul_SkAlphaType, SkColorSpace::MakeSRGB());
return sk_sp<Bitmap>(new Bitmap(graphicBuffer.get(), info));
}
@@ -392,6 +396,7 @@ Bitmap::Bitmap(GraphicBuffer* buffer, const SkImageInfo& info)
, mPixelStorageType(PixelStorageType::Hardware) {
mPixelStorage.hardware.buffer = buffer;
buffer->incStrong(buffer);
setImmutable(); // HW bitmaps are always immutable
}
Bitmap::~Bitmap() {
@@ -474,7 +479,13 @@ void Bitmap::setAlphaType(SkAlphaType alphaType) {
void Bitmap::getSkBitmap(SkBitmap* outBitmap) {
outBitmap->setHasHardwareMipMap(mHasHardwareMipMap);
if (isHardware()) {
outBitmap->allocPixels(info());
if (uirenderer::Properties::isSkiaEnabled()) {
// TODO: add color correctness for Skia pipeline - pass null color space for now
outBitmap->allocPixels(SkImageInfo::Make(info().width(), info().height(),
info().colorType(), info().alphaType(), nullptr));
} else {
outBitmap->allocPixels(info());
}
uirenderer::renderthread::RenderProxy::copyGraphicBufferInto(graphicBuffer(), outBitmap);
return;
}
@@ -500,4 +511,28 @@ GraphicBuffer* Bitmap::graphicBuffer() {
return nullptr;
}
sk_sp<SkImage> Bitmap::makeImage(const uirenderer::renderthread::RenderThread* renderThread) {
AutoMutex _lock(gLock); //TODO: implement lock free solution
auto image = mImage;
//TODO: use new API SkImage::isValid() instead of SkImage::getTexture()->getContext()
if (!image.get() || (image->getTexture() && nullptr == image->getTexture()->getContext())) {
if (isHardware() && uirenderer::RenderPipelineType::SkiaGL
== uirenderer::Properties::getRenderPipelineType()) {
//TODO: add Vulkan support
if (renderThread) {
image = uirenderer::skiapipeline::SkiaOpenGLPipeline::makeTextureImage(
*renderThread, this);
} else {
image = uirenderer::renderthread::RenderProxy::makeTextureImage(this);
}
} else {
SkBitmap skiaBitmap;
getSkBitmapForShaders(&skiaBitmap);
image = SkMakeImageFromRasterBitmap(skiaBitmap, kNever_SkCopyPixelsMode);
}
mImage = image;
}
return image;
}
} // namespace android

View File

@@ -22,6 +22,8 @@
#include <SkPixelRef.h>
#include <cutils/compiler.h>
#include <ui/GraphicBuffer.h>
#include <utils/Mutex.h>
#include <SkImage.h>
namespace android {
@@ -105,6 +107,13 @@ public:
}
GraphicBuffer* graphicBuffer();
// makeImage creates or returns a cached SkImage. Can be invoked from UI or render thread.
// If invoked on the render thread, then RenderThread* argument is required.
// If not invoked on the render thread, then RenderThread* must be nullptr.
// makeImage is wrapping a gralloc buffer with an EGLImage and is passing a texture to Skia.
// This is a temporary implementation until Skia can wrap the gralloc buffer in a SkImage.
sk_sp<SkImage> makeImage(const uirenderer::renderthread::RenderThread*);
private:
Bitmap(GraphicBuffer* buffer, const SkImageInfo& info);
virtual ~Bitmap();
@@ -135,6 +144,9 @@ private:
GraphicBuffer* buffer;
} hardware;
} mPixelStorage;
sk_sp<SkImage> mImage;
static Mutex gLock;
};
} //namespace android

View File

@@ -28,6 +28,8 @@
#include <cutils/properties.h>
#include <strings.h>
#include <SkImagePriv.h>
#include <gl/GrGLTypes.h>
using namespace android::uirenderer::renderthread;
@@ -197,6 +199,87 @@ void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* func
}
}
static void deleteImageTexture(void* context) {
EGLImageKHR EGLimage = reinterpret_cast<EGLImageKHR>(context);
if (EGLimage != EGL_NO_IMAGE_KHR) {
EGLDisplay display = eglGetCurrentDisplay();
if (EGL_NO_DISPLAY == display) {
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
eglDestroyImageKHR(display, EGLimage);
}
}
sk_sp<SkImage> SkiaOpenGLPipeline::makeTextureImage(
const uirenderer::renderthread::RenderThread& renderThread, Bitmap* bitmap) {
renderThread.eglManager().initialize();
GraphicBuffer* buffer = bitmap->graphicBuffer();
EGLDisplay display = eglGetCurrentDisplay();
if (EGL_NO_DISPLAY == display) {
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
LOG_ALWAYS_FATAL_IF(!bitmap->isHardware(),
"Texture image requires a HW bitmap.");
// We use an EGLImage to access the content of the GraphicBuffer
// The EGL image is later bound to a 2D texture
EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
EGLImageKHR EGLimage = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
clientBuffer, imageAttrs);
if (EGLimage == EGL_NO_IMAGE_KHR) {
ALOGW("Could not create EGL image, err =%s",
uirenderer::renderthread::EglManager::eglErrorString());
return nullptr;
}
GLuint textureId = 0;
glGenTextures(1, &textureId);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureId);
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, EGLimage);
GLenum status = GL_NO_ERROR;
while ((status = glGetError()) != GL_NO_ERROR) {
ALOGW("glEGLImageTargetTexture2DOES failed (%#x)", status);
eglDestroyImageKHR(display, EGLimage);
return nullptr;
}
sk_sp<GrContext> grContext = sk_ref_sp(renderThread.getGrContext());
grContext->resetContext();
GrGLTextureInfo textureInfo;
textureInfo.fTarget = GL_TEXTURE_EXTERNAL_OES;
textureInfo.fID = textureId;
GrBackendTextureDesc textureDescription;
textureDescription.fWidth = bitmap->info().width();
textureDescription.fHeight = bitmap->info().height();
textureDescription.fOrigin = kTopLeft_GrSurfaceOrigin;
textureDescription.fTextureHandle = reinterpret_cast<GrBackendObject>(&textureInfo);
PixelFormat format = buffer->getPixelFormat();
switch (format) {
case PIXEL_FORMAT_RGBA_8888:
textureDescription.fConfig = kRGBA_8888_GrPixelConfig;
break;
case PIXEL_FORMAT_RGBA_FP16:
textureDescription.fConfig = kRGBA_half_GrPixelConfig;
break;
default:
eglDestroyImageKHR(display, EGLimage);
return nullptr;
}
// TODO: add color correctness - pass null color space for now
sk_sp<SkImage> image = SkImage::MakeFromTexture(grContext.get(), textureDescription,
bitmap->info().alphaType(), nullptr, deleteImageTexture, EGLimage);
if (!image.get()) {
eglDestroyImageKHR(display, EGLimage);
return nullptr;
}
return image;
}
} /* namespace skiapipeline */
} /* namespace uirenderer */
} /* namespace android */

View File

@@ -46,6 +46,8 @@ public:
bool isContextReady() override;
static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
static sk_sp<SkImage> makeTextureImage(
const uirenderer::renderthread::RenderThread& renderThread, Bitmap* bitmap);
private:
renderthread::EglManager& mEglManager;

View File

@@ -61,6 +61,7 @@ CopyResult SkiaOpenGLReadback::copyImageInto(EGLImageKHR eglImage, const Matrix4
textureDescription.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
CopyResult copyResult = CopyResult::UnknownError;
// TODO: add color correctness - pass null color space for now
sk_sp<SkImage> image(SkImage::MakeFromAdoptedTexture(grContext.get(), textureDescription));
if (image) {
// convert to Skia data structures

View File

@@ -159,11 +159,11 @@ void SkiaPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
GrContext* context = thread.getGrContext();
if (context) {
ATRACE_FORMAT("Bitmap#prepareToDraw %dx%d", bitmap->width(), bitmap->height());
SkBitmap skiaBitmap;
bitmap->getSkBitmap(&skiaBitmap);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(skiaBitmap, kNever_SkCopyPixelsMode);
SkImage_pinAsTexture(image.get(), context);
SkImage_unpinAsTexture(image.get(), context);
auto image = bitmap->makeImage(&thread);
if (image.get() && !bitmap->isHardware()) {
SkImage_pinAsTexture(image.get(), context);
SkImage_unpinAsTexture(image.get(), context);
}
}
}

View File

@@ -156,11 +156,8 @@ inline static const SkPaint* nonAAPaint(const SkPaint* origPaint, SkPaint* tmpPa
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
SkBitmap skBitmap;
bitmap.getSkBitmap(&skBitmap);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(skBitmap, kNever_SkCopyPixelsMode);
if (!skBitmap.isImmutable()) {
sk_sp<SkImage> image = bitmap.makeImage(nullptr);
if (!bitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
@@ -169,12 +166,10 @@ void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, cons
void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, const SkMatrix& matrix,
const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkAutoCanvasRestore acr(&mRecorder, true);
concat(matrix);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!bitmap.isImmutable()) {
sk_sp<SkImage> image = hwuiBitmap.makeImage(nullptr);
if (!hwuiBitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
@@ -184,12 +179,10 @@ void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, const SkMatrix& matrix,
void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight,
float dstBottom, const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!bitmap.isImmutable()) {
sk_sp<SkImage> image = hwuiBitmap.makeImage(nullptr);
if (!hwuiBitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}
SkPaint tmpPaint;
@@ -198,11 +191,8 @@ void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, float srcLeft, float sr
void SkiaRecordingCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch& chunk,
float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
SkBitmap bitmap;
hwuiBitmap.getSkBitmap(&bitmap);
SkCanvas::Lattice lattice;
NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
NinePatchUtils::SetLatticeDivs(&lattice, chunk, hwuiBitmap.width(), hwuiBitmap.height());
lattice.fFlags = nullptr;
int numFlags = 0;
@@ -219,8 +209,8 @@ void SkiaRecordingCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch
lattice.fBounds = nullptr;
SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
if (!bitmap.isImmutable()) {
sk_sp<SkImage> image = hwuiBitmap.makeImage(nullptr);
if (!hwuiBitmap.isImmutable()) {
mDisplayList->mMutableImages.push_back(image.get());
}

View File

@@ -693,6 +693,18 @@ int RenderProxy::copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap)
}
}
CREATE_BRIDGE2(makeTextureImage, RenderThread* thread, Bitmap* bitmap) {
return args->thread->makeTextureImage(args->bitmap).release();
}
sk_sp<SkImage> RenderProxy::makeTextureImage(Bitmap* bitmap) {
SETUP_TASK(makeTextureImage);
args->bitmap = bitmap;
args->thread = &RenderThread::getInstance();
sk_sp<SkImage> hardwareImage(reinterpret_cast<SkImage*>(staticPostAndWait(task)));
return hardwareImage;
}
void RenderProxy::post(RenderTask* task) {
mRenderThread.queue(task);
}

View File

@@ -135,6 +135,8 @@ public:
static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
static int copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap);
static sk_sp<SkImage> makeTextureImage(Bitmap* bitmap);
private:
RenderThread& mRenderThread;
CanvasContext* mContext;

View File

@@ -17,6 +17,7 @@
#include "RenderThread.h"
#include "../renderstate/RenderState.h"
#include "../pipeline/skia/SkiaOpenGLPipeline.h"
#include "../pipeline/skia/SkiaOpenGLReadback.h"
#include "CanvasContext.h"
#include "EglManager.h"
@@ -433,6 +434,24 @@ RenderTask* RenderThread::nextTask(nsecs_t* nextWakeup) {
return next;
}
sk_sp<SkImage> RenderThread::makeTextureImage(Bitmap* bitmap) {
auto renderType = Properties::getRenderPipelineType();
sk_sp<SkImage> hardwareImage;
switch (renderType) {
case RenderPipelineType::SkiaGL:
hardwareImage = skiapipeline::SkiaOpenGLPipeline::makeTextureImage(*this, bitmap);
break;
case RenderPipelineType::SkiaVulkan:
//TODO: add Vulkan support
break;
default:
LOG_ALWAYS_FATAL("makeTextureImage: canvas context type %d not supported",
(int32_t) renderType);
break;
}
return hardwareImage;
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */

View File

@@ -33,6 +33,7 @@
namespace android {
class Bitmap;
class DisplayEventReceiver;
namespace uirenderer {
@@ -104,6 +105,8 @@ public:
VulkanManager& vulkanManager() { return *mVkManager; }
sk_sp<SkImage> makeTextureImage(Bitmap* bitmap);
protected:
virtual bool threadLoop() override;