Merge "Fix splashscreen layer identification" into udc-dev am: d6691f19c6
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/base/+/21778279 Change-Id: I5125aa105a7af511972ed21db79d789d19136573 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -93,8 +93,7 @@ class OverrideTaskTransitionTest(val flicker: FlickerTest) {
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.then()
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// Animation starts, but the app may not be drawn yet which means the Splash
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// may be visible.
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.isInvisible(testApp, isOptional = true)
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.isVisible(ComponentNameMatcher.SPLASH_SCREEN, isOptional = true)
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.isSplashScreenVisibleFor(testApp, isOptional = true)
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.then()
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// App shows up with the custom animation starting at alpha=1.
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.isVisible(testApp)
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