Fix recent apps in system UI for Skia pipeline
Enable HW Bitmaps for Skia pipeline just enough to make recent apps list working by adding support for BitmapShader. Drawing HW bitmaps in a canvas is also supported. Test: recent apps work, HWUI unit tests pass, CTS tests pass. bug: 38136140 Change-Id: Ibd06c859c86dc213310d5ce5272497e1882d0cc6
This commit is contained in:
@@ -60,14 +60,17 @@ static void Shader_safeUnref(JNIEnv* env, jobject o, jlong shaderHandle) {
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static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, jobject jbitmap,
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jint tileModeX, jint tileModeY) {
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const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
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SkBitmap bitmap;
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sk_sp<SkImage> image;
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if (jbitmap) {
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// Only pass a valid SkBitmap object to the constructor if the Bitmap exists. Otherwise,
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// we'll pass an empty SkBitmap to avoid crashing/excepting for compatibility.
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android::bitmap::toBitmap(env, jbitmap).getSkBitmapForShaders(&bitmap);
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image = android::bitmap::toBitmap(env, jbitmap).makeImage(nullptr);
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}
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
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if (!image.get()) {
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SkBitmap bitmap;
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image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
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}
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sk_sp<SkShader> baseShader = image->makeShader(
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(SkShader::TileMode)tileModeX, (SkShader::TileMode)tileModeY);
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@@ -16,6 +16,7 @@
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#include "Bitmap.h"
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#include "Caches.h"
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#include "pipeline/skia/SkiaOpenGLPipeline.h"
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#include "renderthread/EglManager.h"
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#include "renderthread/RenderThread.h"
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#include "renderthread/RenderProxy.h"
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@@ -34,11 +35,15 @@
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#include <private/gui/ComposerService.h>
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#include <binder/IServiceManager.h>
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#include <ui/PixelFormat.h>
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#include <GrTexture.h>
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#include <SkCanvas.h>
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#include <SkImagePriv.h>
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namespace android {
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Mutex Bitmap::gLock;
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static bool computeAllocationSize(size_t rowBytes, int height, size_t* size) {
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int32_t rowBytes32 = SkToS32(rowBytes);
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int64_t bigSize = (int64_t) height * rowBytes32;
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@@ -311,8 +316,7 @@ sk_sp<Bitmap> Bitmap::createFrom(sp<GraphicBuffer> graphicBuffer) {
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return nullptr;
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}
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SkImageInfo info = SkImageInfo::Make(graphicBuffer->getWidth(), graphicBuffer->getHeight(),
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kRGBA_8888_SkColorType, kPremul_SkAlphaType,
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SkColorSpace::MakeSRGB());
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kRGBA_8888_SkColorType, kPremul_SkAlphaType, SkColorSpace::MakeSRGB());
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return sk_sp<Bitmap>(new Bitmap(graphicBuffer.get(), info));
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}
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@@ -392,6 +396,7 @@ Bitmap::Bitmap(GraphicBuffer* buffer, const SkImageInfo& info)
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, mPixelStorageType(PixelStorageType::Hardware) {
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mPixelStorage.hardware.buffer = buffer;
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buffer->incStrong(buffer);
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setImmutable(); // HW bitmaps are always immutable
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}
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Bitmap::~Bitmap() {
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@@ -474,7 +479,13 @@ void Bitmap::setAlphaType(SkAlphaType alphaType) {
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void Bitmap::getSkBitmap(SkBitmap* outBitmap) {
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outBitmap->setHasHardwareMipMap(mHasHardwareMipMap);
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if (isHardware()) {
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outBitmap->allocPixels(info());
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if (uirenderer::Properties::isSkiaEnabled()) {
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// TODO: add color correctness for Skia pipeline - pass null color space for now
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outBitmap->allocPixels(SkImageInfo::Make(info().width(), info().height(),
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info().colorType(), info().alphaType(), nullptr));
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} else {
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outBitmap->allocPixels(info());
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}
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uirenderer::renderthread::RenderProxy::copyGraphicBufferInto(graphicBuffer(), outBitmap);
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return;
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}
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@@ -500,4 +511,28 @@ GraphicBuffer* Bitmap::graphicBuffer() {
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return nullptr;
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}
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sk_sp<SkImage> Bitmap::makeImage(const uirenderer::renderthread::RenderThread* renderThread) {
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AutoMutex _lock(gLock); //TODO: implement lock free solution
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auto image = mImage;
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//TODO: use new API SkImage::isValid() instead of SkImage::getTexture()->getContext()
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if (!image.get() || (image->getTexture() && nullptr == image->getTexture()->getContext())) {
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if (isHardware() && uirenderer::RenderPipelineType::SkiaGL
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== uirenderer::Properties::getRenderPipelineType()) {
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//TODO: add Vulkan support
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if (renderThread) {
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image = uirenderer::skiapipeline::SkiaOpenGLPipeline::makeTextureImage(
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*renderThread, this);
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} else {
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image = uirenderer::renderthread::RenderProxy::makeTextureImage(this);
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}
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} else {
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SkBitmap skiaBitmap;
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getSkBitmapForShaders(&skiaBitmap);
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image = SkMakeImageFromRasterBitmap(skiaBitmap, kNever_SkCopyPixelsMode);
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}
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mImage = image;
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}
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return image;
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}
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} // namespace android
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@@ -22,6 +22,8 @@
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#include <SkPixelRef.h>
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#include <cutils/compiler.h>
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#include <ui/GraphicBuffer.h>
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#include <utils/Mutex.h>
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#include <SkImage.h>
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namespace android {
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@@ -105,6 +107,13 @@ public:
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}
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GraphicBuffer* graphicBuffer();
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// makeImage creates or returns a cached SkImage. Can be invoked from UI or render thread.
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// If invoked on the render thread, then RenderThread* argument is required.
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// If not invoked on the render thread, then RenderThread* must be nullptr.
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// makeImage is wrapping a gralloc buffer with an EGLImage and is passing a texture to Skia.
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// This is a temporary implementation until Skia can wrap the gralloc buffer in a SkImage.
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sk_sp<SkImage> makeImage(const uirenderer::renderthread::RenderThread*);
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private:
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Bitmap(GraphicBuffer* buffer, const SkImageInfo& info);
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virtual ~Bitmap();
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@@ -135,6 +144,9 @@ private:
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GraphicBuffer* buffer;
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} hardware;
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} mPixelStorage;
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sk_sp<SkImage> mImage;
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static Mutex gLock;
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};
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} //namespace android
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@@ -28,6 +28,8 @@
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#include <cutils/properties.h>
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#include <strings.h>
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#include <SkImagePriv.h>
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#include <gl/GrGLTypes.h>
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using namespace android::uirenderer::renderthread;
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@@ -197,6 +199,87 @@ void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* func
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}
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}
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static void deleteImageTexture(void* context) {
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EGLImageKHR EGLimage = reinterpret_cast<EGLImageKHR>(context);
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if (EGLimage != EGL_NO_IMAGE_KHR) {
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EGLDisplay display = eglGetCurrentDisplay();
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if (EGL_NO_DISPLAY == display) {
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display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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}
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eglDestroyImageKHR(display, EGLimage);
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}
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}
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sk_sp<SkImage> SkiaOpenGLPipeline::makeTextureImage(
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const uirenderer::renderthread::RenderThread& renderThread, Bitmap* bitmap) {
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renderThread.eglManager().initialize();
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GraphicBuffer* buffer = bitmap->graphicBuffer();
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EGLDisplay display = eglGetCurrentDisplay();
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if (EGL_NO_DISPLAY == display) {
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display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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}
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LOG_ALWAYS_FATAL_IF(!bitmap->isHardware(),
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"Texture image requires a HW bitmap.");
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// We use an EGLImage to access the content of the GraphicBuffer
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// The EGL image is later bound to a 2D texture
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EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
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EGLint imageAttrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
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EGLImageKHR EGLimage = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
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clientBuffer, imageAttrs);
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if (EGLimage == EGL_NO_IMAGE_KHR) {
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ALOGW("Could not create EGL image, err =%s",
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uirenderer::renderthread::EglManager::eglErrorString());
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return nullptr;
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}
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GLuint textureId = 0;
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glGenTextures(1, &textureId);
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glBindTexture(GL_TEXTURE_EXTERNAL_OES, textureId);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, EGLimage);
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GLenum status = GL_NO_ERROR;
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while ((status = glGetError()) != GL_NO_ERROR) {
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ALOGW("glEGLImageTargetTexture2DOES failed (%#x)", status);
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eglDestroyImageKHR(display, EGLimage);
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return nullptr;
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}
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sk_sp<GrContext> grContext = sk_ref_sp(renderThread.getGrContext());
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grContext->resetContext();
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GrGLTextureInfo textureInfo;
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textureInfo.fTarget = GL_TEXTURE_EXTERNAL_OES;
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textureInfo.fID = textureId;
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GrBackendTextureDesc textureDescription;
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textureDescription.fWidth = bitmap->info().width();
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textureDescription.fHeight = bitmap->info().height();
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textureDescription.fOrigin = kTopLeft_GrSurfaceOrigin;
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textureDescription.fTextureHandle = reinterpret_cast<GrBackendObject>(&textureInfo);
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PixelFormat format = buffer->getPixelFormat();
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switch (format) {
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case PIXEL_FORMAT_RGBA_8888:
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textureDescription.fConfig = kRGBA_8888_GrPixelConfig;
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break;
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case PIXEL_FORMAT_RGBA_FP16:
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textureDescription.fConfig = kRGBA_half_GrPixelConfig;
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break;
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default:
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eglDestroyImageKHR(display, EGLimage);
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return nullptr;
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}
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// TODO: add color correctness - pass null color space for now
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sk_sp<SkImage> image = SkImage::MakeFromTexture(grContext.get(), textureDescription,
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bitmap->info().alphaType(), nullptr, deleteImageTexture, EGLimage);
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if (!image.get()) {
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eglDestroyImageKHR(display, EGLimage);
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return nullptr;
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}
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return image;
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}
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} /* namespace skiapipeline */
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} /* namespace uirenderer */
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} /* namespace android */
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@@ -46,6 +46,8 @@ public:
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bool isContextReady() override;
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static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
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static sk_sp<SkImage> makeTextureImage(
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const uirenderer::renderthread::RenderThread& renderThread, Bitmap* bitmap);
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private:
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renderthread::EglManager& mEglManager;
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@@ -61,6 +61,7 @@ CopyResult SkiaOpenGLReadback::copyImageInto(EGLImageKHR eglImage, const Matrix4
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textureDescription.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture);
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CopyResult copyResult = CopyResult::UnknownError;
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// TODO: add color correctness - pass null color space for now
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sk_sp<SkImage> image(SkImage::MakeFromAdoptedTexture(grContext.get(), textureDescription));
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if (image) {
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// convert to Skia data structures
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@@ -159,11 +159,11 @@ void SkiaPipeline::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
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GrContext* context = thread.getGrContext();
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if (context) {
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ATRACE_FORMAT("Bitmap#prepareToDraw %dx%d", bitmap->width(), bitmap->height());
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SkBitmap skiaBitmap;
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bitmap->getSkBitmap(&skiaBitmap);
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(skiaBitmap, kNever_SkCopyPixelsMode);
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SkImage_pinAsTexture(image.get(), context);
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SkImage_unpinAsTexture(image.get(), context);
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auto image = bitmap->makeImage(&thread);
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if (image.get() && !bitmap->isHardware()) {
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SkImage_pinAsTexture(image.get(), context);
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SkImage_unpinAsTexture(image.get(), context);
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}
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}
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}
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@@ -156,11 +156,8 @@ inline static const SkPaint* nonAAPaint(const SkPaint* origPaint, SkPaint* tmpPa
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}
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void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
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SkBitmap skBitmap;
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bitmap.getSkBitmap(&skBitmap);
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(skBitmap, kNever_SkCopyPixelsMode);
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if (!skBitmap.isImmutable()) {
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sk_sp<SkImage> image = bitmap.makeImage(nullptr);
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if (!bitmap.isImmutable()) {
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mDisplayList->mMutableImages.push_back(image.get());
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}
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SkPaint tmpPaint;
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@@ -169,12 +166,10 @@ void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, cons
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void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, const SkMatrix& matrix,
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const SkPaint* paint) {
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SkBitmap bitmap;
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hwuiBitmap.getSkBitmap(&bitmap);
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SkAutoCanvasRestore acr(&mRecorder, true);
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concat(matrix);
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
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if (!bitmap.isImmutable()) {
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sk_sp<SkImage> image = hwuiBitmap.makeImage(nullptr);
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if (!hwuiBitmap.isImmutable()) {
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mDisplayList->mMutableImages.push_back(image.get());
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}
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SkPaint tmpPaint;
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@@ -184,12 +179,10 @@ void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, const SkMatrix& matrix,
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void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, float srcLeft, float srcTop,
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float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight,
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float dstBottom, const SkPaint* paint) {
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SkBitmap bitmap;
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hwuiBitmap.getSkBitmap(&bitmap);
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SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
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SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
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if (!bitmap.isImmutable()) {
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sk_sp<SkImage> image = hwuiBitmap.makeImage(nullptr);
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if (!hwuiBitmap.isImmutable()) {
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mDisplayList->mMutableImages.push_back(image.get());
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}
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SkPaint tmpPaint;
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@@ -198,11 +191,8 @@ void SkiaRecordingCanvas::drawBitmap(Bitmap& hwuiBitmap, float srcLeft, float sr
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void SkiaRecordingCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch& chunk,
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float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
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SkBitmap bitmap;
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hwuiBitmap.getSkBitmap(&bitmap);
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SkCanvas::Lattice lattice;
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NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
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NinePatchUtils::SetLatticeDivs(&lattice, chunk, hwuiBitmap.width(), hwuiBitmap.height());
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lattice.fFlags = nullptr;
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int numFlags = 0;
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@@ -219,8 +209,8 @@ void SkiaRecordingCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch
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lattice.fBounds = nullptr;
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SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
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sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
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if (!bitmap.isImmutable()) {
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sk_sp<SkImage> image = hwuiBitmap.makeImage(nullptr);
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if (!hwuiBitmap.isImmutable()) {
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mDisplayList->mMutableImages.push_back(image.get());
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}
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@@ -693,6 +693,18 @@ int RenderProxy::copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap)
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}
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}
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CREATE_BRIDGE2(makeTextureImage, RenderThread* thread, Bitmap* bitmap) {
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return args->thread->makeTextureImage(args->bitmap).release();
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}
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sk_sp<SkImage> RenderProxy::makeTextureImage(Bitmap* bitmap) {
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SETUP_TASK(makeTextureImage);
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args->bitmap = bitmap;
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args->thread = &RenderThread::getInstance();
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sk_sp<SkImage> hardwareImage(reinterpret_cast<SkImage*>(staticPostAndWait(task)));
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return hardwareImage;
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}
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void RenderProxy::post(RenderTask* task) {
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mRenderThread.queue(task);
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}
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@@ -135,6 +135,8 @@ public:
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static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
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static int copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap);
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static sk_sp<SkImage> makeTextureImage(Bitmap* bitmap);
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private:
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RenderThread& mRenderThread;
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CanvasContext* mContext;
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@@ -17,6 +17,7 @@
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#include "RenderThread.h"
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#include "../renderstate/RenderState.h"
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#include "../pipeline/skia/SkiaOpenGLPipeline.h"
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#include "../pipeline/skia/SkiaOpenGLReadback.h"
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#include "CanvasContext.h"
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#include "EglManager.h"
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@@ -433,6 +434,24 @@ RenderTask* RenderThread::nextTask(nsecs_t* nextWakeup) {
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return next;
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}
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sk_sp<SkImage> RenderThread::makeTextureImage(Bitmap* bitmap) {
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auto renderType = Properties::getRenderPipelineType();
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sk_sp<SkImage> hardwareImage;
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switch (renderType) {
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case RenderPipelineType::SkiaGL:
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hardwareImage = skiapipeline::SkiaOpenGLPipeline::makeTextureImage(*this, bitmap);
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break;
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case RenderPipelineType::SkiaVulkan:
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//TODO: add Vulkan support
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break;
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default:
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LOG_ALWAYS_FATAL("makeTextureImage: canvas context type %d not supported",
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(int32_t) renderType);
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break;
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}
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return hardwareImage;
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}
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} /* namespace renderthread */
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} /* namespace uirenderer */
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} /* namespace android */
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@@ -33,6 +33,7 @@
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namespace android {
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class Bitmap;
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class DisplayEventReceiver;
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namespace uirenderer {
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@@ -104,6 +105,8 @@ public:
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VulkanManager& vulkanManager() { return *mVkManager; }
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sk_sp<SkImage> makeTextureImage(Bitmap* bitmap);
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protected:
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virtual bool threadLoop() override;
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Reference in New Issue
Block a user